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Add single <-> double conversions.
- With explicit casting now possible, converting from double to single precision floating point and back again needs to be possible, too.
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parent
b66de4116d
commit
3063df4f74
2 changed files with 29 additions and 2 deletions
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@ -160,10 +160,15 @@ public:
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size_t len = mysnprintf(buf, countof(buf), "%08x", x);
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Add(buf, len);
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}
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void AddFloat(double f)
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void AddFloat(double f, bool single)
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{
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char buf[32];
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size_t len = mysnprintf(buf, countof(buf), "%.4f", f);
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if (single)
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{
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buf[len++] = 'f';
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buf[len] = '\0';
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}
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Add(buf, len);
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}
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private:
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@ -501,7 +506,11 @@ static void PrintExprConstant(FLispString &out, ZCC_TreeNode *node)
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}
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else if (enode->Type == TypeFloat64)
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{
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out.AddFloat(enode->DoubleVal);
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out.AddFloat(enode->DoubleVal, false);
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}
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else if (enode->Type == TypeFloat32)
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{
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out.AddFloat(enode->DoubleVal, true);
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}
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else if (enode->Type == TypeName)
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{
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@ -613,6 +613,21 @@ static void DtoU32(ZCC_ExprConstant *expr, FSharedStringArena &str_arena)
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expr->Type = TypeUInt32;
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}
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static void FtoD(ZCC_ExprConstant *expr, FSharedStringArena &str_arena)
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{
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// Constant single precision numbers are stored as doubles.
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assert(expr->Type == TypeFloat32);
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expr->Type = TypeFloat64;
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}
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static void DtoF(ZCC_ExprConstant *expr, FSharedStringArena &str_arena)
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{
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// Truncate double precision to single precision.
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float poop = (float)expr->DoubleVal;
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expr->DoubleVal = poop;
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expr->Type = TypeFloat32;
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}
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static void S32toS(ZCC_ExprConstant *expr, FSharedStringArena &str_arena)
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{
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char str[16];
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@ -664,7 +679,10 @@ void ZCC_InitConversions()
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TypeSInt32->AddConversion(TypeFloat64, S32toD);
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TypeSInt32->AddConversion(TypeString, S32toS);
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TypeFloat32->AddConversion(TypeFloat64, FtoD);
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TypeFloat64->AddConversion(TypeUInt32, DtoU32);
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TypeFloat64->AddConversion(TypeSInt32, DtoS32);
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TypeFloat64->AddConversion(TypeFloat32, DtoF);
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TypeFloat64->AddConversion(TypeString, DtoS);
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}
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