This commit is contained in:
Rachael Alexanderson 2017-07-11 06:22:51 -04:00
commit 25900031f5

View file

@ -139,7 +139,7 @@ namespace swrenderer
skyangle += FLOAT2FIXED(s->GetTextureXOffset(pos));
// Vertical offset allows careful sky positioning.
skymid = s->GetTextureYOffset(pos);
skymid = s->GetTextureYOffset(pos) - 28.0;
// We sometimes flip the picture horizontally.
//