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- Add a default search for Creative's CT4MGM.SF2 on Windows if fluid_patchset is unspecified.
- Use fluid_patchset to specify the SoundFont(s) for FluidSynth instead of doubling up with snd_midipatchset, which is already used by FMOD. SVN r2555 (trunk)
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3 changed files with 20 additions and 9 deletions
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@ -101,7 +101,6 @@ EXTERN_CVAR (Int, snd_buffersize)
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EXTERN_CVAR (Int, snd_samplerate)
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EXTERN_CVAR (Int, snd_samplerate)
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EXTERN_CVAR (Bool, snd_pitched)
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EXTERN_CVAR (Bool, snd_pitched)
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EXTERN_CVAR (Int, snd_channels)
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EXTERN_CVAR (Int, snd_channels)
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EXTERN_CVAR (String, snd_midipatchset)
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extern int sfx_empty;
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extern int sfx_empty;
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@ -117,6 +116,7 @@ CVAR (String, snd_resampler, "Linear", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (String, snd_speakermode, "Auto", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (String, snd_speakermode, "Auto", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (String, snd_output_format, "PCM-16", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (String, snd_output_format, "PCM-16", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, snd_profile, false, 0)
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CVAR (Bool, snd_profile, false, 0)
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CVAR (String, snd_midipatchset, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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// Underwater low-pass filter cutoff frequency. Set to 0 to disable the filter.
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// Underwater low-pass filter cutoff frequency. Set to 0 to disable the filter.
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CUSTOM_CVAR (Float, snd_waterlp, 250, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR (Float, snd_waterlp, 250, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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@ -55,12 +55,12 @@
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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EXTERN_CVAR(String, snd_midipatchset)
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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CVAR(String, fluid_patchset, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Float, fluid_gain, 0.5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Float, fluid_gain, 0.5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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{
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if (self < 0)
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if (self < 0)
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@ -143,16 +143,29 @@ FluidSynthMIDIDevice::FluidSynthMIDIDevice()
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{
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{
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Printf("Failed to set interpolation method %d.\n", *fluid_interp);
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Printf("Failed to set interpolation method %d.\n", *fluid_interp);
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}
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}
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if (0 == LoadPatchSets(snd_midipatchset))
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if (0 == LoadPatchSets(fluid_patchset))
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{
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{
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#ifdef unix
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#ifdef unix
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// This is the standard location on Ubuntu.
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// This is the standard location on Ubuntu.
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if (0 == LoadPatchSets("/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2"))
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if (0 == LoadPatchSets("/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2"))
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{
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{
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#endif
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#endif
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Printf("Failed to load any MIDI patches.\n");
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#ifdef _WIN32
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delete_fluid_synth(FluidSynth);
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// On Windows, look for the 4 megabyte patch set installed by Creative's drivers as a default.
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FluidSynth = NULL;
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char sysdir[MAX_PATH+sizeof("\\CT4MGM.SF2")];
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if (0 != GetSystemDirectoryA(sysdir, MAX_PATH))
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{
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strcat(sysdir, "\\CT4MGM.SF2");
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if (0 == LoadPatchSets(sysdir))
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{
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#endif
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Printf("Failed to load any MIDI patches.\n");
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delete_fluid_synth(FluidSynth);
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FluidSynth = NULL;
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#ifdef _WIN32
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}
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}
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#endif
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#ifdef unix
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#ifdef unix
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}
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}
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#endif
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#endif
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@ -10,8 +10,6 @@
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static DWORD nummididevices;
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static DWORD nummididevices;
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static bool nummididevicesset;
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static bool nummididevicesset;
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CVAR (String, snd_midipatchset, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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#ifdef _WIN32
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#ifdef _WIN32
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UINT mididevice;
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UINT mididevice;
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