diff --git a/docs/rh-log.txt b/docs/rh-log.txt
index 8fdf067fee..4294b0dd9a 100644
--- a/docs/rh-log.txt
+++ b/docs/rh-log.txt
@@ -56,7 +56,7 @@ April 13, 2006 (Changes by Graf Zahl)
   to the player. This could crash if non-inventory items were given.
 - Added a few console commands useful for map testing:
   * 'monster' lists all monsters and their position.
-  * 'itemd' does the same for items.
+  * 'items' does the same for items.
   * 'changesky' changes the sky texture. Useful for trying out different skies.
   * 'linetarget' prints some information about the monster the player is aiming 
     at.
diff --git a/src/thingdef_exp.cpp b/src/thingdef_exp.cpp
index 886b7390d4..3fccb8ea10 100644
--- a/src/thingdef_exp.cpp
+++ b/src/thingdef_exp.cpp
@@ -1,3 +1,4 @@
+#include "actor.h"
 #include "sc_man.h"
 
 // A stub to simulate the interface of .96x's expression evaluator.
diff --git a/tools/makewad/makewad.c b/tools/makewad/makewad.c
index 300f481dfc..76601e9c8d 100644
--- a/tools/makewad/makewad.c
+++ b/tools/makewad/makewad.c
@@ -160,8 +160,6 @@ int buildwad (FILE *listfile, char *listfilename, char *makecmd, char *makefile)
 	header.numlumps = 0;
 	memset (directory, 0, sizeof(directory));
 
-	//__asm int 3
-
 	while (fgets (str, sizeof(str), listfile))
 	{
 		lineno++;
diff --git a/zdoom.vcproj b/zdoom.vcproj
index 48168fc188..c6dd1a80c8 100644
--- a/zdoom.vcproj
+++ b/zdoom.vcproj
@@ -1778,6 +1778,9 @@
 				<File
 					RelativePath=".\src\thingdef_codeptr.cpp">
 				</File>
+				<File
+					RelativePath=".\src\thingdef_exp.cpp">
+				</File>
 			</Filter>
 		</Filter>
 		<Filter