This commit is contained in:
Christoph Oelckers 2016-07-13 09:30:16 +02:00
commit 2a42c20c8c
14 changed files with 348 additions and 201 deletions

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@ -509,6 +509,9 @@ if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
set( CMAKE_C_FLAGS "-Wno-unused-result ${CMAKE_C_FLAGS}" )
set( CMAKE_CXX_FLAGS "-Wno-unused-result ${CMAKE_CXX_FLAGS}" )
endif()
if(APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set( CMAKE_CXX_FLAGS "-Wno-inconsistent-missing-override ${CMAKE_CXX_FLAGS}" )
endif()
set( CMAKE_C_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_C_FLAGS}" )
set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_CXX_FLAGS}" )
@ -536,6 +539,12 @@ if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
endif ()
endif ()
# With standard Apple tools -stdlib=libc++ needs to be specified in order to get
# C++11 support using SDKs 10.7 and 10.8.
if ( APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
set( CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}" )
endif ()
# Remove extra warnings when using the official DirectX headers.
# Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid,
# which is a royal pain. The previous version I had been using was fine with them.

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@ -412,6 +412,7 @@ enum ActorRenderFlag
RF_INVISIBLE = 0x8000, // Don't bother drawing this actor
RF_ROLLSPRITE = 0x40000, //[marrub]roll the sprite billboard
RF_DONTFLIP = 0x80000, // Don't flip it when viewed from behind.
RF_ROLLCENTER = 0x100000, // Rotate from the center of sprite instead of offsets
RF_FORCEYBILLBOARD = 0x10000, // [BB] OpenGL only: draw with y axis billboard, i.e. anchored to the floor (overrides gl_billboard_mode setting)
RF_FORCEXYBILLBOARD = 0x20000, // [BB] OpenGL only: draw with xy axis billboard, i.e. unanchored (overrides gl_billboard_mode setting)

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@ -1272,6 +1272,7 @@ void PFloat::WriteValue(FArchive &ar, const void *addr) const
{
ar.WriteByte(VAL_Float64);
ar << doubleprecision;
return;
}
}
else

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@ -334,7 +334,7 @@ struct mapthinghexen_t
SWORD z;
SWORD angle;
SWORD type;
SWORD flags;
WORD flags;
BYTE special;
BYTE args[5];
};

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@ -728,13 +728,13 @@ void FArchive::WriteByte(BYTE val)
void FArchive::WriteInt16(WORD val)
{
WORD out = LittleShort(val);
WORD out = SWAP_WORD(val);
m_File->Write(&out, 2);
}
void FArchive::WriteInt32(DWORD val)
{
int out = LittleLong(val);
int out = SWAP_DWORD(val);
m_File->Write(&out, 4);
}

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@ -3440,6 +3440,30 @@ class CommandIfInvulnerable : public SBarInfoNegatableFlowControl
////////////////////////////////////////////////////////////////////////////////
class CommandIfWaterLevel : public SBarInfoNegatableFlowControl
{
public:
CommandIfWaterLevel(SBarInfo *script) : SBarInfoNegatableFlowControl(script)
{
}
void ParseNegatable(FScanner &sc, bool fullScreenOffsets)
{
sc.MustGetToken(TK_IntConst);
value = sc.Number;
}
void Tick(const SBarInfoMainBlock *block, const DSBarInfo *statusBar, bool hudChanged)
{
SBarInfoNegatableFlowControl::Tick(block, statusBar, hudChanged);
SetTruth(statusBar->CPlayer->mo->waterlevel >= value, block, statusBar);
}
protected:
int value;
};
////////////////////////////////////////////////////////////////////////////////
static const char *SBarInfoCommandNames[] =
{
"drawimage", "drawnumber", "drawswitchableimage",
@ -3450,7 +3474,7 @@ static const char *SBarInfoCommandNames[] =
"isselected", "usesammo", "usessecondaryammo",
"hasweaponpiece", "inventorybarnotvisible",
"weaponammo", "ininventory", "alpha", "ifhealth",
"ifinvulnerable",
"ifinvulnerable", "ifwaterlevel",
NULL
};
@ -3464,7 +3488,7 @@ enum SBarInfoCommands
SBARINFO_ISSELECTED, SBARINFO_USESAMMO, SBARINFO_USESSECONDARYAMMO,
SBARINFO_HASWEAPONPIECE, SBARINFO_INVENTORYBARNOTVISIBLE,
SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA, SBARINFO_IFHEALTH,
SBARINFO_IFINVULNERABLE,
SBARINFO_IFINVULNERABLE, SBARINFO_IFWATERLEVEL,
};
SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
@ -3499,6 +3523,7 @@ SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
case SBARINFO_ALPHA: return new CommandAlpha(script);
case SBARINFO_IFHEALTH: return new CommandIfHealth(script);
case SBARINFO_IFINVULNERABLE: return new CommandIfInvulnerable(script);
case SBARINFO_IFWATERLEVEL: return new CommandIfWaterLevel(script);
}
sc.ScriptError("Unknown command '%s'.\n", sc.String);

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@ -5712,8 +5712,8 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
argCount > 11 ? ACSToDouble(args[11]) : 1.0,
argCount > 12 ? args[12] : 0,
argCount > 13 ? args[13] : 0,
argCount > 14 ? args[14] : 0,
argCount > 15 ? args[15] : 0);
argCount > 14 ? ACSToDouble(args[14]) : 0,
argCount > 15 ? ACSToDouble(args[15]) : 0);
}
case ACSF_SetLineActivation:

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@ -270,6 +270,7 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(RF, FLATSPRITE, AActor, renderflags),
DEFINE_FLAG(RF, WALLSPRITE, AActor, renderflags),
DEFINE_FLAG(RF, DONTFLIP, AActor, renderflags),
DEFINE_FLAG(RF, ROLLCENTER, AActor, renderflags),
// Bounce flags
DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),

View File

@ -331,11 +331,11 @@ static FxExpression *ParseExpression0 (FScanner &sc, PClassActor *cls)
}
else if (sc.CheckToken(TK_True))
{
return new FxConstant(1, scpos);
return new FxConstant(true, scpos);
}
else if (sc.CheckToken(TK_False))
{
return new FxConstant(0, scpos);
return new FxConstant(false, scpos);
}
else if (sc.CheckToken(TK_IntConst))
{

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@ -203,7 +203,6 @@ protected:
public:
virtual ~FxExpression() {}
virtual FxExpression *Resolve(FCompileContext &ctx);
FxExpression *ResolveAsBoolean(FCompileContext &ctx);
virtual bool isConstant() const;
virtual void RequestAddress();
@ -280,6 +279,13 @@ class FxConstant : public FxExpression
ExpVal value;
public:
FxConstant(bool val, const FScriptPosition &pos) : FxExpression(pos)
{
ValueType = value.Type = TypeBool;
value.Int = val;
isresolved = true;
}
FxConstant(int val, const FScriptPosition &pos) : FxExpression(pos)
{
ValueType = value.Type = TypeSInt32;
@ -358,6 +364,19 @@ public:
//
//==========================================================================
class FxBoolCast : public FxExpression
{
FxExpression *basex;
public:
FxBoolCast(FxExpression *x);
~FxBoolCast();
FxExpression *Resolve(FCompileContext&);
ExpEmit Emit(VMFunctionBuilder *build);
};
class FxIntCast : public FxExpression
{
FxExpression *basex;
@ -384,18 +403,6 @@ public:
ExpEmit Emit(VMFunctionBuilder *build);
};
class FxCastStateToBool : public FxExpression
{
FxExpression *basex;
public:
FxCastStateToBool(FxExpression *x);
~FxCastStateToBool();
FxExpression *Resolve(FCompileContext&);
ExpEmit Emit(VMFunctionBuilder *build);
};
//==========================================================================
//
// FxSign

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@ -177,38 +177,6 @@ FxExpression *FxExpression::Resolve(FCompileContext &ctx)
return this;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression *FxExpression::ResolveAsBoolean(FCompileContext &ctx)
{
///FIXME: Use an actual boolean type
FxExpression *x = Resolve(ctx);
if (x != NULL)
{
if (x->ValueType->GetRegType() == REGT_INT)
{
x->ValueType = TypeSInt32;
}
else if (x->ValueType == TypeState)
{
x = new FxCastStateToBool(x);
x = x->Resolve(ctx);
}
else
{
ScriptPosition.Message(MSG_ERROR, "Not an integral type");
delete this;
return NULL;
}
}
return x;
}
//==========================================================================
//
//
@ -327,6 +295,104 @@ ExpEmit FxConstant::Emit(VMFunctionBuilder *build)
//
//==========================================================================
FxBoolCast::FxBoolCast(FxExpression *x)
: FxExpression(x->ScriptPosition)
{
basex = x;
ValueType = TypeBool;
}
//==========================================================================
//
//
//
//==========================================================================
FxBoolCast::~FxBoolCast()
{
SAFE_DELETE(basex);
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression *FxBoolCast::Resolve(FCompileContext &ctx)
{
CHECKRESOLVED();
SAFE_RESOLVE(basex, ctx);
if (basex->ValueType == TypeBool)
{
FxExpression *x = basex;
basex = nullptr;
delete this;
return x;
}
else if (basex->ValueType->GetRegType() == REGT_INT || basex->ValueType->GetRegType() == REGT_FLOAT || basex->ValueType->GetRegType() == REGT_POINTER)
{
if (basex->isConstant())
{
assert(basex->ValueType != TypeState && "We shouldn't be able to generate a constant state ref");
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
FxExpression *x = new FxConstant(constval.GetBool(), ScriptPosition);
delete this;
return x;
}
return this;
}
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
delete this;
return nullptr;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxBoolCast::Emit(VMFunctionBuilder *build)
{
ExpEmit from = basex->Emit(build);
assert(!from.Konst);
assert(basex->ValueType->GetRegType() == REGT_INT || basex->ValueType->GetRegType() == REGT_FLOAT || basex->ValueType->GetRegType() == REGT_POINTER);
ExpEmit to(build, REGT_INT);
from.Free(build);
// Preload result with 0.
build->Emit(OP_LI, to.RegNum, 0);
// Check source against 0.
if (from.RegType == REGT_INT)
{
build->Emit(OP_EQ_R, 1, from.RegNum, to.RegNum);
}
else if (from.RegType == REGT_FLOAT)
{
build->Emit(OP_EQF_K, 1, from.RegNum, build->GetConstantFloat(0.));
}
else if (from.RegNum == REGT_POINTER)
{
build->Emit(OP_EQA_K, 1, from.RegNum, build->GetConstantAddress(nullptr, ATAG_GENERIC));
}
build->Emit(OP_JMP, 1);
// Reload result with 1 if the comparison fell through.
build->Emit(OP_LI, to.RegNum, 1);
return to;
}
//==========================================================================
//
//
//
//==========================================================================
FxIntCast::FxIntCast(FxExpression *x)
: FxExpression(x->ScriptPosition)
{
@ -504,67 +570,6 @@ ExpEmit FxFloatCast::Emit(VMFunctionBuilder *build)
//
//==========================================================================
FxCastStateToBool::FxCastStateToBool(FxExpression *x)
: FxExpression(x->ScriptPosition)
{
basex = x;
ValueType = TypeSInt32;
}
//==========================================================================
//
//
//
//==========================================================================
FxCastStateToBool::~FxCastStateToBool()
{
SAFE_DELETE(basex);
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression *FxCastStateToBool::Resolve(FCompileContext &ctx)
{
CHECKRESOLVED();
SAFE_RESOLVE(basex, ctx);
assert(basex->ValueType == TypeState);
assert(!basex->isConstant() && "We shouldn't be able to generate a constant state ref");
return this;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxCastStateToBool::Emit(VMFunctionBuilder *build)
{
ExpEmit from = basex->Emit(build);
assert(from.RegType == REGT_POINTER);
from.Free(build);
ExpEmit to(build, REGT_INT);
// If from is NULL, produce 0. Otherwise, produce 1.
build->Emit(OP_LI, to.RegNum, 0);
build->Emit(OP_EQA_K, 1, from.RegNum, build->GetConstantAddress(NULL, ATAG_GENERIC));
build->Emit(OP_JMP, 1);
build->Emit(OP_LI, to.RegNum, 1);
return to;
}
//==========================================================================
//
//
//
//==========================================================================
FxPlusSign::FxPlusSign(FxExpression *operand)
: FxExpression(operand->ScriptPosition)
{
@ -765,10 +770,9 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx)
ExpEmit FxUnaryNotBitwise::Emit(VMFunctionBuilder *build)
{
assert(ValueType == Operand->ValueType);
assert(ValueType == TypeSInt32);
assert(Operand->ValueType->GetRegType() == REGT_INT);
ExpEmit from = Operand->Emit(build);
assert(from.Konst == 0);
assert(!from.Konst);
// Do it in-place.
build->Emit(OP_NOT, from.RegNum, from.RegNum, 0);
return from;
@ -806,33 +810,23 @@ FxUnaryNotBoolean::~FxUnaryNotBoolean()
FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx)
{
CHECKRESOLVED();
if (Operand)
SAFE_RESOLVE(Operand, ctx);
if (Operand->ValueType != TypeBool)
{
Operand = Operand->ResolveAsBoolean(ctx);
}
if (!Operand)
{
delete this;
return NULL;
Operand = new FxBoolCast(Operand);
SAFE_RESOLVE(Operand, ctx);
}
if (Operand->IsNumeric() || Operand->IsPointer())
if (Operand->isConstant())
{
if (Operand->isConstant())
{
bool result = !static_cast<FxConstant *>(Operand)->GetValue().GetBool();
FxExpression *e = new FxConstant(result, ScriptPosition);
delete this;
return e;
}
}
else
{
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
bool result = !static_cast<FxConstant *>(Operand)->GetValue().GetBool();
FxExpression *e = new FxConstant(result, ScriptPosition);
delete this;
return NULL;
return e;
}
ValueType = TypeSInt32;
ValueType = TypeBool;
return this;
}
@ -844,32 +838,14 @@ FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx)
ExpEmit FxUnaryNotBoolean::Emit(VMFunctionBuilder *build)
{
assert(Operand->ValueType == ValueType);
assert(ValueType == TypeBool);
ExpEmit from = Operand->Emit(build);
assert(!from.Konst);
ExpEmit to(build, REGT_INT);
from.Free(build);
// Preload result with 0.
build->Emit(OP_LI, to.RegNum, 0, 0);
// Check source against 0.
if (from.RegType == REGT_INT)
{
build->Emit(OP_EQ_R, 0, from.RegNum, to.RegNum);
}
else if (from.RegType == REGT_FLOAT)
{
build->Emit(OP_EQF_K, 0, from.RegNum, build->GetConstantFloat(0));
}
else if (from.RegNum == REGT_POINTER)
{
build->Emit(OP_EQA_K, 0, from.RegNum, build->GetConstantAddress(NULL, ATAG_GENERIC));
}
build->Emit(OP_JMP, 1);
// Reload result with 1 if the comparison fell through.
build->Emit(OP_LI, to.RegNum, 1);
return to;
// ~x & 1
build->Emit(OP_NOT, from.RegNum, from.RegNum, 0);
build->Emit(OP_AND_RK, from.RegNum, from.RegNum, build->GetConstantInt(1));
return from;
}
//==========================================================================
@ -914,6 +890,10 @@ bool FxBinary::ResolveLR(FCompileContext& ctx, bool castnumeric)
return false;
}
if (left->ValueType == TypeBool && right->ValueType == TypeBool)
{
ValueType = TypeBool;
}
if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT)
{
ValueType = TypeSInt32;
@ -1276,7 +1256,7 @@ FxExpression *FxCompareRel::Resolve(FCompileContext& ctx)
return e;
}
Promote(ctx);
ValueType = TypeSInt32;
ValueType = TypeBool;
return this;
}
@ -1327,7 +1307,7 @@ ExpEmit FxCompareRel::Emit(VMFunctionBuilder *build)
op1.Free(build);
}
// See FxUnaryNotBoolean for comments, since it's the same thing.
// See FxBoolCast for comments, since it's the same thing.
build->Emit(OP_LI, to.RegNum, 0, 0);
build->Emit(instr, check, op1.RegNum, op2.RegNum);
build->Emit(OP_JMP, 1);
@ -1392,7 +1372,7 @@ FxExpression *FxCompareEq::Resolve(FCompileContext& ctx)
return e;
}
Promote(ctx);
ValueType = TypeSInt32;
ValueType = TypeBool;
return this;
}
@ -1600,7 +1580,7 @@ FxBinaryLogical::FxBinaryLogical(int o, FxExpression *l, FxExpression *r)
Operator=o;
left=l;
right=r;
ValueType = TypeSInt32;
ValueType = TypeBool;
}
//==========================================================================
@ -1624,16 +1604,22 @@ FxBinaryLogical::~FxBinaryLogical()
FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
{
CHECKRESOLVED();
if (left) left = left->ResolveAsBoolean(ctx);
if (right) right = right->ResolveAsBoolean(ctx);
if (!left || !right)
RESOLVE(left, ctx);
RESOLVE(right, ctx);
ABORT(right && left);
if (left->ValueType != TypeBool)
{
delete this;
return NULL;
left = new FxBoolCast(left);
SAFE_RESOLVE(left, ctx);
}
if (right->ValueType != TypeBool)
{
right = new FxBoolCast(right);
SAFE_RESOLVE(right, ctx);
}
int b_left=-1, b_right=-1;
if (left->isConstant()) b_left = static_cast<FxConstant *>(left)->GetValue().GetBool();
if (right->isConstant()) b_right = static_cast<FxConstant *>(right)->GetValue().GetBool();
@ -1643,13 +1629,13 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
{
if (b_left==0 || b_right==0)
{
FxExpression *x = new FxConstant(0, ScriptPosition);
FxExpression *x = new FxConstant(true, ScriptPosition);
delete this;
return x;
}
else if (b_left==1 && b_right==1)
{
FxExpression *x = new FxConstant(1, ScriptPosition);
FxExpression *x = new FxConstant(false, ScriptPosition);
delete this;
return x;
}
@ -1672,13 +1658,13 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
{
if (b_left==1 || b_right==1)
{
FxExpression *x = new FxConstant(1, ScriptPosition);
FxExpression *x = new FxConstant(true, ScriptPosition);
delete this;
return x;
}
if (b_left==0 && b_right==0)
{
FxExpression *x = new FxConstant(0, ScriptPosition);
FxExpression *x = new FxConstant(false, ScriptPosition);
delete this;
return x;
}
@ -1697,14 +1683,6 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
return x;
}
}
if (left->ValueType->GetRegType() != REGT_INT)
{
left = new FxIntCast(left);
}
if (right->ValueType->GetRegType() != REGT_INT)
{
right = new FxIntCast(right);
}
return this;
}
@ -1804,17 +1782,25 @@ FxConditional::~FxConditional()
FxExpression *FxConditional::Resolve(FCompileContext& ctx)
{
CHECKRESOLVED();
if (condition) condition = condition->ResolveAsBoolean(ctx);
RESOLVE(condition, ctx);
RESOLVE(truex, ctx);
RESOLVE(falsex, ctx);
ABORT(condition && truex && falsex);
if (truex->ValueType->GetRegType() == REGT_INT && falsex->ValueType->GetRegType() == REGT_INT)
if (truex->ValueType == TypeBool && falsex->ValueType == TypeBool)
ValueType = TypeBool;
else if (truex->ValueType->GetRegType() == REGT_INT && falsex->ValueType->GetRegType() == REGT_INT)
ValueType = TypeSInt32;
else if (truex->IsNumeric() && falsex->IsNumeric())
ValueType = TypeFloat64;
//else if (truex->ValueType != falsex->ValueType)
if (condition->ValueType != TypeBool)
{
condition = new FxBoolCast(condition);
SAFE_RESOLVE(condition, ctx);
}
if (condition->isConstant())
{
ExpVal condval = static_cast<FxConstant *>(condition)->GetValue();
@ -1852,6 +1838,7 @@ FxExpression *FxConditional::Resolve(FCompileContext& ctx)
ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
{
size_t truejump, falsejump;
ExpEmit out;
// The true and false expressions ought to be assigned to the
@ -1862,7 +1849,7 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
// Test condition.
build->Emit(OP_EQ_K, 1, cond.RegNum, build->GetConstantInt(0));
size_t patchspot = build->Emit(OP_JMP, 0);
falsejump = build->Emit(OP_JMP, 0);
// Evaluate true expression.
if (truex->isConstant() && truex->ValueType->GetRegType() == REGT_INT)
@ -1886,9 +1873,11 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
out = trueop;
}
}
// Make sure to skip the false path.
truejump = build->Emit(OP_JMP, 0);
// Evaluate false expression.
build->BackpatchToHere(patchspot);
build->BackpatchToHere(falsejump);
if (falsex->isConstant() && falsex->ValueType->GetRegType() == REGT_INT)
{
build->EmitLoadInt(out.RegNum, static_cast<FxConstant *>(falsex)->GetValue().GetInt());
@ -1918,6 +1907,7 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
}
}
}
build->BackpatchToHere(truejump);
return out;
}
@ -3735,23 +3725,32 @@ FxIfStatement::~FxIfStatement()
FxExpression *FxIfStatement::Resolve(FCompileContext &ctx)
{
CHECKRESOLVED();
if (WhenTrue == NULL && WhenFalse == NULL)
if (WhenTrue == nullptr && WhenFalse == nullptr)
{ // We don't do anything either way, so disappear
delete this;
return NULL;
return nullptr;
}
Condition = Condition->ResolveAsBoolean(ctx);
ABORT(Condition);
if (WhenTrue != NULL)
SAFE_RESOLVE(Condition, ctx);
if (Condition->ValueType != TypeBool)
{
Condition = new FxBoolCast(Condition);
SAFE_RESOLVE(Condition, ctx);
}
if (WhenTrue != nullptr)
{
WhenTrue = WhenTrue->Resolve(ctx);
ABORT(WhenTrue);
}
if (WhenFalse != NULL)
if (WhenFalse != nullptr)
{
WhenFalse = WhenFalse->Resolve(ctx);
ABORT(WhenFalse);
}
ValueType = TypeVoid;
if (Condition->isConstant())
@ -3766,6 +3765,7 @@ FxExpression *FxIfStatement::Resolve(FCompileContext &ctx)
delete this;
return e;
}
return this;
}

View File

@ -77,7 +77,7 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool c
sc.MustGetString();
x = new FxConstant(FSoundID(sc.String), sc);
}
else if (type == TypeSInt32 || type == TypeFloat64)
else if (type == TypeBool || type == TypeSInt32 || type == TypeFloat64)
{
x = ParseExpression (sc, cls, constant);
if (constant && !x->isConstant())
@ -85,8 +85,12 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool c
sc.ScriptMessage("Default parameter must be constant.");
FScriptPosition::ErrorCounter++;
}
// Do automatic coercion between ints and floats.
if (type == TypeSInt32)
// Do automatic coercion between bools, ints and floats.
if (type == TypeBool)
{
x = new FxBoolCast(x);
}
else if (type == TypeSInt32)
{
x = new FxIntCast(x);
}
@ -306,6 +310,9 @@ static void ParseArgListDef(FScanner &sc, PClassActor *cls,
switch (sc.TokenType)
{
case TK_Bool:
type = TypeBool;
break;
case TK_Int:
type = TypeSInt32;
break;
@ -477,8 +484,11 @@ static void ParseNativeFunction(FScanner &sc, PClassActor *cls)
sc.MustGetAnyToken();
switch (sc.TokenType)
{
case TK_Int:
case TK_Bool:
rets.Push(TypeBool);
break;
case TK_Int:
rets.Push(TypeSInt32);
break;
@ -1064,7 +1074,11 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
// check for a return value
do
{
if (sc.CheckToken(TK_Int) || sc.CheckToken(TK_Bool))
if (sc.CheckToken(TK_Bool))
{
rets.Push(TypeBool);
}
else if (sc.CheckToken(TK_Int))
{
rets.Push(TypeSInt32);
}

View File

@ -5,6 +5,7 @@ ClearLocks
Lock 1 Doom
{
//$Title "Red key card"
RedCard
Message "$PD_REDC"
RemoteMessage "$PD_REDCO"
@ -14,6 +15,7 @@ Lock 1 Doom
Lock 2 Doom
{
//$Title "Blue key card"
BlueCard
Message "$PD_BLUEC"
RemoteMessage "$PD_BLUECO"
@ -23,6 +25,7 @@ Lock 2 Doom
Lock 3 Doom
{
//$Title "Yellow key card"
YellowCard
Message "$PD_YELLOWC"
RemoteMessage "$PD_YELLOWCO"
@ -32,6 +35,7 @@ Lock 3 Doom
Lock 4 Doom
{
//$Title "Red skull"
RedSkull
Message "$PD_REDS"
RemoteMessage "$PD_REDSO"
@ -41,6 +45,7 @@ Lock 4 Doom
Lock 5 Doom
{
//$Title "Blue skull"
BlueSkull
Message "$PD_BLUES"
RemoteMessage "$PD_BLUESO"
@ -50,6 +55,7 @@ Lock 5 Doom
Lock 6 Doom
{
//$Title "Yellow skull"
YellowSkull
Message "$PD_YELLOWS"
RemoteMessage "$PD_YELLOWSO"
@ -59,6 +65,7 @@ Lock 6 Doom
Lock 129 Doom
{
//$Title "Any red key"
Any { RedCard RedSkull KeyGreen }
Message "$PD_REDK"
RemoteMessage "$PD_REDO"
@ -68,6 +75,7 @@ Lock 129 Doom
Lock 130 Doom
{
//$Title "Any blue key"
Any { BlueCard BlueSkull KeyBlue }
Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO"
@ -77,6 +85,7 @@ Lock 130 Doom
Lock 131 Doom
{
//$Title "Any yellow key"
Any { YellowCard YellowSkull KeyYellow }
Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO"
@ -86,6 +95,7 @@ Lock 131 Doom
Lock 132 Doom
{
//$Title "Red card or skull"
Any { RedCard RedSkull }
Message "$PD_REDK"
RemoteMessage "$PD_REDO"
@ -95,6 +105,7 @@ Lock 132 Doom
Lock 133 Doom
{
//$Title "Blue card or skull"
Any { BlueCard BlueSkull }
Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO"
@ -104,6 +115,7 @@ Lock 133 Doom
Lock 134 Doom
{
//$Title "Yellow card or skull"
Any { YellowCard YellowSkull }
Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO"
@ -112,6 +124,7 @@ Lock 134 Doom
Lock 100
{
//$Title "Any key"
Message "$PD_ANY"
RemoteMessage "$PD_ANYOBJ"
Mapcolor 128 128 255
@ -119,6 +132,7 @@ Lock 100
Lock 228
{
//$Title "Any key"
Message "$PD_ANY"
RemoteMessage "$PD_ANYOBJ"
Mapcolor 128 128 255
@ -126,6 +140,7 @@ Lock 228
Lock 229 Doom
{
//$Title "One of each color"
Any { BlueCard BlueSkull KeyBlue}
Any { YellowCard YellowSkull KeyYellow}
Any { RedCard RedSkull KeyGreen}
@ -135,6 +150,7 @@ Lock 229 Doom
Lock 101 Doom
{
//$Title "All keys"
BlueCard
BlueSkull
YellowCard
@ -151,6 +167,7 @@ Lock 101 Doom
Lock 1 Heretic
{
//$Title "Green key"
KeyGreen
Message "$TXT_NEEDGREENKEY"
Mapcolor 0 255 0
@ -159,6 +176,7 @@ Lock 1 Heretic
Lock 2 Heretic
{
//$Title "Blue key"
KeyBlue
Message "$TXT_NEEDBLUEKEY"
Mapcolor 0 0 255
@ -167,6 +185,7 @@ Lock 2 Heretic
Lock 3 Heretic
{
//$Title "Yellow key"
KeyYellow
Message "$TXT_NEEDYELLOWKEY"
Mapcolor 255 255 0
@ -175,6 +194,7 @@ Lock 3 Heretic
Lock 129 Heretic
{
//$Title "Green key"
KeyGreen
Message "$TXT_NEEDGREENKEY"
Mapcolor 0 255 0
@ -183,6 +203,7 @@ Lock 129 Heretic
Lock 130 Heretic
{
//$Title "Blue key"
KeyBlue
Message "$TXT_NEEDBLUEKEY"
Mapcolor 0 0 255
@ -191,6 +212,7 @@ Lock 130 Heretic
Lock 131 Heretic
{
//$Title "Yellow key"
KeyYellow
Message "$TXT_NEEDYELLOWKEY"
Mapcolor 255 255 0
@ -199,6 +221,7 @@ Lock 131 Heretic
Lock 229 Heretic
{
//$Title "All keys"
KeyGreen
KeyYellow
KeyBlue
@ -208,6 +231,7 @@ Lock 229 Heretic
Lock 101 Heretic
{
//$Title "All keys"
KeyGreen
KeyYellow
KeyBlue
@ -222,6 +246,7 @@ Lock 101 Heretic
Lock 1 Hexen
{
//$Title "Steel key"
KeySteel
Message "$TXT_NEED_KEY_STEEL"
Mapcolor 150 150 150
@ -230,6 +255,7 @@ Lock 1 Hexen
Lock 2 Hexen
{
//$Title "Cave key"
KeyCave
Message "$TXT_NEED_KEY_CAVE"
Mapcolor 255 218 0
@ -238,6 +264,7 @@ Lock 2 Hexen
Lock 3 Hexen
{
//$Title "Axe key"
KeyAxe
Message "$TXT_NEED_KEY_AXE"
Mapcolor 64 64 255
@ -246,6 +273,7 @@ Lock 3 Hexen
Lock 4 Hexen
{
//$Title "Fire key"
KeyFire
Message "$TXT_NEED_KEY_FIRE"
Mapcolor 255 128 0
@ -254,6 +282,7 @@ Lock 4 Hexen
Lock 5 Hexen
{
//$Title "Emerald key"
KeyEmerald
Message "$TXT_NEED_KEY_EMERALD"
Mapcolor 0 255 0
@ -262,6 +291,7 @@ Lock 5 Hexen
Lock 6 Hexen
{
//$Title "Dungeon key"
KeyDungeon
Message "$TXT_NEED_KEY_DUNGEON"
Mapcolor 47 151 255
@ -270,6 +300,7 @@ Lock 6 Hexen
Lock 7 Hexen
{
//$Title "Silver key"
KeySilver
Message "$TXT_NEED_KEY_SILVER"
Mapcolor 154 152 188
@ -278,6 +309,7 @@ Lock 7 Hexen
Lock 8 Hexen
{
//$Title "Rusted key"
KeyRusted
Message "$TXT_NEED_KEY_RUSTED"
Mapcolor 156 76 0
@ -286,6 +318,7 @@ Lock 8 Hexen
Lock 9 Hexen
{
//$Title "Horn key"
KeyHorn
Message "$TXT_NEED_KEY_HORN"
Mapcolor 255 218 0
@ -294,6 +327,7 @@ Lock 9 Hexen
Lock 10 Hexen
{
//$Title "Swamp key"
KeySwamp
Message "$TXT_NEED_KEY_SWAMP"
Mapcolor 64 255 64
@ -302,6 +336,7 @@ Lock 10 Hexen
Lock 11 Hexen
{
//$Title "Castle key"
KeyCastle
Message "$TXT_NEED_KEY_CASTLE"
Mapcolor 255 64 64
@ -310,6 +345,7 @@ Lock 11 Hexen
Lock 101 Hexen
{
//$Title "All keys"
KeySteel
KeyCave
KeyAxe
@ -326,6 +362,7 @@ Lock 101 Hexen
Lock 229 Hexen
{
//$Title "All keys"
KeySteel
KeyCave
KeyAxe
@ -345,14 +382,16 @@ Lock 229 Hexen
Lock 1 Strife
{
//$Title "Base key"
BaseKey
Message "You don't have the key"
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 2 Strife
{
//$Title "Governor's key"
GovsKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -361,6 +400,7 @@ Lock 2 Strife
Lock 3 Strife
{
//$Title "Travel passcard"
Passcard
RemoteMessage "$TXT_NEED_PASSCARD"
Message "$TXT_NEED_PASSCARD_DOOR"
@ -370,6 +410,7 @@ Lock 3 Strife
Lock 4 Strife
{
//$Title "ID badge"
IDBadge
Message "$TXT_NEED_IDCARD"
Mapcolor 255 128 0
@ -378,6 +419,7 @@ Lock 4 Strife
Lock 5 Strife
{
//$Title "Prison key"
PrisonKey
Message "$TXT_NEED_PRISONKEY"
Mapcolor 0 255 0
@ -386,6 +428,7 @@ Lock 5 Strife
Lock 6 Strife
{
//$Title "Severed hand"
SeveredHand
Message "$TXT_NEED_HANDPRINT"
Mapcolor 255 151 100
@ -394,6 +437,7 @@ Lock 6 Strife
Lock 7 Strife
{
//$Title "Power key 1"
Power1Key
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -402,6 +446,7 @@ Lock 7 Strife
Lock 8 Strife
{
//$Title "Power key 2"
Power2Key
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -410,6 +455,7 @@ Lock 8 Strife
Lock 9 Strife
{
//$Title "Power key 3"
Power3Key
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -418,6 +464,7 @@ Lock 9 Strife
Lock 10 Strife
{
//$Title "Gold key"
GoldKey
Message "$TXT_NEED_GOLDKEY"
Mapcolor 255 200 0
@ -426,6 +473,7 @@ Lock 10 Strife
Lock 11 Strife
{
//$Title "ID card"
IDCard
RemoteMessage "$TXT_NEED_IDBADGE"
Message "$TXT_NEED_IDBADGE_DOOR"
@ -434,6 +482,7 @@ Lock 11 Strife
Lock 12 Strife
{
//$Title "Silver key"
SilverKey
Message "$TXT_NEED_SILVERKEY"
Mapcolor 150 150 150
@ -441,6 +490,7 @@ Lock 12 Strife
Lock 13 Strife
{
//$Title "Oracle key"
OracleKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -448,6 +498,7 @@ Lock 13 Strife
Lock 14 Strife
{
//$Title "Military key"
MilitaryID
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -455,6 +506,7 @@ Lock 14 Strife
Lock 15 Strife
{
//$Title "Order key"
OrderKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -462,6 +514,7 @@ Lock 15 Strife
Lock 16 Strife
{
//$Title "Warehouse key"
WarehouseKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -469,6 +522,7 @@ Lock 16 Strife
Lock 17 Strife
{
//$Title "Brass key"
BrassKey
Message "$TXT_NEED_BRASSKEY"
Mapcolor 150 75 0
@ -476,6 +530,7 @@ Lock 17 Strife
Lock 18 Strife
{
//$Title "Red crystal key"
RedCrystalKey
Message "$TXT_NEED_REDCRYSTAL"
Mapcolor 150 150 150
@ -483,6 +538,7 @@ Lock 18 Strife
Lock 19 Strife
{
//$Title "Blue crystal key"
BlueCrystalKey
Message "$TXT_NEED_BLUECRYSTAL"
Mapcolor 150 150 150
@ -490,6 +546,7 @@ Lock 19 Strife
Lock 20 Strife
{
//$Title "Chapel key"
ChapelKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -497,6 +554,7 @@ Lock 20 Strife
Lock 21 Strife
{
//$Title "Catacomb key"
CatacombKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -504,6 +562,7 @@ Lock 21 Strife
Lock 22 Strife
{
//$Title "Security key"
SecurityKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -511,6 +570,7 @@ Lock 22 Strife
Lock 23 Strife
{
//$Title "Core key"
CoreKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -518,6 +578,7 @@ Lock 23 Strife
Lock 24 Strife
{
//$Title "Mauler key"
MaulerKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -525,6 +586,7 @@ Lock 24 Strife
Lock 25 Strife
{
//$Title "Factory key"
FactoryKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -532,6 +594,7 @@ Lock 25 Strife
Lock 26 Strife
{
//$Title "Mine key"
MineKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -539,6 +602,7 @@ Lock 26 Strife
Lock 27 Strife
{
//$Title "New key 5"
NewKey5
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -546,6 +610,7 @@ Lock 27 Strife
Lock 50 Strife
{
//$Title "Prison key"
PrisonPass
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -553,6 +618,7 @@ Lock 50 Strife
Lock 51 Strife
{
//$Title "Oracle pass"
OraclePass
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
@ -564,6 +630,7 @@ Lock 51 Strife
Lock 1 Chex
{
//$Title "Red key card"
ChexRedCard
Message "$PD_REDC"
RemoteMessage "$PD_REDCO"
@ -573,6 +640,7 @@ Lock 1 Chex
Lock 2 Chex
{
//$Title "Blue key card"
ChexBlueCard
Message "$PD_BLUEC"
RemoteMessage "$PD_BLUECO"
@ -582,6 +650,7 @@ Lock 2 Chex
Lock 3 Chex
{
//$Title "Yellow key card"
ChexYellowCard
Message "$PD_YELLOWC"
RemoteMessage "$PD_YELLOWCO"
@ -590,6 +659,7 @@ Lock 3 Chex
Lock 129 Chex
{
//$Title "Red key"
ChexRedCard
Message "$PD_REDK"
RemoteMessage "$PD_REDO"
@ -599,6 +669,7 @@ Lock 129 Chex
Lock 130 Chex
{
//$Title "Blue key"
ChexBlueCard
Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO"
@ -608,6 +679,7 @@ Lock 130 Chex
Lock 131 Chex
{
//$Title "Yellow key"
ChexYellowCard
Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO"

View File

@ -234,3 +234,20 @@ enum
447 = 0, Exit_Normal(0)
448 = 0, Exit_Secret(0)
449 = 0, Teleport_NewMap(0)
450 = 0, Line_Horizon(0)
451 = 0, Floor_RaiseAndCrush(0)
452 = 0, Floor_CrushStop(0)
453 = 0, FloorAndCeiling_LowerByValue(0)
454 = 0, FloorAndCeiling_RaiseByValue(0)
457 = 0, Door_LockedOpen(0)
458 = 0, Elevator_RaiseToNearest(0)
459 = 0, Elevator_LowerToNearest(0)
460 = 0, Elevator_MoveToFloor(0)
461 = 0, Light_MaxNeighbor(0)
462 = 0, ChangeSkill(0)
463 = 0, Light_StrobeDoom(0)
464 = 0, Generic_Floor(0)
465 = 0, Generic_Ceiling(0)
466 = 0, Floor_TransferTrigger(0)
467 = 0, Floor_TransferNumeric(0)
468 = 0, FloorAndCeiling_LowerRaise(0)