From 30af6d38b35f29c85349df89baf9f6ed73e735ab Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Thu, 25 Jan 2018 20:22:51 +0100 Subject: [PATCH] - fix automap render bug --- src/gl/renderer/gl_renderstate.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/renderer/gl_renderstate.cpp b/src/gl/renderer/gl_renderstate.cpp index 499303cab6..593b7490ea 100644 --- a/src/gl/renderer/gl_renderstate.cpp +++ b/src/gl/renderer/gl_renderstate.cpp @@ -139,7 +139,7 @@ bool FRenderState::ApplyShader() } else { - activeShader = GLRenderer->mShaderManager->Get(mTextureEnabled ? mEffectState : 4, mAlphaThreshold >= 0.f, mPassType); + activeShader = GLRenderer->mShaderManager->Get(mTextureEnabled ? mEffectState : SHADER_NoTexture, mAlphaThreshold >= 0.f, mPassType); activeShader->Bind(); }