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New feature: poll external file for console commands
The commit adds "-refreshfile" and "-refreshinterval" command-line arguments. Every refreshinterval tics (or once a second if not specified) a refreshfile is read and is evaluated if exists and not empty. Then it is truncated. This feature provides a facility for an external program to control the game.
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commit
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1 changed files with 41 additions and 0 deletions
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@ -65,6 +65,8 @@
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#include "g_input.h"
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#include "c_commandbuffer.h"
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#include "vm.h"
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#include "m_argv.h"
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#include "doomdef.h"
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#define LEFTMARGIN 8
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#define RIGHTMARGIN 8
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@ -110,6 +112,9 @@ static int TopLine, InsertLine;
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static void ClearConsole ();
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static FString* RefreshFile;
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static int RefreshInterval = 0;
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struct GameAtExit
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{
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GameAtExit(FString str) : Command(str) {}
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@ -235,6 +240,8 @@ void C_InitConback(FTextureID fallback, bool tile, double brightness)
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void C_InitConsole (int width, int height, bool ingame)
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{
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int cwidth, cheight;
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const char *v;
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int i;
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vidactive = ingame;
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if (CurrentConsoleFont != NULL)
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@ -250,6 +257,18 @@ void C_InitConsole (int width, int height, bool ingame)
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CmdLine.ConCols = ConWidth / cwidth;
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if (conbuffer == NULL) conbuffer = new FConsoleBuffer;
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i = Args->CheckParm ("-refreshfile");
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if (i > 0 && i < (int)Args->NumArgs() - 1)
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{
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RefreshFile = Args->GetArgList(i + 1);
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RefreshInterval = TICRATE;
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v = Args->CheckValue ("-refreshinterval");
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if (v != NULL && (atoi(v) != 0))
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{
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RefreshInterval = atoi(v);
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}
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}
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}
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//==========================================================================
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@ -534,9 +553,31 @@ void C_NewModeAdjust ()
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int consoletic = 0;
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void C_Ticker()
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{
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FileReader fr;
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static int lasttic = 0;
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long filesize = 1;
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consoletic++;
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if (RefreshInterval > 0 && (consoletic % RefreshInterval) == 0)
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{
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if (fr.OpenFile (RefreshFile->GetChars()))
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{
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auto length = fr.GetLength();
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fr.Close();
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if (length > 0)
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{
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C_ExecFile (RefreshFile->GetChars());
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// Truncate the file
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FileWriter fw;
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if (fw.Open (RefreshFile->GetChars())) {
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fw.Close ();
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}
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}
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}
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}
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if (lasttic == 0)
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lasttic = consoletic - 1;
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