Remove dead code

This commit is contained in:
Magnus Norddahl 2019-11-20 22:11:40 +01:00
parent 2ac6be3510
commit 310459b490

View file

@ -551,9 +551,6 @@ namespace swrenderer
v1.w = 1.0f / v1.w;
v2.w = 1.0f / v2.w;
v3.w = 1.0f / v3.w;
//v1.x = viewport->CenterX + v1.x * v1.w * viewport->CenterX;
//v2.x = viewport->CenterX + v2.x * v2.w * viewport->CenterX;
//v3.x = viewport->CenterX + v3.x * v3.w * viewport->CenterX;
v1.y = viewport->CenterY - v1.y * v1.w * viewport->InvZtoScale;
v2.y = viewport->CenterY - v2.y * v2.w * viewport->InvZtoScale;
v3.y = viewport->CenterY - v3.y * v3.w * viewport->InvZtoScale;
@ -577,54 +574,6 @@ namespace swrenderer
wpos = v1.w;
}
#if 0
float ProjectedWallTexcoords::VStep(int x) const
{
return 0.0001f;
/*
float uOverZ = WallT.UoverZorg + WallT.UoverZstep * (float)(x1 + 0.5 - CenterX);
float invZ = WallT.InvZorg + WallT.InvZstep * (float)(x1 + 0.5 - CenterX);
float uGradient = WallT.UoverZstep;
float zGradient = WallT.InvZstep;
float depthScale = (float)(WallT.InvZstep * WallTMapScale2);
float depthOrg = (float)(-WallT.UoverZstep * WallTMapScale2);
float u = (uOverZ + uGradient * (x - x1)) / (invZ + zGradient * (x - x1));
return depthOrg + u * depthScale;
*/
}
fixed_t ProjectedWallTexcoords::UPos(int x) const
{
return 0;
/*
float uOverZ = WallT.UoverZorg + WallT.UoverZstep * (float)(x1 + 0.5 - CenterX);
float invZ = WallT.InvZorg + WallT.InvZstep * (float)(x1 + 0.5 - CenterX);
float uGradient = WallT.UoverZstep;
float zGradient = WallT.InvZstep;
float u = (uOverZ + uGradient * (x - x1)) / (invZ + zGradient * (x - x1));
fixed_t value;
if (walxrepeat < 0.0)
{
float xrepeat = -walxrepeat;
value = (fixed_t)((xrepeat - u * xrepeat) * FRACUNIT);
}
else
{
value = (fixed_t)(u * walxrepeat * FRACUNIT);
}
if (flipx)
{
value = (int)walxrepeat - 1 - value;
}
return value + xoffset;
*/
}
#endif
double ProjectedWallTexcoords::GetRowOffset(seg_t* lineseg, FSoftwareTexture* tex, side_t::ETexpart texpart)
{
double yrepeat = GetYScale(lineseg->sidedef, tex, texpart);