Fixes for two Master Levels: progression blocker in catwalk.wad, unattainable secret in nessus.wad.

This commit is contained in:
jplebreton 2017-06-12 02:55:00 -07:00 committed by Christoph Oelckers
parent 2ff492d005
commit 29ca258cb9
1 changed files with 26 additions and 0 deletions

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@ -348,6 +348,32 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
rebuildnodes
}
3D1E36E50F5A8D289E15433941605224 // Master Levels, catwalk.wad
{
// make it impossible to open door to 1-way bridge before getting red key
setsectortag 35 0 // existing tag must be cleared before new one can be set
setsectortag 35 15
setactivation 605 1 // SPAC_PCross
setactivation 606 1
setactivation 607 1
setactivation 608 1
setlinespecial 605 Door_Open 15 64 0 0 0 // fast, stay open
setlinespecial 606 Door_Open 15 64 0 0 0
setlinespecial 607 Door_Open 15 64 0 0 0
setlinespecial 608 Door_Open 15 64 0 0 0
}
3B9CAA02952F405269353FAAD8F8EC33 // Master Levels, nessus.wad
{
// move secret sector from too-thin doorframe to BFG closet
setsectorspecial 211 0
setsectorspecial 212 1024
// lower floor a bit so secret sector can be entered fully
setsectoroffset 212 floor -16
// make secret door stay open so you can't get locked in closet
setlinespecial 1008 Door_Open 0 64 0 0 0
}
1891E029994B023910CFE0B3209C3CDB // Ultimate Simplicity, map07
{
// It is possible to get stuck on skill 0 or 1 when no shots have been fired