- Fixed: M_DrawSave() and M_DrawLoad() need to use GetScaledWidth(), in case

the texture is high-res.


SVN r982 (trunk)
This commit is contained in:
Randy Heit 2008-05-19 23:20:41 +00:00
parent 01e1295c50
commit 2878e1870a
2 changed files with 4 additions and 2 deletions

View File

@ -1,4 +1,6 @@
May 19, 2008 May 19, 2008
- Fixed: M_DrawSave() and M_DrawLoad() need to use GetScaledWidth(), in case
the texture is high-res.
- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |=" - Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
so that using the same flag multiple times will not have unexpected results. so that using the same flag multiple times will not have unexpected results.

View File

@ -930,8 +930,8 @@ void M_DrawLoad (void)
{ {
FTexture *title = TexMan["M_LOADG"]; FTexture *title = TexMan["M_LOADG"];
screen->DrawTexture (title, screen->DrawTexture (title,
(SCREENWIDTH-title->GetWidth()*CleanXfac)/2, 20*CleanYfac, (SCREENWIDTH-title->GetScaledWidth()*CleanXfac)/2, 20*CleanYfac,
DTA_CleanNoMove, true, TAG_DONE); DTA_CleanNoMove, true, DTA_BilinearFilter, true, TAG_DONE);
} }
else else
{ {