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fix copy/paste error in HWWallDispatcher
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1 changed files with 1 additions and 1 deletions
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@ -51,7 +51,7 @@ struct HWWallDispatcher
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}
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void AddLowerMissingTexture(side_t* side, subsector_t* sub, float height)
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{
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if (di) di->AddUpperMissingTexture(side, sub, height);
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if (di) di->AddLowerMissingTexture(side, sub, height);
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else
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{
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mh->lower.Reserve(1);
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