This commit is contained in:
Rachael Alexanderson 2017-07-11 06:22:51 -04:00
commit 25900031f5

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@ -139,7 +139,7 @@ namespace swrenderer
skyangle += FLOAT2FIXED(s->GetTextureXOffset(pos)); skyangle += FLOAT2FIXED(s->GetTextureXOffset(pos));
// Vertical offset allows careful sky positioning. // Vertical offset allows careful sky positioning.
skymid = s->GetTextureYOffset(pos); skymid = s->GetTextureYOffset(pos) - 28.0;
// We sometimes flip the picture horizontally. // We sometimes flip the picture horizontally.
// //