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Add float support to ACS's Get/SetUserVariable functions
- "Support" means that setting one will convert from fixed point to floating point, and reading one will do the reverse.
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b6e3358b1c
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1 changed files with 16 additions and 2 deletions
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@ -4567,7 +4567,14 @@ static void SetUserVariable(AActor *self, FName varname, int index, int value)
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if (GetVarAddrType(self, varname, index, addr, type))
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{
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type->SetValue(addr, value);
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if (!type->IsKindOf(RUNTIME_CLASS(PFloat)))
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{
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type->SetValue(addr, value);
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}
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else
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{
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type->SetValue(addr, FIXED2DBL(value));
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}
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}
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}
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@ -4578,7 +4585,14 @@ static int GetUserVariable(AActor *self, FName varname, int index)
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if (GetVarAddrType(self, varname, index, addr, type))
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{
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return type->GetValueInt(addr);
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if (!type->IsKindOf(RUNTIME_CLASS(PFloat)))
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{
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return type->GetValueInt(addr);
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}
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else
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{
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return FLOAT2FIXED(type->GetValueFloat(addr));
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}
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}
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return 0;
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}
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