This commit is contained in:
Christoph Oelckers 2016-07-13 09:30:16 +02:00
commit 2a42c20c8c
14 changed files with 348 additions and 201 deletions

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@ -509,6 +509,9 @@ if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
set( CMAKE_C_FLAGS "-Wno-unused-result ${CMAKE_C_FLAGS}" ) set( CMAKE_C_FLAGS "-Wno-unused-result ${CMAKE_C_FLAGS}" )
set( CMAKE_CXX_FLAGS "-Wno-unused-result ${CMAKE_CXX_FLAGS}" ) set( CMAKE_CXX_FLAGS "-Wno-unused-result ${CMAKE_CXX_FLAGS}" )
endif() endif()
if(APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set( CMAKE_CXX_FLAGS "-Wno-inconsistent-missing-override ${CMAKE_CXX_FLAGS}" )
endif()
set( CMAKE_C_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_C_FLAGS}" ) set( CMAKE_C_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_C_FLAGS}" )
set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_CXX_FLAGS}" ) set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_CXX_FLAGS}" )
@ -536,6 +539,12 @@ if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
endif () endif ()
endif () endif ()
# With standard Apple tools -stdlib=libc++ needs to be specified in order to get
# C++11 support using SDKs 10.7 and 10.8.
if ( APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
set( CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}" )
endif ()
# Remove extra warnings when using the official DirectX headers. # Remove extra warnings when using the official DirectX headers.
# Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid, # Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid,
# which is a royal pain. The previous version I had been using was fine with them. # which is a royal pain. The previous version I had been using was fine with them.

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@ -412,6 +412,7 @@ enum ActorRenderFlag
RF_INVISIBLE = 0x8000, // Don't bother drawing this actor RF_INVISIBLE = 0x8000, // Don't bother drawing this actor
RF_ROLLSPRITE = 0x40000, //[marrub]roll the sprite billboard RF_ROLLSPRITE = 0x40000, //[marrub]roll the sprite billboard
RF_DONTFLIP = 0x80000, // Don't flip it when viewed from behind. RF_DONTFLIP = 0x80000, // Don't flip it when viewed from behind.
RF_ROLLCENTER = 0x100000, // Rotate from the center of sprite instead of offsets
RF_FORCEYBILLBOARD = 0x10000, // [BB] OpenGL only: draw with y axis billboard, i.e. anchored to the floor (overrides gl_billboard_mode setting) RF_FORCEYBILLBOARD = 0x10000, // [BB] OpenGL only: draw with y axis billboard, i.e. anchored to the floor (overrides gl_billboard_mode setting)
RF_FORCEXYBILLBOARD = 0x20000, // [BB] OpenGL only: draw with xy axis billboard, i.e. unanchored (overrides gl_billboard_mode setting) RF_FORCEXYBILLBOARD = 0x20000, // [BB] OpenGL only: draw with xy axis billboard, i.e. unanchored (overrides gl_billboard_mode setting)

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@ -1272,6 +1272,7 @@ void PFloat::WriteValue(FArchive &ar, const void *addr) const
{ {
ar.WriteByte(VAL_Float64); ar.WriteByte(VAL_Float64);
ar << doubleprecision; ar << doubleprecision;
return;
} }
} }
else else

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@ -334,7 +334,7 @@ struct mapthinghexen_t
SWORD z; SWORD z;
SWORD angle; SWORD angle;
SWORD type; SWORD type;
SWORD flags; WORD flags;
BYTE special; BYTE special;
BYTE args[5]; BYTE args[5];
}; };

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@ -728,13 +728,13 @@ void FArchive::WriteByte(BYTE val)
void FArchive::WriteInt16(WORD val) void FArchive::WriteInt16(WORD val)
{ {
WORD out = LittleShort(val); WORD out = SWAP_WORD(val);
m_File->Write(&out, 2); m_File->Write(&out, 2);
} }
void FArchive::WriteInt32(DWORD val) void FArchive::WriteInt32(DWORD val)
{ {
int out = LittleLong(val); int out = SWAP_DWORD(val);
m_File->Write(&out, 4); m_File->Write(&out, 4);
} }

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@ -3440,6 +3440,30 @@ class CommandIfInvulnerable : public SBarInfoNegatableFlowControl
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
class CommandIfWaterLevel : public SBarInfoNegatableFlowControl
{
public:
CommandIfWaterLevel(SBarInfo *script) : SBarInfoNegatableFlowControl(script)
{
}
void ParseNegatable(FScanner &sc, bool fullScreenOffsets)
{
sc.MustGetToken(TK_IntConst);
value = sc.Number;
}
void Tick(const SBarInfoMainBlock *block, const DSBarInfo *statusBar, bool hudChanged)
{
SBarInfoNegatableFlowControl::Tick(block, statusBar, hudChanged);
SetTruth(statusBar->CPlayer->mo->waterlevel >= value, block, statusBar);
}
protected:
int value;
};
////////////////////////////////////////////////////////////////////////////////
static const char *SBarInfoCommandNames[] = static const char *SBarInfoCommandNames[] =
{ {
"drawimage", "drawnumber", "drawswitchableimage", "drawimage", "drawnumber", "drawswitchableimage",
@ -3450,7 +3474,7 @@ static const char *SBarInfoCommandNames[] =
"isselected", "usesammo", "usessecondaryammo", "isselected", "usesammo", "usessecondaryammo",
"hasweaponpiece", "inventorybarnotvisible", "hasweaponpiece", "inventorybarnotvisible",
"weaponammo", "ininventory", "alpha", "ifhealth", "weaponammo", "ininventory", "alpha", "ifhealth",
"ifinvulnerable", "ifinvulnerable", "ifwaterlevel",
NULL NULL
}; };
@ -3464,7 +3488,7 @@ enum SBarInfoCommands
SBARINFO_ISSELECTED, SBARINFO_USESAMMO, SBARINFO_USESSECONDARYAMMO, SBARINFO_ISSELECTED, SBARINFO_USESAMMO, SBARINFO_USESSECONDARYAMMO,
SBARINFO_HASWEAPONPIECE, SBARINFO_INVENTORYBARNOTVISIBLE, SBARINFO_HASWEAPONPIECE, SBARINFO_INVENTORYBARNOTVISIBLE,
SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA, SBARINFO_IFHEALTH, SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA, SBARINFO_IFHEALTH,
SBARINFO_IFINVULNERABLE, SBARINFO_IFINVULNERABLE, SBARINFO_IFWATERLEVEL,
}; };
SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc) SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
@ -3499,6 +3523,7 @@ SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
case SBARINFO_ALPHA: return new CommandAlpha(script); case SBARINFO_ALPHA: return new CommandAlpha(script);
case SBARINFO_IFHEALTH: return new CommandIfHealth(script); case SBARINFO_IFHEALTH: return new CommandIfHealth(script);
case SBARINFO_IFINVULNERABLE: return new CommandIfInvulnerable(script); case SBARINFO_IFINVULNERABLE: return new CommandIfInvulnerable(script);
case SBARINFO_IFWATERLEVEL: return new CommandIfWaterLevel(script);
} }
sc.ScriptError("Unknown command '%s'.\n", sc.String); sc.ScriptError("Unknown command '%s'.\n", sc.String);

View file

@ -5712,8 +5712,8 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
argCount > 11 ? ACSToDouble(args[11]) : 1.0, argCount > 11 ? ACSToDouble(args[11]) : 1.0,
argCount > 12 ? args[12] : 0, argCount > 12 ? args[12] : 0,
argCount > 13 ? args[13] : 0, argCount > 13 ? args[13] : 0,
argCount > 14 ? args[14] : 0, argCount > 14 ? ACSToDouble(args[14]) : 0,
argCount > 15 ? args[15] : 0); argCount > 15 ? ACSToDouble(args[15]) : 0);
} }
case ACSF_SetLineActivation: case ACSF_SetLineActivation:

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@ -270,6 +270,7 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(RF, FLATSPRITE, AActor, renderflags), DEFINE_FLAG(RF, FLATSPRITE, AActor, renderflags),
DEFINE_FLAG(RF, WALLSPRITE, AActor, renderflags), DEFINE_FLAG(RF, WALLSPRITE, AActor, renderflags),
DEFINE_FLAG(RF, DONTFLIP, AActor, renderflags), DEFINE_FLAG(RF, DONTFLIP, AActor, renderflags),
DEFINE_FLAG(RF, ROLLCENTER, AActor, renderflags),
// Bounce flags // Bounce flags
DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags), DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),

View file

@ -331,11 +331,11 @@ static FxExpression *ParseExpression0 (FScanner &sc, PClassActor *cls)
} }
else if (sc.CheckToken(TK_True)) else if (sc.CheckToken(TK_True))
{ {
return new FxConstant(1, scpos); return new FxConstant(true, scpos);
} }
else if (sc.CheckToken(TK_False)) else if (sc.CheckToken(TK_False))
{ {
return new FxConstant(0, scpos); return new FxConstant(false, scpos);
} }
else if (sc.CheckToken(TK_IntConst)) else if (sc.CheckToken(TK_IntConst))
{ {

View file

@ -203,7 +203,6 @@ protected:
public: public:
virtual ~FxExpression() {} virtual ~FxExpression() {}
virtual FxExpression *Resolve(FCompileContext &ctx); virtual FxExpression *Resolve(FCompileContext &ctx);
FxExpression *ResolveAsBoolean(FCompileContext &ctx);
virtual bool isConstant() const; virtual bool isConstant() const;
virtual void RequestAddress(); virtual void RequestAddress();
@ -280,6 +279,13 @@ class FxConstant : public FxExpression
ExpVal value; ExpVal value;
public: public:
FxConstant(bool val, const FScriptPosition &pos) : FxExpression(pos)
{
ValueType = value.Type = TypeBool;
value.Int = val;
isresolved = true;
}
FxConstant(int val, const FScriptPosition &pos) : FxExpression(pos) FxConstant(int val, const FScriptPosition &pos) : FxExpression(pos)
{ {
ValueType = value.Type = TypeSInt32; ValueType = value.Type = TypeSInt32;
@ -358,6 +364,19 @@ public:
// //
//========================================================================== //==========================================================================
class FxBoolCast : public FxExpression
{
FxExpression *basex;
public:
FxBoolCast(FxExpression *x);
~FxBoolCast();
FxExpression *Resolve(FCompileContext&);
ExpEmit Emit(VMFunctionBuilder *build);
};
class FxIntCast : public FxExpression class FxIntCast : public FxExpression
{ {
FxExpression *basex; FxExpression *basex;
@ -384,18 +403,6 @@ public:
ExpEmit Emit(VMFunctionBuilder *build); ExpEmit Emit(VMFunctionBuilder *build);
}; };
class FxCastStateToBool : public FxExpression
{
FxExpression *basex;
public:
FxCastStateToBool(FxExpression *x);
~FxCastStateToBool();
FxExpression *Resolve(FCompileContext&);
ExpEmit Emit(VMFunctionBuilder *build);
};
//========================================================================== //==========================================================================
// //
// FxSign // FxSign

View file

@ -177,38 +177,6 @@ FxExpression *FxExpression::Resolve(FCompileContext &ctx)
return this; return this;
} }
//==========================================================================
//
//
//
//==========================================================================
FxExpression *FxExpression::ResolveAsBoolean(FCompileContext &ctx)
{
///FIXME: Use an actual boolean type
FxExpression *x = Resolve(ctx);
if (x != NULL)
{
if (x->ValueType->GetRegType() == REGT_INT)
{
x->ValueType = TypeSInt32;
}
else if (x->ValueType == TypeState)
{
x = new FxCastStateToBool(x);
x = x->Resolve(ctx);
}
else
{
ScriptPosition.Message(MSG_ERROR, "Not an integral type");
delete this;
return NULL;
}
}
return x;
}
//========================================================================== //==========================================================================
// //
// //
@ -327,6 +295,104 @@ ExpEmit FxConstant::Emit(VMFunctionBuilder *build)
// //
//========================================================================== //==========================================================================
FxBoolCast::FxBoolCast(FxExpression *x)
: FxExpression(x->ScriptPosition)
{
basex = x;
ValueType = TypeBool;
}
//==========================================================================
//
//
//
//==========================================================================
FxBoolCast::~FxBoolCast()
{
SAFE_DELETE(basex);
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression *FxBoolCast::Resolve(FCompileContext &ctx)
{
CHECKRESOLVED();
SAFE_RESOLVE(basex, ctx);
if (basex->ValueType == TypeBool)
{
FxExpression *x = basex;
basex = nullptr;
delete this;
return x;
}
else if (basex->ValueType->GetRegType() == REGT_INT || basex->ValueType->GetRegType() == REGT_FLOAT || basex->ValueType->GetRegType() == REGT_POINTER)
{
if (basex->isConstant())
{
assert(basex->ValueType != TypeState && "We shouldn't be able to generate a constant state ref");
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
FxExpression *x = new FxConstant(constval.GetBool(), ScriptPosition);
delete this;
return x;
}
return this;
}
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
delete this;
return nullptr;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxBoolCast::Emit(VMFunctionBuilder *build)
{
ExpEmit from = basex->Emit(build);
assert(!from.Konst);
assert(basex->ValueType->GetRegType() == REGT_INT || basex->ValueType->GetRegType() == REGT_FLOAT || basex->ValueType->GetRegType() == REGT_POINTER);
ExpEmit to(build, REGT_INT);
from.Free(build);
// Preload result with 0.
build->Emit(OP_LI, to.RegNum, 0);
// Check source against 0.
if (from.RegType == REGT_INT)
{
build->Emit(OP_EQ_R, 1, from.RegNum, to.RegNum);
}
else if (from.RegType == REGT_FLOAT)
{
build->Emit(OP_EQF_K, 1, from.RegNum, build->GetConstantFloat(0.));
}
else if (from.RegNum == REGT_POINTER)
{
build->Emit(OP_EQA_K, 1, from.RegNum, build->GetConstantAddress(nullptr, ATAG_GENERIC));
}
build->Emit(OP_JMP, 1);
// Reload result with 1 if the comparison fell through.
build->Emit(OP_LI, to.RegNum, 1);
return to;
}
//==========================================================================
//
//
//
//==========================================================================
FxIntCast::FxIntCast(FxExpression *x) FxIntCast::FxIntCast(FxExpression *x)
: FxExpression(x->ScriptPosition) : FxExpression(x->ScriptPosition)
{ {
@ -504,67 +570,6 @@ ExpEmit FxFloatCast::Emit(VMFunctionBuilder *build)
// //
//========================================================================== //==========================================================================
FxCastStateToBool::FxCastStateToBool(FxExpression *x)
: FxExpression(x->ScriptPosition)
{
basex = x;
ValueType = TypeSInt32;
}
//==========================================================================
//
//
//
//==========================================================================
FxCastStateToBool::~FxCastStateToBool()
{
SAFE_DELETE(basex);
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression *FxCastStateToBool::Resolve(FCompileContext &ctx)
{
CHECKRESOLVED();
SAFE_RESOLVE(basex, ctx);
assert(basex->ValueType == TypeState);
assert(!basex->isConstant() && "We shouldn't be able to generate a constant state ref");
return this;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxCastStateToBool::Emit(VMFunctionBuilder *build)
{
ExpEmit from = basex->Emit(build);
assert(from.RegType == REGT_POINTER);
from.Free(build);
ExpEmit to(build, REGT_INT);
// If from is NULL, produce 0. Otherwise, produce 1.
build->Emit(OP_LI, to.RegNum, 0);
build->Emit(OP_EQA_K, 1, from.RegNum, build->GetConstantAddress(NULL, ATAG_GENERIC));
build->Emit(OP_JMP, 1);
build->Emit(OP_LI, to.RegNum, 1);
return to;
}
//==========================================================================
//
//
//
//==========================================================================
FxPlusSign::FxPlusSign(FxExpression *operand) FxPlusSign::FxPlusSign(FxExpression *operand)
: FxExpression(operand->ScriptPosition) : FxExpression(operand->ScriptPosition)
{ {
@ -765,10 +770,9 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx)
ExpEmit FxUnaryNotBitwise::Emit(VMFunctionBuilder *build) ExpEmit FxUnaryNotBitwise::Emit(VMFunctionBuilder *build)
{ {
assert(ValueType == Operand->ValueType); assert(Operand->ValueType->GetRegType() == REGT_INT);
assert(ValueType == TypeSInt32);
ExpEmit from = Operand->Emit(build); ExpEmit from = Operand->Emit(build);
assert(from.Konst == 0); assert(!from.Konst);
// Do it in-place. // Do it in-place.
build->Emit(OP_NOT, from.RegNum, from.RegNum, 0); build->Emit(OP_NOT, from.RegNum, from.RegNum, 0);
return from; return from;
@ -806,33 +810,23 @@ FxUnaryNotBoolean::~FxUnaryNotBoolean()
FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx) FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx)
{ {
CHECKRESOLVED(); CHECKRESOLVED();
if (Operand) SAFE_RESOLVE(Operand, ctx);
if (Operand->ValueType != TypeBool)
{ {
Operand = Operand->ResolveAsBoolean(ctx); Operand = new FxBoolCast(Operand);
} SAFE_RESOLVE(Operand, ctx);
if (!Operand)
{
delete this;
return NULL;
} }
if (Operand->IsNumeric() || Operand->IsPointer()) if (Operand->isConstant())
{ {
if (Operand->isConstant()) bool result = !static_cast<FxConstant *>(Operand)->GetValue().GetBool();
{ FxExpression *e = new FxConstant(result, ScriptPosition);
bool result = !static_cast<FxConstant *>(Operand)->GetValue().GetBool();
FxExpression *e = new FxConstant(result, ScriptPosition);
delete this;
return e;
}
}
else
{
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
delete this; delete this;
return NULL; return e;
} }
ValueType = TypeSInt32;
ValueType = TypeBool;
return this; return this;
} }
@ -844,32 +838,14 @@ FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx)
ExpEmit FxUnaryNotBoolean::Emit(VMFunctionBuilder *build) ExpEmit FxUnaryNotBoolean::Emit(VMFunctionBuilder *build)
{ {
assert(Operand->ValueType == ValueType);
assert(ValueType == TypeBool);
ExpEmit from = Operand->Emit(build); ExpEmit from = Operand->Emit(build);
assert(!from.Konst); assert(!from.Konst);
ExpEmit to(build, REGT_INT); // ~x & 1
from.Free(build); build->Emit(OP_NOT, from.RegNum, from.RegNum, 0);
build->Emit(OP_AND_RK, from.RegNum, from.RegNum, build->GetConstantInt(1));
// Preload result with 0. return from;
build->Emit(OP_LI, to.RegNum, 0, 0);
// Check source against 0.
if (from.RegType == REGT_INT)
{
build->Emit(OP_EQ_R, 0, from.RegNum, to.RegNum);
}
else if (from.RegType == REGT_FLOAT)
{
build->Emit(OP_EQF_K, 0, from.RegNum, build->GetConstantFloat(0));
}
else if (from.RegNum == REGT_POINTER)
{
build->Emit(OP_EQA_K, 0, from.RegNum, build->GetConstantAddress(NULL, ATAG_GENERIC));
}
build->Emit(OP_JMP, 1);
// Reload result with 1 if the comparison fell through.
build->Emit(OP_LI, to.RegNum, 1);
return to;
} }
//========================================================================== //==========================================================================
@ -914,6 +890,10 @@ bool FxBinary::ResolveLR(FCompileContext& ctx, bool castnumeric)
return false; return false;
} }
if (left->ValueType == TypeBool && right->ValueType == TypeBool)
{
ValueType = TypeBool;
}
if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT) if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT)
{ {
ValueType = TypeSInt32; ValueType = TypeSInt32;
@ -1276,7 +1256,7 @@ FxExpression *FxCompareRel::Resolve(FCompileContext& ctx)
return e; return e;
} }
Promote(ctx); Promote(ctx);
ValueType = TypeSInt32; ValueType = TypeBool;
return this; return this;
} }
@ -1327,7 +1307,7 @@ ExpEmit FxCompareRel::Emit(VMFunctionBuilder *build)
op1.Free(build); op1.Free(build);
} }
// See FxUnaryNotBoolean for comments, since it's the same thing. // See FxBoolCast for comments, since it's the same thing.
build->Emit(OP_LI, to.RegNum, 0, 0); build->Emit(OP_LI, to.RegNum, 0, 0);
build->Emit(instr, check, op1.RegNum, op2.RegNum); build->Emit(instr, check, op1.RegNum, op2.RegNum);
build->Emit(OP_JMP, 1); build->Emit(OP_JMP, 1);
@ -1392,7 +1372,7 @@ FxExpression *FxCompareEq::Resolve(FCompileContext& ctx)
return e; return e;
} }
Promote(ctx); Promote(ctx);
ValueType = TypeSInt32; ValueType = TypeBool;
return this; return this;
} }
@ -1600,7 +1580,7 @@ FxBinaryLogical::FxBinaryLogical(int o, FxExpression *l, FxExpression *r)
Operator=o; Operator=o;
left=l; left=l;
right=r; right=r;
ValueType = TypeSInt32; ValueType = TypeBool;
} }
//========================================================================== //==========================================================================
@ -1624,16 +1604,22 @@ FxBinaryLogical::~FxBinaryLogical()
FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx) FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
{ {
CHECKRESOLVED(); CHECKRESOLVED();
if (left) left = left->ResolveAsBoolean(ctx); RESOLVE(left, ctx);
if (right) right = right->ResolveAsBoolean(ctx); RESOLVE(right, ctx);
if (!left || !right) ABORT(right && left);
if (left->ValueType != TypeBool)
{ {
delete this; left = new FxBoolCast(left);
return NULL; SAFE_RESOLVE(left, ctx);
}
if (right->ValueType != TypeBool)
{
right = new FxBoolCast(right);
SAFE_RESOLVE(right, ctx);
} }
int b_left=-1, b_right=-1; int b_left=-1, b_right=-1;
if (left->isConstant()) b_left = static_cast<FxConstant *>(left)->GetValue().GetBool(); if (left->isConstant()) b_left = static_cast<FxConstant *>(left)->GetValue().GetBool();
if (right->isConstant()) b_right = static_cast<FxConstant *>(right)->GetValue().GetBool(); if (right->isConstant()) b_right = static_cast<FxConstant *>(right)->GetValue().GetBool();
@ -1643,13 +1629,13 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
{ {
if (b_left==0 || b_right==0) if (b_left==0 || b_right==0)
{ {
FxExpression *x = new FxConstant(0, ScriptPosition); FxExpression *x = new FxConstant(true, ScriptPosition);
delete this; delete this;
return x; return x;
} }
else if (b_left==1 && b_right==1) else if (b_left==1 && b_right==1)
{ {
FxExpression *x = new FxConstant(1, ScriptPosition); FxExpression *x = new FxConstant(false, ScriptPosition);
delete this; delete this;
return x; return x;
} }
@ -1672,13 +1658,13 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
{ {
if (b_left==1 || b_right==1) if (b_left==1 || b_right==1)
{ {
FxExpression *x = new FxConstant(1, ScriptPosition); FxExpression *x = new FxConstant(true, ScriptPosition);
delete this; delete this;
return x; return x;
} }
if (b_left==0 && b_right==0) if (b_left==0 && b_right==0)
{ {
FxExpression *x = new FxConstant(0, ScriptPosition); FxExpression *x = new FxConstant(false, ScriptPosition);
delete this; delete this;
return x; return x;
} }
@ -1697,14 +1683,6 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
return x; return x;
} }
} }
if (left->ValueType->GetRegType() != REGT_INT)
{
left = new FxIntCast(left);
}
if (right->ValueType->GetRegType() != REGT_INT)
{
right = new FxIntCast(right);
}
return this; return this;
} }
@ -1804,17 +1782,25 @@ FxConditional::~FxConditional()
FxExpression *FxConditional::Resolve(FCompileContext& ctx) FxExpression *FxConditional::Resolve(FCompileContext& ctx)
{ {
CHECKRESOLVED(); CHECKRESOLVED();
if (condition) condition = condition->ResolveAsBoolean(ctx); RESOLVE(condition, ctx);
RESOLVE(truex, ctx); RESOLVE(truex, ctx);
RESOLVE(falsex, ctx); RESOLVE(falsex, ctx);
ABORT(condition && truex && falsex); ABORT(condition && truex && falsex);
if (truex->ValueType->GetRegType() == REGT_INT && falsex->ValueType->GetRegType() == REGT_INT) if (truex->ValueType == TypeBool && falsex->ValueType == TypeBool)
ValueType = TypeBool;
else if (truex->ValueType->GetRegType() == REGT_INT && falsex->ValueType->GetRegType() == REGT_INT)
ValueType = TypeSInt32; ValueType = TypeSInt32;
else if (truex->IsNumeric() && falsex->IsNumeric()) else if (truex->IsNumeric() && falsex->IsNumeric())
ValueType = TypeFloat64; ValueType = TypeFloat64;
//else if (truex->ValueType != falsex->ValueType) //else if (truex->ValueType != falsex->ValueType)
if (condition->ValueType != TypeBool)
{
condition = new FxBoolCast(condition);
SAFE_RESOLVE(condition, ctx);
}
if (condition->isConstant()) if (condition->isConstant())
{ {
ExpVal condval = static_cast<FxConstant *>(condition)->GetValue(); ExpVal condval = static_cast<FxConstant *>(condition)->GetValue();
@ -1852,6 +1838,7 @@ FxExpression *FxConditional::Resolve(FCompileContext& ctx)
ExpEmit FxConditional::Emit(VMFunctionBuilder *build) ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
{ {
size_t truejump, falsejump;
ExpEmit out; ExpEmit out;
// The true and false expressions ought to be assigned to the // The true and false expressions ought to be assigned to the
@ -1862,7 +1849,7 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
// Test condition. // Test condition.
build->Emit(OP_EQ_K, 1, cond.RegNum, build->GetConstantInt(0)); build->Emit(OP_EQ_K, 1, cond.RegNum, build->GetConstantInt(0));
size_t patchspot = build->Emit(OP_JMP, 0); falsejump = build->Emit(OP_JMP, 0);
// Evaluate true expression. // Evaluate true expression.
if (truex->isConstant() && truex->ValueType->GetRegType() == REGT_INT) if (truex->isConstant() && truex->ValueType->GetRegType() == REGT_INT)
@ -1886,9 +1873,11 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
out = trueop; out = trueop;
} }
} }
// Make sure to skip the false path.
truejump = build->Emit(OP_JMP, 0);
// Evaluate false expression. // Evaluate false expression.
build->BackpatchToHere(patchspot); build->BackpatchToHere(falsejump);
if (falsex->isConstant() && falsex->ValueType->GetRegType() == REGT_INT) if (falsex->isConstant() && falsex->ValueType->GetRegType() == REGT_INT)
{ {
build->EmitLoadInt(out.RegNum, static_cast<FxConstant *>(falsex)->GetValue().GetInt()); build->EmitLoadInt(out.RegNum, static_cast<FxConstant *>(falsex)->GetValue().GetInt());
@ -1918,6 +1907,7 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
} }
} }
} }
build->BackpatchToHere(truejump);
return out; return out;
} }
@ -3735,23 +3725,32 @@ FxIfStatement::~FxIfStatement()
FxExpression *FxIfStatement::Resolve(FCompileContext &ctx) FxExpression *FxIfStatement::Resolve(FCompileContext &ctx)
{ {
CHECKRESOLVED(); CHECKRESOLVED();
if (WhenTrue == NULL && WhenFalse == NULL)
if (WhenTrue == nullptr && WhenFalse == nullptr)
{ // We don't do anything either way, so disappear { // We don't do anything either way, so disappear
delete this; delete this;
return NULL; return nullptr;
} }
Condition = Condition->ResolveAsBoolean(ctx);
ABORT(Condition); SAFE_RESOLVE(Condition, ctx);
if (WhenTrue != NULL)
if (Condition->ValueType != TypeBool)
{
Condition = new FxBoolCast(Condition);
SAFE_RESOLVE(Condition, ctx);
}
if (WhenTrue != nullptr)
{ {
WhenTrue = WhenTrue->Resolve(ctx); WhenTrue = WhenTrue->Resolve(ctx);
ABORT(WhenTrue); ABORT(WhenTrue);
} }
if (WhenFalse != NULL) if (WhenFalse != nullptr)
{ {
WhenFalse = WhenFalse->Resolve(ctx); WhenFalse = WhenFalse->Resolve(ctx);
ABORT(WhenFalse); ABORT(WhenFalse);
} }
ValueType = TypeVoid; ValueType = TypeVoid;
if (Condition->isConstant()) if (Condition->isConstant())
@ -3766,6 +3765,7 @@ FxExpression *FxIfStatement::Resolve(FCompileContext &ctx)
delete this; delete this;
return e; return e;
} }
return this; return this;
} }

View file

@ -77,7 +77,7 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool c
sc.MustGetString(); sc.MustGetString();
x = new FxConstant(FSoundID(sc.String), sc); x = new FxConstant(FSoundID(sc.String), sc);
} }
else if (type == TypeSInt32 || type == TypeFloat64) else if (type == TypeBool || type == TypeSInt32 || type == TypeFloat64)
{ {
x = ParseExpression (sc, cls, constant); x = ParseExpression (sc, cls, constant);
if (constant && !x->isConstant()) if (constant && !x->isConstant())
@ -85,8 +85,12 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool c
sc.ScriptMessage("Default parameter must be constant."); sc.ScriptMessage("Default parameter must be constant.");
FScriptPosition::ErrorCounter++; FScriptPosition::ErrorCounter++;
} }
// Do automatic coercion between ints and floats. // Do automatic coercion between bools, ints and floats.
if (type == TypeSInt32) if (type == TypeBool)
{
x = new FxBoolCast(x);
}
else if (type == TypeSInt32)
{ {
x = new FxIntCast(x); x = new FxIntCast(x);
} }
@ -306,6 +310,9 @@ static void ParseArgListDef(FScanner &sc, PClassActor *cls,
switch (sc.TokenType) switch (sc.TokenType)
{ {
case TK_Bool: case TK_Bool:
type = TypeBool;
break;
case TK_Int: case TK_Int:
type = TypeSInt32; type = TypeSInt32;
break; break;
@ -477,8 +484,11 @@ static void ParseNativeFunction(FScanner &sc, PClassActor *cls)
sc.MustGetAnyToken(); sc.MustGetAnyToken();
switch (sc.TokenType) switch (sc.TokenType)
{ {
case TK_Int:
case TK_Bool: case TK_Bool:
rets.Push(TypeBool);
break;
case TK_Int:
rets.Push(TypeSInt32); rets.Push(TypeSInt32);
break; break;
@ -1064,7 +1074,11 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
// check for a return value // check for a return value
do do
{ {
if (sc.CheckToken(TK_Int) || sc.CheckToken(TK_Bool)) if (sc.CheckToken(TK_Bool))
{
rets.Push(TypeBool);
}
else if (sc.CheckToken(TK_Int))
{ {
rets.Push(TypeSInt32); rets.Push(TypeSInt32);
} }

View file

@ -5,6 +5,7 @@ ClearLocks
Lock 1 Doom Lock 1 Doom
{ {
//$Title "Red key card"
RedCard RedCard
Message "$PD_REDC" Message "$PD_REDC"
RemoteMessage "$PD_REDCO" RemoteMessage "$PD_REDCO"
@ -14,6 +15,7 @@ Lock 1 Doom
Lock 2 Doom Lock 2 Doom
{ {
//$Title "Blue key card"
BlueCard BlueCard
Message "$PD_BLUEC" Message "$PD_BLUEC"
RemoteMessage "$PD_BLUECO" RemoteMessage "$PD_BLUECO"
@ -23,6 +25,7 @@ Lock 2 Doom
Lock 3 Doom Lock 3 Doom
{ {
//$Title "Yellow key card"
YellowCard YellowCard
Message "$PD_YELLOWC" Message "$PD_YELLOWC"
RemoteMessage "$PD_YELLOWCO" RemoteMessage "$PD_YELLOWCO"
@ -32,6 +35,7 @@ Lock 3 Doom
Lock 4 Doom Lock 4 Doom
{ {
//$Title "Red skull"
RedSkull RedSkull
Message "$PD_REDS" Message "$PD_REDS"
RemoteMessage "$PD_REDSO" RemoteMessage "$PD_REDSO"
@ -41,6 +45,7 @@ Lock 4 Doom
Lock 5 Doom Lock 5 Doom
{ {
//$Title "Blue skull"
BlueSkull BlueSkull
Message "$PD_BLUES" Message "$PD_BLUES"
RemoteMessage "$PD_BLUESO" RemoteMessage "$PD_BLUESO"
@ -50,6 +55,7 @@ Lock 5 Doom
Lock 6 Doom Lock 6 Doom
{ {
//$Title "Yellow skull"
YellowSkull YellowSkull
Message "$PD_YELLOWS" Message "$PD_YELLOWS"
RemoteMessage "$PD_YELLOWSO" RemoteMessage "$PD_YELLOWSO"
@ -59,6 +65,7 @@ Lock 6 Doom
Lock 129 Doom Lock 129 Doom
{ {
//$Title "Any red key"
Any { RedCard RedSkull KeyGreen } Any { RedCard RedSkull KeyGreen }
Message "$PD_REDK" Message "$PD_REDK"
RemoteMessage "$PD_REDO" RemoteMessage "$PD_REDO"
@ -68,6 +75,7 @@ Lock 129 Doom
Lock 130 Doom Lock 130 Doom
{ {
//$Title "Any blue key"
Any { BlueCard BlueSkull KeyBlue } Any { BlueCard BlueSkull KeyBlue }
Message "$PD_BLUEK" Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO" RemoteMessage "$PD_BLUEO"
@ -77,6 +85,7 @@ Lock 130 Doom
Lock 131 Doom Lock 131 Doom
{ {
//$Title "Any yellow key"
Any { YellowCard YellowSkull KeyYellow } Any { YellowCard YellowSkull KeyYellow }
Message "$PD_YELLOWK" Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO" RemoteMessage "$PD_YELLOWO"
@ -86,6 +95,7 @@ Lock 131 Doom
Lock 132 Doom Lock 132 Doom
{ {
//$Title "Red card or skull"
Any { RedCard RedSkull } Any { RedCard RedSkull }
Message "$PD_REDK" Message "$PD_REDK"
RemoteMessage "$PD_REDO" RemoteMessage "$PD_REDO"
@ -95,6 +105,7 @@ Lock 132 Doom
Lock 133 Doom Lock 133 Doom
{ {
//$Title "Blue card or skull"
Any { BlueCard BlueSkull } Any { BlueCard BlueSkull }
Message "$PD_BLUEK" Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO" RemoteMessage "$PD_BLUEO"
@ -104,6 +115,7 @@ Lock 133 Doom
Lock 134 Doom Lock 134 Doom
{ {
//$Title "Yellow card or skull"
Any { YellowCard YellowSkull } Any { YellowCard YellowSkull }
Message "$PD_YELLOWK" Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO" RemoteMessage "$PD_YELLOWO"
@ -112,6 +124,7 @@ Lock 134 Doom
Lock 100 Lock 100
{ {
//$Title "Any key"
Message "$PD_ANY" Message "$PD_ANY"
RemoteMessage "$PD_ANYOBJ" RemoteMessage "$PD_ANYOBJ"
Mapcolor 128 128 255 Mapcolor 128 128 255
@ -119,6 +132,7 @@ Lock 100
Lock 228 Lock 228
{ {
//$Title "Any key"
Message "$PD_ANY" Message "$PD_ANY"
RemoteMessage "$PD_ANYOBJ" RemoteMessage "$PD_ANYOBJ"
Mapcolor 128 128 255 Mapcolor 128 128 255
@ -126,6 +140,7 @@ Lock 228
Lock 229 Doom Lock 229 Doom
{ {
//$Title "One of each color"
Any { BlueCard BlueSkull KeyBlue} Any { BlueCard BlueSkull KeyBlue}
Any { YellowCard YellowSkull KeyYellow} Any { YellowCard YellowSkull KeyYellow}
Any { RedCard RedSkull KeyGreen} Any { RedCard RedSkull KeyGreen}
@ -135,6 +150,7 @@ Lock 229 Doom
Lock 101 Doom Lock 101 Doom
{ {
//$Title "All keys"
BlueCard BlueCard
BlueSkull BlueSkull
YellowCard YellowCard
@ -151,6 +167,7 @@ Lock 101 Doom
Lock 1 Heretic Lock 1 Heretic
{ {
//$Title "Green key"
KeyGreen KeyGreen
Message "$TXT_NEEDGREENKEY" Message "$TXT_NEEDGREENKEY"
Mapcolor 0 255 0 Mapcolor 0 255 0
@ -159,6 +176,7 @@ Lock 1 Heretic
Lock 2 Heretic Lock 2 Heretic
{ {
//$Title "Blue key"
KeyBlue KeyBlue
Message "$TXT_NEEDBLUEKEY" Message "$TXT_NEEDBLUEKEY"
Mapcolor 0 0 255 Mapcolor 0 0 255
@ -167,6 +185,7 @@ Lock 2 Heretic
Lock 3 Heretic Lock 3 Heretic
{ {
//$Title "Yellow key"
KeyYellow KeyYellow
Message "$TXT_NEEDYELLOWKEY" Message "$TXT_NEEDYELLOWKEY"
Mapcolor 255 255 0 Mapcolor 255 255 0
@ -175,6 +194,7 @@ Lock 3 Heretic
Lock 129 Heretic Lock 129 Heretic
{ {
//$Title "Green key"
KeyGreen KeyGreen
Message "$TXT_NEEDGREENKEY" Message "$TXT_NEEDGREENKEY"
Mapcolor 0 255 0 Mapcolor 0 255 0
@ -183,6 +203,7 @@ Lock 129 Heretic
Lock 130 Heretic Lock 130 Heretic
{ {
//$Title "Blue key"
KeyBlue KeyBlue
Message "$TXT_NEEDBLUEKEY" Message "$TXT_NEEDBLUEKEY"
Mapcolor 0 0 255 Mapcolor 0 0 255
@ -191,6 +212,7 @@ Lock 130 Heretic
Lock 131 Heretic Lock 131 Heretic
{ {
//$Title "Yellow key"
KeyYellow KeyYellow
Message "$TXT_NEEDYELLOWKEY" Message "$TXT_NEEDYELLOWKEY"
Mapcolor 255 255 0 Mapcolor 255 255 0
@ -199,6 +221,7 @@ Lock 131 Heretic
Lock 229 Heretic Lock 229 Heretic
{ {
//$Title "All keys"
KeyGreen KeyGreen
KeyYellow KeyYellow
KeyBlue KeyBlue
@ -208,6 +231,7 @@ Lock 229 Heretic
Lock 101 Heretic Lock 101 Heretic
{ {
//$Title "All keys"
KeyGreen KeyGreen
KeyYellow KeyYellow
KeyBlue KeyBlue
@ -222,6 +246,7 @@ Lock 101 Heretic
Lock 1 Hexen Lock 1 Hexen
{ {
//$Title "Steel key"
KeySteel KeySteel
Message "$TXT_NEED_KEY_STEEL" Message "$TXT_NEED_KEY_STEEL"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -230,6 +255,7 @@ Lock 1 Hexen
Lock 2 Hexen Lock 2 Hexen
{ {
//$Title "Cave key"
KeyCave KeyCave
Message "$TXT_NEED_KEY_CAVE" Message "$TXT_NEED_KEY_CAVE"
Mapcolor 255 218 0 Mapcolor 255 218 0
@ -238,6 +264,7 @@ Lock 2 Hexen
Lock 3 Hexen Lock 3 Hexen
{ {
//$Title "Axe key"
KeyAxe KeyAxe
Message "$TXT_NEED_KEY_AXE" Message "$TXT_NEED_KEY_AXE"
Mapcolor 64 64 255 Mapcolor 64 64 255
@ -246,6 +273,7 @@ Lock 3 Hexen
Lock 4 Hexen Lock 4 Hexen
{ {
//$Title "Fire key"
KeyFire KeyFire
Message "$TXT_NEED_KEY_FIRE" Message "$TXT_NEED_KEY_FIRE"
Mapcolor 255 128 0 Mapcolor 255 128 0
@ -254,6 +282,7 @@ Lock 4 Hexen
Lock 5 Hexen Lock 5 Hexen
{ {
//$Title "Emerald key"
KeyEmerald KeyEmerald
Message "$TXT_NEED_KEY_EMERALD" Message "$TXT_NEED_KEY_EMERALD"
Mapcolor 0 255 0 Mapcolor 0 255 0
@ -262,6 +291,7 @@ Lock 5 Hexen
Lock 6 Hexen Lock 6 Hexen
{ {
//$Title "Dungeon key"
KeyDungeon KeyDungeon
Message "$TXT_NEED_KEY_DUNGEON" Message "$TXT_NEED_KEY_DUNGEON"
Mapcolor 47 151 255 Mapcolor 47 151 255
@ -270,6 +300,7 @@ Lock 6 Hexen
Lock 7 Hexen Lock 7 Hexen
{ {
//$Title "Silver key"
KeySilver KeySilver
Message "$TXT_NEED_KEY_SILVER" Message "$TXT_NEED_KEY_SILVER"
Mapcolor 154 152 188 Mapcolor 154 152 188
@ -278,6 +309,7 @@ Lock 7 Hexen
Lock 8 Hexen Lock 8 Hexen
{ {
//$Title "Rusted key"
KeyRusted KeyRusted
Message "$TXT_NEED_KEY_RUSTED" Message "$TXT_NEED_KEY_RUSTED"
Mapcolor 156 76 0 Mapcolor 156 76 0
@ -286,6 +318,7 @@ Lock 8 Hexen
Lock 9 Hexen Lock 9 Hexen
{ {
//$Title "Horn key"
KeyHorn KeyHorn
Message "$TXT_NEED_KEY_HORN" Message "$TXT_NEED_KEY_HORN"
Mapcolor 255 218 0 Mapcolor 255 218 0
@ -294,6 +327,7 @@ Lock 9 Hexen
Lock 10 Hexen Lock 10 Hexen
{ {
//$Title "Swamp key"
KeySwamp KeySwamp
Message "$TXT_NEED_KEY_SWAMP" Message "$TXT_NEED_KEY_SWAMP"
Mapcolor 64 255 64 Mapcolor 64 255 64
@ -302,6 +336,7 @@ Lock 10 Hexen
Lock 11 Hexen Lock 11 Hexen
{ {
//$Title "Castle key"
KeyCastle KeyCastle
Message "$TXT_NEED_KEY_CASTLE" Message "$TXT_NEED_KEY_CASTLE"
Mapcolor 255 64 64 Mapcolor 255 64 64
@ -310,6 +345,7 @@ Lock 11 Hexen
Lock 101 Hexen Lock 101 Hexen
{ {
//$Title "All keys"
KeySteel KeySteel
KeyCave KeyCave
KeyAxe KeyAxe
@ -326,6 +362,7 @@ Lock 101 Hexen
Lock 229 Hexen Lock 229 Hexen
{ {
//$Title "All keys"
KeySteel KeySteel
KeyCave KeyCave
KeyAxe KeyAxe
@ -345,14 +382,16 @@ Lock 229 Hexen
Lock 1 Strife Lock 1 Strife
{ {
//$Title "Base key"
BaseKey BaseKey
Message "You don't have the key" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
} }
Lock 2 Strife Lock 2 Strife
{ {
//$Title "Governor's key"
GovsKey GovsKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -361,6 +400,7 @@ Lock 2 Strife
Lock 3 Strife Lock 3 Strife
{ {
//$Title "Travel passcard"
Passcard Passcard
RemoteMessage "$TXT_NEED_PASSCARD" RemoteMessage "$TXT_NEED_PASSCARD"
Message "$TXT_NEED_PASSCARD_DOOR" Message "$TXT_NEED_PASSCARD_DOOR"
@ -370,6 +410,7 @@ Lock 3 Strife
Lock 4 Strife Lock 4 Strife
{ {
//$Title "ID badge"
IDBadge IDBadge
Message "$TXT_NEED_IDCARD" Message "$TXT_NEED_IDCARD"
Mapcolor 255 128 0 Mapcolor 255 128 0
@ -378,6 +419,7 @@ Lock 4 Strife
Lock 5 Strife Lock 5 Strife
{ {
//$Title "Prison key"
PrisonKey PrisonKey
Message "$TXT_NEED_PRISONKEY" Message "$TXT_NEED_PRISONKEY"
Mapcolor 0 255 0 Mapcolor 0 255 0
@ -386,6 +428,7 @@ Lock 5 Strife
Lock 6 Strife Lock 6 Strife
{ {
//$Title "Severed hand"
SeveredHand SeveredHand
Message "$TXT_NEED_HANDPRINT" Message "$TXT_NEED_HANDPRINT"
Mapcolor 255 151 100 Mapcolor 255 151 100
@ -394,6 +437,7 @@ Lock 6 Strife
Lock 7 Strife Lock 7 Strife
{ {
//$Title "Power key 1"
Power1Key Power1Key
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -402,6 +446,7 @@ Lock 7 Strife
Lock 8 Strife Lock 8 Strife
{ {
//$Title "Power key 2"
Power2Key Power2Key
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -410,6 +455,7 @@ Lock 8 Strife
Lock 9 Strife Lock 9 Strife
{ {
//$Title "Power key 3"
Power3Key Power3Key
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -418,6 +464,7 @@ Lock 9 Strife
Lock 10 Strife Lock 10 Strife
{ {
//$Title "Gold key"
GoldKey GoldKey
Message "$TXT_NEED_GOLDKEY" Message "$TXT_NEED_GOLDKEY"
Mapcolor 255 200 0 Mapcolor 255 200 0
@ -426,6 +473,7 @@ Lock 10 Strife
Lock 11 Strife Lock 11 Strife
{ {
//$Title "ID card"
IDCard IDCard
RemoteMessage "$TXT_NEED_IDBADGE" RemoteMessage "$TXT_NEED_IDBADGE"
Message "$TXT_NEED_IDBADGE_DOOR" Message "$TXT_NEED_IDBADGE_DOOR"
@ -434,6 +482,7 @@ Lock 11 Strife
Lock 12 Strife Lock 12 Strife
{ {
//$Title "Silver key"
SilverKey SilverKey
Message "$TXT_NEED_SILVERKEY" Message "$TXT_NEED_SILVERKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -441,6 +490,7 @@ Lock 12 Strife
Lock 13 Strife Lock 13 Strife
{ {
//$Title "Oracle key"
OracleKey OracleKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -448,6 +498,7 @@ Lock 13 Strife
Lock 14 Strife Lock 14 Strife
{ {
//$Title "Military key"
MilitaryID MilitaryID
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -455,6 +506,7 @@ Lock 14 Strife
Lock 15 Strife Lock 15 Strife
{ {
//$Title "Order key"
OrderKey OrderKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -462,6 +514,7 @@ Lock 15 Strife
Lock 16 Strife Lock 16 Strife
{ {
//$Title "Warehouse key"
WarehouseKey WarehouseKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -469,6 +522,7 @@ Lock 16 Strife
Lock 17 Strife Lock 17 Strife
{ {
//$Title "Brass key"
BrassKey BrassKey
Message "$TXT_NEED_BRASSKEY" Message "$TXT_NEED_BRASSKEY"
Mapcolor 150 75 0 Mapcolor 150 75 0
@ -476,6 +530,7 @@ Lock 17 Strife
Lock 18 Strife Lock 18 Strife
{ {
//$Title "Red crystal key"
RedCrystalKey RedCrystalKey
Message "$TXT_NEED_REDCRYSTAL" Message "$TXT_NEED_REDCRYSTAL"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -483,6 +538,7 @@ Lock 18 Strife
Lock 19 Strife Lock 19 Strife
{ {
//$Title "Blue crystal key"
BlueCrystalKey BlueCrystalKey
Message "$TXT_NEED_BLUECRYSTAL" Message "$TXT_NEED_BLUECRYSTAL"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -490,6 +546,7 @@ Lock 19 Strife
Lock 20 Strife Lock 20 Strife
{ {
//$Title "Chapel key"
ChapelKey ChapelKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -497,6 +554,7 @@ Lock 20 Strife
Lock 21 Strife Lock 21 Strife
{ {
//$Title "Catacomb key"
CatacombKey CatacombKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -504,6 +562,7 @@ Lock 21 Strife
Lock 22 Strife Lock 22 Strife
{ {
//$Title "Security key"
SecurityKey SecurityKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -511,6 +570,7 @@ Lock 22 Strife
Lock 23 Strife Lock 23 Strife
{ {
//$Title "Core key"
CoreKey CoreKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -518,6 +578,7 @@ Lock 23 Strife
Lock 24 Strife Lock 24 Strife
{ {
//$Title "Mauler key"
MaulerKey MaulerKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -525,6 +586,7 @@ Lock 24 Strife
Lock 25 Strife Lock 25 Strife
{ {
//$Title "Factory key"
FactoryKey FactoryKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -532,6 +594,7 @@ Lock 25 Strife
Lock 26 Strife Lock 26 Strife
{ {
//$Title "Mine key"
MineKey MineKey
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -539,6 +602,7 @@ Lock 26 Strife
Lock 27 Strife Lock 27 Strife
{ {
//$Title "New key 5"
NewKey5 NewKey5
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -546,6 +610,7 @@ Lock 27 Strife
Lock 50 Strife Lock 50 Strife
{ {
//$Title "Prison key"
PrisonPass PrisonPass
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -553,6 +618,7 @@ Lock 50 Strife
Lock 51 Strife Lock 51 Strife
{ {
//$Title "Oracle pass"
OraclePass OraclePass
Message "$TXT_NEEDKEY" Message "$TXT_NEEDKEY"
Mapcolor 150 150 150 Mapcolor 150 150 150
@ -564,6 +630,7 @@ Lock 51 Strife
Lock 1 Chex Lock 1 Chex
{ {
//$Title "Red key card"
ChexRedCard ChexRedCard
Message "$PD_REDC" Message "$PD_REDC"
RemoteMessage "$PD_REDCO" RemoteMessage "$PD_REDCO"
@ -573,6 +640,7 @@ Lock 1 Chex
Lock 2 Chex Lock 2 Chex
{ {
//$Title "Blue key card"
ChexBlueCard ChexBlueCard
Message "$PD_BLUEC" Message "$PD_BLUEC"
RemoteMessage "$PD_BLUECO" RemoteMessage "$PD_BLUECO"
@ -582,6 +650,7 @@ Lock 2 Chex
Lock 3 Chex Lock 3 Chex
{ {
//$Title "Yellow key card"
ChexYellowCard ChexYellowCard
Message "$PD_YELLOWC" Message "$PD_YELLOWC"
RemoteMessage "$PD_YELLOWCO" RemoteMessage "$PD_YELLOWCO"
@ -590,6 +659,7 @@ Lock 3 Chex
Lock 129 Chex Lock 129 Chex
{ {
//$Title "Red key"
ChexRedCard ChexRedCard
Message "$PD_REDK" Message "$PD_REDK"
RemoteMessage "$PD_REDO" RemoteMessage "$PD_REDO"
@ -599,6 +669,7 @@ Lock 129 Chex
Lock 130 Chex Lock 130 Chex
{ {
//$Title "Blue key"
ChexBlueCard ChexBlueCard
Message "$PD_BLUEK" Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO" RemoteMessage "$PD_BLUEO"
@ -608,6 +679,7 @@ Lock 130 Chex
Lock 131 Chex Lock 131 Chex
{ {
//$Title "Yellow key"
ChexYellowCard ChexYellowCard
Message "$PD_YELLOWK" Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO" RemoteMessage "$PD_YELLOWO"

View file

@ -234,3 +234,20 @@ enum
447 = 0, Exit_Normal(0) 447 = 0, Exit_Normal(0)
448 = 0, Exit_Secret(0) 448 = 0, Exit_Secret(0)
449 = 0, Teleport_NewMap(0) 449 = 0, Teleport_NewMap(0)
450 = 0, Line_Horizon(0)
451 = 0, Floor_RaiseAndCrush(0)
452 = 0, Floor_CrushStop(0)
453 = 0, FloorAndCeiling_LowerByValue(0)
454 = 0, FloorAndCeiling_RaiseByValue(0)
457 = 0, Door_LockedOpen(0)
458 = 0, Elevator_RaiseToNearest(0)
459 = 0, Elevator_LowerToNearest(0)
460 = 0, Elevator_MoveToFloor(0)
461 = 0, Light_MaxNeighbor(0)
462 = 0, ChangeSkill(0)
463 = 0, Light_StrobeDoom(0)
464 = 0, Generic_Floor(0)
465 = 0, Generic_Ceiling(0)
466 = 0, Floor_TransferTrigger(0)
467 = 0, Floor_TransferNumeric(0)
468 = 0, FloorAndCeiling_LowerRaise(0)