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- last commit was missing actionspecials.h.
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1 changed files with 2 additions and 2 deletions
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@ -38,7 +38,7 @@ DEFINE_SPECIAL(Floor_LowerByValueTimes8, 36, 3, 4, 4)
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DEFINE_SPECIAL(Floor_MoveToValue, 37, 3, 4, 5)
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DEFINE_SPECIAL(Ceiling_Waggle, 38, 5, 5, 5) // [RH] Complement of Floor_Waggle
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DEFINE_SPECIAL(Teleport_ZombieChanger, 39, 2, 2, 2) // [RH] Needed for Strife
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DEFINE_SPECIAL(Ceiling_LowerByValue, 40, 3, 4, 4)
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DEFINE_SPECIAL(Ceiling_LowerByValue, 40, 3, 5, 5)
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DEFINE_SPECIAL(Ceiling_RaiseByValue, 41, 3, 4, 4)
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DEFINE_SPECIAL(Ceiling_CrushAndRaise, 42, 3, 4, 4)
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DEFINE_SPECIAL(Ceiling_LowerAndCrush, 43, 3, 4, 4)
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@ -180,7 +180,7 @@ DEFINE_SPECIAL(Ceiling_CrushRaiseAndStayA, 195, 4, 5, 5)
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DEFINE_SPECIAL(Ceiling_CrushAndRaiseA, 196, 4, 5, 5)
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DEFINE_SPECIAL(Ceiling_CrushAndRaiseSilentA, 197, 4, 5, 5)
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DEFINE_SPECIAL(Ceiling_RaiseByValueTimes8, 198, 3, 4, 4)
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DEFINE_SPECIAL(Ceiling_LowerByValueTimes8, 199, 3, 4, 4)
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DEFINE_SPECIAL(Ceiling_LowerByValueTimes8, 199, 3, 5, 5)
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DEFINE_SPECIAL(Generic_Floor, 200, 5, 5, 5)
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DEFINE_SPECIAL(Generic_Ceiling, 201, 5, 5, 5)
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DEFINE_SPECIAL(Generic_Door, 202, 5, 5, 5)
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