mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 07:12:36 +00:00
- draw the weapon
This commit is contained in:
parent
d23fbb07cd
commit
32ad6dc887
1 changed files with 2 additions and 0 deletions
|
@ -385,6 +385,8 @@ sector_t *VulkanFrameBuffer::RenderViewpoint(FRenderViewpoint &mainvp, AActor *
|
|||
mBuffers->BlitSceneToTexture(); // Copy the resulting scene to the current post process texture
|
||||
|
||||
PostProcessScene(cm, [&]() { di->DrawEndScene2D(mainvp.sector, *GetRenderState()); });
|
||||
#else
|
||||
di->DrawEndScene2D(mainvp.sector, *GetRenderState());
|
||||
#endif
|
||||
|
||||
PostProcess.Unclock();
|
||||
|
|
Loading…
Reference in a new issue