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- make zs Actor.GetReplacement and Actor.GetReplacee clearscope
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1 changed files with 2 additions and 2 deletions
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@ -645,8 +645,8 @@ class Actor : Thinker native
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virtual void PostTeleport( Vector3 destpos, double destangle, int flags ) {}
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native virtual bool OkayToSwitchTarget(Actor other);
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native static class<Actor> GetReplacement(class<Actor> cls);
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native static class<Actor> GetReplacee(class<Actor> cls);
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native clearscope static class<Actor> GetReplacement(class<Actor> cls);
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native clearscope static class<Actor> GetReplacee(class<Actor> cls);
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native static int GetSpriteIndex(name sprt);
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native clearscope static double GetDefaultSpeed(class<Actor> type);
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native static class<Actor> GetSpawnableType(int spawnnum);
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