diff --git a/src/r_draw.h b/src/r_draw.h index 204f2a4935..0708b8714f 100644 --- a/src/r_draw.h +++ b/src/r_draw.h @@ -143,7 +143,6 @@ extern void (*R_DrawSpanMaskedAddClamp)(void); // [RH] Span blit into an interleaved intermediate buffer extern void (*R_DrawColumnHoriz)(void); -void R_DrawMaskedColumnHoriz (const BYTE *column, const FTexture::Span *spans); // [RH] Initialize the above pointers void R_InitColumnDrawers (); @@ -225,6 +224,7 @@ extern void (*rt_tlaterevsubclamp4cols)(int sx, int yl, int yh); extern void (*rt_initcols)(BYTE *buffer); extern void (*rt_span_coverage)(int x, int start, int stop); +void rt_flip_posts(); void rt_draw4cols (int sx); // [RH] Preps the temporary horizontal buffer. diff --git a/src/r_drawt.cpp b/src/r_drawt.cpp index 43354bfd52..0baf6d38c9 100644 --- a/src/r_drawt.cpp +++ b/src/r_drawt.cpp @@ -839,6 +839,21 @@ void rt_tlaterevsubclamp4cols_c (int sx, int yl, int yh) rt_revsubclamp4cols(sx, yl, yh); } +// Reorder the posts so that they get drawn top-to-bottom instead of bottom-to-top. +void rt_flip_posts() +{ + unsigned int *front = horizspan[dc_x & 3]; + unsigned int *back = dc_ctspan[dc_x & 3] - 2; + + while (front < back) + { + swapvalues(front[0], back[0]); + swapvalues(front[1], back[1]); + front += 2; + back -= 2; + } +} + // Copies all spans in all four columns to the screen starting at sx. // sx should be dword-aligned. void rt_draw4cols (int sx) @@ -1115,103 +1130,3 @@ void R_FillColumnHorizP_C (void) dest += 8; } while (--count); } - -// Same as R_DrawMaskedColumn() except that it always uses R_DrawColumnHoriz(). - -void R_DrawMaskedColumnHoriz (const BYTE *column, const FTexture::Span *span) -{ - int pixelsize = r_swtruecolor ? 4 : 1; - int inputpixelsize = (r_swtruecolor && !drawer_needs_pal_input) ? 4 : 1; - const fixed_t texturemid = FLOAT2FIXED(dc_texturemid); - while (span->Length != 0) - { - const int length = span->Length; - const int top = span->TopOffset; - - // calculate unclipped screen coordinates for post - dc_yl = xs_RoundToInt(sprtopscreen + spryscale * top); - dc_yh = xs_RoundToInt(sprtopscreen + spryscale * (top + length) - 1); - - if (sprflipvert) - { - swapvalues (dc_yl, dc_yh); - } - - if (dc_yh >= mfloorclip[dc_x]) - { - dc_yh = mfloorclip[dc_x] - 1; - } - if (dc_yl < mceilingclip[dc_x]) - { - dc_yl = mceilingclip[dc_x]; - } - - if (dc_yl <= dc_yh) - { - if (sprflipvert) - { - dc_texturefrac = (dc_yl*dc_iscale) - (top << FRACBITS) - - fixed_t(CenterY * dc_iscale) - texturemid; - const fixed_t maxfrac = length << FRACBITS; - while (dc_texturefrac >= maxfrac) - { - if (++dc_yl > dc_yh) - goto nextpost; - dc_texturefrac += dc_iscale; - } - fixed_t endfrac = dc_texturefrac + (dc_yh-dc_yl)*dc_iscale; - while (endfrac < 0) - { - if (--dc_yh < dc_yl) - goto nextpost; - endfrac -= dc_iscale; - } - } - else - { - dc_texturefrac = texturemid - (top << FRACBITS) - + (dc_yl*dc_iscale) - fixed_t((CenterY-1) * dc_iscale); - while (dc_texturefrac < 0) - { - if (++dc_yl > dc_yh) - goto nextpost; - dc_texturefrac += dc_iscale; - } - fixed_t endfrac = dc_texturefrac + (dc_yh-dc_yl)*dc_iscale; - const fixed_t maxfrac = length << FRACBITS; - if (dc_yh < mfloorclip[dc_x]-1 && endfrac < maxfrac - dc_iscale) - { - dc_yh++; - } - else while (endfrac >= maxfrac) - { - if (--dc_yh < dc_yl) - goto nextpost; - endfrac -= dc_iscale; - } - } - dc_source = column + top * inputpixelsize; - dc_dest = (ylookup[dc_yl] + dc_x) * pixelsize + dc_destorg; - dc_count = dc_yh - dc_yl + 1; - hcolfunc_pre (); - } -nextpost: - span++; - } - - if (sprflipvert) - { - unsigned int *front = horizspan[dc_x&3]; - unsigned int *back = dc_ctspan[dc_x&3] - 2; - - // Reorder the posts so that they get drawn top-to-bottom - // instead of bottom-to-top. - while (front < back) - { - swapvalues (front[0], back[0]); - swapvalues (front[1], back[1]); - front += 2; - back -= 2; - } - } -} diff --git a/src/r_segs.cpp b/src/r_segs.cpp index 92e6a447a4..cbff7d6e9b 100644 --- a/src/r_segs.cpp +++ b/src/r_segs.cpp @@ -173,7 +173,7 @@ CVAR(Bool, r_drawmirrors, true, 0) float *MaskedSWall; float MaskedScaleY; -static void BlastMaskedColumn (void (*blastfunc)(const BYTE *pixels, const FTexture::Span *spans), FTexture *tex) +static void BlastMaskedColumn (FTexture *tex, bool useRt) { // calculate lighting if (fixedcolormap == NULL && fixedlightlev < 0) @@ -202,7 +202,7 @@ static void BlastMaskedColumn (void (*blastfunc)(const BYTE *pixels, const FText pixels = (const BYTE *)tex->GetColumnBgra(maskedtexturecol[dc_x] >> FRACBITS, &spans); else pixels = tex->GetColumn(maskedtexturecol[dc_x] >> FRACBITS, &spans); - blastfunc (pixels, spans); + R_DrawMaskedColumn(pixels, spans, useRt); rw_light += rw_lightstep; spryscale += rw_scalestep; } @@ -445,7 +445,7 @@ void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2) { for (dc_x = x1; dc_x < x2; ++dc_x) { - BlastMaskedColumn (R_DrawMaskedColumn, tex); + BlastMaskedColumn (tex, false); } } else @@ -460,24 +460,24 @@ void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2) while ((dc_x < stop) && (dc_x & 3)) { - BlastMaskedColumn (R_DrawMaskedColumn, tex); + BlastMaskedColumn (tex, false); dc_x++; } while (dc_x < stop) { rt_initcols(nullptr); - BlastMaskedColumn (R_DrawMaskedColumnHoriz, tex); dc_x++; - BlastMaskedColumn (R_DrawMaskedColumnHoriz, tex); dc_x++; - BlastMaskedColumn (R_DrawMaskedColumnHoriz, tex); dc_x++; - BlastMaskedColumn (R_DrawMaskedColumnHoriz, tex); + BlastMaskedColumn (tex, true); dc_x++; + BlastMaskedColumn (tex, true); dc_x++; + BlastMaskedColumn (tex, true); dc_x++; + BlastMaskedColumn (tex, true); rt_draw4cols (dc_x - 3); dc_x++; } while (dc_x < x2) { - BlastMaskedColumn (R_DrawMaskedColumn, tex); + BlastMaskedColumn (tex, false); dc_x++; } } @@ -3218,7 +3218,7 @@ static void R_RenderDecal (side_t *wall, DBaseDecal *decal, drawseg_t *clipper, { // calculate lighting R_SetColorMapLight(usecolormap, rw_light, wallshade); } - R_WallSpriteColumn (R_DrawMaskedColumn); + R_WallSpriteColumn (false); dc_x++; } @@ -3231,7 +3231,7 @@ static void R_RenderDecal (side_t *wall, DBaseDecal *decal, drawseg_t *clipper, rt_initcols(nullptr); for (int zz = 4; zz; --zz) { - R_WallSpriteColumn (R_DrawMaskedColumnHoriz); + R_WallSpriteColumn (true); dc_x++; } rt_draw4cols (dc_x - 4); @@ -3243,7 +3243,7 @@ static void R_RenderDecal (side_t *wall, DBaseDecal *decal, drawseg_t *clipper, { // calculate lighting R_SetColorMapLight(usecolormap, rw_light, wallshade); } - R_WallSpriteColumn (R_DrawMaskedColumn); + R_WallSpriteColumn (false); dc_x++; } } diff --git a/src/r_things.cpp b/src/r_things.cpp index dbe66da5e9..6119a1402c 100644 --- a/src/r_things.cpp +++ b/src/r_things.cpp @@ -250,7 +250,7 @@ double sprtopscreen; bool sprflipvert; -void R_DrawMaskedColumn (const BYTE *column, const FTexture::Span *span) +void R_DrawMaskedColumn (const BYTE *column, const FTexture::Span *span, bool useRt) { int pixelsize = r_swtruecolor ? 4 : 1; int inputpixelsize = (r_swtruecolor && !drawer_needs_pal_input) ? 4 : 1; @@ -326,11 +326,17 @@ void R_DrawMaskedColumn (const BYTE *column, const FTexture::Span *span) dc_source = column + top * inputpixelsize; dc_dest = (ylookup[dc_yl] + dc_x) * pixelsize + dc_destorg; dc_count = dc_yh - dc_yl + 1; - colfunc (); + if (useRt) + hcolfunc_pre(); + else + colfunc (); } nextpost: span++; } + + if (sprflipvert && useRt) + rt_flip_posts(); } // [ZZ] @@ -476,7 +482,7 @@ void R_DrawVisSprite (vissprite_t *vis) pixels = tex->GetColumn (frac >> FRACBITS, &spans); if (ispsprite || !R_ClipSpriteColumnWithPortals(vis)) - R_DrawMaskedColumn (pixels, spans); + R_DrawMaskedColumn (pixels, spans, false); dc_x++; frac += xiscale; } @@ -492,7 +498,7 @@ void R_DrawVisSprite (vissprite_t *vis) pixels = tex->GetColumn (frac >> FRACBITS, &spans); if (ispsprite || !R_ClipSpriteColumnWithPortals(vis)) - R_DrawMaskedColumnHoriz (pixels, spans); + R_DrawMaskedColumn (pixels, spans, true); dc_x++; frac += xiscale; } @@ -507,7 +513,7 @@ void R_DrawVisSprite (vissprite_t *vis) pixels = tex->GetColumn (frac >> FRACBITS, &spans); if (ispsprite || !R_ClipSpriteColumnWithPortals(vis)) - R_DrawMaskedColumn (pixels, spans); + R_DrawMaskedColumn (pixels, spans, false); dc_x++; frac += xiscale; } @@ -617,7 +623,7 @@ void R_DrawWallSprite(vissprite_t *spr) R_SetColorMapLight(usecolormap, rw_light, shade); } if (!R_ClipSpriteColumnWithPortals(spr)) - R_WallSpriteColumn(R_DrawMaskedColumn); + R_WallSpriteColumn(false); dc_x++; } @@ -631,7 +637,7 @@ void R_DrawWallSprite(vissprite_t *spr) for (int zz = 4; zz; --zz) { if (!R_ClipSpriteColumnWithPortals(spr)) - R_WallSpriteColumn(R_DrawMaskedColumnHoriz); + R_WallSpriteColumn(true); dc_x++; } rt_draw4cols(dc_x - 4); @@ -644,14 +650,14 @@ void R_DrawWallSprite(vissprite_t *spr) R_SetColorMapLight(usecolormap, rw_light, shade); } if (!R_ClipSpriteColumnWithPortals(spr)) - R_WallSpriteColumn(R_DrawMaskedColumn); + R_WallSpriteColumn(false); dc_x++; } } R_FinishSetPatchStyle(); } -void R_WallSpriteColumn (void (*drawfunc)(const BYTE *column, const FTexture::Span *spans)) +void R_WallSpriteColumn (bool useRt) { float iscale = swall[dc_x] * MaskedScaleY; dc_iscale = FLOAT2FIXED(iscale); @@ -668,7 +674,7 @@ void R_WallSpriteColumn (void (*drawfunc)(const BYTE *column, const FTexture::Sp else column = WallSpriteTile->GetColumn (lwall[dc_x] >> FRACBITS, &spans); dc_texturefrac = 0; - drawfunc (column, spans); + R_DrawMaskedColumn(column, spans, useRt); rw_light += rw_lightstep; } diff --git a/src/r_things.h b/src/r_things.h index cbe34015f4..fa2db50f75 100644 --- a/src/r_things.h +++ b/src/r_things.h @@ -126,8 +126,8 @@ extern double pspriteyscale; extern FTexture *WallSpriteTile; -void R_DrawMaskedColumn (const BYTE *column, const FTexture::Span *spans); -void R_WallSpriteColumn (void (*drawfunc)(const BYTE *column, const FTexture::Span *spans)); +void R_DrawMaskedColumn (const BYTE *column, const FTexture::Span *spans, bool usrRt); +void R_WallSpriteColumn (bool useRt); void R_CacheSprite (spritedef_t *sprite); void R_SortVisSprites (int (*compare)(const void *, const void *), size_t first); diff --git a/src/v_draw.cpp b/src/v_draw.cpp index 1c23523d6d..a89a0865d2 100644 --- a/src/v_draw.cpp +++ b/src/v_draw.cpp @@ -310,7 +310,7 @@ void DCanvas::DrawTextureParms(FTexture *img, DrawParms &parms) else pixels = img->GetColumn(frac >> FRACBITS, spanptr); - R_DrawMaskedColumn(pixels, spans); + R_DrawMaskedColumn(pixels, spans, false); dc_x++; frac += xiscale_i; } @@ -325,7 +325,7 @@ void DCanvas::DrawTextureParms(FTexture *img, DrawParms &parms) else pixels = img->GetColumn(frac >> FRACBITS, spanptr); - R_DrawMaskedColumnHoriz(pixels, spans); + R_DrawMaskedColumn(pixels, spans, true); dc_x++; frac += xiscale_i; } @@ -339,7 +339,7 @@ void DCanvas::DrawTextureParms(FTexture *img, DrawParms &parms) else pixels = img->GetColumn(frac >> FRACBITS, spanptr); - R_DrawMaskedColumn(pixels, spans); + R_DrawMaskedColumn(pixels, spans, false); dc_x++; frac += xiscale_i; }