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- added missing 'id' property to udmf_zdoom.txt.
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@ -63,6 +63,10 @@ either refuse loading dialogues with the 'ZDoom' namespace or if it does not
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outright abort on incompatible namespaces fail with a type mismatch error on
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one of the specified propeties.
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In addition ZDoom defines one new field in the top level of a conversation block:
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id = <integer>; Assigns a conversation ID for use in Thing_SetConversation or in UDMF's 'conversation' actor property.
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ZDoom-format dialogues need to start with the line:
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namespace = "ZDoom";
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