mirror of https://github.com/ZDoom/gzdoom.git
- fixed typo in MorphMonster definition.
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@ -443,7 +443,7 @@ bool P_MorphMonster (AActor *actor, PClassActor *spawntype, int duration, int st
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DEFINE_ACTION_FUNCTION(AActor, MorphMonster)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_CLASS(spawntype, APlayerPawn);
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PARAM_CLASS(spawntype, AActor);
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PARAM_INT(duration);
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PARAM_INT(style);
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PARAM_CLASS_DEF(enter_flash, AActor);
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