diff --git a/src/p_effect.cpp b/src/p_effect.cpp index 7919b8d46d..ec051c2990 100644 --- a/src/p_effect.cpp +++ b/src/p_effect.cpp @@ -475,8 +475,8 @@ void P_RunEffect (AActor *actor, int effects) speed = (M_Random () - 128) * (1./200); particle->Vel.X += speed * an.Cos(); particle->Vel.Y += speed * an.Sin(); - particle->Vel.Z -= 1. / 80; - particle->Acc.Z -= 1. / 40; + particle->Vel.Z += 1. / 80; + particle->Acc.Z += 1. / 40; if (M_Random () & 7) particle->color = grey2; else