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Fix divide by zero if yscale is too small a number
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1 changed files with 1 additions and 1 deletions
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@ -408,7 +408,7 @@ void R_DrawVisSprite (vissprite_t *vis)
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ESPSResult mode;
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ESPSResult mode;
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bool ispsprite = (!vis->sector && vis->gpos != FVector3(0, 0, 0));
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bool ispsprite = (!vis->sector && vis->gpos != FVector3(0, 0, 0));
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if (vis->xscale == 0 || vis->yscale == 0)
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if (vis->xscale == 0 || fabs(vis->yscale) < (1.0f / 32000.0f))
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{ // scaled to 0; can't see
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{ // scaled to 0; can't see
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return;
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return;
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}
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}
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