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Merge branch 'master' of https://github.com/rheit/zdoom
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commit
2ed287428c
2 changed files with 2 additions and 1 deletions
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@ -1321,7 +1321,7 @@ sfxinfo_t *S_LoadSound(sfxinfo_t *sfx)
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// If the sound is voc, use the custom loader.
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if (strncmp ((const char *)sfxstart, "Creative Voice File", 19) == 0)
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{
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sfx->data = GSnd->LoadSoundVoc(sfxstart, len);
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sfx->data = GSnd->LoadSoundVoc(sfxstart, size);
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}
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// If the sound is raw, just load it as such.
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// Otherwise, try the sound as DMX format.
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@ -494,6 +494,7 @@ SoundHandle SoundRenderer::LoadSoundVoc(BYTE *sfxdata, int length)
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break;
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default: break;
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}
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i += blocksize;
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}
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}
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