From 2cb1438f932b8fcb3b3675d3456ec1cda9f6d2c3 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Thu, 1 Oct 2020 11:02:59 +0300 Subject: [PATCH] - forced node rebuild for two Memento Mori maps https://forum.zdoom.org/viewtopic.php?t=70037 --- wadsrc/static/compatibility.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/wadsrc/static/compatibility.txt b/wadsrc/static/compatibility.txt index b2a6ec73b8..b3f41128d1 100644 --- a/wadsrc/static/compatibility.txt +++ b/wadsrc/static/compatibility.txt @@ -194,6 +194,8 @@ A9A9A728E689266939C1B71655F320CA // pl2.wad map25 62CA74092FC88C1E7FE2D0B1A8034E29 // pl2.wad map29 19E1CFD717FC6BBA9371F0F529B4CDFF // ur_final.wad map27 836E09559FF22A7A37C2587F7EAFF1EE // Requiem MAP29 - Incorrect sector lighting and vanishing items +35F80C968E1D41D37E543AF74F862A31 // Memento Mori map15 +F73A74BD9346AD3B6AF8246F7B389A1E // Memento Mori map20 { rebuildnodes }