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- fixed indentations caused by conflict resolution in cherry-picked commit d911fa99a1
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parent
06e7ca4170
commit
2f84de9c37
1 changed files with 4 additions and 4 deletions
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@ -2058,12 +2058,12 @@ static void PutSaveWads (FSerializer &arc)
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name = Wads.GetWadName (Wads.GetIwadNum());
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name = Wads.GetWadName (Wads.GetIwadNum());
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arc.AddString("Game WAD", name);
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arc.AddString("Game WAD", name);
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// Name of wad the map resides in
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// Name of wad the map resides in
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if (Wads.GetLumpFile (level.lumpnum) > Wads.GetIwadNum())
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if (Wads.GetLumpFile (level.lumpnum) > Wads.GetIwadNum())
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{
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{
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name = Wads.GetWadName (Wads.GetLumpFile (level.lumpnum));
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name = Wads.GetWadName (Wads.GetLumpFile (level.lumpnum));
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arc.AddString("Map WAD", name);
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arc.AddString("Map WAD", name);
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}
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}
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}
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}
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static void PutSaveComment (FSerializer &arc)
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static void PutSaveComment (FSerializer &arc)
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@ -2079,7 +2079,7 @@ static void PutSaveComment (FSerializer &arc)
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arc.AddString("Creation Time", comment);
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arc.AddString("Creation Time", comment);
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// Get level name
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// Get level name
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//strcpy (comment, level.level_name);
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//strcpy (comment, level.level_name);
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comment.Format("%s - %s\n", level.MapName.GetChars(), level.LevelName.GetChars());
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comment.Format("%s - %s\n", level.MapName.GetChars(), level.LevelName.GetChars());
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