diff --git a/wadsrc/static/mapinfo/chex.txt b/wadsrc/static/mapinfo/chex.txt index cdd9aa7129..52347257b4 100644 --- a/wadsrc/static/mapinfo/chex.txt +++ b/wadsrc/static/mapinfo/chex.txt @@ -53,16 +53,20 @@ episode e1m1 key = "k" } +defaultmap +{ + sucktime = 1 +} + map E1M1 lookup "CHUSTR_E1M1" { levelnum = 1 titlepatch = "WILV00" next = "E1M2" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 par = 30 - sucktime = 1 music = "$MUSIC_E1M1" } @@ -72,10 +76,9 @@ map E1M2 lookup "CHUSTR_E1M2" titlepatch = "WILV01" next = "E1M3" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 par = 75 - sucktime = 1 music = "$MUSIC_E1M2" } @@ -85,10 +88,9 @@ map E1M3 lookup "CHUSTR_E1M3" titlepatch = "WILV02" next = "E1M4" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 par = 120 - sucktime = 1 music = "$MUSIC_E1M3" } @@ -98,10 +100,9 @@ map E1M4 lookup "CHUSTR_E1M4" titlepatch = "WILV03" next = "E1M5" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 par = 90 - sucktime = 1 music = "$MUSIC_E1M4" } @@ -111,12 +112,10 @@ map E1M5 lookup "CHUSTR_E1M5" titlepatch = "WILV04" next = "EndGame1" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 par = 165 - sucktime = 1 music = "$MUSIC_E1M5" - } // Clusters (correspond with same-numbered episode) diff --git a/wadsrc/static/mapinfo/doom1.txt b/wadsrc/static/mapinfo/doom1.txt index 0d5e78d299..6ffc2777ae 100644 --- a/wadsrc/static/mapinfo/doom1.txt +++ b/wadsrc/static/mapinfo/doom1.txt @@ -1,544 +1,513 @@ -// MAPINFO for Doom 1 (Shareware, Registered, and Retail) -clearepisodes -episode e1m1 -{ - picname = "M_EPI1" - key = "k" -} - -episode e2m1 -{ - picname = "M_EPI2" - key = "t" -} - -episode e3m1 -{ - picname = "M_EPI3" - key = "i" -} - -episode e4m1 -{ - picname = "M_EPI4" - key = "t" - optional - -} - -// Registered/Retail Episode 1 - -map E1M1 lookup "HUSTR_E1M1" -{ - levelnum = 1 - titlepatch = "WILV00" - next = "E1M2" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 30 - sucktime = 1 - music = "$MUSIC_E1M1" -} - -map E1M2 lookup "HUSTR_E1M2" -{ - levelnum = 2 - titlepatch = "WILV01" - next = "E1M3" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 75 - sucktime = 1 - music = "$MUSIC_E1M2" -} - -map E1M3 lookup "HUSTR_E1M3" -{ - levelnum = 3 - titlepatch = "WILV02" - next = "E1M4" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 120 - sucktime = 1 - music = "$MUSIC_E1M3" -} - -map E1M4 lookup "HUSTR_E1M4" -{ - levelnum = 4 - titlepatch = "WILV03" - next = "E1M5" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 90 - sucktime = 1 - music = "$MUSIC_E1M4" -} - -map E1M5 lookup "HUSTR_E1M5" -{ - levelnum = 5 - titlepatch = "WILV04" - next = "E1M6" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 165 - sucktime = 1 - music = "$MUSIC_E1M5" -} - -map E1M6 lookup "HUSTR_E1M6" -{ - levelnum = 6 - titlepatch = "WILV05" - next = "E1M7" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 180 - sucktime = 1 - music = "$MUSIC_E1M6" -} - -map E1M7 lookup "HUSTR_E1M7" -{ - levelnum = 7 - titlepatch = "WILV06" - next = "E1M8" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 180 - sucktime = 1 - music = "$MUSIC_E1M7" -} - -map E1M8 lookup "HUSTR_E1M8" -{ - levelnum = 8 - titlepatch = "WILV07" - next = "EndGame1" - secretnext = "E1M9" - sky1 = "SKY1", 0 - cluster = 1 - par = 30 - nointermission - nosoundclipping - baronspecial - specialaction_lowerfloor - sucktime = 1 - music = "$MUSIC_E1M8" -} - -map E1M9 lookup "HUSTR_E1M9" -{ - levelnum = 9 - titlepatch = "WILV08" - next = "E1M4" - secretnext = "E1M4" - sky1 = "SKY1", 0 - cluster = 1 - par = 165 - sucktime = 1 - music = "$MUSIC_E1M9" -} - -// Registered/Retail Episode 2 - -map E2M1 lookup "HUSTR_E2M1" -{ - levelnum = 11 - titlepatch = "WILV10" - next = "E2M2" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 90 - sucktime = 1 - music = "$MUSIC_E2M1" -} - -map E2M2 lookup "HUSTR_E2M2" -{ - levelnum = 12 - titlepatch = "WILV11" - next = "E2M3" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 90 - sucktime = 1 - music = "$MUSIC_E2M2" -} - -map E2M3 lookup "HUSTR_E2M3" -{ - levelnum = 13 - titlepatch = "WILV12" - next = "E2M4" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 90 - sucktime = 1 - music = "$MUSIC_E2M3" -} - -map E2M4 lookup "HUSTR_E2M4" -{ - levelnum = 14 - titlepatch = "WILV13" - next = "E2M5" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 120 - sucktime = 1 - music = "$MUSIC_E2M4" -} - -map E2M5 lookup "HUSTR_E2M5" -{ - levelnum = 15 - titlepatch = "WILV14" - next = "E2M6" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 90 - sucktime = 1 - music = "$MUSIC_E2M5" -} - -map E2M6 lookup "HUSTR_E2M6" -{ - levelnum = 16 - titlepatch = "WILV15" - next = "E2M7" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 360 - sucktime = 1 - music = "$MUSIC_E2M6" -} - -map E2M7 lookup "HUSTR_E2M7" -{ - levelnum = 17 - titlepatch = "WILV16" - next = "E2M8" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 240 - sucktime = 1 - music = "$MUSIC_E2M7" -} - -map E2M8 lookup "HUSTR_E2M8" -{ - levelnum = 18 - titlepatch = "WILV17" - next = "EndGame2" - secretnext = "E2M9" - sky1 = "SKY2", 0 - cluster = 2 - par = 30 - nointermission - nosoundclipping - cyberdemonspecial - specialaction_exitlevel - sucktime = 1 - music = "$MUSIC_E2M8" -} - -map E2M9 lookup "HUSTR_E2M9" -{ - levelnum = 19 - titlepatch = "WILV18" - next = "E2M6" - secretnext = "E2M6" - sky1 = "SKY2", 0 - cluster = 2 - par = 170 - sucktime = 1 - music = "$MUSIC_E2M9" -} - -// Registered/Retail Episode 3 - -map E3M1 lookup "HUSTR_E3M1" -{ - levelnum = 21 - titlepatch = "WILV20" - next = "E3M2" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 90 - sucktime = 1 - music = "$MUSIC_E3M1" -} - -map E3M2 lookup "HUSTR_E3M2" -{ - levelnum = 22 - titlepatch = "WILV21" - next = "E3M3" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 45 - sucktime = 1 - music = "$MUSIC_E3M2" -} - -map E3M3 lookup "HUSTR_E3M3" -{ - levelnum = 23 - titlepatch = "WILV22" - next = "E3M4" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 90 - sucktime = 1 - music = "$MUSIC_E3M3" -} - -map E3M4 lookup "HUSTR_E3M4" -{ - levelnum = 24 - titlepatch = "WILV23" - next = "E3M5" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 150 - sucktime = 1 - music = "$MUSIC_E3M4" -} - -map E3M5 lookup "HUSTR_E3M5" -{ - levelnum = 25 - titlepatch = "WILV24" - next = "E3M6" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 90 - sucktime = 1 - music = "$MUSIC_E3M5" -} - -map E3M6 lookup "HUSTR_E3M6" -{ - levelnum = 26 - titlepatch = "WILV25" - next = "E3M7" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 90 - sucktime = 1 - music = "$MUSIC_E3M6" -} - -map E3M7 lookup "HUSTR_E3M7" -{ - levelnum = 27 - titlepatch = "WILV26" - next = "E3M8" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 165 - sucktime = 1 - music = "$MUSIC_E3M7" -} - -map E3M8 lookup "HUSTR_E3M8" -{ - levelnum = 28 - titlepatch = "WILV27" - next = "endbunny" - secretnext = "E3M9" - sky1 = "SKY3", 0 - cluster = 3 - par = 30 - nointermission - nosoundclipping - spidermastermindspecial - specialaction_exitlevel - sucktime = 1 - music = "$MUSIC_E3M8" -} - -map E3M9 lookup "HUSTR_E3M9" -{ - levelnum = 29 - titlepatch = "WILV28" - next = "E3M7" - secretnext = "E3M7" - sky1 = "SKY3", 0 - cluster = 3 - par = 135 - sucktime = 1 - music = "$MUSIC_E3M9" -} - -// Retail Episode 4 - -map E4M1 lookup "HUSTR_E4M1" -{ - levelnum = 31 - titlepatch = "WILV30" - next = "E4M2" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E3M4" -} - -map E4M2 lookup "HUSTR_E4M2" -{ - levelnum = 32 - titlepatch = "WILV31" - next = "E4M3" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E3M2" -} - -map E4M3 lookup "HUSTR_E4M3" -{ - levelnum = 33 - titlepatch = "WILV32" - next = "E4M4" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E3M3" -} - -map E4M4 lookup "HUSTR_E4M4" -{ - levelnum = 34 - titlepatch = "WILV33" - next = "E4M5" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E1M5" -} - -map E4M5 lookup "HUSTR_E4M5" -{ - levelnum = 35 - titlepatch = "WILV34" - next = "E4M6" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E2M7" -} - -map E4M6 lookup "HUSTR_E4M6" -{ - levelnum = 36 - titlepatch = "WILV35" - next = "E4M7" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - cyberdemonspecial - specialaction_opendoor - sucktime = 1 - music = "$MUSIC_E2M4" -} - -map E4M7 lookup "HUSTR_E4M7" -{ - levelnum = 37 - titlepatch = "WILV36" - next = "E4M8" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E2M6" -} - -map E4M8 lookup "HUSTR_E4M8" -{ - levelnum = 38 - titlepatch = "WILV37" - next = "EndGame4" - secretnext = "E4M9" - sky1 = "SKY4", 0 - cluster = 4 - nointermission - nosoundclipping - spidermastermindspecial - specialaction_lowerfloor - sucktime = 1 - music = "$MUSIC_E2M5" -} - -map E4M9 lookup "HUSTR_E4M9" -{ - levelnum = 39 - titlepatch = "WILV38" - next = "E4M3" - secretnext = "E4M3" - sky1 = "SKY4", 0 - cluster = 4 - sucktime = 1 - music = "$MUSIC_E1M9" - -} - -// Clusters (correspond with same-numbered episode) - -cluster 1 -{ - flat = "FLOOR4_8" - music = "$MUSIC_VICTOR" - exittext = lookup, "E1TEXT" -} - -cluster 2 -{ - flat = "SFLR6_1" - music = "$MUSIC_VICTOR" - exittext = lookup, "E2TEXT" -} - -cluster 3 -{ - flat = "MFLR8_4" - music = "$MUSIC_VICTOR" - exittext = lookup, "E3TEXT" -} - -cluster 4 -{ - flat = "MFLR8_3" - music = "$MUSIC_VICTOR" - exittext = lookup, "E4TEXT" -} - +// MAPINFO for Doom 1 (Shareware, Registered, and Retail) + +clearepisodes +episode e1m1 +{ + picname = "M_EPI1" + key = "k" +} + +episode e2m1 +{ + picname = "M_EPI2" + key = "t" +} + +episode e3m1 +{ + picname = "M_EPI3" + key = "i" +} + +episode e4m1 +{ + picname = "M_EPI4" + key = "t" + optional + +} + +// Registered/Retail Episode 1 + +defaultmap +{ + sucktime = 1 +} + +map E1M1 lookup "HUSTR_E1M1" +{ + levelnum = 1 + titlepatch = "WILV00" + next = "E1M2" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 30 + music = "$MUSIC_E1M1" +} + +map E1M2 lookup "HUSTR_E1M2" +{ + levelnum = 2 + titlepatch = "WILV01" + next = "E1M3" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 75 + music = "$MUSIC_E1M2" +} + +map E1M3 lookup "HUSTR_E1M3" +{ + levelnum = 3 + titlepatch = "WILV02" + next = "E1M4" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 120 + music = "$MUSIC_E1M3" +} + +map E1M4 lookup "HUSTR_E1M4" +{ + levelnum = 4 + titlepatch = "WILV03" + next = "E1M5" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 90 + music = "$MUSIC_E1M4" +} + +map E1M5 lookup "HUSTR_E1M5" +{ + levelnum = 5 + titlepatch = "WILV04" + next = "E1M6" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 165 + music = "$MUSIC_E1M5" +} + +map E1M6 lookup "HUSTR_E1M6" +{ + levelnum = 6 + titlepatch = "WILV05" + next = "E1M7" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 180 + music = "$MUSIC_E1M6" +} + +map E1M7 lookup "HUSTR_E1M7" +{ + levelnum = 7 + titlepatch = "WILV06" + next = "E1M8" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 180 + music = "$MUSIC_E1M7" +} + +map E1M8 lookup "HUSTR_E1M8" +{ + levelnum = 8 + titlepatch = "WILV07" + next = "EndGame1" + secretnext = "E1M9" + sky1 = "SKY1" + cluster = 1 + par = 30 + nointermission + nosoundclipping + baronspecial + specialaction_lowerfloor + music = "$MUSIC_E1M8" +} + +map E1M9 lookup "HUSTR_E1M9" +{ + levelnum = 9 + titlepatch = "WILV08" + next = "E1M4" + secretnext = "E1M4" + sky1 = "SKY1" + cluster = 1 + par = 165 + music = "$MUSIC_E1M9" +} + +// Registered/Retail Episode 2 + +map E2M1 lookup "HUSTR_E2M1" +{ + levelnum = 11 + titlepatch = "WILV10" + next = "E2M2" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 90 + music = "$MUSIC_E2M1" +} + +map E2M2 lookup "HUSTR_E2M2" +{ + levelnum = 12 + titlepatch = "WILV11" + next = "E2M3" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 90 + music = "$MUSIC_E2M2" +} + +map E2M3 lookup "HUSTR_E2M3" +{ + levelnum = 13 + titlepatch = "WILV12" + next = "E2M4" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 90 + music = "$MUSIC_E2M3" +} + +map E2M4 lookup "HUSTR_E2M4" +{ + levelnum = 14 + titlepatch = "WILV13" + next = "E2M5" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 120 + music = "$MUSIC_E2M4" +} + +map E2M5 lookup "HUSTR_E2M5" +{ + levelnum = 15 + titlepatch = "WILV14" + next = "E2M6" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 90 + music = "$MUSIC_E2M5" +} + +map E2M6 lookup "HUSTR_E2M6" +{ + levelnum = 16 + titlepatch = "WILV15" + next = "E2M7" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 360 + music = "$MUSIC_E2M6" +} + +map E2M7 lookup "HUSTR_E2M7" +{ + levelnum = 17 + titlepatch = "WILV16" + next = "E2M8" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 240 + music = "$MUSIC_E2M7" +} + +map E2M8 lookup "HUSTR_E2M8" +{ + levelnum = 18 + titlepatch = "WILV17" + next = "EndGame2" + secretnext = "E2M9" + sky1 = "SKY2" + cluster = 2 + par = 30 + nointermission + nosoundclipping + cyberdemonspecial + specialaction_exitlevel + music = "$MUSIC_E2M8" +} + +map E2M9 lookup "HUSTR_E2M9" +{ + levelnum = 19 + titlepatch = "WILV18" + next = "E2M6" + secretnext = "E2M6" + sky1 = "SKY2" + cluster = 2 + par = 170 + music = "$MUSIC_E2M9" +} + +// Registered/Retail Episode 3 + +map E3M1 lookup "HUSTR_E3M1" +{ + levelnum = 21 + titlepatch = "WILV20" + next = "E3M2" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 90 + music = "$MUSIC_E3M1" +} + +map E3M2 lookup "HUSTR_E3M2" +{ + levelnum = 22 + titlepatch = "WILV21" + next = "E3M3" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 45 + music = "$MUSIC_E3M2" +} + +map E3M3 lookup "HUSTR_E3M3" +{ + levelnum = 23 + titlepatch = "WILV22" + next = "E3M4" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 90 + music = "$MUSIC_E3M3" +} + +map E3M4 lookup "HUSTR_E3M4" +{ + levelnum = 24 + titlepatch = "WILV23" + next = "E3M5" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 150 + music = "$MUSIC_E3M4" +} + +map E3M5 lookup "HUSTR_E3M5" +{ + levelnum = 25 + titlepatch = "WILV24" + next = "E3M6" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 90 + music = "$MUSIC_E3M5" +} + +map E3M6 lookup "HUSTR_E3M6" +{ + levelnum = 26 + titlepatch = "WILV25" + next = "E3M7" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 90 + music = "$MUSIC_E3M6" +} + +map E3M7 lookup "HUSTR_E3M7" +{ + levelnum = 27 + titlepatch = "WILV26" + next = "E3M8" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 165 + music = "$MUSIC_E3M7" +} + +map E3M8 lookup "HUSTR_E3M8" +{ + levelnum = 28 + titlepatch = "WILV27" + next = "endbunny" + secretnext = "E3M9" + sky1 = "SKY3" + cluster = 3 + par = 30 + nointermission + nosoundclipping + spidermastermindspecial + specialaction_exitlevel + music = "$MUSIC_E3M8" +} + +map E3M9 lookup "HUSTR_E3M9" +{ + levelnum = 29 + titlepatch = "WILV28" + next = "E3M7" + secretnext = "E3M7" + sky1 = "SKY3" + cluster = 3 + par = 135 + music = "$MUSIC_E3M9" +} + +// Retail Episode 4 + +map E4M1 lookup "HUSTR_E4M1" +{ + levelnum = 31 + titlepatch = "WILV30" + next = "E4M2" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E3M4" +} + +map E4M2 lookup "HUSTR_E4M2" +{ + levelnum = 32 + titlepatch = "WILV31" + next = "E4M3" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E3M2" +} + +map E4M3 lookup "HUSTR_E4M3" +{ + levelnum = 33 + titlepatch = "WILV32" + next = "E4M4" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E3M3" +} + +map E4M4 lookup "HUSTR_E4M4" +{ + levelnum = 34 + titlepatch = "WILV33" + next = "E4M5" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E1M5" +} + +map E4M5 lookup "HUSTR_E4M5" +{ + levelnum = 35 + titlepatch = "WILV34" + next = "E4M6" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E2M7" +} + +map E4M6 lookup "HUSTR_E4M6" +{ + levelnum = 36 + titlepatch = "WILV35" + next = "E4M7" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + cyberdemonspecial + specialaction_opendoor + music = "$MUSIC_E2M4" +} + +map E4M7 lookup "HUSTR_E4M7" +{ + levelnum = 37 + titlepatch = "WILV36" + next = "E4M8" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E2M6" +} + +map E4M8 lookup "HUSTR_E4M8" +{ + levelnum = 38 + titlepatch = "WILV37" + next = "EndGame4" + secretnext = "E4M9" + sky1 = "SKY4" + cluster = 4 + nointermission + nosoundclipping + spidermastermindspecial + specialaction_lowerfloor + music = "$MUSIC_E2M5" +} + +map E4M9 lookup "HUSTR_E4M9" +{ + levelnum = 39 + titlepatch = "WILV38" + next = "E4M3" + secretnext = "E4M3" + sky1 = "SKY4" + cluster = 4 + music = "$MUSIC_E1M9" +} + +// Clusters (correspond with same-numbered episode) + +cluster 1 +{ + flat = "FLOOR4_8" + music = "$MUSIC_VICTOR" + exittext = lookup, "E1TEXT" +} + +cluster 2 +{ + flat = "SFLR6_1" + music = "$MUSIC_VICTOR" + exittext = lookup, "E2TEXT" +} + +cluster 3 +{ + flat = "MFLR8_4" + music = "$MUSIC_VICTOR" + exittext = lookup, "E3TEXT" +} + +cluster 4 +{ + flat = "MFLR8_3" + music = "$MUSIC_VICTOR" + exittext = lookup, "E4TEXT" +} + diff --git a/wadsrc/static/mapinfo/doom2.txt b/wadsrc/static/mapinfo/doom2.txt index 3b03b03184..4d8a8c1938 100644 --- a/wadsrc/static/mapinfo/doom2.txt +++ b/wadsrc/static/mapinfo/doom2.txt @@ -1,4 +1,5 @@ -// MAPINFO for Doom 2 +// MAPINFO for Doom 2 + clearepisodes episode map01 { @@ -6,15 +7,19 @@ episode map01 key = "h" } +defaultmap +{ + sucktime = 1 +} + map MAP01 lookup "HUSTR_1" { titlepatch = "CWILV00" next = "MAP02" secretnext = "MAP02" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 30 - sucktime = 1 music = "$MUSIC_RUNNIN" } @@ -23,10 +28,9 @@ map MAP02 lookup "HUSTR_2" titlepatch = "CWILV01" next = "MAP03" secretnext = "MAP03" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 90 - sucktime = 1 music = "$MUSIC_STALKS" } @@ -35,10 +39,9 @@ map MAP03 lookup "HUSTR_3" titlepatch = "CWILV02" next = "MAP04" secretnext = "MAP04" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 120 - sucktime = 1 music = "$MUSIC_COUNTD" } @@ -47,10 +50,9 @@ map MAP04 lookup "HUSTR_4" titlepatch = "CWILV03" next = "MAP05" secretnext = "MAP05" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 120 - sucktime = 1 music = "$MUSIC_BETWEE" } @@ -59,10 +61,9 @@ map MAP05 lookup "HUSTR_5" titlepatch = "CWILV04" next = "MAP06" secretnext = "MAP06" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 90 - sucktime = 1 music = "$MUSIC_DOOM" } @@ -71,7 +72,7 @@ map MAP06 lookup "HUSTR_6" titlepatch = "CWILV05" next = "MAP07" secretnext = "MAP07" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 150 sucktime = 1 @@ -83,11 +84,10 @@ map MAP07 lookup "HUSTR_7" titlepatch = "CWILV06" next = "MAP08" secretnext = "MAP08" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 120 map07special - sucktime = 1 music = "$MUSIC_SHAWN" } @@ -96,10 +96,9 @@ map MAP08 lookup "HUSTR_8" titlepatch = "CWILV07" next = "MAP09" secretnext = "MAP09" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 120 - sucktime = 1 music = "$MUSIC_DDTBLU" } @@ -108,10 +107,9 @@ map MAP09 lookup "HUSTR_9" titlepatch = "CWILV08" next = "MAP10" secretnext = "MAP10" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 270 - sucktime = 1 music = "$MUSIC_IN_CIT" } @@ -120,10 +118,9 @@ map MAP10 lookup "HUSTR_10" titlepatch = "CWILV09" next = "MAP11" secretnext = "MAP11" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 90 - sucktime = 1 music = "$MUSIC_DEAD" } @@ -132,10 +129,9 @@ map MAP11 lookup "HUSTR_11" titlepatch = "CWILV10" next = "MAP12" secretnext = "MAP12" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 210 - sucktime = 1 music = "$MUSIC_STLKS2" } @@ -144,10 +140,9 @@ map MAP12 lookup "HUSTR_12" titlepatch = "CWILV11" next = "MAP13" secretnext = "MAP13" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_THEDA2" } @@ -156,10 +151,9 @@ map MAP13 lookup "HUSTR_13" titlepatch = "CWILV12" next = "MAP14" secretnext = "MAP14" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DOOM2" } @@ -168,10 +162,9 @@ map MAP14 lookup "HUSTR_14" titlepatch = "CWILV13" next = "MAP15" secretnext = "MAP15" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DDTBL2" } @@ -180,10 +173,9 @@ map MAP15 lookup "HUSTR_15" titlepatch = "CWILV14" next = "MAP16" secretnext = "MAP31" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 210 - sucktime = 1 music = "$MUSIC_RUNNI2" } @@ -192,10 +184,9 @@ map MAP16 lookup "HUSTR_16" titlepatch = "CWILV15" next = "MAP17" secretnext = "MAP17" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DEAD2" } @@ -204,10 +195,9 @@ map MAP17 lookup "HUSTR_17" titlepatch = "CWILV16" next = "MAP18" secretnext = "MAP18" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 420 - sucktime = 1 music = "$MUSIC_STLKS3" } @@ -216,10 +206,9 @@ map MAP18 lookup "HUSTR_18" titlepatch = "CWILV17" next = "MAP19" secretnext = "MAP19" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_ROMERO" } @@ -228,10 +217,9 @@ map MAP19 lookup "HUSTR_19" titlepatch = "CWILV18" next = "MAP20" secretnext = "MAP20" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 210 - sucktime = 1 music = "$MUSIC_SHAWN2" } @@ -240,10 +228,9 @@ map MAP20 lookup "HUSTR_20" titlepatch = "CWILV19" next = "MAP21" secretnext = "MAP21" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_MESSAG" } @@ -252,10 +239,9 @@ map MAP21 lookup "HUSTR_21" titlepatch = "CWILV20" next = "MAP22" secretnext = "MAP22" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 240 - sucktime = 1 music = "$MUSIC_COUNT2" } @@ -264,10 +250,9 @@ map MAP22 lookup "HUSTR_22" titlepatch = "CWILV21" next = "MAP23" secretnext = "MAP23" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_DDTBL3" } @@ -276,10 +261,9 @@ map MAP23 lookup "HUSTR_23" titlepatch = "CWILV22" next = "MAP24" secretnext = "MAP24" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 180 - sucktime = 1 music = "$MUSIC_AMPIE" } @@ -288,10 +272,9 @@ map MAP24 lookup "HUSTR_24" titlepatch = "CWILV23" next = "MAP25" secretnext = "MAP25" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_THEDA3" } @@ -300,10 +283,9 @@ map MAP25 lookup "HUSTR_25" titlepatch = "CWILV24" next = "MAP26" secretnext = "MAP26" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_ADRIAN" } @@ -312,10 +294,9 @@ map MAP26 lookup "HUSTR_26" titlepatch = "CWILV25" next = "MAP27" secretnext = "MAP27" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 300 - sucktime = 1 music = "$MUSIC_MESSG2" } @@ -324,10 +305,9 @@ map MAP27 lookup "HUSTR_27" titlepatch = "CWILV26" next = "MAP28" secretnext = "MAP28" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 330 - sucktime = 1 music = "$MUSIC_ROMER2" } @@ -336,10 +316,9 @@ map MAP28 lookup "HUSTR_28" titlepatch = "CWILV27" next = "MAP29" secretnext = "MAP29" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 420 - sucktime = 1 music = "$MUSIC_TENSE" } @@ -348,10 +327,9 @@ map MAP29 lookup "HUSTR_29" titlepatch = "CWILV28" next = "MAP30" secretnext = "MAP30" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 300 - sucktime = 1 music = "$MUSIC_SHAWN3" } @@ -360,11 +338,10 @@ map MAP30 lookup "HUSTR_30" titlepatch = "CWILV29" next = "EndGameC" secretnext = "EndGameC" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 180 allowmonstertelefrags - sucktime = 1 music = "$MUSIC_OPENIN" } @@ -373,10 +350,9 @@ map MAP31 lookup "HUSTR_31" titlepatch = "CWILV30" next = "MAP16" secretnext = "MAP32" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 9 par = 120 - sucktime = 1 music = "$MUSIC_EVIL" } @@ -385,12 +361,10 @@ map MAP32 lookup "HUSTR_32" titlepatch = "CWILV31" next = "MAP16" secretnext = "MAP16" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 10 par = 30 - sucktime = 1 music = "$MUSIC_ULTIMA" - } // DOOM II first cluster (up thru level 6) diff --git a/wadsrc/static/mapinfo/heretic.txt b/wadsrc/static/mapinfo/heretic.txt index 11a2b81afb..ccc6ea12b8 100644 --- a/wadsrc/static/mapinfo/heretic.txt +++ b/wadsrc/static/mapinfo/heretic.txt @@ -1,4 +1,5 @@ -// MAPINFO for Heretic (Shareware and Retail) +// MAPINFO for Heretic (Shareware and Retail) + skill baby { AutoUseHealth @@ -81,7 +82,7 @@ map E1M1 lookup "HHUSTR_E1M1" { next = "E1M2" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M1" } @@ -90,7 +91,7 @@ map E1M2 lookup "HHUSTR_E1M2" { next = "E1M3" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M2" } @@ -99,7 +100,7 @@ map E1M3 lookup "HHUSTR_E1M3" { next = "E1M4" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M3" } @@ -108,7 +109,7 @@ map E1M4 lookup "HHUSTR_E1M4" { next = "E1M5" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M4" } @@ -117,7 +118,7 @@ map E1M5 lookup "HHUSTR_E1M5" { next = "E1M6" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M5" } @@ -126,7 +127,7 @@ map E1M6 lookup "HHUSTR_E1M6" { next = "E1M7" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M6" } @@ -135,7 +136,7 @@ map E1M7 lookup "HHUSTR_E1M7" { next = "E1M8" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M7" } @@ -144,7 +145,7 @@ map E1M8 lookup "HHUSTR_E1M8" { next = "EndGame1" secretnext = "E1M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 nointermission ironlichspecial @@ -156,7 +157,7 @@ map E1M9 lookup "HHUSTR_E1M9" { next = "E1M7" secretnext = "E1M7" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 1 music = "MUS_E1M9" } @@ -167,7 +168,7 @@ map E2M1 lookup "HHUSTR_E2M1" { next = "E2M2" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M1" } @@ -176,7 +177,7 @@ map E2M2 lookup "HHUSTR_E2M2" { next = "E2M3" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M2" } @@ -185,7 +186,7 @@ map E2M3 lookup "HHUSTR_E2M3" { next = "E2M4" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M3" } @@ -194,7 +195,7 @@ map E2M4 lookup "HHUSTR_E2M4" { next = "E2M5" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M4" } @@ -203,7 +204,7 @@ map E2M5 lookup "HHUSTR_E2M5" { next = "E2M6" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E1M4" } @@ -212,7 +213,7 @@ map E2M6 lookup "HHUSTR_E2M6" { next = "E2M7" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M6" } @@ -221,7 +222,7 @@ map E2M7 lookup "HHUSTR_E2M7" { next = "E2M8" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M7" } @@ -230,7 +231,7 @@ map E2M8 lookup "HHUSTR_E2M8" { next = "EndGameW" secretnext = "E2M9" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 nointermission minotaurspecial @@ -243,7 +244,7 @@ map E2M9 lookup "HHUSTR_E2M9" { next = "E2M5" secretnext = "E2M5" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 2 music = "MUS_E2M9" } @@ -254,7 +255,7 @@ map E3M1 lookup "HHUSTR_E3M1" { next = "E3M2" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E1M1" } @@ -263,7 +264,7 @@ map E3M2 lookup "HHUSTR_E3M2" { next = "E3M3" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E3M2" } @@ -272,7 +273,7 @@ map E3M3 lookup "HHUSTR_E3M3" { next = "E3M4" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E3M3" } @@ -281,7 +282,7 @@ map E3M4 lookup "HHUSTR_E3M4" { next = "E3M5" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E1M6" } @@ -290,7 +291,7 @@ map E3M5 lookup "HHUSTR_E3M5" { next = "E3M6" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E1M3" } @@ -299,7 +300,7 @@ map E3M6 lookup "HHUSTR_E3M6" { next = "E3M7" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E1M2" } @@ -308,7 +309,7 @@ map E3M7 lookup "HHUSTR_E3M7" { next = "E3M8" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E1M5" } @@ -317,7 +318,7 @@ map E3M8 lookup "HHUSTR_E3M8" { next = "EndDemon" secretnext = "E3M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 nointermission dsparilspecial @@ -330,7 +331,7 @@ map E3M9 lookup "HHUSTR_E3M9" { next = "E3M5" secretnext = "E3M5" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 3 music = "MUS_E2M6" } @@ -341,7 +342,7 @@ map E4M1 lookup "HHUSTR_E4M1" { next = "E4M2" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M6" } @@ -350,7 +351,7 @@ map E4M2 lookup "HHUSTR_E4M2" { next = "E4M3" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M2" } @@ -359,7 +360,7 @@ map E4M3 lookup "HHUSTR_E4M3" { next = "E4M4" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M3" } @@ -368,7 +369,7 @@ map E4M4 lookup "HHUSTR_E4M4" { next = "E4M5" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M4" } @@ -377,7 +378,7 @@ map E4M5 lookup "HHUSTR_E4M5" { next = "E4M6" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M5" } @@ -386,7 +387,7 @@ map E4M6 lookup "HHUSTR_E4M6" { next = "E4M7" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M1" } @@ -395,7 +396,7 @@ map E4M7 lookup "HHUSTR_E4M7" { next = "E4M8" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M7" } @@ -404,7 +405,7 @@ map E4M8 lookup "HHUSTR_E4M8" { next = "EndGame4" secretnext = "E4M9" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 nointermission ironlichspecial @@ -417,7 +418,7 @@ map E4M9 lookup "HHUSTR_E4M9" { next = "E4M5" secretnext = "E4M5" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 4 music = "MUS_E1M9" } @@ -428,7 +429,7 @@ map E5M1 lookup "HHUSTR_E5M1" { next = "E5M2" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M1" } @@ -437,7 +438,7 @@ map E5M2 lookup "HHUSTR_E5M2" { next = "E5M3" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M2" } @@ -446,7 +447,7 @@ map E5M3 lookup "HHUSTR_E5M3" { next = "E5M4" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M3" } @@ -455,7 +456,7 @@ map E5M4 lookup "HHUSTR_E5M4" { next = "E5M5" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M4" } @@ -464,7 +465,7 @@ map E5M5 lookup "HHUSTR_E5M5" { next = "E5M6" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E1M4" } @@ -473,7 +474,7 @@ map E5M6 lookup "HHUSTR_E5M6" { next = "E5M7" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M6" } @@ -482,7 +483,7 @@ map E5M7 lookup "HHUSTR_E5M7" { next = "E5M8" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M7" } @@ -491,7 +492,7 @@ map E5M8 lookup "HHUSTR_E5M8" { next = "EndGame1" secretnext = "E5M9" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 nointermission minotaurspecial @@ -504,7 +505,7 @@ map E5M9 lookup "HHUSTR_E5M9" { next = "E5M4" secretnext = "E5M4" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 5 music = "MUS_E2M9" } @@ -515,7 +516,7 @@ map E6M1 "Untitled" { next = "E6M2" secretnext = "E6M2" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 music = "MUS_E3M2" } @@ -524,7 +525,7 @@ map E6M2 "Untitled" { next = "E6M3" secretnext = "E6M3" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 music = "MUS_E3M3" } @@ -533,7 +534,7 @@ map E6M3 "Untitled" { next = "E6M1" secretnext = "E6M1" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 music = "MUS_E1M6" } @@ -579,4 +580,3 @@ cluster 6 { flat = "FLOOR25" } - diff --git a/wadsrc/static/mapinfo/hexen.txt b/wadsrc/static/mapinfo/hexen.txt index 5760d3fb99..fb6238fc55 100644 --- a/wadsrc/static/mapinfo/hexen.txt +++ b/wadsrc/static/mapinfo/hexen.txt @@ -1,5 +1,7 @@ -// A bare-bones MAPINFO for Hexen. -// Most of the MAPINFO is still in hexen.wad. +// A bare-bones MAPINFO for Hexen. + +// Most of the MAPINFO is still in hexen.wad. + skill baby { AutoUseHealth diff --git a/wadsrc/static/mapinfo/plutonia.txt b/wadsrc/static/mapinfo/plutonia.txt index 0648bce4f8..2fe625b083 100644 --- a/wadsrc/static/mapinfo/plutonia.txt +++ b/wadsrc/static/mapinfo/plutonia.txt @@ -1,5 +1,7 @@ -// MAPINFO for Plutonia. Exactly the same as Doom 2, except it -// has different map names and cluster messages. +// MAPINFO for Plutonia. Exactly the same as Doom 2, except it + +// has different map names and cluster messages. + clearepisodes episode map01 { @@ -7,15 +9,19 @@ episode map01 key = "t" } +defaultmap +{ + sucktime = 1 +} + map MAP01 lookup "PHUSTR_1" { titlepatch = "CWILV00" next = "MAP02" secretnext = "MAP02" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 30 - sucktime = 1 music = "$MUSIC_RUNNIN" } @@ -24,10 +30,9 @@ map MAP02 lookup "PHUSTR_2" titlepatch = "CWILV01" next = "MAP03" secretnext = "MAP03" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 90 - sucktime = 1 music = "$MUSIC_STALKS" } @@ -36,10 +41,9 @@ map MAP03 lookup "PHUSTR_3" titlepatch = "CWILV02" next = "MAP04" secretnext = "MAP04" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 120 - sucktime = 1 music = "$MUSIC_COUNTD" } @@ -48,10 +52,9 @@ map MAP04 lookup "PHUSTR_4" titlepatch = "CWILV03" next = "MAP05" secretnext = "MAP05" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 120 - sucktime = 1 music = "$MUSIC_BETWEE" } @@ -60,10 +63,9 @@ map MAP05 lookup "PHUSTR_5" titlepatch = "CWILV04" next = "MAP06" secretnext = "MAP06" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 90 - sucktime = 1 music = "$MUSIC_DOOM" } @@ -72,10 +74,9 @@ map MAP06 lookup "PHUSTR_6" titlepatch = "CWILV05" next = "MAP07" secretnext = "MAP07" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 150 - sucktime = 1 music = "$MUSIC_THE_DA" } @@ -84,10 +85,9 @@ map MAP07 lookup "PHUSTR_7" titlepatch = "CWILV06" next = "MAP08" secretnext = "MAP08" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 120 - sucktime = 1 map07special music = "$MUSIC_SHAWN" } @@ -97,10 +97,9 @@ map MAP08 lookup "PHUSTR_8" titlepatch = "CWILV07" next = "MAP09" secretnext = "MAP09" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 120 - sucktime = 1 music = "$MUSIC_DDTBLU" } @@ -109,10 +108,9 @@ map MAP09 lookup "PHUSTR_9" titlepatch = "CWILV08" next = "MAP10" secretnext = "MAP10" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 270 - sucktime = 1 music = "$MUSIC_IN_CIT" } @@ -121,10 +119,9 @@ map MAP10 lookup "PHUSTR_10" titlepatch = "CWILV09" next = "MAP11" secretnext = "MAP11" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 90 - sucktime = 1 music = "$MUSIC_DEAD" } @@ -133,10 +130,9 @@ map MAP11 lookup "PHUSTR_11" titlepatch = "CWILV10" next = "MAP12" secretnext = "MAP12" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 210 - sucktime = 1 music = "$MUSIC_STLKS2" } @@ -145,10 +141,9 @@ map MAP12 lookup "PHUSTR_12" titlepatch = "CWILV11" next = "MAP13" secretnext = "MAP13" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_THEDA2" } @@ -157,10 +152,9 @@ map MAP13 lookup "PHUSTR_13" titlepatch = "CWILV12" next = "MAP14" secretnext = "MAP14" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DOOM2" } @@ -169,10 +163,9 @@ map MAP14 lookup "PHUSTR_14" titlepatch = "CWILV13" next = "MAP15" secretnext = "MAP15" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DDTBL2" } @@ -181,10 +174,9 @@ map MAP15 lookup "PHUSTR_15" titlepatch = "CWILV14" next = "MAP16" secretnext = "MAP31" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 210 - sucktime = 1 music = "$MUSIC_RUNNI2" } @@ -193,10 +185,9 @@ map MAP16 lookup "PHUSTR_16" titlepatch = "CWILV15" next = "MAP17" secretnext = "MAP17" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DEAD2" } @@ -205,10 +196,9 @@ map MAP17 lookup "PHUSTR_17" titlepatch = "CWILV16" next = "MAP18" secretnext = "MAP18" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 420 - sucktime = 1 music = "$MUSIC_STLKS3" } @@ -217,10 +207,9 @@ map MAP18 lookup "PHUSTR_18" titlepatch = "CWILV17" next = "MAP19" secretnext = "MAP19" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_ROMERO" } @@ -229,10 +218,9 @@ map MAP19 lookup "PHUSTR_19" titlepatch = "CWILV18" next = "MAP20" secretnext = "MAP20" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 210 - sucktime = 1 music = "$MUSIC_SHAWN2" } @@ -241,10 +229,9 @@ map MAP20 lookup "PHUSTR_20" titlepatch = "CWILV19" next = "MAP21" secretnext = "MAP21" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_MESSAG" } @@ -253,10 +240,9 @@ map MAP21 lookup "PHUSTR_21" titlepatch = "CWILV20" next = "MAP22" secretnext = "MAP22" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 240 - sucktime = 1 music = "$MUSIC_COUNT2" } @@ -265,10 +251,9 @@ map MAP22 lookup "PHUSTR_22" titlepatch = "CWILV21" next = "MAP23" secretnext = "MAP23" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_DDTBL3" } @@ -277,10 +262,9 @@ map MAP23 lookup "PHUSTR_23" titlepatch = "CWILV22" next = "MAP24" secretnext = "MAP24" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 180 - sucktime = 1 music = "$MUSIC_AMPIE" } @@ -289,10 +273,9 @@ map MAP24 lookup "PHUSTR_24" titlepatch = "CWILV23" next = "MAP25" secretnext = "MAP25" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_THEDA3" } @@ -301,10 +284,9 @@ map MAP25 lookup "PHUSTR_25" titlepatch = "CWILV24" next = "MAP26" secretnext = "MAP26" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_ADRIAN" } @@ -313,10 +295,9 @@ map MAP26 lookup "PHUSTR_26" titlepatch = "CWILV25" next = "MAP27" secretnext = "MAP27" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 300 - sucktime = 1 music = "$MUSIC_MESSG2" } @@ -325,10 +306,9 @@ map MAP27 lookup "PHUSTR_27" titlepatch = "CWILV26" next = "MAP28" secretnext = "MAP28" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 330 - sucktime = 1 music = "$MUSIC_ROMER2" } @@ -337,10 +317,9 @@ map MAP28 lookup "PHUSTR_28" titlepatch = "CWILV27" next = "MAP29" secretnext = "MAP29" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 420 - sucktime = 1 music = "$MUSIC_TENSE" } @@ -349,10 +328,9 @@ map MAP29 lookup "PHUSTR_29" titlepatch = "CWILV28" next = "MAP30" secretnext = "MAP30" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 300 - sucktime = 1 music = "$MUSIC_SHAWN3" } @@ -361,10 +339,9 @@ map MAP30 lookup "PHUSTR_30" titlepatch = "CWILV29" next = "EndGameC" secretnext = "EndGameC" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 180 - sucktime = 1 allowmonstertelefrags music = "$MUSIC_OPENIN" } @@ -374,10 +351,9 @@ map MAP31 lookup "PHUSTR_31" titlepatch = "CWILV30" next = "MAP16" secretnext = "MAP32" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 9 par = 120 - sucktime = 1 music = "$MUSIC_EVIL" } @@ -386,10 +362,9 @@ map MAP32 lookup "PHUSTR_32" titlepatch = "CWILV31" next = "MAP16" secretnext = "MAP16" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 10 par = 30 - sucktime = 1 music = "$MUSIC_ULTIMA" } diff --git a/wadsrc/static/mapinfo/strife.txt b/wadsrc/static/mapinfo/strife.txt index 3ea9f94414..cd8ea34a29 100644 --- a/wadsrc/static/mapinfo/strife.txt +++ b/wadsrc/static/mapinfo/strife.txt @@ -1,4 +1,5 @@ -// MAPINFO for Strife (full version and teaser) +// MAPINFO for Strife (full version and teaser) + skill baby { AutoUseHealth @@ -54,7 +55,7 @@ gamedefaults map MAP01 "AREA 1: sanctuary" { next = "MAP02" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_ACTION" cluster = 1 } @@ -62,7 +63,7 @@ map MAP01 "AREA 1: sanctuary" map MAP02 "AREA 2: town" { next = "MAP03" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_TAVERN" cluster = 1 } @@ -70,18 +71,17 @@ map MAP02 "AREA 2: town" map MAP03 "AREA 3: front base" { next = "MAP04" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_DANGER" cluster = 1 noallies - redirect = "Sigil" -, "map30" + redirect = "Sigil", "map30" } map MAP04 "AREA 4: power station" { next = "MAP05" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_FAST" cluster = 1 } @@ -89,7 +89,7 @@ map MAP04 "AREA 4: power station" map MAP05 "AREA 5: prison" { next = "MAP06" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_INTRO" cluster = 1 } @@ -97,7 +97,7 @@ map MAP05 "AREA 5: prison" map MAP06 "AREA 6: sewers" { next = "MAP07" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_DARKER" cluster = 1 } @@ -105,17 +105,16 @@ map MAP06 "AREA 6: sewers" map MAP07 "AREA 7: castle" { next = "MAP08" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_STRIKE" cluster = 1 - redirect = "Sigil" -, "map10" + redirect = "Sigil", "map10" } map MAP08 "AREA 8: Audience Chamber" { next = "MAP09" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_SLIDE" cluster = 1 } @@ -123,10 +122,12 @@ map MAP08 "AREA 8: Audience Chamber" map MAP09 "AREA 9: Castle: Programmer's Keep" { next = "MAP10" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_TRIBAL" cluster = 1 -// These are the sky changes for the first 8 maps + + // These are the sky changes for the first 8 maps + specialaction = "Programmer", "ACS_Execute", 0, 1, 256 specialaction = "Programmer", "ACS_Execute", 0, 2, 256 specialaction = "Programmer", "ACS_Execute", 0, 3, 256 @@ -134,16 +135,17 @@ map MAP09 "AREA 9: Castle: Programmer's Keep" specialaction = "Programmer", "ACS_Execute", 0, 5, 256 specialaction = "Programmer", "ACS_Execute", 0, 6, 256 specialaction = "Programmer", "ACS_Execute", 0, 7, 256 - specialaction = "Programmer", "ACS_Execute", 0, 8, 256// It seems that Strife was originally going to print the text -// from the C1TEXT lump when you move from map 9 to map 10, but -// that idea apparently got scrapped as the game developed. - + specialaction = "Programmer", "ACS_Execute", 0, 8, 256 + + // It seems that Strife was originally going to print the text + // from the C1TEXT lump when you move from map 9 to map 10, but + // that idea apparently got scrapped as the game developed. } map MAP10 "AREA 10: New Front Base" { next = "MAP11" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_MARCH" cluster = 1 } @@ -151,7 +153,7 @@ map MAP10 "AREA 10: New Front Base" map MAP11 "AREA 11: Borderlands" { next = "MAP12" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_DANGER" cluster = 1 } @@ -159,7 +161,7 @@ map MAP11 "AREA 11: Borderlands" map MAP12 "AREA 12: the temple of the oracle" { next = "MAP13" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_MOOD" cluster = 1 } @@ -167,7 +169,7 @@ map MAP12 "AREA 12: the temple of the oracle" map MAP13 "AREA 13: Catacombs" { next = "MAP14" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_CASTLE" cluster = 1 } @@ -175,7 +177,7 @@ map MAP13 "AREA 13: Catacombs" map MAP14 "AREA 14: mines" { next = "MAP15" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_DARKER" cluster = 1 } @@ -183,7 +185,7 @@ map MAP14 "AREA 14: mines" map MAP15 "AREA 15: Fortress: Administration" { next = "MAP16" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_ACTION" cluster = 1 } @@ -191,7 +193,7 @@ map MAP15 "AREA 15: Fortress: Administration" map MAP16 "AREA 16: Fortress: Bishop's Tower" { next = "MAP17" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_FIGHT" cluster = 1 } @@ -199,7 +201,7 @@ map MAP16 "AREA 16: Fortress: Bishop's Tower" map MAP17 "AREA 17: Fortress: The Bailey" { next = "MAP18" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_SPENSE" cluster = 1 } @@ -207,7 +209,7 @@ map MAP17 "AREA 17: Fortress: The Bailey" map MAP18 "AREA 18: Fortress: Stores" { next = "MAP19" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_SLIDE" cluster = 1 } @@ -215,7 +217,7 @@ map MAP18 "AREA 18: Fortress: Stores" map MAP19 "AREA 19: Fortress: Security Complex" { next = "MAP20" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_STRIKE" cluster = 1 } @@ -223,7 +225,7 @@ map MAP19 "AREA 19: Fortress: Security Complex" map MAP20 "AREA 20: Factory: Receiving" { next = "MAP21" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_DARK" cluster = 1 } @@ -231,7 +233,7 @@ map MAP20 "AREA 20: Factory: Receiving" map MAP21 "AREA 21: Factory: Manufacturing" { next = "MAP22" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_TECH" cluster = 1 } @@ -239,7 +241,7 @@ map MAP21 "AREA 21: Factory: Manufacturing" map MAP22 "AREA 22: Factory: Forge" { next = "MAP23" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_SLIDE" cluster = 1 } @@ -247,7 +249,7 @@ map MAP22 "AREA 22: Factory: Forge" map MAP23 "AREA 23: Order Commons" { next = "MAP24" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_DRONE" cluster = 1 } @@ -255,7 +257,7 @@ map MAP23 "AREA 23: Order Commons" map MAP24 "AREA 24: Factory: Conversion Chapel" { next = "MAP25" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_PANTHR" cluster = 1 } @@ -263,7 +265,7 @@ map MAP24 "AREA 24: Factory: Conversion Chapel" map MAP25 "AREA 25: Catacombs: Ruined Temple" { next = "MAP26" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_SAD" cluster = 1 } @@ -271,7 +273,7 @@ map MAP25 "AREA 25: Catacombs: Ruined Temple" map MAP26 "AREA 26: proving grounds" { next = "MAP27" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_INSTRY" cluster = 1 } @@ -279,7 +281,7 @@ map MAP26 "AREA 26: proving grounds" map MAP27 "AREA 27: The Lab" { next = "MAP28" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_TECH" cluster = 1 } @@ -287,7 +289,7 @@ map MAP27 "AREA 27: The Lab" map MAP28 "AREA 28: Alien Ship" { next = "MAP29" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_ACTION" cluster = 1 } @@ -295,7 +297,7 @@ map MAP28 "AREA 28: Alien Ship" map MAP29 "AREA 29: Entity's Lair" { next = "EndGameS" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_INSTRY" cluster = 1 deathslideshow @@ -304,7 +306,7 @@ map MAP29 "AREA 29: Entity's Lair" map MAP30 "AREA 30: Abandoned Front Base" { next = "MAP31" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_DRONE" cluster = 1 } @@ -312,7 +314,7 @@ map MAP30 "AREA 30: Abandoned Front Base" map MAP31 "AREA 31: Training Facility" { next = "MAP01" - sky1 = "SKYMNT01", 0 + sky1 = "SKYMNT01" music = "D_FIGHT" cluster = 1 } @@ -320,7 +322,7 @@ map MAP31 "AREA 31: Training Facility" map MAP32 "AREA 1: Sanctuary" { next = "MAP33" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_MAP1" cluster = 2 } @@ -328,7 +330,7 @@ map MAP32 "AREA 1: Sanctuary" map MAP33 "AREA 2: Town" { next = "MAP34" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_MAP2" cluster = 2 } @@ -336,7 +338,7 @@ map MAP33 "AREA 2: Town" map MAP34 "AREA 3: Movement Base" { next = "EndBuyStrife" - sky1 = "SKYMNT02", 0 + sky1 = "SKYMNT02" music = "D_MAP3" cluster = 2 noallies @@ -361,4 +363,3 @@ episode MAP02 teaser MAP33 { name = "Quest for the Sigil" } - diff --git a/wadsrc/static/mapinfo/tnt.txt b/wadsrc/static/mapinfo/tnt.txt index d91850fa41..9cd3488aff 100644 --- a/wadsrc/static/mapinfo/tnt.txt +++ b/wadsrc/static/mapinfo/tnt.txt @@ -1,5 +1,7 @@ -// MAPINFO for TNT. Exactly the same as Doom 2, except it -// has different map names and cluster messages. +// MAPINFO for TNT. Exactly the same as Doom 2, except it + +// has different map names and cluster messages. + clearepisodes episode map01 { @@ -7,15 +9,19 @@ episode map01 key = "t" } +defaultmap +{ + sucktime = 1 +} + map MAP01 lookup "THUSTR_1" { titlepatch = "CWILV00" next = "MAP02" secretnext = "MAP02" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 30 - sucktime = 1 music = "$MUSIC_RUNNIN" } @@ -24,10 +30,9 @@ map MAP02 lookup "THUSTR_2" titlepatch = "CWILV01" next = "MAP03" secretnext = "MAP03" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 90 - sucktime = 1 music = "$MUSIC_STALKS" } @@ -36,10 +41,9 @@ map MAP03 lookup "THUSTR_3" titlepatch = "CWILV02" next = "MAP04" secretnext = "MAP04" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 120 - sucktime = 1 music = "$MUSIC_COUNTD" } @@ -48,10 +52,9 @@ map MAP04 lookup "THUSTR_4" titlepatch = "CWILV03" next = "MAP05" secretnext = "MAP05" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 120 - sucktime = 1 music = "$MUSIC_BETWEE" } @@ -60,10 +63,9 @@ map MAP05 lookup "THUSTR_5" titlepatch = "CWILV04" next = "MAP06" secretnext = "MAP06" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 90 - sucktime = 1 music = "$MUSIC_DOOM" } @@ -72,10 +74,9 @@ map MAP06 lookup "THUSTR_6" titlepatch = "CWILV05" next = "MAP07" secretnext = "MAP07" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 5 par = 150 - sucktime = 1 music = "$MUSIC_THE_DA" } @@ -84,10 +85,9 @@ map MAP07 lookup "THUSTR_7" titlepatch = "CWILV06" next = "MAP08" secretnext = "MAP08" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 120 - sucktime = 1 map07special music = "$MUSIC_SHAWN" } @@ -97,10 +97,9 @@ map MAP08 lookup "THUSTR_8" titlepatch = "CWILV07" next = "MAP09" secretnext = "MAP09" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 120 - sucktime = 1 music = "$MUSIC_DDTBLU" } @@ -109,10 +108,9 @@ map MAP09 lookup "THUSTR_9" titlepatch = "CWILV08" next = "MAP10" secretnext = "MAP10" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 270 - sucktime = 1 music = "$MUSIC_IN_CIT" } @@ -121,10 +119,9 @@ map MAP10 lookup "THUSTR_10" titlepatch = "CWILV09" next = "MAP11" secretnext = "MAP11" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 90 - sucktime = 1 music = "$MUSIC_DEAD" } @@ -133,10 +130,9 @@ map MAP11 lookup "THUSTR_11" titlepatch = "CWILV10" next = "MAP12" secretnext = "MAP12" - sky1 = "SKY1", 0 + sky1 = "SKY1" cluster = 6 par = 210 - sucktime = 1 music = "$MUSIC_STLKS2" } @@ -145,10 +141,9 @@ map MAP12 lookup "THUSTR_12" titlepatch = "CWILV11" next = "MAP13" secretnext = "MAP13" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_THEDA2" } @@ -157,10 +152,9 @@ map MAP13 lookup "THUSTR_13" titlepatch = "CWILV12" next = "MAP14" secretnext = "MAP14" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DOOM2" } @@ -169,10 +163,9 @@ map MAP14 lookup "THUSTR_14" titlepatch = "CWILV13" next = "MAP15" secretnext = "MAP15" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DDTBL2" } @@ -181,10 +174,9 @@ map MAP15 lookup "THUSTR_15" titlepatch = "CWILV14" next = "MAP16" secretnext = "MAP31" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 210 - sucktime = 1 music = "$MUSIC_RUNNI2" } @@ -193,10 +185,9 @@ map MAP16 lookup "THUSTR_16" titlepatch = "CWILV15" next = "MAP17" secretnext = "MAP17" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_DEAD2" } @@ -205,10 +196,9 @@ map MAP17 lookup "THUSTR_17" titlepatch = "CWILV16" next = "MAP18" secretnext = "MAP18" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 420 - sucktime = 1 music = "$MUSIC_STLKS3" } @@ -217,10 +207,9 @@ map MAP18 lookup "THUSTR_18" titlepatch = "CWILV17" next = "MAP19" secretnext = "MAP19" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_ROMERO" } @@ -229,10 +218,9 @@ map MAP19 lookup "THUSTR_19" titlepatch = "CWILV18" next = "MAP20" secretnext = "MAP20" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 210 - sucktime = 1 music = "$MUSIC_SHAWN2" } @@ -241,10 +229,9 @@ map MAP20 lookup "THUSTR_20" titlepatch = "CWILV19" next = "MAP21" secretnext = "MAP21" - sky1 = "SKY2", 0 + sky1 = "SKY2" cluster = 7 par = 150 - sucktime = 1 music = "$MUSIC_MESSAG" } @@ -253,10 +240,9 @@ map MAP21 lookup "THUSTR_21" titlepatch = "CWILV20" next = "MAP22" secretnext = "MAP22" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 240 - sucktime = 1 music = "$MUSIC_COUNT2" } @@ -265,10 +251,9 @@ map MAP22 lookup "THUSTR_22" titlepatch = "CWILV21" next = "MAP23" secretnext = "MAP23" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_DDTBL3" } @@ -277,10 +262,9 @@ map MAP23 lookup "THUSTR_23" titlepatch = "CWILV22" next = "MAP24" secretnext = "MAP24" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 180 - sucktime = 1 music = "$MUSIC_AMPIE" } @@ -289,10 +273,9 @@ map MAP24 lookup "THUSTR_24" titlepatch = "CWILV23" next = "MAP25" secretnext = "MAP25" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_THEDA3" } @@ -301,10 +284,9 @@ map MAP25 lookup "THUSTR_25" titlepatch = "CWILV24" next = "MAP26" secretnext = "MAP26" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 150 - sucktime = 1 music = "$MUSIC_ADRIAN" } @@ -313,10 +295,9 @@ map MAP26 lookup "THUSTR_26" titlepatch = "CWILV25" next = "MAP27" secretnext = "MAP27" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 300 - sucktime = 1 music = "$MUSIC_MESSG2" } @@ -325,10 +306,9 @@ map MAP27 lookup "THUSTR_27" titlepatch = "CWILV26" next = "MAP28" secretnext = "MAP28" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 330 - sucktime = 1 music = "$MUSIC_ROMER2" } @@ -337,10 +317,9 @@ map MAP28 lookup "THUSTR_28" titlepatch = "CWILV27" next = "MAP29" secretnext = "MAP29" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 420 - sucktime = 1 music = "$MUSIC_TENSE" } @@ -349,10 +328,9 @@ map MAP29 lookup "THUSTR_29" titlepatch = "CWILV28" next = "MAP30" secretnext = "MAP30" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 300 - sucktime = 1 music = "$MUSIC_SHAWN3" } @@ -361,10 +339,9 @@ map MAP30 lookup "THUSTR_30" titlepatch = "CWILV29" next = "EndGameC" secretnext = "EndGameC" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 8 par = 180 - sucktime = 1 allowmonstertelefrags music = "$MUSIC_OPENIN" } @@ -374,10 +351,9 @@ map MAP31 lookup "THUSTR_31" titlepatch = "CWILV30" next = "MAP16" secretnext = "MAP32" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 9 par = 120 - sucktime = 1 music = "$MUSIC_EVIL" } @@ -386,10 +362,9 @@ map MAP32 lookup "THUSTR_32" titlepatch = "CWILV31" next = "MAP16" secretnext = "MAP16" - sky1 = "SKY3", 0 + sky1 = "SKY3" cluster = 10 par = 30 - sucktime = 1 music = "$MUSIC_ULTIMA" } @@ -446,4 +421,3 @@ cluster 10 music = "$MUSIC_READ_M" entertext = lookup, "T6TEXT" } -