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- disabling inlining in the GL loader produces an executable that's 8kb smaller.
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@ -53,6 +53,8 @@ static void* SunGetProcAddress (const GLubyte* name)
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#if defined(_WIN32)
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#if defined(_WIN32)
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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// disable inlining here because it creates an incredible amount of bloat here.
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#pragma inline_depth(0)
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#pragma warning(disable: 4055)
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#pragma warning(disable: 4055)
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#pragma warning(disable: 4054)
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#pragma warning(disable: 4054)
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#endif
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#endif
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