This commit is contained in:
Christoph Oelckers 2014-09-15 11:36:51 +02:00
commit 2ed287428c
2 changed files with 2 additions and 1 deletions

View file

@ -1321,7 +1321,7 @@ sfxinfo_t *S_LoadSound(sfxinfo_t *sfx)
// If the sound is voc, use the custom loader.
if (strncmp ((const char *)sfxstart, "Creative Voice File", 19) == 0)
{
sfx->data = GSnd->LoadSoundVoc(sfxstart, len);
sfx->data = GSnd->LoadSoundVoc(sfxstart, size);
}
// If the sound is raw, just load it as such.
// Otherwise, try the sound as DMX format.

View file

@ -494,6 +494,7 @@ SoundHandle SoundRenderer::LoadSoundVoc(BYTE *sfxdata, int length)
break;
default: break;
}
i += blocksize;
}
}