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Enable ANIMDEFS for particles
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1 changed files with 1 additions and 1 deletions
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@ -1327,7 +1327,7 @@ void HWSprite::ProcessParticle (HWDrawInfo *di, particle_t *particle, sector_t *
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ur = 1;
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vt = 0;
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vb = 1;
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texture = TexMan.GetGameTexture(lump, false);
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texture = TexMan.GetGameTexture(lump, true);
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}
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}
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