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https://github.com/ZDoom/gzdoom.git
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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
29231fa3b7
7 changed files with 45 additions and 14 deletions
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@ -441,27 +441,33 @@ CCMD (exec)
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}
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}
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void execLogfile(const char *fn)
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{
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if ((Logfile = fopen(fn, "w")))
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{
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const char *timestr = myasctime();
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Printf("Log started: %s\n", timestr);
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}
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else
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{
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Printf("Could not start log\n");
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}
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}
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CCMD (logfile)
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{
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const char *timestr = myasctime ();
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if (Logfile)
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{
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Printf ("Log stopped: %s\n", timestr);
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const char *timestr = myasctime();
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Printf("Log stopped: %s\n", timestr);
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fclose (Logfile);
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Logfile = NULL;
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}
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if (argv.argc() >= 2)
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{
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if ( (Logfile = fopen (argv[1], "w")) )
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{
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Printf ("Log started: %s\n", timestr);
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}
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else
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{
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Printf ("Could not start log\n");
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}
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execLogfile(argv[1]);
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}
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}
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@ -168,4 +168,6 @@ extern unsigned int MakeKey (const char *s);
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extern unsigned int MakeKey (const char *s, size_t len);
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extern unsigned int SuperFastHash (const char *data, size_t len);
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void execLogfile(const char *fn);
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#endif //__C_DISPATCH_H__
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@ -2223,6 +2223,13 @@ void D_DoomMain (void)
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FString *args;
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int argcount;
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// +logfile gets checked too late to catch the full startup log in the logfile so do some extra check for it here.
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FString logfile = Args->TakeValue("+logfile");
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if (logfile != NULL)
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{
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execLogfile(logfile);
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}
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D_DoomInit();
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PClass::StaticInit ();
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atterm(FinalGC);
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@ -4795,10 +4795,7 @@ AActor *P_SpawnMapThing (FMapThing *mthing, int position)
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// Set various UDMF options
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if (mthing->alpha != -1)
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{
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DPrintf("Setting alpha to %f", FIXED2FLOAT(mthing->alpha));
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mobj->alpha = mthing->alpha;
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}
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if (mthing->RenderStyle != STYLE_Count)
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mobj->RenderStyle = (ERenderStyle)mthing->RenderStyle;
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if (mthing->scaleX)
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@ -1764,6 +1764,9 @@ void P_LoadThings (MapData * map)
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mti[i].Conversation = 0;
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mti[i].SkillFilter = MakeSkill(flags);
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mti[i].ClassFilter = 0xffff; // Doom map format doesn't have class flags so spawn for all player classes
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mti[i].RenderStyle = STYLE_Count;
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mti[i].alpha = -1;
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mti[i].health = 1;
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flags &= ~MTF_SKILLMASK;
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mti[i].flags = (short)((flags & 0xf) | 0x7e0);
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if (gameinfo.gametype == GAME_Strife)
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@ -1837,6 +1840,10 @@ void P_LoadThings2 (MapData * map)
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mti[i].flags &= ~(MTF_SKILLMASK|MTF_CLASS_MASK);
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mti[i].Conversation = 0;
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mti[i].gravity = FRACUNIT;
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mti[i].RenderStyle = STYLE_Count;
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mti[i].alpha = -1;
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mti[i].health = 1;
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mti[i].fillcolor = mti[i].scaleX = mti[i].scaleY = mti[i].score = 0;
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}
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delete[] mtp;
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}
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@ -581,6 +581,18 @@ void I_DetectOS(void)
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osname = "Server 2008 R2";
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}
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}
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else if (info.dwMinorVersion == 2)
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{
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// Microsoft broke this API for 8.1 so without jumping through hoops it won't be possible anymore to detect never versions aside from the build number, especially for older compilers.
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if (info.wProductType == VER_NT_WORKSTATION)
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{
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osname = "8 (or higher)";
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}
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else
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{
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osname = "Server 2012 (or higher)";
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}
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}
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}
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break;
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@ -240,5 +240,5 @@ enum
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//
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ML_PASSTHROUGH = -1,
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ML_TRANSLUCENT = -2,
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ML_TRANSPARENT = -3,
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ML_TRANSPARENT = -3
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}
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