From 25ab31e92c2011865f861f2e9e804f3f5b00a578 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Tue, 11 Jul 2017 05:53:21 -0400 Subject: [PATCH] - corrected transferred sky offsets using ZDoom 2.8.1 source - the sky needed to be offset by 28 units. --- src/swrenderer/plane/r_skyplane.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/swrenderer/plane/r_skyplane.cpp b/src/swrenderer/plane/r_skyplane.cpp index b8175b3ea8..d79c06909e 100644 --- a/src/swrenderer/plane/r_skyplane.cpp +++ b/src/swrenderer/plane/r_skyplane.cpp @@ -139,7 +139,7 @@ namespace swrenderer skyangle += FLOAT2FIXED(s->GetTextureXOffset(pos)); // Vertical offset allows careful sky positioning. - skymid = s->GetTextureYOffset(pos); + skymid = s->GetTextureYOffset(pos) - 28.0; // We sometimes flip the picture horizontally. //