- fixed: Crushing generic floors must use crush mode 2.

This is how Doom always worked. Mode 1 is not useful for one-time crushing effects.
This commit is contained in:
Christoph Oelckers 2020-10-24 13:14:00 +02:00
parent 148e7cd361
commit 30e71c7c16

View file

@ -558,7 +558,7 @@ FUNC(LS_Generic_Floor)
}
return Level->EV_DoFloor (type, ln, arg0, SPEED(arg1), arg2,
(arg4 & 16) ? 20 : -1, arg4 & 7, false);
(arg4 & 16) ? 20 : -1, arg4 & 7, true);
}