Merge branch 'master' into ItemSharing

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Rachael Alexanderson 2024-02-01 08:44:35 -05:00 committed by GitHub
commit 22f04bb689
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80 changed files with 11047 additions and 1824 deletions

104
auto-setup-linux.sh Executable file
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@ -0,0 +1,104 @@
#!/bin/bash
#**
#** auto-setup-linux.sh
#** Automatic (easy) setup and build script for Linux
#**
#** Note that this script assumes you have both 'git' and 'cmake' installed properly and in your PATH!
#** This script also assumes you have installed a build system that cmake can automatically detect.
#** Such as GCC or Clang. Requires appropriate supporting libraries installed too!
#** Without these items, this script will FAIL! So make sure you have your build environment properly
#** set up in order for this script to succeed.
#**
#** The purpose of this script is to get someone easily going with a full working compile of GZDoom.
#** This allows anyone to make simple changes or tweaks to the engine as they see fit and easily
#** compile their own copy without having to follow complex instructions to get it working.
#** Every build environment is different, and every computer system is different - this should work
#** in most typical systems under Windows but it may fail under certain types of systems or conditions.
#** Not guaranteed to work and your mileage will vary.
#**
#** Prerequisite Packages used in testing (from Linux Mint-XFCE):
#** nasm autoconf libtool libsystemd-dev clang-15 libx11-dev libsdl2-dev libgtk-3-dev
#**
#**---------------------------------------------------------------------------
#** Copyright 2024 Rachael Alexanderson and the GZDoom team
#** All rights reserved.
#**
#** Redistribution and use in source and binary forms, with or without
#** modification, are permitted provided that the following conditions
#** are met:
#**
#** 1. Redistributions of source code must retain the above copyright
#** notice, this list of conditions and the following disclaimer.
#** 2. Redistributions in binary form must reproduce the above copyright
#** notice, this list of conditions and the following disclaimer in the
#** documentation and/or other materials provided with the distribution.
#** 3. The name of the author may not be used to endorse or promote products
#** derived from this software without specific prior written permission.
#**
#** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
#** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
#** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
#** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
#** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
#** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
#** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
#** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
#** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
#** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#**---------------------------------------------------------------------------
#**
# -- Always operate within the build folder
BUILDFOLDER=$(dirname "$0")/build
if [ ! -d "$BUILDFOLDER" ]; then
mkdir "$BUILDFOLDER"
fi
cd "$BUILDFOLDER"
if [ -d "vcpkg" ]; then
git -C ./vcpkg pull
fi
if [ ! -d "vcpkg" ]; then
git clone https://github.com/microsoft/vcpkg
fi
if [ -d "zmusic" ]; then
git -C ./zmusic fetch
fi
if [ ! -d "zmusic" ]; then
git clone https://github.com/zdoom/zmusic
fi
if [ -d "zmusic" ]; then
git -C ./zmusic checkout 1.1.12
fi
if [ ! -d "zmusic/build" ]; then
mkdir zmusic/build
fi
if [ ! -d "vcpkg_installed" ]; then
mkdir vcpkg_installed
fi
cmake -S ./zmusic -B ./zmusic/build \
-DCMAKE_TOOLCHAIN_FILE=../vcpkg/scripts/buildsystems/vcpkg.cmake \
-DVCPKG_LIBSNDFILE=1 \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DVCPKG_INSTALLLED_DIR=../vcpkg_installed/
pushd ./zmusic/build
make -j $(nproc)
popd
cmake -S .. -B . \
-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DVCPKG_INSTALLLED_DIR=./vcpkg_installed/
make -j $(nproc); rc=$?
# -- If successful, show the build
if [ $rc -eq 0 ]; then
if [ -f gzdoom ]; then
xdg-open .
fi
fi
exit $rc

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@ -19,7 +19,7 @@ goto aftercopyright
** Not guaranteed to work and your mileage will vary. ** Not guaranteed to work and your mileage will vary.
** **
**--------------------------------------------------------------------------- **---------------------------------------------------------------------------
** Copyright 2023 Rachael Alexanderson and the GZDoom team ** Copyright 2023-2024 Rachael Alexanderson and the GZDoom team
** All rights reserved. ** All rights reserved.
** **
** Redistribution and use in source and binary forms, with or without ** Redistribution and use in source and binary forms, with or without

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@ -10,9 +10,15 @@ if(ZMUSIC_INCLUDE_DIR AND ZMUSIC_LIBRARIES)
set(ZMUSIC_FIND_QUIETLY TRUE) set(ZMUSIC_FIND_QUIETLY TRUE)
endif() endif()
find_path(ZMUSIC_INCLUDE_DIR zmusic.h) find_path(ZMUSIC_INCLUDE_DIR zmusic.h
HINTS
${CMAKE_SOURCE_DIR}/build/zmusic/include
)
find_library(ZMUSIC_LIBRARIES NAMES zmusic) find_library(ZMUSIC_LIBRARIES NAMES zmusic
HINTS
${CMAKE_SOURCE_DIR}/build/zmusic/build/source
)
mark_as_advanced(ZMUSIC_LIBRARIES ZMUSIC_INCLUDE_DIR) mark_as_advanced(ZMUSIC_LIBRARIES ZMUSIC_INCLUDE_DIR)
# handle the QUIETLY and REQUIRED arguments and set ZMUSIC_FOUND to TRUE if # handle the QUIETLY and REQUIRED arguments and set ZMUSIC_FOUND to TRUE if

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#ifndef VULKAN_VIDEO_CODEC_H264STD_H_
#define VULKAN_VIDEO_CODEC_H264STD_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_h264std is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_h264std 1
#include "vulkan_video_codecs_common.h"
#define STD_VIDEO_H264_CPB_CNT_LIST_SIZE 32
#define STD_VIDEO_H264_SCALING_LIST_4X4_NUM_LISTS 6
#define STD_VIDEO_H264_SCALING_LIST_4X4_NUM_ELEMENTS 16
#define STD_VIDEO_H264_SCALING_LIST_8X8_NUM_LISTS 6
#define STD_VIDEO_H264_SCALING_LIST_8X8_NUM_ELEMENTS 64
#define STD_VIDEO_H264_MAX_NUM_LIST_REF 32
#define STD_VIDEO_H264_MAX_CHROMA_PLANES 2
#define STD_VIDEO_H264_NO_REFERENCE_PICTURE 0xFF
typedef enum StdVideoH264ChromaFormatIdc {
STD_VIDEO_H264_CHROMA_FORMAT_IDC_MONOCHROME = 0,
STD_VIDEO_H264_CHROMA_FORMAT_IDC_420 = 1,
STD_VIDEO_H264_CHROMA_FORMAT_IDC_422 = 2,
STD_VIDEO_H264_CHROMA_FORMAT_IDC_444 = 3,
STD_VIDEO_H264_CHROMA_FORMAT_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_CHROMA_FORMAT_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264ChromaFormatIdc;
typedef enum StdVideoH264ProfileIdc {
STD_VIDEO_H264_PROFILE_IDC_BASELINE = 66,
STD_VIDEO_H264_PROFILE_IDC_MAIN = 77,
STD_VIDEO_H264_PROFILE_IDC_HIGH = 100,
STD_VIDEO_H264_PROFILE_IDC_HIGH_444_PREDICTIVE = 244,
STD_VIDEO_H264_PROFILE_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_PROFILE_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264ProfileIdc;
typedef enum StdVideoH264LevelIdc {
STD_VIDEO_H264_LEVEL_IDC_1_0 = 0,
STD_VIDEO_H264_LEVEL_IDC_1_1 = 1,
STD_VIDEO_H264_LEVEL_IDC_1_2 = 2,
STD_VIDEO_H264_LEVEL_IDC_1_3 = 3,
STD_VIDEO_H264_LEVEL_IDC_2_0 = 4,
STD_VIDEO_H264_LEVEL_IDC_2_1 = 5,
STD_VIDEO_H264_LEVEL_IDC_2_2 = 6,
STD_VIDEO_H264_LEVEL_IDC_3_0 = 7,
STD_VIDEO_H264_LEVEL_IDC_3_1 = 8,
STD_VIDEO_H264_LEVEL_IDC_3_2 = 9,
STD_VIDEO_H264_LEVEL_IDC_4_0 = 10,
STD_VIDEO_H264_LEVEL_IDC_4_1 = 11,
STD_VIDEO_H264_LEVEL_IDC_4_2 = 12,
STD_VIDEO_H264_LEVEL_IDC_5_0 = 13,
STD_VIDEO_H264_LEVEL_IDC_5_1 = 14,
STD_VIDEO_H264_LEVEL_IDC_5_2 = 15,
STD_VIDEO_H264_LEVEL_IDC_6_0 = 16,
STD_VIDEO_H264_LEVEL_IDC_6_1 = 17,
STD_VIDEO_H264_LEVEL_IDC_6_2 = 18,
STD_VIDEO_H264_LEVEL_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_LEVEL_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264LevelIdc;
typedef enum StdVideoH264PocType {
STD_VIDEO_H264_POC_TYPE_0 = 0,
STD_VIDEO_H264_POC_TYPE_1 = 1,
STD_VIDEO_H264_POC_TYPE_2 = 2,
STD_VIDEO_H264_POC_TYPE_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_POC_TYPE_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264PocType;
typedef enum StdVideoH264AspectRatioIdc {
STD_VIDEO_H264_ASPECT_RATIO_IDC_UNSPECIFIED = 0,
STD_VIDEO_H264_ASPECT_RATIO_IDC_SQUARE = 1,
STD_VIDEO_H264_ASPECT_RATIO_IDC_12_11 = 2,
STD_VIDEO_H264_ASPECT_RATIO_IDC_10_11 = 3,
STD_VIDEO_H264_ASPECT_RATIO_IDC_16_11 = 4,
STD_VIDEO_H264_ASPECT_RATIO_IDC_40_33 = 5,
STD_VIDEO_H264_ASPECT_RATIO_IDC_24_11 = 6,
STD_VIDEO_H264_ASPECT_RATIO_IDC_20_11 = 7,
STD_VIDEO_H264_ASPECT_RATIO_IDC_32_11 = 8,
STD_VIDEO_H264_ASPECT_RATIO_IDC_80_33 = 9,
STD_VIDEO_H264_ASPECT_RATIO_IDC_18_11 = 10,
STD_VIDEO_H264_ASPECT_RATIO_IDC_15_11 = 11,
STD_VIDEO_H264_ASPECT_RATIO_IDC_64_33 = 12,
STD_VIDEO_H264_ASPECT_RATIO_IDC_160_99 = 13,
STD_VIDEO_H264_ASPECT_RATIO_IDC_4_3 = 14,
STD_VIDEO_H264_ASPECT_RATIO_IDC_3_2 = 15,
STD_VIDEO_H264_ASPECT_RATIO_IDC_2_1 = 16,
STD_VIDEO_H264_ASPECT_RATIO_IDC_EXTENDED_SAR = 255,
STD_VIDEO_H264_ASPECT_RATIO_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_ASPECT_RATIO_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264AspectRatioIdc;
typedef enum StdVideoH264WeightedBipredIdc {
STD_VIDEO_H264_WEIGHTED_BIPRED_IDC_DEFAULT = 0,
STD_VIDEO_H264_WEIGHTED_BIPRED_IDC_EXPLICIT = 1,
STD_VIDEO_H264_WEIGHTED_BIPRED_IDC_IMPLICIT = 2,
STD_VIDEO_H264_WEIGHTED_BIPRED_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_WEIGHTED_BIPRED_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264WeightedBipredIdc;
typedef enum StdVideoH264ModificationOfPicNumsIdc {
STD_VIDEO_H264_MODIFICATION_OF_PIC_NUMS_IDC_SHORT_TERM_SUBTRACT = 0,
STD_VIDEO_H264_MODIFICATION_OF_PIC_NUMS_IDC_SHORT_TERM_ADD = 1,
STD_VIDEO_H264_MODIFICATION_OF_PIC_NUMS_IDC_LONG_TERM = 2,
STD_VIDEO_H264_MODIFICATION_OF_PIC_NUMS_IDC_END = 3,
STD_VIDEO_H264_MODIFICATION_OF_PIC_NUMS_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_MODIFICATION_OF_PIC_NUMS_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264ModificationOfPicNumsIdc;
typedef enum StdVideoH264MemMgmtControlOp {
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_END = 0,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_UNMARK_SHORT_TERM = 1,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_UNMARK_LONG_TERM = 2,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_MARK_LONG_TERM = 3,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_SET_MAX_LONG_TERM_INDEX = 4,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_UNMARK_ALL = 5,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_MARK_CURRENT_AS_LONG_TERM = 6,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_MEM_MGMT_CONTROL_OP_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264MemMgmtControlOp;
typedef enum StdVideoH264CabacInitIdc {
STD_VIDEO_H264_CABAC_INIT_IDC_0 = 0,
STD_VIDEO_H264_CABAC_INIT_IDC_1 = 1,
STD_VIDEO_H264_CABAC_INIT_IDC_2 = 2,
STD_VIDEO_H264_CABAC_INIT_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_CABAC_INIT_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264CabacInitIdc;
typedef enum StdVideoH264DisableDeblockingFilterIdc {
STD_VIDEO_H264_DISABLE_DEBLOCKING_FILTER_IDC_DISABLED = 0,
STD_VIDEO_H264_DISABLE_DEBLOCKING_FILTER_IDC_ENABLED = 1,
STD_VIDEO_H264_DISABLE_DEBLOCKING_FILTER_IDC_PARTIAL = 2,
STD_VIDEO_H264_DISABLE_DEBLOCKING_FILTER_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_DISABLE_DEBLOCKING_FILTER_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264DisableDeblockingFilterIdc;
typedef enum StdVideoH264SliceType {
STD_VIDEO_H264_SLICE_TYPE_P = 0,
STD_VIDEO_H264_SLICE_TYPE_B = 1,
STD_VIDEO_H264_SLICE_TYPE_I = 2,
STD_VIDEO_H264_SLICE_TYPE_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_SLICE_TYPE_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264SliceType;
typedef enum StdVideoH264PictureType {
STD_VIDEO_H264_PICTURE_TYPE_P = 0,
STD_VIDEO_H264_PICTURE_TYPE_B = 1,
STD_VIDEO_H264_PICTURE_TYPE_I = 2,
STD_VIDEO_H264_PICTURE_TYPE_IDR = 5,
STD_VIDEO_H264_PICTURE_TYPE_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_PICTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264PictureType;
typedef enum StdVideoH264NonVclNaluType {
STD_VIDEO_H264_NON_VCL_NALU_TYPE_SPS = 0,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_PPS = 1,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_AUD = 2,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_PREFIX = 3,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_END_OF_SEQUENCE = 4,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_END_OF_STREAM = 5,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_PRECODED = 6,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_INVALID = 0x7FFFFFFF,
STD_VIDEO_H264_NON_VCL_NALU_TYPE_MAX_ENUM = 0x7FFFFFFF
} StdVideoH264NonVclNaluType;
typedef struct StdVideoH264SpsVuiFlags {
uint32_t aspect_ratio_info_present_flag : 1;
uint32_t overscan_info_present_flag : 1;
uint32_t overscan_appropriate_flag : 1;
uint32_t video_signal_type_present_flag : 1;
uint32_t video_full_range_flag : 1;
uint32_t color_description_present_flag : 1;
uint32_t chroma_loc_info_present_flag : 1;
uint32_t timing_info_present_flag : 1;
uint32_t fixed_frame_rate_flag : 1;
uint32_t bitstream_restriction_flag : 1;
uint32_t nal_hrd_parameters_present_flag : 1;
uint32_t vcl_hrd_parameters_present_flag : 1;
} StdVideoH264SpsVuiFlags;
typedef struct StdVideoH264HrdParameters {
uint8_t cpb_cnt_minus1;
uint8_t bit_rate_scale;
uint8_t cpb_size_scale;
uint8_t reserved1;
uint32_t bit_rate_value_minus1[STD_VIDEO_H264_CPB_CNT_LIST_SIZE];
uint32_t cpb_size_value_minus1[STD_VIDEO_H264_CPB_CNT_LIST_SIZE];
uint8_t cbr_flag[STD_VIDEO_H264_CPB_CNT_LIST_SIZE];
uint32_t initial_cpb_removal_delay_length_minus1;
uint32_t cpb_removal_delay_length_minus1;
uint32_t dpb_output_delay_length_minus1;
uint32_t time_offset_length;
} StdVideoH264HrdParameters;
typedef struct StdVideoH264SequenceParameterSetVui {
StdVideoH264SpsVuiFlags flags;
StdVideoH264AspectRatioIdc aspect_ratio_idc;
uint16_t sar_width;
uint16_t sar_height;
uint8_t video_format;
uint8_t colour_primaries;
uint8_t transfer_characteristics;
uint8_t matrix_coefficients;
uint32_t num_units_in_tick;
uint32_t time_scale;
uint8_t max_num_reorder_frames;
uint8_t max_dec_frame_buffering;
uint8_t chroma_sample_loc_type_top_field;
uint8_t chroma_sample_loc_type_bottom_field;
uint32_t reserved1;
const StdVideoH264HrdParameters* pHrdParameters;
} StdVideoH264SequenceParameterSetVui;
typedef struct StdVideoH264SpsFlags {
uint32_t constraint_set0_flag : 1;
uint32_t constraint_set1_flag : 1;
uint32_t constraint_set2_flag : 1;
uint32_t constraint_set3_flag : 1;
uint32_t constraint_set4_flag : 1;
uint32_t constraint_set5_flag : 1;
uint32_t direct_8x8_inference_flag : 1;
uint32_t mb_adaptive_frame_field_flag : 1;
uint32_t frame_mbs_only_flag : 1;
uint32_t delta_pic_order_always_zero_flag : 1;
uint32_t separate_colour_plane_flag : 1;
uint32_t gaps_in_frame_num_value_allowed_flag : 1;
uint32_t qpprime_y_zero_transform_bypass_flag : 1;
uint32_t frame_cropping_flag : 1;
uint32_t seq_scaling_matrix_present_flag : 1;
uint32_t vui_parameters_present_flag : 1;
} StdVideoH264SpsFlags;
typedef struct StdVideoH264ScalingLists {
uint16_t scaling_list_present_mask;
uint16_t use_default_scaling_matrix_mask;
uint8_t ScalingList4x4[STD_VIDEO_H264_SCALING_LIST_4X4_NUM_LISTS][STD_VIDEO_H264_SCALING_LIST_4X4_NUM_ELEMENTS];
uint8_t ScalingList8x8[STD_VIDEO_H264_SCALING_LIST_8X8_NUM_LISTS][STD_VIDEO_H264_SCALING_LIST_8X8_NUM_ELEMENTS];
} StdVideoH264ScalingLists;
typedef struct StdVideoH264SequenceParameterSet {
StdVideoH264SpsFlags flags;
StdVideoH264ProfileIdc profile_idc;
StdVideoH264LevelIdc level_idc;
StdVideoH264ChromaFormatIdc chroma_format_idc;
uint8_t seq_parameter_set_id;
uint8_t bit_depth_luma_minus8;
uint8_t bit_depth_chroma_minus8;
uint8_t log2_max_frame_num_minus4;
StdVideoH264PocType pic_order_cnt_type;
int32_t offset_for_non_ref_pic;
int32_t offset_for_top_to_bottom_field;
uint8_t log2_max_pic_order_cnt_lsb_minus4;
uint8_t num_ref_frames_in_pic_order_cnt_cycle;
uint8_t max_num_ref_frames;
uint8_t reserved1;
uint32_t pic_width_in_mbs_minus1;
uint32_t pic_height_in_map_units_minus1;
uint32_t frame_crop_left_offset;
uint32_t frame_crop_right_offset;
uint32_t frame_crop_top_offset;
uint32_t frame_crop_bottom_offset;
uint32_t reserved2;
const int32_t* pOffsetForRefFrame;
const StdVideoH264ScalingLists* pScalingLists;
const StdVideoH264SequenceParameterSetVui* pSequenceParameterSetVui;
} StdVideoH264SequenceParameterSet;
typedef struct StdVideoH264PpsFlags {
uint32_t transform_8x8_mode_flag : 1;
uint32_t redundant_pic_cnt_present_flag : 1;
uint32_t constrained_intra_pred_flag : 1;
uint32_t deblocking_filter_control_present_flag : 1;
uint32_t weighted_pred_flag : 1;
uint32_t bottom_field_pic_order_in_frame_present_flag : 1;
uint32_t entropy_coding_mode_flag : 1;
uint32_t pic_scaling_matrix_present_flag : 1;
} StdVideoH264PpsFlags;
typedef struct StdVideoH264PictureParameterSet {
StdVideoH264PpsFlags flags;
uint8_t seq_parameter_set_id;
uint8_t pic_parameter_set_id;
uint8_t num_ref_idx_l0_default_active_minus1;
uint8_t num_ref_idx_l1_default_active_minus1;
StdVideoH264WeightedBipredIdc weighted_bipred_idc;
int8_t pic_init_qp_minus26;
int8_t pic_init_qs_minus26;
int8_t chroma_qp_index_offset;
int8_t second_chroma_qp_index_offset;
const StdVideoH264ScalingLists* pScalingLists;
} StdVideoH264PictureParameterSet;
#ifdef __cplusplus
}
#endif
#endif

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@ -0,0 +1,77 @@
#ifndef VULKAN_VIDEO_CODEC_H264STD_DECODE_H_
#define VULKAN_VIDEO_CODEC_H264STD_DECODE_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_h264std_decode is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_h264std_decode 1
#include "vulkan_video_codec_h264std.h"
#define VK_STD_VULKAN_VIDEO_CODEC_H264_DECODE_API_VERSION_1_0_0 VK_MAKE_VIDEO_STD_VERSION(1, 0, 0)
#define VK_STD_VULKAN_VIDEO_CODEC_H264_DECODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H264_DECODE_API_VERSION_1_0_0
#define VK_STD_VULKAN_VIDEO_CODEC_H264_DECODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_h264_decode"
#define STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_LIST_SIZE 2
typedef enum StdVideoDecodeH264FieldOrderCount {
STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_TOP = 0,
STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_BOTTOM = 1,
STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_INVALID = 0x7FFFFFFF,
STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_MAX_ENUM = 0x7FFFFFFF
} StdVideoDecodeH264FieldOrderCount;
typedef struct StdVideoDecodeH264PictureInfoFlags {
uint32_t field_pic_flag : 1;
uint32_t is_intra : 1;
uint32_t IdrPicFlag : 1;
uint32_t bottom_field_flag : 1;
uint32_t is_reference : 1;
uint32_t complementary_field_pair : 1;
} StdVideoDecodeH264PictureInfoFlags;
typedef struct StdVideoDecodeH264PictureInfo {
StdVideoDecodeH264PictureInfoFlags flags;
uint8_t seq_parameter_set_id;
uint8_t pic_parameter_set_id;
uint8_t reserved1;
uint8_t reserved2;
uint16_t frame_num;
uint16_t idr_pic_id;
int32_t PicOrderCnt[STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_LIST_SIZE];
} StdVideoDecodeH264PictureInfo;
typedef struct StdVideoDecodeH264ReferenceInfoFlags {
uint32_t top_field_flag : 1;
uint32_t bottom_field_flag : 1;
uint32_t used_for_long_term_reference : 1;
uint32_t is_non_existing : 1;
} StdVideoDecodeH264ReferenceInfoFlags;
typedef struct StdVideoDecodeH264ReferenceInfo {
StdVideoDecodeH264ReferenceInfoFlags flags;
uint16_t FrameNum;
uint16_t reserved;
int32_t PicOrderCnt[STD_VIDEO_DECODE_H264_FIELD_ORDER_COUNT_LIST_SIZE];
} StdVideoDecodeH264ReferenceInfo;
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VULKAN_VIDEO_CODEC_H264STD_ENCODE_H_
#define VULKAN_VIDEO_CODEC_H264STD_ENCODE_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_h264std_encode is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_h264std_encode 1
#include "vulkan_video_codec_h264std.h"
// Vulkan 0.9 provisional Vulkan video H.264 encode std specification version number
#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11 VK_MAKE_VIDEO_STD_VERSION(0, 9, 11)
#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11
#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_h264_encode"
typedef struct StdVideoEncodeH264WeightTableFlags {
uint32_t luma_weight_l0_flag;
uint32_t chroma_weight_l0_flag;
uint32_t luma_weight_l1_flag;
uint32_t chroma_weight_l1_flag;
} StdVideoEncodeH264WeightTableFlags;
typedef struct StdVideoEncodeH264WeightTable {
StdVideoEncodeH264WeightTableFlags flags;
uint8_t luma_log2_weight_denom;
uint8_t chroma_log2_weight_denom;
int8_t luma_weight_l0[STD_VIDEO_H264_MAX_NUM_LIST_REF];
int8_t luma_offset_l0[STD_VIDEO_H264_MAX_NUM_LIST_REF];
int8_t chroma_weight_l0[STD_VIDEO_H264_MAX_NUM_LIST_REF][STD_VIDEO_H264_MAX_CHROMA_PLANES];
int8_t chroma_offset_l0[STD_VIDEO_H264_MAX_NUM_LIST_REF][STD_VIDEO_H264_MAX_CHROMA_PLANES];
int8_t luma_weight_l1[STD_VIDEO_H264_MAX_NUM_LIST_REF];
int8_t luma_offset_l1[STD_VIDEO_H264_MAX_NUM_LIST_REF];
int8_t chroma_weight_l1[STD_VIDEO_H264_MAX_NUM_LIST_REF][STD_VIDEO_H264_MAX_CHROMA_PLANES];
int8_t chroma_offset_l1[STD_VIDEO_H264_MAX_NUM_LIST_REF][STD_VIDEO_H264_MAX_CHROMA_PLANES];
} StdVideoEncodeH264WeightTable;
typedef struct StdVideoEncodeH264SliceHeaderFlags {
uint32_t direct_spatial_mv_pred_flag : 1;
uint32_t num_ref_idx_active_override_flag : 1;
uint32_t reserved : 30;
} StdVideoEncodeH264SliceHeaderFlags;
typedef struct StdVideoEncodeH264PictureInfoFlags {
uint32_t IdrPicFlag : 1;
uint32_t is_reference : 1;
uint32_t no_output_of_prior_pics_flag : 1;
uint32_t long_term_reference_flag : 1;
uint32_t adaptive_ref_pic_marking_mode_flag : 1;
uint32_t reserved : 27;
} StdVideoEncodeH264PictureInfoFlags;
typedef struct StdVideoEncodeH264ReferenceInfoFlags {
uint32_t used_for_long_term_reference : 1;
uint32_t reserved : 31;
} StdVideoEncodeH264ReferenceInfoFlags;
typedef struct StdVideoEncodeH264ReferenceListsInfoFlags {
uint32_t ref_pic_list_modification_flag_l0 : 1;
uint32_t ref_pic_list_modification_flag_l1 : 1;
uint32_t reserved : 30;
} StdVideoEncodeH264ReferenceListsInfoFlags;
typedef struct StdVideoEncodeH264RefListModEntry {
StdVideoH264ModificationOfPicNumsIdc modification_of_pic_nums_idc;
uint16_t abs_diff_pic_num_minus1;
uint16_t long_term_pic_num;
} StdVideoEncodeH264RefListModEntry;
typedef struct StdVideoEncodeH264RefPicMarkingEntry {
StdVideoH264MemMgmtControlOp memory_management_control_operation;
uint16_t difference_of_pic_nums_minus1;
uint16_t long_term_pic_num;
uint16_t long_term_frame_idx;
uint16_t max_long_term_frame_idx_plus1;
} StdVideoEncodeH264RefPicMarkingEntry;
typedef struct StdVideoEncodeH264ReferenceListsInfo {
StdVideoEncodeH264ReferenceListsInfoFlags flags;
uint8_t num_ref_idx_l0_active_minus1;
uint8_t num_ref_idx_l1_active_minus1;
uint8_t RefPicList0[STD_VIDEO_H264_MAX_NUM_LIST_REF];
uint8_t RefPicList1[STD_VIDEO_H264_MAX_NUM_LIST_REF];
uint8_t refList0ModOpCount;
uint8_t refList1ModOpCount;
uint8_t refPicMarkingOpCount;
uint8_t reserved1[7];
const StdVideoEncodeH264RefListModEntry* pRefList0ModOperations;
const StdVideoEncodeH264RefListModEntry* pRefList1ModOperations;
const StdVideoEncodeH264RefPicMarkingEntry* pRefPicMarkingOperations;
} StdVideoEncodeH264ReferenceListsInfo;
typedef struct StdVideoEncodeH264PictureInfo {
StdVideoEncodeH264PictureInfoFlags flags;
uint8_t seq_parameter_set_id;
uint8_t pic_parameter_set_id;
uint16_t idr_pic_id;
StdVideoH264PictureType primary_pic_type;
uint32_t frame_num;
int32_t PicOrderCnt;
uint8_t temporal_id;
uint8_t reserved1[3];
const StdVideoEncodeH264ReferenceListsInfo* pRefLists;
} StdVideoEncodeH264PictureInfo;
typedef struct StdVideoEncodeH264ReferenceInfo {
StdVideoEncodeH264ReferenceInfoFlags flags;
StdVideoH264PictureType primary_pic_type;
uint32_t FrameNum;
int32_t PicOrderCnt;
uint16_t long_term_pic_num;
uint16_t long_term_frame_idx;
uint8_t temporal_id;
} StdVideoEncodeH264ReferenceInfo;
typedef struct StdVideoEncodeH264SliceHeader {
StdVideoEncodeH264SliceHeaderFlags flags;
uint32_t first_mb_in_slice;
StdVideoH264SliceType slice_type;
int8_t slice_alpha_c0_offset_div2;
int8_t slice_beta_offset_div2;
int8_t slice_qp_delta;
uint8_t reserved1;
StdVideoH264CabacInitIdc cabac_init_idc;
StdVideoH264DisableDeblockingFilterIdc disable_deblocking_filter_idc;
const StdVideoEncodeH264WeightTable* pWeightTable;
} StdVideoEncodeH264SliceHeader;
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VULKAN_VIDEO_CODEC_H265STD_H_
#define VULKAN_VIDEO_CODEC_H265STD_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_h265std is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_h265std 1
#include "vulkan_video_codecs_common.h"
#define STD_VIDEO_H265_CPB_CNT_LIST_SIZE 32
#define STD_VIDEO_H265_SUBLAYERS_LIST_SIZE 7
#define STD_VIDEO_H265_SCALING_LIST_4X4_NUM_LISTS 6
#define STD_VIDEO_H265_SCALING_LIST_4X4_NUM_ELEMENTS 16
#define STD_VIDEO_H265_SCALING_LIST_8X8_NUM_LISTS 6
#define STD_VIDEO_H265_SCALING_LIST_8X8_NUM_ELEMENTS 64
#define STD_VIDEO_H265_SCALING_LIST_16X16_NUM_LISTS 6
#define STD_VIDEO_H265_SCALING_LIST_16X16_NUM_ELEMENTS 64
#define STD_VIDEO_H265_SCALING_LIST_32X32_NUM_LISTS 2
#define STD_VIDEO_H265_SCALING_LIST_32X32_NUM_ELEMENTS 64
#define STD_VIDEO_H265_CHROMA_QP_OFFSET_LIST_SIZE 6
#define STD_VIDEO_H265_CHROMA_QP_OFFSET_TILE_COLS_LIST_SIZE 19
#define STD_VIDEO_H265_CHROMA_QP_OFFSET_TILE_ROWS_LIST_SIZE 21
#define STD_VIDEO_H265_PREDICTOR_PALETTE_COMPONENTS_LIST_SIZE 3
#define STD_VIDEO_H265_PREDICTOR_PALETTE_COMP_ENTRIES_LIST_SIZE 128
#define STD_VIDEO_H265_MAX_NUM_LIST_REF 15
#define STD_VIDEO_H265_MAX_CHROMA_PLANES 2
#define STD_VIDEO_H265_MAX_SHORT_TERM_REF_PIC_SETS 64
#define STD_VIDEO_H265_MAX_DPB_SIZE 16
#define STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS 32
#define STD_VIDEO_H265_MAX_LONG_TERM_PICS 16
#define STD_VIDEO_H265_MAX_DELTA_POC 48
#define STD_VIDEO_H265_NO_REFERENCE_PICTURE 0xFF
typedef enum StdVideoH265ChromaFormatIdc {
STD_VIDEO_H265_CHROMA_FORMAT_IDC_MONOCHROME = 0,
STD_VIDEO_H265_CHROMA_FORMAT_IDC_420 = 1,
STD_VIDEO_H265_CHROMA_FORMAT_IDC_422 = 2,
STD_VIDEO_H265_CHROMA_FORMAT_IDC_444 = 3,
STD_VIDEO_H265_CHROMA_FORMAT_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H265_CHROMA_FORMAT_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH265ChromaFormatIdc;
typedef enum StdVideoH265ProfileIdc {
STD_VIDEO_H265_PROFILE_IDC_MAIN = 1,
STD_VIDEO_H265_PROFILE_IDC_MAIN_10 = 2,
STD_VIDEO_H265_PROFILE_IDC_MAIN_STILL_PICTURE = 3,
STD_VIDEO_H265_PROFILE_IDC_FORMAT_RANGE_EXTENSIONS = 4,
STD_VIDEO_H265_PROFILE_IDC_SCC_EXTENSIONS = 9,
STD_VIDEO_H265_PROFILE_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H265_PROFILE_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH265ProfileIdc;
typedef enum StdVideoH265LevelIdc {
STD_VIDEO_H265_LEVEL_IDC_1_0 = 0,
STD_VIDEO_H265_LEVEL_IDC_2_0 = 1,
STD_VIDEO_H265_LEVEL_IDC_2_1 = 2,
STD_VIDEO_H265_LEVEL_IDC_3_0 = 3,
STD_VIDEO_H265_LEVEL_IDC_3_1 = 4,
STD_VIDEO_H265_LEVEL_IDC_4_0 = 5,
STD_VIDEO_H265_LEVEL_IDC_4_1 = 6,
STD_VIDEO_H265_LEVEL_IDC_5_0 = 7,
STD_VIDEO_H265_LEVEL_IDC_5_1 = 8,
STD_VIDEO_H265_LEVEL_IDC_5_2 = 9,
STD_VIDEO_H265_LEVEL_IDC_6_0 = 10,
STD_VIDEO_H265_LEVEL_IDC_6_1 = 11,
STD_VIDEO_H265_LEVEL_IDC_6_2 = 12,
STD_VIDEO_H265_LEVEL_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H265_LEVEL_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH265LevelIdc;
typedef enum StdVideoH265SliceType {
STD_VIDEO_H265_SLICE_TYPE_B = 0,
STD_VIDEO_H265_SLICE_TYPE_P = 1,
STD_VIDEO_H265_SLICE_TYPE_I = 2,
STD_VIDEO_H265_SLICE_TYPE_INVALID = 0x7FFFFFFF,
STD_VIDEO_H265_SLICE_TYPE_MAX_ENUM = 0x7FFFFFFF
} StdVideoH265SliceType;
typedef enum StdVideoH265PictureType {
STD_VIDEO_H265_PICTURE_TYPE_P = 0,
STD_VIDEO_H265_PICTURE_TYPE_B = 1,
STD_VIDEO_H265_PICTURE_TYPE_I = 2,
STD_VIDEO_H265_PICTURE_TYPE_IDR = 3,
STD_VIDEO_H265_PICTURE_TYPE_INVALID = 0x7FFFFFFF,
STD_VIDEO_H265_PICTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
} StdVideoH265PictureType;
typedef enum StdVideoH265AspectRatioIdc {
STD_VIDEO_H265_ASPECT_RATIO_IDC_UNSPECIFIED = 0,
STD_VIDEO_H265_ASPECT_RATIO_IDC_SQUARE = 1,
STD_VIDEO_H265_ASPECT_RATIO_IDC_12_11 = 2,
STD_VIDEO_H265_ASPECT_RATIO_IDC_10_11 = 3,
STD_VIDEO_H265_ASPECT_RATIO_IDC_16_11 = 4,
STD_VIDEO_H265_ASPECT_RATIO_IDC_40_33 = 5,
STD_VIDEO_H265_ASPECT_RATIO_IDC_24_11 = 6,
STD_VIDEO_H265_ASPECT_RATIO_IDC_20_11 = 7,
STD_VIDEO_H265_ASPECT_RATIO_IDC_32_11 = 8,
STD_VIDEO_H265_ASPECT_RATIO_IDC_80_33 = 9,
STD_VIDEO_H265_ASPECT_RATIO_IDC_18_11 = 10,
STD_VIDEO_H265_ASPECT_RATIO_IDC_15_11 = 11,
STD_VIDEO_H265_ASPECT_RATIO_IDC_64_33 = 12,
STD_VIDEO_H265_ASPECT_RATIO_IDC_160_99 = 13,
STD_VIDEO_H265_ASPECT_RATIO_IDC_4_3 = 14,
STD_VIDEO_H265_ASPECT_RATIO_IDC_3_2 = 15,
STD_VIDEO_H265_ASPECT_RATIO_IDC_2_1 = 16,
STD_VIDEO_H265_ASPECT_RATIO_IDC_EXTENDED_SAR = 255,
STD_VIDEO_H265_ASPECT_RATIO_IDC_INVALID = 0x7FFFFFFF,
STD_VIDEO_H265_ASPECT_RATIO_IDC_MAX_ENUM = 0x7FFFFFFF
} StdVideoH265AspectRatioIdc;
typedef struct StdVideoH265DecPicBufMgr {
uint32_t max_latency_increase_plus1[STD_VIDEO_H265_SUBLAYERS_LIST_SIZE];
uint8_t max_dec_pic_buffering_minus1[STD_VIDEO_H265_SUBLAYERS_LIST_SIZE];
uint8_t max_num_reorder_pics[STD_VIDEO_H265_SUBLAYERS_LIST_SIZE];
} StdVideoH265DecPicBufMgr;
typedef struct StdVideoH265SubLayerHrdParameters {
uint32_t bit_rate_value_minus1[STD_VIDEO_H265_CPB_CNT_LIST_SIZE];
uint32_t cpb_size_value_minus1[STD_VIDEO_H265_CPB_CNT_LIST_SIZE];
uint32_t cpb_size_du_value_minus1[STD_VIDEO_H265_CPB_CNT_LIST_SIZE];
uint32_t bit_rate_du_value_minus1[STD_VIDEO_H265_CPB_CNT_LIST_SIZE];
uint32_t cbr_flag;
} StdVideoH265SubLayerHrdParameters;
typedef struct StdVideoH265HrdFlags {
uint32_t nal_hrd_parameters_present_flag : 1;
uint32_t vcl_hrd_parameters_present_flag : 1;
uint32_t sub_pic_hrd_params_present_flag : 1;
uint32_t sub_pic_cpb_params_in_pic_timing_sei_flag : 1;
uint32_t fixed_pic_rate_general_flag : 8;
uint32_t fixed_pic_rate_within_cvs_flag : 8;
uint32_t low_delay_hrd_flag : 8;
} StdVideoH265HrdFlags;
typedef struct StdVideoH265HrdParameters {
StdVideoH265HrdFlags flags;
uint8_t tick_divisor_minus2;
uint8_t du_cpb_removal_delay_increment_length_minus1;
uint8_t dpb_output_delay_du_length_minus1;
uint8_t bit_rate_scale;
uint8_t cpb_size_scale;
uint8_t cpb_size_du_scale;
uint8_t initial_cpb_removal_delay_length_minus1;
uint8_t au_cpb_removal_delay_length_minus1;
uint8_t dpb_output_delay_length_minus1;
uint8_t cpb_cnt_minus1[STD_VIDEO_H265_SUBLAYERS_LIST_SIZE];
uint16_t elemental_duration_in_tc_minus1[STD_VIDEO_H265_SUBLAYERS_LIST_SIZE];
uint16_t reserved[3];
const StdVideoH265SubLayerHrdParameters* pSubLayerHrdParametersNal;
const StdVideoH265SubLayerHrdParameters* pSubLayerHrdParametersVcl;
} StdVideoH265HrdParameters;
typedef struct StdVideoH265VpsFlags {
uint32_t vps_temporal_id_nesting_flag : 1;
uint32_t vps_sub_layer_ordering_info_present_flag : 1;
uint32_t vps_timing_info_present_flag : 1;
uint32_t vps_poc_proportional_to_timing_flag : 1;
} StdVideoH265VpsFlags;
typedef struct StdVideoH265ProfileTierLevelFlags {
uint32_t general_tier_flag : 1;
uint32_t general_progressive_source_flag : 1;
uint32_t general_interlaced_source_flag : 1;
uint32_t general_non_packed_constraint_flag : 1;
uint32_t general_frame_only_constraint_flag : 1;
} StdVideoH265ProfileTierLevelFlags;
typedef struct StdVideoH265ProfileTierLevel {
StdVideoH265ProfileTierLevelFlags flags;
StdVideoH265ProfileIdc general_profile_idc;
StdVideoH265LevelIdc general_level_idc;
} StdVideoH265ProfileTierLevel;
typedef struct StdVideoH265VideoParameterSet {
StdVideoH265VpsFlags flags;
uint8_t vps_video_parameter_set_id;
uint8_t vps_max_sub_layers_minus1;
uint8_t reserved1;
uint8_t reserved2;
uint32_t vps_num_units_in_tick;
uint32_t vps_time_scale;
uint32_t vps_num_ticks_poc_diff_one_minus1;
uint32_t reserved3;
const StdVideoH265DecPicBufMgr* pDecPicBufMgr;
const StdVideoH265HrdParameters* pHrdParameters;
const StdVideoH265ProfileTierLevel* pProfileTierLevel;
} StdVideoH265VideoParameterSet;
typedef struct StdVideoH265ScalingLists {
uint8_t ScalingList4x4[STD_VIDEO_H265_SCALING_LIST_4X4_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_4X4_NUM_ELEMENTS];
uint8_t ScalingList8x8[STD_VIDEO_H265_SCALING_LIST_8X8_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_8X8_NUM_ELEMENTS];
uint8_t ScalingList16x16[STD_VIDEO_H265_SCALING_LIST_16X16_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_16X16_NUM_ELEMENTS];
uint8_t ScalingList32x32[STD_VIDEO_H265_SCALING_LIST_32X32_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_32X32_NUM_ELEMENTS];
uint8_t ScalingListDCCoef16x16[STD_VIDEO_H265_SCALING_LIST_16X16_NUM_LISTS];
uint8_t ScalingListDCCoef32x32[STD_VIDEO_H265_SCALING_LIST_32X32_NUM_LISTS];
} StdVideoH265ScalingLists;
typedef struct StdVideoH265SpsVuiFlags {
uint32_t aspect_ratio_info_present_flag : 1;
uint32_t overscan_info_present_flag : 1;
uint32_t overscan_appropriate_flag : 1;
uint32_t video_signal_type_present_flag : 1;
uint32_t video_full_range_flag : 1;
uint32_t colour_description_present_flag : 1;
uint32_t chroma_loc_info_present_flag : 1;
uint32_t neutral_chroma_indication_flag : 1;
uint32_t field_seq_flag : 1;
uint32_t frame_field_info_present_flag : 1;
uint32_t default_display_window_flag : 1;
uint32_t vui_timing_info_present_flag : 1;
uint32_t vui_poc_proportional_to_timing_flag : 1;
uint32_t vui_hrd_parameters_present_flag : 1;
uint32_t bitstream_restriction_flag : 1;
uint32_t tiles_fixed_structure_flag : 1;
uint32_t motion_vectors_over_pic_boundaries_flag : 1;
uint32_t restricted_ref_pic_lists_flag : 1;
} StdVideoH265SpsVuiFlags;
typedef struct StdVideoH265SequenceParameterSetVui {
StdVideoH265SpsVuiFlags flags;
StdVideoH265AspectRatioIdc aspect_ratio_idc;
uint16_t sar_width;
uint16_t sar_height;
uint8_t video_format;
uint8_t colour_primaries;
uint8_t transfer_characteristics;
uint8_t matrix_coeffs;
uint8_t chroma_sample_loc_type_top_field;
uint8_t chroma_sample_loc_type_bottom_field;
uint8_t reserved1;
uint8_t reserved2;
uint16_t def_disp_win_left_offset;
uint16_t def_disp_win_right_offset;
uint16_t def_disp_win_top_offset;
uint16_t def_disp_win_bottom_offset;
uint32_t vui_num_units_in_tick;
uint32_t vui_time_scale;
uint32_t vui_num_ticks_poc_diff_one_minus1;
uint16_t min_spatial_segmentation_idc;
uint16_t reserved3;
uint8_t max_bytes_per_pic_denom;
uint8_t max_bits_per_min_cu_denom;
uint8_t log2_max_mv_length_horizontal;
uint8_t log2_max_mv_length_vertical;
const StdVideoH265HrdParameters* pHrdParameters;
} StdVideoH265SequenceParameterSetVui;
typedef struct StdVideoH265PredictorPaletteEntries {
uint16_t PredictorPaletteEntries[STD_VIDEO_H265_PREDICTOR_PALETTE_COMPONENTS_LIST_SIZE][STD_VIDEO_H265_PREDICTOR_PALETTE_COMP_ENTRIES_LIST_SIZE];
} StdVideoH265PredictorPaletteEntries;
typedef struct StdVideoH265SpsFlags {
uint32_t sps_temporal_id_nesting_flag : 1;
uint32_t separate_colour_plane_flag : 1;
uint32_t conformance_window_flag : 1;
uint32_t sps_sub_layer_ordering_info_present_flag : 1;
uint32_t scaling_list_enabled_flag : 1;
uint32_t sps_scaling_list_data_present_flag : 1;
uint32_t amp_enabled_flag : 1;
uint32_t sample_adaptive_offset_enabled_flag : 1;
uint32_t pcm_enabled_flag : 1;
uint32_t pcm_loop_filter_disabled_flag : 1;
uint32_t long_term_ref_pics_present_flag : 1;
uint32_t sps_temporal_mvp_enabled_flag : 1;
uint32_t strong_intra_smoothing_enabled_flag : 1;
uint32_t vui_parameters_present_flag : 1;
uint32_t sps_extension_present_flag : 1;
uint32_t sps_range_extension_flag : 1;
uint32_t transform_skip_rotation_enabled_flag : 1;
uint32_t transform_skip_context_enabled_flag : 1;
uint32_t implicit_rdpcm_enabled_flag : 1;
uint32_t explicit_rdpcm_enabled_flag : 1;
uint32_t extended_precision_processing_flag : 1;
uint32_t intra_smoothing_disabled_flag : 1;
uint32_t high_precision_offsets_enabled_flag : 1;
uint32_t persistent_rice_adaptation_enabled_flag : 1;
uint32_t cabac_bypass_alignment_enabled_flag : 1;
uint32_t sps_scc_extension_flag : 1;
uint32_t sps_curr_pic_ref_enabled_flag : 1;
uint32_t palette_mode_enabled_flag : 1;
uint32_t sps_palette_predictor_initializers_present_flag : 1;
uint32_t intra_boundary_filtering_disabled_flag : 1;
} StdVideoH265SpsFlags;
typedef struct StdVideoH265ShortTermRefPicSetFlags {
uint32_t inter_ref_pic_set_prediction_flag : 1;
uint32_t delta_rps_sign : 1;
} StdVideoH265ShortTermRefPicSetFlags;
typedef struct StdVideoH265ShortTermRefPicSet {
StdVideoH265ShortTermRefPicSetFlags flags;
uint32_t delta_idx_minus1;
uint16_t use_delta_flag;
uint16_t abs_delta_rps_minus1;
uint16_t used_by_curr_pic_flag;
uint16_t used_by_curr_pic_s0_flag;
uint16_t used_by_curr_pic_s1_flag;
uint16_t reserved1;
uint8_t reserved2;
uint8_t reserved3;
uint8_t num_negative_pics;
uint8_t num_positive_pics;
uint16_t delta_poc_s0_minus1[STD_VIDEO_H265_MAX_DPB_SIZE];
uint16_t delta_poc_s1_minus1[STD_VIDEO_H265_MAX_DPB_SIZE];
} StdVideoH265ShortTermRefPicSet;
typedef struct StdVideoH265LongTermRefPicsSps {
uint32_t used_by_curr_pic_lt_sps_flag;
uint32_t lt_ref_pic_poc_lsb_sps[STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS];
} StdVideoH265LongTermRefPicsSps;
typedef struct StdVideoH265SequenceParameterSet {
StdVideoH265SpsFlags flags;
StdVideoH265ChromaFormatIdc chroma_format_idc;
uint32_t pic_width_in_luma_samples;
uint32_t pic_height_in_luma_samples;
uint8_t sps_video_parameter_set_id;
uint8_t sps_max_sub_layers_minus1;
uint8_t sps_seq_parameter_set_id;
uint8_t bit_depth_luma_minus8;
uint8_t bit_depth_chroma_minus8;
uint8_t log2_max_pic_order_cnt_lsb_minus4;
uint8_t log2_min_luma_coding_block_size_minus3;
uint8_t log2_diff_max_min_luma_coding_block_size;
uint8_t log2_min_luma_transform_block_size_minus2;
uint8_t log2_diff_max_min_luma_transform_block_size;
uint8_t max_transform_hierarchy_depth_inter;
uint8_t max_transform_hierarchy_depth_intra;
uint8_t num_short_term_ref_pic_sets;
uint8_t num_long_term_ref_pics_sps;
uint8_t pcm_sample_bit_depth_luma_minus1;
uint8_t pcm_sample_bit_depth_chroma_minus1;
uint8_t log2_min_pcm_luma_coding_block_size_minus3;
uint8_t log2_diff_max_min_pcm_luma_coding_block_size;
uint8_t reserved1;
uint8_t reserved2;
uint8_t palette_max_size;
uint8_t delta_palette_max_predictor_size;
uint8_t motion_vector_resolution_control_idc;
uint8_t sps_num_palette_predictor_initializers_minus1;
uint32_t conf_win_left_offset;
uint32_t conf_win_right_offset;
uint32_t conf_win_top_offset;
uint32_t conf_win_bottom_offset;
const StdVideoH265ProfileTierLevel* pProfileTierLevel;
const StdVideoH265DecPicBufMgr* pDecPicBufMgr;
const StdVideoH265ScalingLists* pScalingLists;
const StdVideoH265ShortTermRefPicSet* pShortTermRefPicSet;
const StdVideoH265LongTermRefPicsSps* pLongTermRefPicsSps;
const StdVideoH265SequenceParameterSetVui* pSequenceParameterSetVui;
const StdVideoH265PredictorPaletteEntries* pPredictorPaletteEntries;
} StdVideoH265SequenceParameterSet;
typedef struct StdVideoH265PpsFlags {
uint32_t dependent_slice_segments_enabled_flag : 1;
uint32_t output_flag_present_flag : 1;
uint32_t sign_data_hiding_enabled_flag : 1;
uint32_t cabac_init_present_flag : 1;
uint32_t constrained_intra_pred_flag : 1;
uint32_t transform_skip_enabled_flag : 1;
uint32_t cu_qp_delta_enabled_flag : 1;
uint32_t pps_slice_chroma_qp_offsets_present_flag : 1;
uint32_t weighted_pred_flag : 1;
uint32_t weighted_bipred_flag : 1;
uint32_t transquant_bypass_enabled_flag : 1;
uint32_t tiles_enabled_flag : 1;
uint32_t entropy_coding_sync_enabled_flag : 1;
uint32_t uniform_spacing_flag : 1;
uint32_t loop_filter_across_tiles_enabled_flag : 1;
uint32_t pps_loop_filter_across_slices_enabled_flag : 1;
uint32_t deblocking_filter_control_present_flag : 1;
uint32_t deblocking_filter_override_enabled_flag : 1;
uint32_t pps_deblocking_filter_disabled_flag : 1;
uint32_t pps_scaling_list_data_present_flag : 1;
uint32_t lists_modification_present_flag : 1;
uint32_t slice_segment_header_extension_present_flag : 1;
uint32_t pps_extension_present_flag : 1;
uint32_t cross_component_prediction_enabled_flag : 1;
uint32_t chroma_qp_offset_list_enabled_flag : 1;
uint32_t pps_curr_pic_ref_enabled_flag : 1;
uint32_t residual_adaptive_colour_transform_enabled_flag : 1;
uint32_t pps_slice_act_qp_offsets_present_flag : 1;
uint32_t pps_palette_predictor_initializers_present_flag : 1;
uint32_t monochrome_palette_flag : 1;
uint32_t pps_range_extension_flag : 1;
} StdVideoH265PpsFlags;
typedef struct StdVideoH265PictureParameterSet {
StdVideoH265PpsFlags flags;
uint8_t pps_pic_parameter_set_id;
uint8_t pps_seq_parameter_set_id;
uint8_t sps_video_parameter_set_id;
uint8_t num_extra_slice_header_bits;
uint8_t num_ref_idx_l0_default_active_minus1;
uint8_t num_ref_idx_l1_default_active_minus1;
int8_t init_qp_minus26;
uint8_t diff_cu_qp_delta_depth;
int8_t pps_cb_qp_offset;
int8_t pps_cr_qp_offset;
int8_t pps_beta_offset_div2;
int8_t pps_tc_offset_div2;
uint8_t log2_parallel_merge_level_minus2;
uint8_t log2_max_transform_skip_block_size_minus2;
uint8_t diff_cu_chroma_qp_offset_depth;
uint8_t chroma_qp_offset_list_len_minus1;
int8_t cb_qp_offset_list[STD_VIDEO_H265_CHROMA_QP_OFFSET_LIST_SIZE];
int8_t cr_qp_offset_list[STD_VIDEO_H265_CHROMA_QP_OFFSET_LIST_SIZE];
uint8_t log2_sao_offset_scale_luma;
uint8_t log2_sao_offset_scale_chroma;
int8_t pps_act_y_qp_offset_plus5;
int8_t pps_act_cb_qp_offset_plus5;
int8_t pps_act_cr_qp_offset_plus3;
uint8_t pps_num_palette_predictor_initializers;
uint8_t luma_bit_depth_entry_minus8;
uint8_t chroma_bit_depth_entry_minus8;
uint8_t num_tile_columns_minus1;
uint8_t num_tile_rows_minus1;
uint8_t reserved1;
uint8_t reserved2;
uint16_t column_width_minus1[STD_VIDEO_H265_CHROMA_QP_OFFSET_TILE_COLS_LIST_SIZE];
uint16_t row_height_minus1[STD_VIDEO_H265_CHROMA_QP_OFFSET_TILE_ROWS_LIST_SIZE];
uint32_t reserved3;
const StdVideoH265ScalingLists* pScalingLists;
const StdVideoH265PredictorPaletteEntries* pPredictorPaletteEntries;
} StdVideoH265PictureParameterSet;
#ifdef __cplusplus
}
#endif
#endif

View file

@ -0,0 +1,67 @@
#ifndef VULKAN_VIDEO_CODEC_H265STD_DECODE_H_
#define VULKAN_VIDEO_CODEC_H265STD_DECODE_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_h265std_decode is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_h265std_decode 1
#include "vulkan_video_codec_h265std.h"
#define VK_STD_VULKAN_VIDEO_CODEC_H265_DECODE_API_VERSION_1_0_0 VK_MAKE_VIDEO_STD_VERSION(1, 0, 0)
#define VK_STD_VULKAN_VIDEO_CODEC_H265_DECODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H265_DECODE_API_VERSION_1_0_0
#define VK_STD_VULKAN_VIDEO_CODEC_H265_DECODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_h265_decode"
#define STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE 8
typedef struct StdVideoDecodeH265PictureInfoFlags {
uint32_t IrapPicFlag : 1;
uint32_t IdrPicFlag : 1;
uint32_t IsReference : 1;
uint32_t short_term_ref_pic_set_sps_flag : 1;
} StdVideoDecodeH265PictureInfoFlags;
typedef struct StdVideoDecodeH265PictureInfo {
StdVideoDecodeH265PictureInfoFlags flags;
uint8_t sps_video_parameter_set_id;
uint8_t pps_seq_parameter_set_id;
uint8_t pps_pic_parameter_set_id;
uint8_t NumDeltaPocsOfRefRpsIdx;
int32_t PicOrderCntVal;
uint16_t NumBitsForSTRefPicSetInSlice;
uint16_t reserved;
uint8_t RefPicSetStCurrBefore[STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE];
uint8_t RefPicSetStCurrAfter[STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE];
uint8_t RefPicSetLtCurr[STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE];
} StdVideoDecodeH265PictureInfo;
typedef struct StdVideoDecodeH265ReferenceInfoFlags {
uint32_t used_for_long_term_reference : 1;
uint32_t unused_for_reference : 1;
} StdVideoDecodeH265ReferenceInfoFlags;
typedef struct StdVideoDecodeH265ReferenceInfo {
StdVideoDecodeH265ReferenceInfoFlags flags;
int32_t PicOrderCntVal;
} StdVideoDecodeH265ReferenceInfo;
#ifdef __cplusplus
}
#endif
#endif

View file

@ -0,0 +1,157 @@
#ifndef VULKAN_VIDEO_CODEC_H265STD_ENCODE_H_
#define VULKAN_VIDEO_CODEC_H265STD_ENCODE_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_h265std_encode is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_h265std_encode 1
#include "vulkan_video_codec_h265std.h"
// Vulkan 0.9 provisional Vulkan video H.265 encode std specification version number
#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12 VK_MAKE_VIDEO_STD_VERSION(0, 9, 12)
#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12
#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_h265_encode"
typedef struct StdVideoEncodeH265WeightTableFlags {
uint16_t luma_weight_l0_flag;
uint16_t chroma_weight_l0_flag;
uint16_t luma_weight_l1_flag;
uint16_t chroma_weight_l1_flag;
} StdVideoEncodeH265WeightTableFlags;
typedef struct StdVideoEncodeH265WeightTable {
StdVideoEncodeH265WeightTableFlags flags;
uint8_t luma_log2_weight_denom;
int8_t delta_chroma_log2_weight_denom;
int8_t delta_luma_weight_l0[STD_VIDEO_H265_MAX_NUM_LIST_REF];
int8_t luma_offset_l0[STD_VIDEO_H265_MAX_NUM_LIST_REF];
int8_t delta_chroma_weight_l0[STD_VIDEO_H265_MAX_NUM_LIST_REF][STD_VIDEO_H265_MAX_CHROMA_PLANES];
int8_t delta_chroma_offset_l0[STD_VIDEO_H265_MAX_NUM_LIST_REF][STD_VIDEO_H265_MAX_CHROMA_PLANES];
int8_t delta_luma_weight_l1[STD_VIDEO_H265_MAX_NUM_LIST_REF];
int8_t luma_offset_l1[STD_VIDEO_H265_MAX_NUM_LIST_REF];
int8_t delta_chroma_weight_l1[STD_VIDEO_H265_MAX_NUM_LIST_REF][STD_VIDEO_H265_MAX_CHROMA_PLANES];
int8_t delta_chroma_offset_l1[STD_VIDEO_H265_MAX_NUM_LIST_REF][STD_VIDEO_H265_MAX_CHROMA_PLANES];
} StdVideoEncodeH265WeightTable;
typedef struct StdVideoEncodeH265SliceSegmentHeaderFlags {
uint32_t first_slice_segment_in_pic_flag : 1;
uint32_t dependent_slice_segment_flag : 1;
uint32_t slice_sao_luma_flag : 1;
uint32_t slice_sao_chroma_flag : 1;
uint32_t num_ref_idx_active_override_flag : 1;
uint32_t mvd_l1_zero_flag : 1;
uint32_t cabac_init_flag : 1;
uint32_t cu_chroma_qp_offset_enabled_flag : 1;
uint32_t deblocking_filter_override_flag : 1;
uint32_t slice_deblocking_filter_disabled_flag : 1;
uint32_t collocated_from_l0_flag : 1;
uint32_t slice_loop_filter_across_slices_enabled_flag : 1;
uint32_t reserved : 20;
} StdVideoEncodeH265SliceSegmentHeaderFlags;
typedef struct StdVideoEncodeH265SliceSegmentHeader {
StdVideoEncodeH265SliceSegmentHeaderFlags flags;
StdVideoH265SliceType slice_type;
uint32_t slice_segment_address;
uint8_t collocated_ref_idx;
uint8_t MaxNumMergeCand;
int8_t slice_cb_qp_offset;
int8_t slice_cr_qp_offset;
int8_t slice_beta_offset_div2;
int8_t slice_tc_offset_div2;
int8_t slice_act_y_qp_offset;
int8_t slice_act_cb_qp_offset;
int8_t slice_act_cr_qp_offset;
int8_t slice_qp_delta;
uint16_t reserved1;
const StdVideoEncodeH265WeightTable* pWeightTable;
} StdVideoEncodeH265SliceSegmentHeader;
typedef struct StdVideoEncodeH265ReferenceListsInfoFlags {
uint32_t ref_pic_list_modification_flag_l0 : 1;
uint32_t ref_pic_list_modification_flag_l1 : 1;
uint32_t reserved : 30;
} StdVideoEncodeH265ReferenceListsInfoFlags;
typedef struct StdVideoEncodeH265ReferenceListsInfo {
StdVideoEncodeH265ReferenceListsInfoFlags flags;
uint8_t num_ref_idx_l0_active_minus1;
uint8_t num_ref_idx_l1_active_minus1;
uint8_t RefPicList0[STD_VIDEO_H265_MAX_NUM_LIST_REF];
uint8_t RefPicList1[STD_VIDEO_H265_MAX_NUM_LIST_REF];
uint8_t list_entry_l0[STD_VIDEO_H265_MAX_NUM_LIST_REF];
uint8_t list_entry_l1[STD_VIDEO_H265_MAX_NUM_LIST_REF];
} StdVideoEncodeH265ReferenceListsInfo;
typedef struct StdVideoEncodeH265PictureInfoFlags {
uint32_t is_reference : 1;
uint32_t IrapPicFlag : 1;
uint32_t used_for_long_term_reference : 1;
uint32_t discardable_flag : 1;
uint32_t cross_layer_bla_flag : 1;
uint32_t pic_output_flag : 1;
uint32_t no_output_of_prior_pics_flag : 1;
uint32_t short_term_ref_pic_set_sps_flag : 1;
uint32_t slice_temporal_mvp_enabled_flag : 1;
uint32_t reserved : 23;
} StdVideoEncodeH265PictureInfoFlags;
typedef struct StdVideoEncodeH265LongTermRefPics {
uint8_t num_long_term_sps;
uint8_t num_long_term_pics;
uint8_t lt_idx_sps[STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS];
uint8_t poc_lsb_lt[STD_VIDEO_H265_MAX_LONG_TERM_PICS];
uint16_t used_by_curr_pic_lt_flag;
uint8_t delta_poc_msb_present_flag[STD_VIDEO_H265_MAX_DELTA_POC];
uint8_t delta_poc_msb_cycle_lt[STD_VIDEO_H265_MAX_DELTA_POC];
} StdVideoEncodeH265LongTermRefPics;
typedef struct StdVideoEncodeH265PictureInfo {
StdVideoEncodeH265PictureInfoFlags flags;
StdVideoH265PictureType pic_type;
uint8_t sps_video_parameter_set_id;
uint8_t pps_seq_parameter_set_id;
uint8_t pps_pic_parameter_set_id;
uint8_t short_term_ref_pic_set_idx;
int32_t PicOrderCntVal;
uint8_t TemporalId;
uint8_t reserved1[7];
const StdVideoEncodeH265ReferenceListsInfo* pRefLists;
const StdVideoH265ShortTermRefPicSet* pShortTermRefPicSet;
const StdVideoEncodeH265LongTermRefPics* pLongTermRefPics;
} StdVideoEncodeH265PictureInfo;
typedef struct StdVideoEncodeH265ReferenceInfoFlags {
uint32_t used_for_long_term_reference : 1;
uint32_t unused_for_reference : 1;
uint32_t reserved : 30;
} StdVideoEncodeH265ReferenceInfoFlags;
typedef struct StdVideoEncodeH265ReferenceInfo {
StdVideoEncodeH265ReferenceInfoFlags flags;
StdVideoH265PictureType pic_type;
int32_t PicOrderCntVal;
uint8_t TemporalId;
} StdVideoEncodeH265ReferenceInfo;
#ifdef __cplusplus
}
#endif
#endif

View file

@ -0,0 +1,36 @@
#ifndef VULKAN_VIDEO_CODECS_COMMON_H_
#define VULKAN_VIDEO_CODECS_COMMON_H_ 1
/*
** Copyright 2015-2023 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codecs_common is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codecs_common 1
#if !defined(VK_NO_STDINT_H)
#include <stdint.h>
#endif
#define VK_MAKE_VIDEO_STD_VERSION(major, minor, patch) \
((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch)))
#ifdef __cplusplus
}
#endif
#endif

View file

@ -1,27 +1,11 @@
//
// File: vk_icd.h
//
/* /*
* Copyright (c) 2015-2016 The Khronos Group Inc. * Copyright 2015-2023 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation * Copyright 2015-2023 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc. * Copyright 2015-2023 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* *
* SPDX-License-Identifier: Apache-2.0
*/ */
#pragma once
#ifndef VKICD_H
#define VKICD_H
#include "vulkan.h" #include "vulkan.h"
#include <stdbool.h> #include <stdbool.h>
@ -33,7 +17,7 @@
// Version 2 - Add Loader/ICD Interface version negotiation // Version 2 - Add Loader/ICD Interface version negotiation
// via vk_icdNegotiateLoaderICDInterfaceVersion. // via vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 3 - Add ICD creation/destruction of KHR_surface objects. // Version 3 - Add ICD creation/destruction of KHR_surface objects.
// Version 4 - Add unknown physical device extension qyering via // Version 4 - Add unknown physical device extension querying via
// vk_icdGetPhysicalDeviceProcAddr. // vk_icdGetPhysicalDeviceProcAddr.
// Version 5 - Tells ICDs that the loader is now paying attention to the // Version 5 - Tells ICDs that the loader is now paying attention to the
// application version of Vulkan passed into the ApplicationInfo // application version of Vulkan passed into the ApplicationInfo
@ -42,7 +26,17 @@
// call for any API version > 1.0. Otherwise, the loader will // call for any API version > 1.0. Otherwise, the loader will
// manually determine if it can support the expected version. // manually determine if it can support the expected version.
// Version 6 - Add support for vk_icdEnumerateAdapterPhysicalDevices. // Version 6 - Add support for vk_icdEnumerateAdapterPhysicalDevices.
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 6 // Version 7 - If an ICD supports any of the following functions, they must be
// queryable with vk_icdGetInstanceProcAddr:
// vk_icdNegotiateLoaderICDInterfaceVersion
// vk_icdGetPhysicalDeviceProcAddr
// vk_icdEnumerateAdapterPhysicalDevices (Windows only)
// In addition, these functions no longer need to be exported directly.
// This version allows drivers provided through the extension
// VK_LUNARG_direct_driver_loading be able to support the entire
// Driver-Loader interface.
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 7
#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0 #define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0
#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4 #define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4
@ -70,7 +64,7 @@ extern "C" {
#endif #endif
VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pVersion); VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pVersion);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char* pName); VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char* pName);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(VkInstance isntance, const char* pName); VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(VkInstance instance, const char* pName);
#if defined(VK_USE_PLATFORM_WIN32_KHR) #if defined(VK_USE_PLATFORM_WIN32_KHR)
VKAPI_ATTR VkResult VKAPI_CALL vk_icdEnumerateAdapterPhysicalDevices(VkInstance instance, LUID adapterLUID, VKAPI_ATTR VkResult VKAPI_CALL vk_icdEnumerateAdapterPhysicalDevices(VkInstance instance, LUID adapterLUID,
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
@ -123,6 +117,7 @@ typedef enum {
VK_ICD_WSI_PLATFORM_VI, VK_ICD_WSI_PLATFORM_VI,
VK_ICD_WSI_PLATFORM_GGP, VK_ICD_WSI_PLATFORM_GGP,
VK_ICD_WSI_PLATFORM_SCREEN, VK_ICD_WSI_PLATFORM_SCREEN,
VK_ICD_WSI_PLATFORM_FUCHSIA,
} VkIcdWsiPlatform; } VkIcdWsiPlatform;
typedef struct { typedef struct {
@ -242,4 +237,8 @@ typedef struct {
} VkIcdSurfaceScreen; } VkIcdSurfaceScreen;
#endif // VK_USE_PLATFORM_SCREEN_QNX #endif // VK_USE_PLATFORM_SCREEN_QNX
#endif // VKICD_H #ifdef VK_USE_PLATFORM_FUCHSIA
typedef struct {
VkIcdSurfaceBase base;
} VkIcdSurfaceImagePipe;
#endif // VK_USE_PLATFORM_FUCHSIA

View file

@ -1,39 +1,18 @@
//
// File: vk_layer.h
//
/* /*
* Copyright (c) 2015-2017 The Khronos Group Inc. * Copyright 2015-2023 The Khronos Group Inc.
* Copyright (c) 2015-2017 Valve Corporation * Copyright 2015-2023 Valve Corporation
* Copyright (c) 2015-2017 LunarG, Inc. * Copyright 2015-2023 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* *
* SPDX-License-Identifier: Apache-2.0
*/ */
#pragma once
/* Need to define dispatch table /* Need to define dispatch table
* Core struct can then have ptr to dispatch table at the top * Core struct can then have ptr to dispatch table at the top
* Along with object ptrs for current and next OBJ * Along with object ptrs for current and next OBJ
*/ */
#pragma once
#include "vulkan.h" #include "vulkan_core.h"
#if defined(__GNUC__) && __GNUC__ >= 4
#define VK_LAYER_EXPORT __attribute__((visibility("default")))
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
#define VK_LAYER_EXPORT __attribute__((visibility("default")))
#else
#define VK_LAYER_EXPORT
#endif
#define MAX_NUM_UNKNOWN_EXTS 250 #define MAX_NUM_UNKNOWN_EXTS 250

View file

@ -2,7 +2,7 @@
// File: vk_platform.h // File: vk_platform.h
// //
/* /*
** Copyright 2014-2021 The Khronos Group Inc. ** Copyright 2014-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -42,7 +42,7 @@ extern "C"
#define VKAPI_CALL __stdcall #define VKAPI_CALL __stdcall
#define VKAPI_PTR VKAPI_CALL #define VKAPI_PTR VKAPI_CALL
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 #elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
#error "Vulkan isn't supported for the 'armeabi' NDK ABI" #error "Vulkan is not supported for the 'armeabi' NDK ABI"
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) #elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
// calling convention, i.e. float parameters are passed in registers. This // calling convention, i.e. float parameters are passed in registers. This

View file

@ -2,7 +2,7 @@
#define VULKAN_H_ 1 #define VULKAN_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -38,7 +38,6 @@
#ifdef VK_USE_PLATFORM_WAYLAND_KHR #ifdef VK_USE_PLATFORM_WAYLAND_KHR
#include <wayland-client.h>
#include "vulkan_wayland.h" #include "vulkan_wayland.h"
#endif #endif
@ -85,6 +84,14 @@
#include "vulkan_screen.h" #include "vulkan_screen.h"
#endif #endif
#ifdef VK_USE_PLATFORM_SCI
#include <nvscisync.h>
#include <nvscibuf.h>
#include "vulkan_sci.h"
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS #ifdef VK_ENABLE_BETA_EXTENSIONS
#include "vulkan_beta.h" #include "vulkan_beta.h"
#endif #endif

View file

@ -2,7 +2,7 @@
#define VULKAN_ANDROID_H_ 1 #define VULKAN_ANDROID_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_KHR_android_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_android_surface 1 #define VK_KHR_android_surface 1
struct ANativeWindow; struct ANativeWindow;
#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6 #define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
@ -42,9 +43,10 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
#endif #endif
// VK_ANDROID_external_memory_android_hardware_buffer is a preprocessor guard. Do not pass it to API calls.
#define VK_ANDROID_external_memory_android_hardware_buffer 1 #define VK_ANDROID_external_memory_android_hardware_buffer 1
struct AHardwareBuffer; struct AHardwareBuffer;
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 3 #define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 5
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer" #define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer"
typedef struct VkAndroidHardwareBufferUsageANDROID { typedef struct VkAndroidHardwareBufferUsageANDROID {
VkStructureType sType; VkStructureType sType;
@ -90,6 +92,19 @@ typedef struct VkExternalFormatANDROID {
uint64_t externalFormat; uint64_t externalFormat;
} VkExternalFormatANDROID; } VkExternalFormatANDROID;
typedef struct VkAndroidHardwareBufferFormatProperties2ANDROID {
VkStructureType sType;
void* pNext;
VkFormat format;
uint64_t externalFormat;
VkFormatFeatureFlags2 formatFeatures;
VkComponentMapping samplerYcbcrConversionComponents;
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
VkSamplerYcbcrRange suggestedYcbcrRange;
VkChromaLocation suggestedXChromaOffset;
VkChromaLocation suggestedYChromaOffset;
} VkAndroidHardwareBufferFormatProperties2ANDROID;
typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties); typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties);
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer); typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer);
@ -105,6 +120,32 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID(
struct AHardwareBuffer** pBuffer); struct AHardwareBuffer** pBuffer);
#endif #endif
// VK_ANDROID_external_format_resolve is a preprocessor guard. Do not pass it to API calls.
#define VK_ANDROID_external_format_resolve 1
#define VK_ANDROID_EXTERNAL_FORMAT_RESOLVE_SPEC_VERSION 1
#define VK_ANDROID_EXTERNAL_FORMAT_RESOLVE_EXTENSION_NAME "VK_ANDROID_external_format_resolve"
typedef struct VkPhysicalDeviceExternalFormatResolveFeaturesANDROID {
VkStructureType sType;
void* pNext;
VkBool32 externalFormatResolve;
} VkPhysicalDeviceExternalFormatResolveFeaturesANDROID;
typedef struct VkPhysicalDeviceExternalFormatResolvePropertiesANDROID {
VkStructureType sType;
void* pNext;
VkBool32 nullColorAttachmentWithExternalFormatResolve;
VkChromaLocation externalFormatResolveChromaOffsetX;
VkChromaLocation externalFormatResolveChromaOffsetY;
} VkPhysicalDeviceExternalFormatResolvePropertiesANDROID;
typedef struct VkAndroidHardwareBufferFormatResolvePropertiesANDROID {
VkStructureType sType;
void* pNext;
VkFormat colorAttachmentFormat;
} VkAndroidHardwareBufferFormatResolvePropertiesANDROID;
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@ -2,7 +2,7 @@
#define VULKAN_DIRECTFB_H_ 1 #define VULKAN_DIRECTFB_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_EXT_directfb_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_EXT_directfb_surface 1 #define VK_EXT_directfb_surface 1
#define VK_EXT_DIRECTFB_SURFACE_SPEC_VERSION 1 #define VK_EXT_DIRECTFB_SURFACE_SPEC_VERSION 1
#define VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "VK_EXT_directfb_surface" #define VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "VK_EXT_directfb_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_FUCHSIA_H_ 1 #define VULKAN_FUCHSIA_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_FUCHSIA_imagepipe_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_FUCHSIA_imagepipe_surface 1 #define VK_FUCHSIA_imagepipe_surface 1
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1 #define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface" #define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface"
@ -41,6 +42,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA(
#endif #endif
// VK_FUCHSIA_external_memory is a preprocessor guard. Do not pass it to API calls.
#define VK_FUCHSIA_external_memory 1 #define VK_FUCHSIA_external_memory 1
#define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1 #define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1
#define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory" #define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory"
@ -81,6 +83,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandlePropertiesFUCHSIA(
#endif #endif
// VK_FUCHSIA_external_semaphore is a preprocessor guard. Do not pass it to API calls.
#define VK_FUCHSIA_external_semaphore 1 #define VK_FUCHSIA_external_semaphore 1
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1 #define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore" #define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore"
@ -114,6 +117,144 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreZirconHandleFUCHSIA(
zx_handle_t* pZirconHandle); zx_handle_t* pZirconHandle);
#endif #endif
// VK_FUCHSIA_buffer_collection is a preprocessor guard. Do not pass it to API calls.
#define VK_FUCHSIA_buffer_collection 1
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferCollectionFUCHSIA)
#define VK_FUCHSIA_BUFFER_COLLECTION_SPEC_VERSION 2
#define VK_FUCHSIA_BUFFER_COLLECTION_EXTENSION_NAME "VK_FUCHSIA_buffer_collection"
typedef VkFlags VkImageFormatConstraintsFlagsFUCHSIA;
typedef enum VkImageConstraintsInfoFlagBitsFUCHSIA {
VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_RARELY_FUCHSIA = 0x00000001,
VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_OFTEN_FUCHSIA = 0x00000002,
VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_RARELY_FUCHSIA = 0x00000004,
VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_OFTEN_FUCHSIA = 0x00000008,
VK_IMAGE_CONSTRAINTS_INFO_PROTECTED_OPTIONAL_FUCHSIA = 0x00000010,
VK_IMAGE_CONSTRAINTS_INFO_FLAG_BITS_MAX_ENUM_FUCHSIA = 0x7FFFFFFF
} VkImageConstraintsInfoFlagBitsFUCHSIA;
typedef VkFlags VkImageConstraintsInfoFlagsFUCHSIA;
typedef struct VkBufferCollectionCreateInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
zx_handle_t collectionToken;
} VkBufferCollectionCreateInfoFUCHSIA;
typedef struct VkImportMemoryBufferCollectionFUCHSIA {
VkStructureType sType;
const void* pNext;
VkBufferCollectionFUCHSIA collection;
uint32_t index;
} VkImportMemoryBufferCollectionFUCHSIA;
typedef struct VkBufferCollectionImageCreateInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkBufferCollectionFUCHSIA collection;
uint32_t index;
} VkBufferCollectionImageCreateInfoFUCHSIA;
typedef struct VkBufferCollectionConstraintsInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
uint32_t minBufferCount;
uint32_t maxBufferCount;
uint32_t minBufferCountForCamping;
uint32_t minBufferCountForDedicatedSlack;
uint32_t minBufferCountForSharedSlack;
} VkBufferCollectionConstraintsInfoFUCHSIA;
typedef struct VkBufferConstraintsInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkBufferCreateInfo createInfo;
VkFormatFeatureFlags requiredFormatFeatures;
VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints;
} VkBufferConstraintsInfoFUCHSIA;
typedef struct VkBufferCollectionBufferCreateInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkBufferCollectionFUCHSIA collection;
uint32_t index;
} VkBufferCollectionBufferCreateInfoFUCHSIA;
typedef struct VkSysmemColorSpaceFUCHSIA {
VkStructureType sType;
const void* pNext;
uint32_t colorSpace;
} VkSysmemColorSpaceFUCHSIA;
typedef struct VkBufferCollectionPropertiesFUCHSIA {
VkStructureType sType;
void* pNext;
uint32_t memoryTypeBits;
uint32_t bufferCount;
uint32_t createInfoIndex;
uint64_t sysmemPixelFormat;
VkFormatFeatureFlags formatFeatures;
VkSysmemColorSpaceFUCHSIA sysmemColorSpaceIndex;
VkComponentMapping samplerYcbcrConversionComponents;
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
VkSamplerYcbcrRange suggestedYcbcrRange;
VkChromaLocation suggestedXChromaOffset;
VkChromaLocation suggestedYChromaOffset;
} VkBufferCollectionPropertiesFUCHSIA;
typedef struct VkImageFormatConstraintsInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkImageCreateInfo imageCreateInfo;
VkFormatFeatureFlags requiredFormatFeatures;
VkImageFormatConstraintsFlagsFUCHSIA flags;
uint64_t sysmemPixelFormat;
uint32_t colorSpaceCount;
const VkSysmemColorSpaceFUCHSIA* pColorSpaces;
} VkImageFormatConstraintsInfoFUCHSIA;
typedef struct VkImageConstraintsInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
uint32_t formatConstraintsCount;
const VkImageFormatConstraintsInfoFUCHSIA* pFormatConstraints;
VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints;
VkImageConstraintsInfoFlagsFUCHSIA flags;
} VkImageConstraintsInfoFUCHSIA;
typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferCollectionFUCHSIA)(VkDevice device, const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferCollectionFUCHSIA* pCollection);
typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionImageConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
typedef void (VKAPI_PTR *PFN_vkDestroyBufferCollectionFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkAllocationCallbacks* pAllocator);
typedef VkResult (VKAPI_PTR *PFN_vkGetBufferCollectionPropertiesFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, VkBufferCollectionPropertiesFUCHSIA* pProperties);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferCollectionFUCHSIA(
VkDevice device,
const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkBufferCollectionFUCHSIA* pCollection);
VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionImageConstraintsFUCHSIA(
VkDevice device,
VkBufferCollectionFUCHSIA collection,
const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionBufferConstraintsFUCHSIA(
VkDevice device,
VkBufferCollectionFUCHSIA collection,
const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
VKAPI_ATTR void VKAPI_CALL vkDestroyBufferCollectionFUCHSIA(
VkDevice device,
VkBufferCollectionFUCHSIA collection,
const VkAllocationCallbacks* pAllocator);
VKAPI_ATTR VkResult VKAPI_CALL vkGetBufferCollectionPropertiesFUCHSIA(
VkDevice device,
VkBufferCollectionFUCHSIA collection,
VkBufferCollectionPropertiesFUCHSIA* pProperties);
#endif
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View file

@ -2,7 +2,7 @@
#define VULKAN_GGP_H_ 1 #define VULKAN_GGP_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_GGP_stream_descriptor_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_GGP_stream_descriptor_surface 1 #define VK_GGP_stream_descriptor_surface 1
#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_SPEC_VERSION 1 #define VK_GGP_STREAM_DESCRIPTOR_SURFACE_SPEC_VERSION 1
#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_EXTENSION_NAME "VK_GGP_stream_descriptor_surface" #define VK_GGP_STREAM_DESCRIPTOR_SURFACE_EXTENSION_NAME "VK_GGP_stream_descriptor_surface"
@ -41,6 +42,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateStreamDescriptorSurfaceGGP(
#endif #endif
// VK_GGP_frame_token is a preprocessor guard. Do not pass it to API calls.
#define VK_GGP_frame_token 1 #define VK_GGP_frame_token 1
#define VK_GGP_FRAME_TOKEN_SPEC_VERSION 1 #define VK_GGP_FRAME_TOKEN_SPEC_VERSION 1
#define VK_GGP_FRAME_TOKEN_EXTENSION_NAME "VK_GGP_frame_token" #define VK_GGP_FRAME_TOKEN_EXTENSION_NAME "VK_GGP_frame_token"

View file

@ -2,7 +2,7 @@
#define VULKAN_IOS_H_ 1 #define VULKAN_IOS_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_MVK_ios_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_MVK_ios_surface 1 #define VK_MVK_ios_surface 1
#define VK_MVK_IOS_SURFACE_SPEC_VERSION 3 #define VK_MVK_IOS_SURFACE_SPEC_VERSION 3
#define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface" #define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_MACOS_H_ 1 #define VULKAN_MACOS_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_MVK_macos_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_MVK_macos_surface 1 #define VK_MVK_macos_surface 1
#define VK_MVK_MACOS_SURFACE_SPEC_VERSION 3 #define VK_MVK_MACOS_SURFACE_SPEC_VERSION 3
#define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface" #define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_METAL_H_ 1 #define VULKAN_METAL_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,8 +19,8 @@ extern "C" {
// VK_EXT_metal_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_EXT_metal_surface 1 #define VK_EXT_metal_surface 1
#ifdef __OBJC__ #ifdef __OBJC__
@class CAMetalLayer; @class CAMetalLayer;
#else #else
@ -47,6 +47,147 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT(
VkSurfaceKHR* pSurface); VkSurfaceKHR* pSurface);
#endif #endif
// VK_EXT_metal_objects is a preprocessor guard. Do not pass it to API calls.
#define VK_EXT_metal_objects 1
#ifdef __OBJC__
@protocol MTLDevice;
typedef id<MTLDevice> MTLDevice_id;
#else
typedef void* MTLDevice_id;
#endif
#ifdef __OBJC__
@protocol MTLCommandQueue;
typedef id<MTLCommandQueue> MTLCommandQueue_id;
#else
typedef void* MTLCommandQueue_id;
#endif
#ifdef __OBJC__
@protocol MTLBuffer;
typedef id<MTLBuffer> MTLBuffer_id;
#else
typedef void* MTLBuffer_id;
#endif
#ifdef __OBJC__
@protocol MTLTexture;
typedef id<MTLTexture> MTLTexture_id;
#else
typedef void* MTLTexture_id;
#endif
typedef struct __IOSurface* IOSurfaceRef;
#ifdef __OBJC__
@protocol MTLSharedEvent;
typedef id<MTLSharedEvent> MTLSharedEvent_id;
#else
typedef void* MTLSharedEvent_id;
#endif
#define VK_EXT_METAL_OBJECTS_SPEC_VERSION 1
#define VK_EXT_METAL_OBJECTS_EXTENSION_NAME "VK_EXT_metal_objects"
typedef enum VkExportMetalObjectTypeFlagBitsEXT {
VK_EXPORT_METAL_OBJECT_TYPE_METAL_DEVICE_BIT_EXT = 0x00000001,
VK_EXPORT_METAL_OBJECT_TYPE_METAL_COMMAND_QUEUE_BIT_EXT = 0x00000002,
VK_EXPORT_METAL_OBJECT_TYPE_METAL_BUFFER_BIT_EXT = 0x00000004,
VK_EXPORT_METAL_OBJECT_TYPE_METAL_TEXTURE_BIT_EXT = 0x00000008,
VK_EXPORT_METAL_OBJECT_TYPE_METAL_IOSURFACE_BIT_EXT = 0x00000010,
VK_EXPORT_METAL_OBJECT_TYPE_METAL_SHARED_EVENT_BIT_EXT = 0x00000020,
VK_EXPORT_METAL_OBJECT_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkExportMetalObjectTypeFlagBitsEXT;
typedef VkFlags VkExportMetalObjectTypeFlagsEXT;
typedef struct VkExportMetalObjectCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkExportMetalObjectTypeFlagBitsEXT exportObjectType;
} VkExportMetalObjectCreateInfoEXT;
typedef struct VkExportMetalObjectsInfoEXT {
VkStructureType sType;
const void* pNext;
} VkExportMetalObjectsInfoEXT;
typedef struct VkExportMetalDeviceInfoEXT {
VkStructureType sType;
const void* pNext;
MTLDevice_id mtlDevice;
} VkExportMetalDeviceInfoEXT;
typedef struct VkExportMetalCommandQueueInfoEXT {
VkStructureType sType;
const void* pNext;
VkQueue queue;
MTLCommandQueue_id mtlCommandQueue;
} VkExportMetalCommandQueueInfoEXT;
typedef struct VkExportMetalBufferInfoEXT {
VkStructureType sType;
const void* pNext;
VkDeviceMemory memory;
MTLBuffer_id mtlBuffer;
} VkExportMetalBufferInfoEXT;
typedef struct VkImportMetalBufferInfoEXT {
VkStructureType sType;
const void* pNext;
MTLBuffer_id mtlBuffer;
} VkImportMetalBufferInfoEXT;
typedef struct VkExportMetalTextureInfoEXT {
VkStructureType sType;
const void* pNext;
VkImage image;
VkImageView imageView;
VkBufferView bufferView;
VkImageAspectFlagBits plane;
MTLTexture_id mtlTexture;
} VkExportMetalTextureInfoEXT;
typedef struct VkImportMetalTextureInfoEXT {
VkStructureType sType;
const void* pNext;
VkImageAspectFlagBits plane;
MTLTexture_id mtlTexture;
} VkImportMetalTextureInfoEXT;
typedef struct VkExportMetalIOSurfaceInfoEXT {
VkStructureType sType;
const void* pNext;
VkImage image;
IOSurfaceRef ioSurface;
} VkExportMetalIOSurfaceInfoEXT;
typedef struct VkImportMetalIOSurfaceInfoEXT {
VkStructureType sType;
const void* pNext;
IOSurfaceRef ioSurface;
} VkImportMetalIOSurfaceInfoEXT;
typedef struct VkExportMetalSharedEventInfoEXT {
VkStructureType sType;
const void* pNext;
VkSemaphore semaphore;
VkEvent event;
MTLSharedEvent_id mtlSharedEvent;
} VkExportMetalSharedEventInfoEXT;
typedef struct VkImportMetalSharedEventInfoEXT {
VkStructureType sType;
const void* pNext;
MTLSharedEvent_id mtlSharedEvent;
} VkImportMetalSharedEventInfoEXT;
typedef void (VKAPI_PTR *PFN_vkExportMetalObjectsEXT)(VkDevice device, VkExportMetalObjectsInfoEXT* pMetalObjectsInfo);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR void VKAPI_CALL vkExportMetalObjectsEXT(
VkDevice device,
VkExportMetalObjectsInfoEXT* pMetalObjectsInfo);
#endif
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View file

@ -2,7 +2,7 @@
#define VULKAN_SCREEN_H_ 1 #define VULKAN_SCREEN_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_QNX_screen_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_QNX_screen_surface 1 #define VK_QNX_screen_surface 1
#define VK_QNX_SCREEN_SURFACE_SPEC_VERSION 1 #define VK_QNX_SCREEN_SURFACE_SPEC_VERSION 1
#define VK_QNX_SCREEN_SURFACE_EXTENSION_NAME "VK_QNX_screen_surface" #define VK_QNX_SCREEN_SURFACE_EXTENSION_NAME "VK_QNX_screen_surface"
@ -47,6 +48,59 @@ VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceScreenPresentationSupportQNX(
struct _screen_window* window); struct _screen_window* window);
#endif #endif
// VK_QNX_external_memory_screen_buffer is a preprocessor guard. Do not pass it to API calls.
#define VK_QNX_external_memory_screen_buffer 1
#define VK_QNX_EXTERNAL_MEMORY_SCREEN_BUFFER_SPEC_VERSION 1
#define VK_QNX_EXTERNAL_MEMORY_SCREEN_BUFFER_EXTENSION_NAME "VK_QNX_external_memory_screen_buffer"
typedef struct VkScreenBufferPropertiesQNX {
VkStructureType sType;
void* pNext;
VkDeviceSize allocationSize;
uint32_t memoryTypeBits;
} VkScreenBufferPropertiesQNX;
typedef struct VkScreenBufferFormatPropertiesQNX {
VkStructureType sType;
void* pNext;
VkFormat format;
uint64_t externalFormat;
uint64_t screenUsage;
VkFormatFeatureFlags formatFeatures;
VkComponentMapping samplerYcbcrConversionComponents;
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
VkSamplerYcbcrRange suggestedYcbcrRange;
VkChromaLocation suggestedXChromaOffset;
VkChromaLocation suggestedYChromaOffset;
} VkScreenBufferFormatPropertiesQNX;
typedef struct VkImportScreenBufferInfoQNX {
VkStructureType sType;
const void* pNext;
struct _screen_buffer* buffer;
} VkImportScreenBufferInfoQNX;
typedef struct VkExternalFormatQNX {
VkStructureType sType;
void* pNext;
uint64_t externalFormat;
} VkExternalFormatQNX;
typedef struct VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX {
VkStructureType sType;
void* pNext;
VkBool32 screenBufferImport;
} VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX;
typedef VkResult (VKAPI_PTR *PFN_vkGetScreenBufferPropertiesQNX)(VkDevice device, const struct _screen_buffer* buffer, VkScreenBufferPropertiesQNX* pProperties);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetScreenBufferPropertiesQNX(
VkDevice device,
const struct _screen_buffer* buffer,
VkScreenBufferPropertiesQNX* pProperties);
#endif
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View file

@ -2,7 +2,7 @@
#define VULKAN_VI_H_ 1 #define VULKAN_VI_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_NN_vi_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_NN_vi_surface 1 #define VK_NN_vi_surface 1
#define VK_NN_VI_SURFACE_SPEC_VERSION 1 #define VK_NN_VI_SURFACE_SPEC_VERSION 1
#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface" #define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_WAYLAND_H_ 1 #define VULKAN_WAYLAND_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_KHR_wayland_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_wayland_surface 1 #define VK_KHR_wayland_surface 1
#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6 #define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6
#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface" #define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_WIN32_H_ 1 #define VULKAN_WIN32_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_KHR_win32_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_win32_surface 1 #define VK_KHR_win32_surface 1
#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6 #define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6
#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" #define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
@ -47,6 +48,7 @@ VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
#endif #endif
// VK_KHR_external_memory_win32 is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_external_memory_win32 1 #define VK_KHR_external_memory_win32 1
#define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 #define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
#define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32" #define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32"
@ -96,6 +98,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR(
#endif #endif
// VK_KHR_win32_keyed_mutex is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_win32_keyed_mutex 1 #define VK_KHR_win32_keyed_mutex 1
#define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1 #define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1
#define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex" #define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex"
@ -113,6 +116,7 @@ typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR {
// VK_KHR_external_semaphore_win32 is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_external_semaphore_win32 1 #define VK_KHR_external_semaphore_win32 1
#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1 #define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1
#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32" #define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32"
@ -165,6 +169,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR(
#endif #endif
// VK_KHR_external_fence_win32 is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_external_fence_win32 1 #define VK_KHR_external_fence_win32 1
#define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1 #define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1
#define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32" #define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32"
@ -208,6 +213,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR(
#endif #endif
// VK_NV_external_memory_win32 is a preprocessor guard. Do not pass it to API calls.
#define VK_NV_external_memory_win32 1 #define VK_NV_external_memory_win32 1
#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 #define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32" #define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
@ -236,6 +242,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV(
#endif #endif
// VK_NV_win32_keyed_mutex is a preprocessor guard. Do not pass it to API calls.
#define VK_NV_win32_keyed_mutex 1 #define VK_NV_win32_keyed_mutex 1
#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2 #define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2
#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex" #define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
@ -253,6 +260,7 @@ typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV {
// VK_EXT_full_screen_exclusive is a preprocessor guard. Do not pass it to API calls.
#define VK_EXT_full_screen_exclusive 1 #define VK_EXT_full_screen_exclusive 1
#define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4 #define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4
#define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive" #define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive"
@ -308,6 +316,25 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModes2EXT(
VkDeviceGroupPresentModeFlagsKHR* pModes); VkDeviceGroupPresentModeFlagsKHR* pModes);
#endif #endif
// VK_NV_acquire_winrt_display is a preprocessor guard. Do not pass it to API calls.
#define VK_NV_acquire_winrt_display 1
#define VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION 1
#define VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME "VK_NV_acquire_winrt_display"
typedef VkResult (VKAPI_PTR *PFN_vkAcquireWinrtDisplayNV)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
typedef VkResult (VKAPI_PTR *PFN_vkGetWinrtDisplayNV)(VkPhysicalDevice physicalDevice, uint32_t deviceRelativeId, VkDisplayKHR* pDisplay);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireWinrtDisplayNV(
VkPhysicalDevice physicalDevice,
VkDisplayKHR display);
VKAPI_ATTR VkResult VKAPI_CALL vkGetWinrtDisplayNV(
VkPhysicalDevice physicalDevice,
uint32_t deviceRelativeId,
VkDisplayKHR* pDisplay);
#endif
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View file

@ -2,7 +2,7 @@
#define VULKAN_XCB_H_ 1 #define VULKAN_XCB_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_KHR_xcb_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_xcb_surface 1 #define VK_KHR_xcb_surface 1
#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6 #define VK_KHR_XCB_SURFACE_SPEC_VERSION 6
#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface" #define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_XLIB_H_ 1 #define VULKAN_XLIB_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_KHR_xlib_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_xlib_surface 1 #define VK_KHR_xlib_surface 1
#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6 #define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6
#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface" #define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"

View file

@ -2,7 +2,7 @@
#define VULKAN_XLIB_XRANDR_H_ 1 #define VULKAN_XLIB_XRANDR_H_ 1
/* /*
** Copyright 2015-2021 The Khronos Group Inc. ** Copyright 2015-2023 The Khronos Group Inc.
** **
** SPDX-License-Identifier: Apache-2.0 ** SPDX-License-Identifier: Apache-2.0
*/ */
@ -19,6 +19,7 @@ extern "C" {
// VK_EXT_acquire_xlib_display is a preprocessor guard. Do not pass it to API calls.
#define VK_EXT_acquire_xlib_display 1 #define VK_EXT_acquire_xlib_display 1
#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1 #define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display" #define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"

View file

@ -1,7 +1,7 @@
/** /**
* volk * volk
* *
* Copyright (C) 2018-2019, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com) * Copyright (C) 2018-2023, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
* Report bugs and download new versions at https://github.com/zeux/volk * Report bugs and download new versions at https://github.com/zeux/volk
* *
* This library is distributed under the MIT License. See notice at the end of this file. * This library is distributed under the MIT License. See notice at the end of this file.
@ -15,7 +15,7 @@
#endif #endif
/* VOLK_GENERATE_VERSION_DEFINE */ /* VOLK_GENERATE_VERSION_DEFINE */
#define VOLK_HEADER_VERSION 190 #define VOLK_HEADER_VERSION 270
/* VOLK_GENERATE_VERSION_DEFINE */ /* VOLK_GENERATE_VERSION_DEFINE */
#ifndef VK_NO_PROTOTYPES #ifndef VK_NO_PROTOTYPES
@ -23,8 +23,8 @@
#endif #endif
#ifndef VULKAN_H_ #ifndef VULKAN_H_
# ifdef VOLK_VULKAN_H_PATH # ifdef VOLK_VULKAN_H_PATH
# include VOLK_VULKAN_H_PATH # include VOLK_VULKAN_H_PATH
# elif defined(VK_USE_PLATFORM_WIN32_KHR) # elif defined(VK_USE_PLATFORM_WIN32_KHR)
# include <vulkan/vk_platform.h> # include <vulkan/vk_platform.h>
# include <vulkan/vulkan_core.h> # include <vulkan/vulkan_core.h>
@ -81,6 +81,11 @@ VkResult volkInitialize(void);
*/ */
void volkInitializeCustom(PFN_vkGetInstanceProcAddr handler); void volkInitializeCustom(PFN_vkGetInstanceProcAddr handler);
/**
* Finalize library by unloading Vulkan loader and resetting global symbols to NULL.
*/
void volkFinalize(void);
/** /**
* Get Vulkan instance version supported by the Vulkan loader, or 0 if Vulkan isn't supported * Get Vulkan instance version supported by the Vulkan loader, or 0 if Vulkan isn't supported
* *
@ -285,6 +290,53 @@ struct VolkDeviceTable
PFN_vkSignalSemaphore vkSignalSemaphore; PFN_vkSignalSemaphore vkSignalSemaphore;
PFN_vkWaitSemaphores vkWaitSemaphores; PFN_vkWaitSemaphores vkWaitSemaphores;
#endif /* defined(VK_VERSION_1_2) */ #endif /* defined(VK_VERSION_1_2) */
#if defined(VK_VERSION_1_3)
PFN_vkCmdBeginRendering vkCmdBeginRendering;
PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2;
PFN_vkCmdBlitImage2 vkCmdBlitImage2;
PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2;
PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2;
PFN_vkCmdCopyImage2 vkCmdCopyImage2;
PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2;
PFN_vkCmdEndRendering vkCmdEndRendering;
PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2;
PFN_vkCmdResetEvent2 vkCmdResetEvent2;
PFN_vkCmdResolveImage2 vkCmdResolveImage2;
PFN_vkCmdSetCullMode vkCmdSetCullMode;
PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable;
PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable;
PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp;
PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable;
PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable;
PFN_vkCmdSetEvent2 vkCmdSetEvent2;
PFN_vkCmdSetFrontFace vkCmdSetFrontFace;
PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable;
PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology;
PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable;
PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount;
PFN_vkCmdSetStencilOp vkCmdSetStencilOp;
PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable;
PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount;
PFN_vkCmdWaitEvents2 vkCmdWaitEvents2;
PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2;
PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot;
PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot;
PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements;
PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements;
PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements;
PFN_vkGetPrivateData vkGetPrivateData;
PFN_vkQueueSubmit2 vkQueueSubmit2;
PFN_vkSetPrivateData vkSetPrivateData;
#endif /* defined(VK_VERSION_1_3) */
#if defined(VK_AMDX_shader_enqueue)
PFN_vkCmdDispatchGraphAMDX vkCmdDispatchGraphAMDX;
PFN_vkCmdDispatchGraphIndirectAMDX vkCmdDispatchGraphIndirectAMDX;
PFN_vkCmdDispatchGraphIndirectCountAMDX vkCmdDispatchGraphIndirectCountAMDX;
PFN_vkCmdInitializeGraphScratchMemoryAMDX vkCmdInitializeGraphScratchMemoryAMDX;
PFN_vkCreateExecutionGraphPipelinesAMDX vkCreateExecutionGraphPipelinesAMDX;
PFN_vkGetExecutionGraphPipelineNodeIndexAMDX vkGetExecutionGraphPipelineNodeIndexAMDX;
PFN_vkGetExecutionGraphPipelineScratchSizeAMDX vkGetExecutionGraphPipelineScratchSizeAMDX;
#endif /* defined(VK_AMDX_shader_enqueue) */
#if defined(VK_AMD_buffer_marker) #if defined(VK_AMD_buffer_marker)
PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD; PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD;
#endif /* defined(VK_AMD_buffer_marker) */ #endif /* defined(VK_AMD_buffer_marker) */
@ -302,6 +354,9 @@ struct VolkDeviceTable
PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID; PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID;
PFN_vkGetMemoryAndroidHardwareBufferANDROID vkGetMemoryAndroidHardwareBufferANDROID; PFN_vkGetMemoryAndroidHardwareBufferANDROID vkGetMemoryAndroidHardwareBufferANDROID;
#endif /* defined(VK_ANDROID_external_memory_android_hardware_buffer) */ #endif /* defined(VK_ANDROID_external_memory_android_hardware_buffer) */
#if defined(VK_EXT_attachment_feedback_loop_dynamic_state)
PFN_vkCmdSetAttachmentFeedbackLoopEnableEXT vkCmdSetAttachmentFeedbackLoopEnableEXT;
#endif /* defined(VK_EXT_attachment_feedback_loop_dynamic_state) */
#if defined(VK_EXT_buffer_device_address) #if defined(VK_EXT_buffer_device_address)
PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT; PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT;
#endif /* defined(VK_EXT_buffer_device_address) */ #endif /* defined(VK_EXT_buffer_device_address) */
@ -322,36 +377,40 @@ struct VolkDeviceTable
PFN_vkDebugMarkerSetObjectNameEXT vkDebugMarkerSetObjectNameEXT; PFN_vkDebugMarkerSetObjectNameEXT vkDebugMarkerSetObjectNameEXT;
PFN_vkDebugMarkerSetObjectTagEXT vkDebugMarkerSetObjectTagEXT; PFN_vkDebugMarkerSetObjectTagEXT vkDebugMarkerSetObjectTagEXT;
#endif /* defined(VK_EXT_debug_marker) */ #endif /* defined(VK_EXT_debug_marker) */
#if defined(VK_EXT_depth_bias_control)
PFN_vkCmdSetDepthBias2EXT vkCmdSetDepthBias2EXT;
#endif /* defined(VK_EXT_depth_bias_control) */
#if defined(VK_EXT_descriptor_buffer)
PFN_vkCmdBindDescriptorBufferEmbeddedSamplersEXT vkCmdBindDescriptorBufferEmbeddedSamplersEXT;
PFN_vkCmdBindDescriptorBuffersEXT vkCmdBindDescriptorBuffersEXT;
PFN_vkCmdSetDescriptorBufferOffsetsEXT vkCmdSetDescriptorBufferOffsetsEXT;
PFN_vkGetBufferOpaqueCaptureDescriptorDataEXT vkGetBufferOpaqueCaptureDescriptorDataEXT;
PFN_vkGetDescriptorEXT vkGetDescriptorEXT;
PFN_vkGetDescriptorSetLayoutBindingOffsetEXT vkGetDescriptorSetLayoutBindingOffsetEXT;
PFN_vkGetDescriptorSetLayoutSizeEXT vkGetDescriptorSetLayoutSizeEXT;
PFN_vkGetImageOpaqueCaptureDescriptorDataEXT vkGetImageOpaqueCaptureDescriptorDataEXT;
PFN_vkGetImageViewOpaqueCaptureDescriptorDataEXT vkGetImageViewOpaqueCaptureDescriptorDataEXT;
PFN_vkGetSamplerOpaqueCaptureDescriptorDataEXT vkGetSamplerOpaqueCaptureDescriptorDataEXT;
#endif /* defined(VK_EXT_descriptor_buffer) */
#if defined(VK_EXT_descriptor_buffer) && (defined(VK_KHR_acceleration_structure) || defined(VK_NV_ray_tracing))
PFN_vkGetAccelerationStructureOpaqueCaptureDescriptorDataEXT vkGetAccelerationStructureOpaqueCaptureDescriptorDataEXT;
#endif /* defined(VK_EXT_descriptor_buffer) && (defined(VK_KHR_acceleration_structure) || defined(VK_NV_ray_tracing)) */
#if defined(VK_EXT_device_fault)
PFN_vkGetDeviceFaultInfoEXT vkGetDeviceFaultInfoEXT;
#endif /* defined(VK_EXT_device_fault) */
#if defined(VK_EXT_discard_rectangles) #if defined(VK_EXT_discard_rectangles)
PFN_vkCmdSetDiscardRectangleEXT vkCmdSetDiscardRectangleEXT; PFN_vkCmdSetDiscardRectangleEXT vkCmdSetDiscardRectangleEXT;
#endif /* defined(VK_EXT_discard_rectangles) */ #endif /* defined(VK_EXT_discard_rectangles) */
#if defined(VK_EXT_discard_rectangles) && VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION >= 2
PFN_vkCmdSetDiscardRectangleEnableEXT vkCmdSetDiscardRectangleEnableEXT;
PFN_vkCmdSetDiscardRectangleModeEXT vkCmdSetDiscardRectangleModeEXT;
#endif /* defined(VK_EXT_discard_rectangles) && VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION >= 2 */
#if defined(VK_EXT_display_control) #if defined(VK_EXT_display_control)
PFN_vkDisplayPowerControlEXT vkDisplayPowerControlEXT; PFN_vkDisplayPowerControlEXT vkDisplayPowerControlEXT;
PFN_vkGetSwapchainCounterEXT vkGetSwapchainCounterEXT; PFN_vkGetSwapchainCounterEXT vkGetSwapchainCounterEXT;
PFN_vkRegisterDeviceEventEXT vkRegisterDeviceEventEXT; PFN_vkRegisterDeviceEventEXT vkRegisterDeviceEventEXT;
PFN_vkRegisterDisplayEventEXT vkRegisterDisplayEventEXT; PFN_vkRegisterDisplayEventEXT vkRegisterDisplayEventEXT;
#endif /* defined(VK_EXT_display_control) */ #endif /* defined(VK_EXT_display_control) */
#if defined(VK_EXT_extended_dynamic_state)
PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
PFN_vkCmdSetScissorWithCountEXT vkCmdSetScissorWithCountEXT;
PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
PFN_vkCmdSetViewportWithCountEXT vkCmdSetViewportWithCountEXT;
#endif /* defined(VK_EXT_extended_dynamic_state) */
#if defined(VK_EXT_extended_dynamic_state2)
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT;
PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT;
PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT;
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT;
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT;
#endif /* defined(VK_EXT_extended_dynamic_state2) */
#if defined(VK_EXT_external_memory_host) #if defined(VK_EXT_external_memory_host)
PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT; PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT;
#endif /* defined(VK_EXT_external_memory_host) */ #endif /* defined(VK_EXT_external_memory_host) */
@ -362,6 +421,12 @@ struct VolkDeviceTable
#if defined(VK_EXT_hdr_metadata) #if defined(VK_EXT_hdr_metadata)
PFN_vkSetHdrMetadataEXT vkSetHdrMetadataEXT; PFN_vkSetHdrMetadataEXT vkSetHdrMetadataEXT;
#endif /* defined(VK_EXT_hdr_metadata) */ #endif /* defined(VK_EXT_hdr_metadata) */
#if defined(VK_EXT_host_image_copy)
PFN_vkCopyImageToImageEXT vkCopyImageToImageEXT;
PFN_vkCopyImageToMemoryEXT vkCopyImageToMemoryEXT;
PFN_vkCopyMemoryToImageEXT vkCopyMemoryToImageEXT;
PFN_vkTransitionImageLayoutEXT vkTransitionImageLayoutEXT;
#endif /* defined(VK_EXT_host_image_copy) */
#if defined(VK_EXT_host_query_reset) #if defined(VK_EXT_host_query_reset)
PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT; PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
#endif /* defined(VK_EXT_host_query_reset) */ #endif /* defined(VK_EXT_host_query_reset) */
@ -371,10 +436,40 @@ struct VolkDeviceTable
#if defined(VK_EXT_line_rasterization) #if defined(VK_EXT_line_rasterization)
PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT; PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT;
#endif /* defined(VK_EXT_line_rasterization) */ #endif /* defined(VK_EXT_line_rasterization) */
#if defined(VK_EXT_mesh_shader)
PFN_vkCmdDrawMeshTasksEXT vkCmdDrawMeshTasksEXT;
PFN_vkCmdDrawMeshTasksIndirectCountEXT vkCmdDrawMeshTasksIndirectCountEXT;
PFN_vkCmdDrawMeshTasksIndirectEXT vkCmdDrawMeshTasksIndirectEXT;
#endif /* defined(VK_EXT_mesh_shader) */
#if defined(VK_EXT_metal_objects)
PFN_vkExportMetalObjectsEXT vkExportMetalObjectsEXT;
#endif /* defined(VK_EXT_metal_objects) */
#if defined(VK_EXT_multi_draw) #if defined(VK_EXT_multi_draw)
PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT; PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT;
PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT; PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT;
#endif /* defined(VK_EXT_multi_draw) */ #endif /* defined(VK_EXT_multi_draw) */
#if defined(VK_EXT_opacity_micromap)
PFN_vkBuildMicromapsEXT vkBuildMicromapsEXT;
PFN_vkCmdBuildMicromapsEXT vkCmdBuildMicromapsEXT;
PFN_vkCmdCopyMemoryToMicromapEXT vkCmdCopyMemoryToMicromapEXT;
PFN_vkCmdCopyMicromapEXT vkCmdCopyMicromapEXT;
PFN_vkCmdCopyMicromapToMemoryEXT vkCmdCopyMicromapToMemoryEXT;
PFN_vkCmdWriteMicromapsPropertiesEXT vkCmdWriteMicromapsPropertiesEXT;
PFN_vkCopyMemoryToMicromapEXT vkCopyMemoryToMicromapEXT;
PFN_vkCopyMicromapEXT vkCopyMicromapEXT;
PFN_vkCopyMicromapToMemoryEXT vkCopyMicromapToMemoryEXT;
PFN_vkCreateMicromapEXT vkCreateMicromapEXT;
PFN_vkDestroyMicromapEXT vkDestroyMicromapEXT;
PFN_vkGetDeviceMicromapCompatibilityEXT vkGetDeviceMicromapCompatibilityEXT;
PFN_vkGetMicromapBuildSizesEXT vkGetMicromapBuildSizesEXT;
PFN_vkWriteMicromapsPropertiesEXT vkWriteMicromapsPropertiesEXT;
#endif /* defined(VK_EXT_opacity_micromap) */
#if defined(VK_EXT_pageable_device_local_memory)
PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT;
#endif /* defined(VK_EXT_pageable_device_local_memory) */
#if defined(VK_EXT_pipeline_properties)
PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT;
#endif /* defined(VK_EXT_pipeline_properties) */
#if defined(VK_EXT_private_data) #if defined(VK_EXT_private_data)
PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT; PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT;
PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT; PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT;
@ -384,6 +479,19 @@ struct VolkDeviceTable
#if defined(VK_EXT_sample_locations) #if defined(VK_EXT_sample_locations)
PFN_vkCmdSetSampleLocationsEXT vkCmdSetSampleLocationsEXT; PFN_vkCmdSetSampleLocationsEXT vkCmdSetSampleLocationsEXT;
#endif /* defined(VK_EXT_sample_locations) */ #endif /* defined(VK_EXT_sample_locations) */
#if defined(VK_EXT_shader_module_identifier)
PFN_vkGetShaderModuleCreateInfoIdentifierEXT vkGetShaderModuleCreateInfoIdentifierEXT;
PFN_vkGetShaderModuleIdentifierEXT vkGetShaderModuleIdentifierEXT;
#endif /* defined(VK_EXT_shader_module_identifier) */
#if defined(VK_EXT_shader_object)
PFN_vkCmdBindShadersEXT vkCmdBindShadersEXT;
PFN_vkCreateShadersEXT vkCreateShadersEXT;
PFN_vkDestroyShaderEXT vkDestroyShaderEXT;
PFN_vkGetShaderBinaryDataEXT vkGetShaderBinaryDataEXT;
#endif /* defined(VK_EXT_shader_object) */
#if defined(VK_EXT_swapchain_maintenance1)
PFN_vkReleaseSwapchainImagesEXT vkReleaseSwapchainImagesEXT;
#endif /* defined(VK_EXT_swapchain_maintenance1) */
#if defined(VK_EXT_transform_feedback) #if defined(VK_EXT_transform_feedback)
PFN_vkCmdBeginQueryIndexedEXT vkCmdBeginQueryIndexedEXT; PFN_vkCmdBeginQueryIndexedEXT vkCmdBeginQueryIndexedEXT;
PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT; PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
@ -398,9 +506,13 @@ struct VolkDeviceTable
PFN_vkGetValidationCacheDataEXT vkGetValidationCacheDataEXT; PFN_vkGetValidationCacheDataEXT vkGetValidationCacheDataEXT;
PFN_vkMergeValidationCachesEXT vkMergeValidationCachesEXT; PFN_vkMergeValidationCachesEXT vkMergeValidationCachesEXT;
#endif /* defined(VK_EXT_validation_cache) */ #endif /* defined(VK_EXT_validation_cache) */
#if defined(VK_EXT_vertex_input_dynamic_state) #if defined(VK_FUCHSIA_buffer_collection)
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT; PFN_vkCreateBufferCollectionFUCHSIA vkCreateBufferCollectionFUCHSIA;
#endif /* defined(VK_EXT_vertex_input_dynamic_state) */ PFN_vkDestroyBufferCollectionFUCHSIA vkDestroyBufferCollectionFUCHSIA;
PFN_vkGetBufferCollectionPropertiesFUCHSIA vkGetBufferCollectionPropertiesFUCHSIA;
PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA vkSetBufferCollectionBufferConstraintsFUCHSIA;
PFN_vkSetBufferCollectionImageConstraintsFUCHSIA vkSetBufferCollectionImageConstraintsFUCHSIA;
#endif /* defined(VK_FUCHSIA_buffer_collection) */
#if defined(VK_FUCHSIA_external_memory) #if defined(VK_FUCHSIA_external_memory)
PFN_vkGetMemoryZirconHandleFUCHSIA vkGetMemoryZirconHandleFUCHSIA; PFN_vkGetMemoryZirconHandleFUCHSIA vkGetMemoryZirconHandleFUCHSIA;
PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA vkGetMemoryZirconHandlePropertiesFUCHSIA; PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA vkGetMemoryZirconHandlePropertiesFUCHSIA;
@ -413,6 +525,10 @@ struct VolkDeviceTable
PFN_vkGetPastPresentationTimingGOOGLE vkGetPastPresentationTimingGOOGLE; PFN_vkGetPastPresentationTimingGOOGLE vkGetPastPresentationTimingGOOGLE;
PFN_vkGetRefreshCycleDurationGOOGLE vkGetRefreshCycleDurationGOOGLE; PFN_vkGetRefreshCycleDurationGOOGLE vkGetRefreshCycleDurationGOOGLE;
#endif /* defined(VK_GOOGLE_display_timing) */ #endif /* defined(VK_GOOGLE_display_timing) */
#if defined(VK_HUAWEI_cluster_culling_shader)
PFN_vkCmdDrawClusterHUAWEI vkCmdDrawClusterHUAWEI;
PFN_vkCmdDrawClusterIndirectHUAWEI vkCmdDrawClusterIndirectHUAWEI;
#endif /* defined(VK_HUAWEI_cluster_culling_shader) */
#if defined(VK_HUAWEI_invocation_mask) #if defined(VK_HUAWEI_invocation_mask)
PFN_vkCmdBindInvocationMaskHUAWEI vkCmdBindInvocationMaskHUAWEI; PFN_vkCmdBindInvocationMaskHUAWEI vkCmdBindInvocationMaskHUAWEI;
#endif /* defined(VK_HUAWEI_invocation_mask) */ #endif /* defined(VK_HUAWEI_invocation_mask) */
@ -496,6 +612,10 @@ struct VolkDeviceTable
PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR; PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR;
PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR; PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR;
#endif /* defined(VK_KHR_draw_indirect_count) */ #endif /* defined(VK_KHR_draw_indirect_count) */
#if defined(VK_KHR_dynamic_rendering)
PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR;
PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR;
#endif /* defined(VK_KHR_dynamic_rendering) */
#if defined(VK_KHR_external_fence_fd) #if defined(VK_KHR_external_fence_fd)
PFN_vkGetFenceFdKHR vkGetFenceFdKHR; PFN_vkGetFenceFdKHR vkGetFenceFdKHR;
PFN_vkImportFenceFdKHR vkImportFenceFdKHR; PFN_vkImportFenceFdKHR vkImportFenceFdKHR;
@ -534,6 +654,21 @@ struct VolkDeviceTable
#if defined(VK_KHR_maintenance3) #if defined(VK_KHR_maintenance3)
PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR; PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR;
#endif /* defined(VK_KHR_maintenance3) */ #endif /* defined(VK_KHR_maintenance3) */
#if defined(VK_KHR_maintenance4)
PFN_vkGetDeviceBufferMemoryRequirementsKHR vkGetDeviceBufferMemoryRequirementsKHR;
PFN_vkGetDeviceImageMemoryRequirementsKHR vkGetDeviceImageMemoryRequirementsKHR;
PFN_vkGetDeviceImageSparseMemoryRequirementsKHR vkGetDeviceImageSparseMemoryRequirementsKHR;
#endif /* defined(VK_KHR_maintenance4) */
#if defined(VK_KHR_maintenance5)
PFN_vkCmdBindIndexBuffer2KHR vkCmdBindIndexBuffer2KHR;
PFN_vkGetDeviceImageSubresourceLayoutKHR vkGetDeviceImageSubresourceLayoutKHR;
PFN_vkGetImageSubresourceLayout2KHR vkGetImageSubresourceLayout2KHR;
PFN_vkGetRenderingAreaGranularityKHR vkGetRenderingAreaGranularityKHR;
#endif /* defined(VK_KHR_maintenance5) */
#if defined(VK_KHR_map_memory2)
PFN_vkMapMemory2KHR vkMapMemory2KHR;
PFN_vkUnmapMemory2KHR vkUnmapMemory2KHR;
#endif /* defined(VK_KHR_map_memory2) */
#if defined(VK_KHR_performance_query) #if defined(VK_KHR_performance_query)
PFN_vkAcquireProfilingLockKHR vkAcquireProfilingLockKHR; PFN_vkAcquireProfilingLockKHR vkAcquireProfilingLockKHR;
PFN_vkReleaseProfilingLockKHR vkReleaseProfilingLockKHR; PFN_vkReleaseProfilingLockKHR vkReleaseProfilingLockKHR;
@ -549,6 +684,9 @@ struct VolkDeviceTable
#if defined(VK_KHR_push_descriptor) #if defined(VK_KHR_push_descriptor)
PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR; PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR;
#endif /* defined(VK_KHR_push_descriptor) */ #endif /* defined(VK_KHR_push_descriptor) */
#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline)
PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR;
#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */
#if defined(VK_KHR_ray_tracing_pipeline) #if defined(VK_KHR_ray_tracing_pipeline)
PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR; PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR;
PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR; PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR;
@ -596,6 +734,7 @@ struct VolkDeviceTable
#endif /* defined(VK_KHR_video_decode_queue) */ #endif /* defined(VK_KHR_video_decode_queue) */
#if defined(VK_KHR_video_encode_queue) #if defined(VK_KHR_video_encode_queue)
PFN_vkCmdEncodeVideoKHR vkCmdEncodeVideoKHR; PFN_vkCmdEncodeVideoKHR vkCmdEncodeVideoKHR;
PFN_vkGetEncodedVideoSessionParametersKHR vkGetEncodedVideoSessionParametersKHR;
#endif /* defined(VK_KHR_video_encode_queue) */ #endif /* defined(VK_KHR_video_encode_queue) */
#if defined(VK_KHR_video_queue) #if defined(VK_KHR_video_queue)
PFN_vkBindVideoSessionMemoryKHR vkBindVideoSessionMemoryKHR; PFN_vkBindVideoSessionMemoryKHR vkBindVideoSessionMemoryKHR;
@ -623,6 +762,18 @@ struct VolkDeviceTable
#if defined(VK_NV_clip_space_w_scaling) #if defined(VK_NV_clip_space_w_scaling)
PFN_vkCmdSetViewportWScalingNV vkCmdSetViewportWScalingNV; PFN_vkCmdSetViewportWScalingNV vkCmdSetViewportWScalingNV;
#endif /* defined(VK_NV_clip_space_w_scaling) */ #endif /* defined(VK_NV_clip_space_w_scaling) */
#if defined(VK_NV_copy_memory_indirect)
PFN_vkCmdCopyMemoryIndirectNV vkCmdCopyMemoryIndirectNV;
PFN_vkCmdCopyMemoryToImageIndirectNV vkCmdCopyMemoryToImageIndirectNV;
#endif /* defined(VK_NV_copy_memory_indirect) */
#if defined(VK_NV_cuda_kernel_launch)
PFN_vkCmdCudaLaunchKernelNV vkCmdCudaLaunchKernelNV;
PFN_vkCreateCudaFunctionNV vkCreateCudaFunctionNV;
PFN_vkCreateCudaModuleNV vkCreateCudaModuleNV;
PFN_vkDestroyCudaFunctionNV vkDestroyCudaFunctionNV;
PFN_vkDestroyCudaModuleNV vkDestroyCudaModuleNV;
PFN_vkGetCudaModuleCacheNV vkGetCudaModuleCacheNV;
#endif /* defined(VK_NV_cuda_kernel_launch) */
#if defined(VK_NV_device_diagnostic_checkpoints) #if defined(VK_NV_device_diagnostic_checkpoints)
PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV; PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV; PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
@ -635,6 +786,11 @@ struct VolkDeviceTable
PFN_vkDestroyIndirectCommandsLayoutNV vkDestroyIndirectCommandsLayoutNV; PFN_vkDestroyIndirectCommandsLayoutNV vkDestroyIndirectCommandsLayoutNV;
PFN_vkGetGeneratedCommandsMemoryRequirementsNV vkGetGeneratedCommandsMemoryRequirementsNV; PFN_vkGetGeneratedCommandsMemoryRequirementsNV vkGetGeneratedCommandsMemoryRequirementsNV;
#endif /* defined(VK_NV_device_generated_commands) */ #endif /* defined(VK_NV_device_generated_commands) */
#if defined(VK_NV_device_generated_commands_compute)
PFN_vkCmdUpdatePipelineIndirectBufferNV vkCmdUpdatePipelineIndirectBufferNV;
PFN_vkGetPipelineIndirectDeviceAddressNV vkGetPipelineIndirectDeviceAddressNV;
PFN_vkGetPipelineIndirectMemoryRequirementsNV vkGetPipelineIndirectMemoryRequirementsNV;
#endif /* defined(VK_NV_device_generated_commands_compute) */
#if defined(VK_NV_external_memory_rdma) #if defined(VK_NV_external_memory_rdma)
PFN_vkGetMemoryRemoteAddressNV vkGetMemoryRemoteAddressNV; PFN_vkGetMemoryRemoteAddressNV vkGetMemoryRemoteAddressNV;
#endif /* defined(VK_NV_external_memory_rdma) */ #endif /* defined(VK_NV_external_memory_rdma) */
@ -644,11 +800,28 @@ struct VolkDeviceTable
#if defined(VK_NV_fragment_shading_rate_enums) #if defined(VK_NV_fragment_shading_rate_enums)
PFN_vkCmdSetFragmentShadingRateEnumNV vkCmdSetFragmentShadingRateEnumNV; PFN_vkCmdSetFragmentShadingRateEnumNV vkCmdSetFragmentShadingRateEnumNV;
#endif /* defined(VK_NV_fragment_shading_rate_enums) */ #endif /* defined(VK_NV_fragment_shading_rate_enums) */
#if defined(VK_NV_low_latency2)
PFN_vkGetLatencyTimingsNV vkGetLatencyTimingsNV;
PFN_vkLatencySleepNV vkLatencySleepNV;
PFN_vkQueueNotifyOutOfBandNV vkQueueNotifyOutOfBandNV;
PFN_vkSetLatencyMarkerNV vkSetLatencyMarkerNV;
PFN_vkSetLatencySleepModeNV vkSetLatencySleepModeNV;
#endif /* defined(VK_NV_low_latency2) */
#if defined(VK_NV_memory_decompression)
PFN_vkCmdDecompressMemoryIndirectCountNV vkCmdDecompressMemoryIndirectCountNV;
PFN_vkCmdDecompressMemoryNV vkCmdDecompressMemoryNV;
#endif /* defined(VK_NV_memory_decompression) */
#if defined(VK_NV_mesh_shader) #if defined(VK_NV_mesh_shader)
PFN_vkCmdDrawMeshTasksIndirectCountNV vkCmdDrawMeshTasksIndirectCountNV; PFN_vkCmdDrawMeshTasksIndirectCountNV vkCmdDrawMeshTasksIndirectCountNV;
PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV; PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV;
PFN_vkCmdDrawMeshTasksNV vkCmdDrawMeshTasksNV; PFN_vkCmdDrawMeshTasksNV vkCmdDrawMeshTasksNV;
#endif /* defined(VK_NV_mesh_shader) */ #endif /* defined(VK_NV_mesh_shader) */
#if defined(VK_NV_optical_flow)
PFN_vkBindOpticalFlowSessionImageNV vkBindOpticalFlowSessionImageNV;
PFN_vkCmdOpticalFlowExecuteNV vkCmdOpticalFlowExecuteNV;
PFN_vkCreateOpticalFlowSessionNV vkCreateOpticalFlowSessionNV;
PFN_vkDestroyOpticalFlowSessionNV vkDestroyOpticalFlowSessionNV;
#endif /* defined(VK_NV_optical_flow) */
#if defined(VK_NV_ray_tracing) #if defined(VK_NV_ray_tracing)
PFN_vkBindAccelerationStructureMemoryNV vkBindAccelerationStructureMemoryNV; PFN_vkBindAccelerationStructureMemoryNV vkBindAccelerationStructureMemoryNV;
PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV; PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV;
@ -663,6 +836,9 @@ struct VolkDeviceTable
PFN_vkGetAccelerationStructureMemoryRequirementsNV vkGetAccelerationStructureMemoryRequirementsNV; PFN_vkGetAccelerationStructureMemoryRequirementsNV vkGetAccelerationStructureMemoryRequirementsNV;
PFN_vkGetRayTracingShaderGroupHandlesNV vkGetRayTracingShaderGroupHandlesNV; PFN_vkGetRayTracingShaderGroupHandlesNV vkGetRayTracingShaderGroupHandlesNV;
#endif /* defined(VK_NV_ray_tracing) */ #endif /* defined(VK_NV_ray_tracing) */
#if defined(VK_NV_scissor_exclusive) && VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION >= 2
PFN_vkCmdSetExclusiveScissorEnableNV vkCmdSetExclusiveScissorEnableNV;
#endif /* defined(VK_NV_scissor_exclusive) && VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION >= 2 */
#if defined(VK_NV_scissor_exclusive) #if defined(VK_NV_scissor_exclusive)
PFN_vkCmdSetExclusiveScissorNV vkCmdSetExclusiveScissorNV; PFN_vkCmdSetExclusiveScissorNV vkCmdSetExclusiveScissorNV;
#endif /* defined(VK_NV_scissor_exclusive) */ #endif /* defined(VK_NV_scissor_exclusive) */
@ -671,9 +847,94 @@ struct VolkDeviceTable
PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV; PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV;
PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV; PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV;
#endif /* defined(VK_NV_shading_rate_image) */ #endif /* defined(VK_NV_shading_rate_image) */
#if defined(VK_QCOM_tile_properties)
PFN_vkGetDynamicRenderingTilePropertiesQCOM vkGetDynamicRenderingTilePropertiesQCOM;
PFN_vkGetFramebufferTilePropertiesQCOM vkGetFramebufferTilePropertiesQCOM;
#endif /* defined(VK_QCOM_tile_properties) */
#if defined(VK_QNX_external_memory_screen_buffer)
PFN_vkGetScreenBufferPropertiesQNX vkGetScreenBufferPropertiesQNX;
#endif /* defined(VK_QNX_external_memory_screen_buffer) */
#if defined(VK_VALVE_descriptor_set_host_mapping)
PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE;
PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE;
#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */
#if (defined(VK_EXT_extended_dynamic_state)) || (defined(VK_EXT_shader_object))
PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
PFN_vkCmdSetScissorWithCountEXT vkCmdSetScissorWithCountEXT;
PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
PFN_vkCmdSetViewportWithCountEXT vkCmdSetViewportWithCountEXT;
#endif /* (defined(VK_EXT_extended_dynamic_state)) || (defined(VK_EXT_shader_object)) */
#if (defined(VK_EXT_extended_dynamic_state2)) || (defined(VK_EXT_shader_object))
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT;
PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT;
PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT;
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT;
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT;
#endif /* (defined(VK_EXT_extended_dynamic_state2)) || (defined(VK_EXT_shader_object)) */
#if (defined(VK_EXT_extended_dynamic_state3)) || (defined(VK_EXT_shader_object))
PFN_vkCmdSetAlphaToCoverageEnableEXT vkCmdSetAlphaToCoverageEnableEXT;
PFN_vkCmdSetAlphaToOneEnableEXT vkCmdSetAlphaToOneEnableEXT;
PFN_vkCmdSetColorBlendAdvancedEXT vkCmdSetColorBlendAdvancedEXT;
PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT;
PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT;
PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT;
PFN_vkCmdSetConservativeRasterizationModeEXT vkCmdSetConservativeRasterizationModeEXT;
PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT;
PFN_vkCmdSetDepthClipEnableEXT vkCmdSetDepthClipEnableEXT;
PFN_vkCmdSetDepthClipNegativeOneToOneEXT vkCmdSetDepthClipNegativeOneToOneEXT;
PFN_vkCmdSetExtraPrimitiveOverestimationSizeEXT vkCmdSetExtraPrimitiveOverestimationSizeEXT;
PFN_vkCmdSetLineRasterizationModeEXT vkCmdSetLineRasterizationModeEXT;
PFN_vkCmdSetLineStippleEnableEXT vkCmdSetLineStippleEnableEXT;
PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT;
PFN_vkCmdSetPolygonModeEXT vkCmdSetPolygonModeEXT;
PFN_vkCmdSetProvokingVertexModeEXT vkCmdSetProvokingVertexModeEXT;
PFN_vkCmdSetRasterizationSamplesEXT vkCmdSetRasterizationSamplesEXT;
PFN_vkCmdSetRasterizationStreamEXT vkCmdSetRasterizationStreamEXT;
PFN_vkCmdSetSampleLocationsEnableEXT vkCmdSetSampleLocationsEnableEXT;
PFN_vkCmdSetSampleMaskEXT vkCmdSetSampleMaskEXT;
PFN_vkCmdSetTessellationDomainOriginEXT vkCmdSetTessellationDomainOriginEXT;
#endif /* (defined(VK_EXT_extended_dynamic_state3)) || (defined(VK_EXT_shader_object)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_clip_space_w_scaling)) || (defined(VK_EXT_shader_object) && defined(VK_NV_clip_space_w_scaling))
PFN_vkCmdSetViewportWScalingEnableNV vkCmdSetViewportWScalingEnableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_clip_space_w_scaling)) || (defined(VK_EXT_shader_object) && defined(VK_NV_clip_space_w_scaling)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_viewport_swizzle)) || (defined(VK_EXT_shader_object) && defined(VK_NV_viewport_swizzle))
PFN_vkCmdSetViewportSwizzleNV vkCmdSetViewportSwizzleNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_viewport_swizzle)) || (defined(VK_EXT_shader_object) && defined(VK_NV_viewport_swizzle)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_fragment_coverage_to_color)) || (defined(VK_EXT_shader_object) && defined(VK_NV_fragment_coverage_to_color))
PFN_vkCmdSetCoverageToColorEnableNV vkCmdSetCoverageToColorEnableNV;
PFN_vkCmdSetCoverageToColorLocationNV vkCmdSetCoverageToColorLocationNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_fragment_coverage_to_color)) || (defined(VK_EXT_shader_object) && defined(VK_NV_fragment_coverage_to_color)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_framebuffer_mixed_samples)) || (defined(VK_EXT_shader_object) && defined(VK_NV_framebuffer_mixed_samples))
PFN_vkCmdSetCoverageModulationModeNV vkCmdSetCoverageModulationModeNV;
PFN_vkCmdSetCoverageModulationTableEnableNV vkCmdSetCoverageModulationTableEnableNV;
PFN_vkCmdSetCoverageModulationTableNV vkCmdSetCoverageModulationTableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_framebuffer_mixed_samples)) || (defined(VK_EXT_shader_object) && defined(VK_NV_framebuffer_mixed_samples)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_shading_rate_image)) || (defined(VK_EXT_shader_object) && defined(VK_NV_shading_rate_image))
PFN_vkCmdSetShadingRateImageEnableNV vkCmdSetShadingRateImageEnableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_shading_rate_image)) || (defined(VK_EXT_shader_object) && defined(VK_NV_shading_rate_image)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_representative_fragment_test)) || (defined(VK_EXT_shader_object) && defined(VK_NV_representative_fragment_test))
PFN_vkCmdSetRepresentativeFragmentTestEnableNV vkCmdSetRepresentativeFragmentTestEnableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_representative_fragment_test)) || (defined(VK_EXT_shader_object) && defined(VK_NV_representative_fragment_test)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_coverage_reduction_mode)) || (defined(VK_EXT_shader_object) && defined(VK_NV_coverage_reduction_mode))
PFN_vkCmdSetCoverageReductionModeNV vkCmdSetCoverageReductionModeNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_coverage_reduction_mode)) || (defined(VK_EXT_shader_object) && defined(VK_NV_coverage_reduction_mode)) */
#if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1))
PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT; PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT;
#endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */
#if (defined(VK_EXT_host_image_copy)) || (defined(VK_EXT_image_compression_control))
PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT;
#endif /* (defined(VK_EXT_host_image_copy)) || (defined(VK_EXT_image_compression_control)) */
#if (defined(VK_EXT_shader_object)) || (defined(VK_EXT_vertex_input_dynamic_state))
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT;
#endif /* (defined(VK_EXT_shader_object)) || (defined(VK_EXT_vertex_input_dynamic_state)) */
#if (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template)) #if (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template))
PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR; PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR;
#endif /* (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template)) */ #endif /* (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template)) */
@ -872,6 +1133,54 @@ extern PFN_vkResetQueryPool vkResetQueryPool;
extern PFN_vkSignalSemaphore vkSignalSemaphore; extern PFN_vkSignalSemaphore vkSignalSemaphore;
extern PFN_vkWaitSemaphores vkWaitSemaphores; extern PFN_vkWaitSemaphores vkWaitSemaphores;
#endif /* defined(VK_VERSION_1_2) */ #endif /* defined(VK_VERSION_1_2) */
#if defined(VK_VERSION_1_3)
extern PFN_vkCmdBeginRendering vkCmdBeginRendering;
extern PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2;
extern PFN_vkCmdBlitImage2 vkCmdBlitImage2;
extern PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2;
extern PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2;
extern PFN_vkCmdCopyImage2 vkCmdCopyImage2;
extern PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2;
extern PFN_vkCmdEndRendering vkCmdEndRendering;
extern PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2;
extern PFN_vkCmdResetEvent2 vkCmdResetEvent2;
extern PFN_vkCmdResolveImage2 vkCmdResolveImage2;
extern PFN_vkCmdSetCullMode vkCmdSetCullMode;
extern PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable;
extern PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable;
extern PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp;
extern PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable;
extern PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable;
extern PFN_vkCmdSetEvent2 vkCmdSetEvent2;
extern PFN_vkCmdSetFrontFace vkCmdSetFrontFace;
extern PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable;
extern PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology;
extern PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable;
extern PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount;
extern PFN_vkCmdSetStencilOp vkCmdSetStencilOp;
extern PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable;
extern PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount;
extern PFN_vkCmdWaitEvents2 vkCmdWaitEvents2;
extern PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2;
extern PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot;
extern PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot;
extern PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements;
extern PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements;
extern PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements;
extern PFN_vkGetPhysicalDeviceToolProperties vkGetPhysicalDeviceToolProperties;
extern PFN_vkGetPrivateData vkGetPrivateData;
extern PFN_vkQueueSubmit2 vkQueueSubmit2;
extern PFN_vkSetPrivateData vkSetPrivateData;
#endif /* defined(VK_VERSION_1_3) */
#if defined(VK_AMDX_shader_enqueue)
extern PFN_vkCmdDispatchGraphAMDX vkCmdDispatchGraphAMDX;
extern PFN_vkCmdDispatchGraphIndirectAMDX vkCmdDispatchGraphIndirectAMDX;
extern PFN_vkCmdDispatchGraphIndirectCountAMDX vkCmdDispatchGraphIndirectCountAMDX;
extern PFN_vkCmdInitializeGraphScratchMemoryAMDX vkCmdInitializeGraphScratchMemoryAMDX;
extern PFN_vkCreateExecutionGraphPipelinesAMDX vkCreateExecutionGraphPipelinesAMDX;
extern PFN_vkGetExecutionGraphPipelineNodeIndexAMDX vkGetExecutionGraphPipelineNodeIndexAMDX;
extern PFN_vkGetExecutionGraphPipelineScratchSizeAMDX vkGetExecutionGraphPipelineScratchSizeAMDX;
#endif /* defined(VK_AMDX_shader_enqueue) */
#if defined(VK_AMD_buffer_marker) #if defined(VK_AMD_buffer_marker)
extern PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD; extern PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD;
#endif /* defined(VK_AMD_buffer_marker) */ #endif /* defined(VK_AMD_buffer_marker) */
@ -897,6 +1206,9 @@ extern PFN_vkGetDrmDisplayEXT vkGetDrmDisplayEXT;
extern PFN_vkAcquireXlibDisplayEXT vkAcquireXlibDisplayEXT; extern PFN_vkAcquireXlibDisplayEXT vkAcquireXlibDisplayEXT;
extern PFN_vkGetRandROutputDisplayEXT vkGetRandROutputDisplayEXT; extern PFN_vkGetRandROutputDisplayEXT vkGetRandROutputDisplayEXT;
#endif /* defined(VK_EXT_acquire_xlib_display) */ #endif /* defined(VK_EXT_acquire_xlib_display) */
#if defined(VK_EXT_attachment_feedback_loop_dynamic_state)
extern PFN_vkCmdSetAttachmentFeedbackLoopEnableEXT vkCmdSetAttachmentFeedbackLoopEnableEXT;
#endif /* defined(VK_EXT_attachment_feedback_loop_dynamic_state) */
#if defined(VK_EXT_buffer_device_address) #if defined(VK_EXT_buffer_device_address)
extern PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT; extern PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT;
#endif /* defined(VK_EXT_buffer_device_address) */ #endif /* defined(VK_EXT_buffer_device_address) */
@ -936,6 +1248,27 @@ extern PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
extern PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT; extern PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT;
extern PFN_vkSubmitDebugUtilsMessageEXT vkSubmitDebugUtilsMessageEXT; extern PFN_vkSubmitDebugUtilsMessageEXT vkSubmitDebugUtilsMessageEXT;
#endif /* defined(VK_EXT_debug_utils) */ #endif /* defined(VK_EXT_debug_utils) */
#if defined(VK_EXT_depth_bias_control)
extern PFN_vkCmdSetDepthBias2EXT vkCmdSetDepthBias2EXT;
#endif /* defined(VK_EXT_depth_bias_control) */
#if defined(VK_EXT_descriptor_buffer)
extern PFN_vkCmdBindDescriptorBufferEmbeddedSamplersEXT vkCmdBindDescriptorBufferEmbeddedSamplersEXT;
extern PFN_vkCmdBindDescriptorBuffersEXT vkCmdBindDescriptorBuffersEXT;
extern PFN_vkCmdSetDescriptorBufferOffsetsEXT vkCmdSetDescriptorBufferOffsetsEXT;
extern PFN_vkGetBufferOpaqueCaptureDescriptorDataEXT vkGetBufferOpaqueCaptureDescriptorDataEXT;
extern PFN_vkGetDescriptorEXT vkGetDescriptorEXT;
extern PFN_vkGetDescriptorSetLayoutBindingOffsetEXT vkGetDescriptorSetLayoutBindingOffsetEXT;
extern PFN_vkGetDescriptorSetLayoutSizeEXT vkGetDescriptorSetLayoutSizeEXT;
extern PFN_vkGetImageOpaqueCaptureDescriptorDataEXT vkGetImageOpaqueCaptureDescriptorDataEXT;
extern PFN_vkGetImageViewOpaqueCaptureDescriptorDataEXT vkGetImageViewOpaqueCaptureDescriptorDataEXT;
extern PFN_vkGetSamplerOpaqueCaptureDescriptorDataEXT vkGetSamplerOpaqueCaptureDescriptorDataEXT;
#endif /* defined(VK_EXT_descriptor_buffer) */
#if defined(VK_EXT_descriptor_buffer) && (defined(VK_KHR_acceleration_structure) || defined(VK_NV_ray_tracing))
extern PFN_vkGetAccelerationStructureOpaqueCaptureDescriptorDataEXT vkGetAccelerationStructureOpaqueCaptureDescriptorDataEXT;
#endif /* defined(VK_EXT_descriptor_buffer) && (defined(VK_KHR_acceleration_structure) || defined(VK_NV_ray_tracing)) */
#if defined(VK_EXT_device_fault)
extern PFN_vkGetDeviceFaultInfoEXT vkGetDeviceFaultInfoEXT;
#endif /* defined(VK_EXT_device_fault) */
#if defined(VK_EXT_direct_mode_display) #if defined(VK_EXT_direct_mode_display)
extern PFN_vkReleaseDisplayEXT vkReleaseDisplayEXT; extern PFN_vkReleaseDisplayEXT vkReleaseDisplayEXT;
#endif /* defined(VK_EXT_direct_mode_display) */ #endif /* defined(VK_EXT_direct_mode_display) */
@ -946,6 +1279,10 @@ extern PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT vkGetPhysicalDevice
#if defined(VK_EXT_discard_rectangles) #if defined(VK_EXT_discard_rectangles)
extern PFN_vkCmdSetDiscardRectangleEXT vkCmdSetDiscardRectangleEXT; extern PFN_vkCmdSetDiscardRectangleEXT vkCmdSetDiscardRectangleEXT;
#endif /* defined(VK_EXT_discard_rectangles) */ #endif /* defined(VK_EXT_discard_rectangles) */
#if defined(VK_EXT_discard_rectangles) && VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION >= 2
extern PFN_vkCmdSetDiscardRectangleEnableEXT vkCmdSetDiscardRectangleEnableEXT;
extern PFN_vkCmdSetDiscardRectangleModeEXT vkCmdSetDiscardRectangleModeEXT;
#endif /* defined(VK_EXT_discard_rectangles) && VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION >= 2 */
#if defined(VK_EXT_display_control) #if defined(VK_EXT_display_control)
extern PFN_vkDisplayPowerControlEXT vkDisplayPowerControlEXT; extern PFN_vkDisplayPowerControlEXT vkDisplayPowerControlEXT;
extern PFN_vkGetSwapchainCounterEXT vkGetSwapchainCounterEXT; extern PFN_vkGetSwapchainCounterEXT vkGetSwapchainCounterEXT;
@ -955,27 +1292,6 @@ extern PFN_vkRegisterDisplayEventEXT vkRegisterDisplayEventEXT;
#if defined(VK_EXT_display_surface_counter) #if defined(VK_EXT_display_surface_counter)
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT vkGetPhysicalDeviceSurfaceCapabilities2EXT; extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT vkGetPhysicalDeviceSurfaceCapabilities2EXT;
#endif /* defined(VK_EXT_display_surface_counter) */ #endif /* defined(VK_EXT_display_surface_counter) */
#if defined(VK_EXT_extended_dynamic_state)
extern PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
extern PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
extern PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
extern PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
extern PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
extern PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
extern PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
extern PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
extern PFN_vkCmdSetScissorWithCountEXT vkCmdSetScissorWithCountEXT;
extern PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
extern PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
extern PFN_vkCmdSetViewportWithCountEXT vkCmdSetViewportWithCountEXT;
#endif /* defined(VK_EXT_extended_dynamic_state) */
#if defined(VK_EXT_extended_dynamic_state2)
extern PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT;
extern PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT;
extern PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT;
extern PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT;
extern PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT;
#endif /* defined(VK_EXT_extended_dynamic_state2) */
#if defined(VK_EXT_external_memory_host) #if defined(VK_EXT_external_memory_host)
extern PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT; extern PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT;
#endif /* defined(VK_EXT_external_memory_host) */ #endif /* defined(VK_EXT_external_memory_host) */
@ -990,6 +1306,12 @@ extern PFN_vkSetHdrMetadataEXT vkSetHdrMetadataEXT;
#if defined(VK_EXT_headless_surface) #if defined(VK_EXT_headless_surface)
extern PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT; extern PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT;
#endif /* defined(VK_EXT_headless_surface) */ #endif /* defined(VK_EXT_headless_surface) */
#if defined(VK_EXT_host_image_copy)
extern PFN_vkCopyImageToImageEXT vkCopyImageToImageEXT;
extern PFN_vkCopyImageToMemoryEXT vkCopyImageToMemoryEXT;
extern PFN_vkCopyMemoryToImageEXT vkCopyMemoryToImageEXT;
extern PFN_vkTransitionImageLayoutEXT vkTransitionImageLayoutEXT;
#endif /* defined(VK_EXT_host_image_copy) */
#if defined(VK_EXT_host_query_reset) #if defined(VK_EXT_host_query_reset)
extern PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT; extern PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
#endif /* defined(VK_EXT_host_query_reset) */ #endif /* defined(VK_EXT_host_query_reset) */
@ -999,6 +1321,14 @@ extern PFN_vkGetImageDrmFormatModifierPropertiesEXT vkGetImageDrmFormatModifierP
#if defined(VK_EXT_line_rasterization) #if defined(VK_EXT_line_rasterization)
extern PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT; extern PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT;
#endif /* defined(VK_EXT_line_rasterization) */ #endif /* defined(VK_EXT_line_rasterization) */
#if defined(VK_EXT_mesh_shader)
extern PFN_vkCmdDrawMeshTasksEXT vkCmdDrawMeshTasksEXT;
extern PFN_vkCmdDrawMeshTasksIndirectCountEXT vkCmdDrawMeshTasksIndirectCountEXT;
extern PFN_vkCmdDrawMeshTasksIndirectEXT vkCmdDrawMeshTasksIndirectEXT;
#endif /* defined(VK_EXT_mesh_shader) */
#if defined(VK_EXT_metal_objects)
extern PFN_vkExportMetalObjectsEXT vkExportMetalObjectsEXT;
#endif /* defined(VK_EXT_metal_objects) */
#if defined(VK_EXT_metal_surface) #if defined(VK_EXT_metal_surface)
extern PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT; extern PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
#endif /* defined(VK_EXT_metal_surface) */ #endif /* defined(VK_EXT_metal_surface) */
@ -1006,6 +1336,28 @@ extern PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
extern PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT; extern PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT;
extern PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT; extern PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT;
#endif /* defined(VK_EXT_multi_draw) */ #endif /* defined(VK_EXT_multi_draw) */
#if defined(VK_EXT_opacity_micromap)
extern PFN_vkBuildMicromapsEXT vkBuildMicromapsEXT;
extern PFN_vkCmdBuildMicromapsEXT vkCmdBuildMicromapsEXT;
extern PFN_vkCmdCopyMemoryToMicromapEXT vkCmdCopyMemoryToMicromapEXT;
extern PFN_vkCmdCopyMicromapEXT vkCmdCopyMicromapEXT;
extern PFN_vkCmdCopyMicromapToMemoryEXT vkCmdCopyMicromapToMemoryEXT;
extern PFN_vkCmdWriteMicromapsPropertiesEXT vkCmdWriteMicromapsPropertiesEXT;
extern PFN_vkCopyMemoryToMicromapEXT vkCopyMemoryToMicromapEXT;
extern PFN_vkCopyMicromapEXT vkCopyMicromapEXT;
extern PFN_vkCopyMicromapToMemoryEXT vkCopyMicromapToMemoryEXT;
extern PFN_vkCreateMicromapEXT vkCreateMicromapEXT;
extern PFN_vkDestroyMicromapEXT vkDestroyMicromapEXT;
extern PFN_vkGetDeviceMicromapCompatibilityEXT vkGetDeviceMicromapCompatibilityEXT;
extern PFN_vkGetMicromapBuildSizesEXT vkGetMicromapBuildSizesEXT;
extern PFN_vkWriteMicromapsPropertiesEXT vkWriteMicromapsPropertiesEXT;
#endif /* defined(VK_EXT_opacity_micromap) */
#if defined(VK_EXT_pageable_device_local_memory)
extern PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT;
#endif /* defined(VK_EXT_pageable_device_local_memory) */
#if defined(VK_EXT_pipeline_properties)
extern PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT;
#endif /* defined(VK_EXT_pipeline_properties) */
#if defined(VK_EXT_private_data) #if defined(VK_EXT_private_data)
extern PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT; extern PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT;
extern PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT; extern PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT;
@ -1016,6 +1368,19 @@ extern PFN_vkSetPrivateDataEXT vkSetPrivateDataEXT;
extern PFN_vkCmdSetSampleLocationsEXT vkCmdSetSampleLocationsEXT; extern PFN_vkCmdSetSampleLocationsEXT vkCmdSetSampleLocationsEXT;
extern PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT vkGetPhysicalDeviceMultisamplePropertiesEXT; extern PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT vkGetPhysicalDeviceMultisamplePropertiesEXT;
#endif /* defined(VK_EXT_sample_locations) */ #endif /* defined(VK_EXT_sample_locations) */
#if defined(VK_EXT_shader_module_identifier)
extern PFN_vkGetShaderModuleCreateInfoIdentifierEXT vkGetShaderModuleCreateInfoIdentifierEXT;
extern PFN_vkGetShaderModuleIdentifierEXT vkGetShaderModuleIdentifierEXT;
#endif /* defined(VK_EXT_shader_module_identifier) */
#if defined(VK_EXT_shader_object)
extern PFN_vkCmdBindShadersEXT vkCmdBindShadersEXT;
extern PFN_vkCreateShadersEXT vkCreateShadersEXT;
extern PFN_vkDestroyShaderEXT vkDestroyShaderEXT;
extern PFN_vkGetShaderBinaryDataEXT vkGetShaderBinaryDataEXT;
#endif /* defined(VK_EXT_shader_object) */
#if defined(VK_EXT_swapchain_maintenance1)
extern PFN_vkReleaseSwapchainImagesEXT vkReleaseSwapchainImagesEXT;
#endif /* defined(VK_EXT_swapchain_maintenance1) */
#if defined(VK_EXT_tooling_info) #if defined(VK_EXT_tooling_info)
extern PFN_vkGetPhysicalDeviceToolPropertiesEXT vkGetPhysicalDeviceToolPropertiesEXT; extern PFN_vkGetPhysicalDeviceToolPropertiesEXT vkGetPhysicalDeviceToolPropertiesEXT;
#endif /* defined(VK_EXT_tooling_info) */ #endif /* defined(VK_EXT_tooling_info) */
@ -1033,9 +1398,13 @@ extern PFN_vkDestroyValidationCacheEXT vkDestroyValidationCacheEXT;
extern PFN_vkGetValidationCacheDataEXT vkGetValidationCacheDataEXT; extern PFN_vkGetValidationCacheDataEXT vkGetValidationCacheDataEXT;
extern PFN_vkMergeValidationCachesEXT vkMergeValidationCachesEXT; extern PFN_vkMergeValidationCachesEXT vkMergeValidationCachesEXT;
#endif /* defined(VK_EXT_validation_cache) */ #endif /* defined(VK_EXT_validation_cache) */
#if defined(VK_EXT_vertex_input_dynamic_state) #if defined(VK_FUCHSIA_buffer_collection)
extern PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT; extern PFN_vkCreateBufferCollectionFUCHSIA vkCreateBufferCollectionFUCHSIA;
#endif /* defined(VK_EXT_vertex_input_dynamic_state) */ extern PFN_vkDestroyBufferCollectionFUCHSIA vkDestroyBufferCollectionFUCHSIA;
extern PFN_vkGetBufferCollectionPropertiesFUCHSIA vkGetBufferCollectionPropertiesFUCHSIA;
extern PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA vkSetBufferCollectionBufferConstraintsFUCHSIA;
extern PFN_vkSetBufferCollectionImageConstraintsFUCHSIA vkSetBufferCollectionImageConstraintsFUCHSIA;
#endif /* defined(VK_FUCHSIA_buffer_collection) */
#if defined(VK_FUCHSIA_external_memory) #if defined(VK_FUCHSIA_external_memory)
extern PFN_vkGetMemoryZirconHandleFUCHSIA vkGetMemoryZirconHandleFUCHSIA; extern PFN_vkGetMemoryZirconHandleFUCHSIA vkGetMemoryZirconHandleFUCHSIA;
extern PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA vkGetMemoryZirconHandlePropertiesFUCHSIA; extern PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA vkGetMemoryZirconHandlePropertiesFUCHSIA;
@ -1054,6 +1423,10 @@ extern PFN_vkCreateStreamDescriptorSurfaceGGP vkCreateStreamDescriptorSurfaceGGP
extern PFN_vkGetPastPresentationTimingGOOGLE vkGetPastPresentationTimingGOOGLE; extern PFN_vkGetPastPresentationTimingGOOGLE vkGetPastPresentationTimingGOOGLE;
extern PFN_vkGetRefreshCycleDurationGOOGLE vkGetRefreshCycleDurationGOOGLE; extern PFN_vkGetRefreshCycleDurationGOOGLE vkGetRefreshCycleDurationGOOGLE;
#endif /* defined(VK_GOOGLE_display_timing) */ #endif /* defined(VK_GOOGLE_display_timing) */
#if defined(VK_HUAWEI_cluster_culling_shader)
extern PFN_vkCmdDrawClusterHUAWEI vkCmdDrawClusterHUAWEI;
extern PFN_vkCmdDrawClusterIndirectHUAWEI vkCmdDrawClusterIndirectHUAWEI;
#endif /* defined(VK_HUAWEI_cluster_culling_shader) */
#if defined(VK_HUAWEI_invocation_mask) #if defined(VK_HUAWEI_invocation_mask)
extern PFN_vkCmdBindInvocationMaskHUAWEI vkCmdBindInvocationMaskHUAWEI; extern PFN_vkCmdBindInvocationMaskHUAWEI vkCmdBindInvocationMaskHUAWEI;
#endif /* defined(VK_HUAWEI_invocation_mask) */ #endif /* defined(VK_HUAWEI_invocation_mask) */
@ -1102,6 +1475,9 @@ extern PFN_vkGetBufferDeviceAddressKHR vkGetBufferDeviceAddressKHR;
extern PFN_vkGetBufferOpaqueCaptureAddressKHR vkGetBufferOpaqueCaptureAddressKHR; extern PFN_vkGetBufferOpaqueCaptureAddressKHR vkGetBufferOpaqueCaptureAddressKHR;
extern PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR vkGetDeviceMemoryOpaqueCaptureAddressKHR; extern PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR vkGetDeviceMemoryOpaqueCaptureAddressKHR;
#endif /* defined(VK_KHR_buffer_device_address) */ #endif /* defined(VK_KHR_buffer_device_address) */
#if defined(VK_KHR_cooperative_matrix)
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesKHR vkGetPhysicalDeviceCooperativeMatrixPropertiesKHR;
#endif /* defined(VK_KHR_cooperative_matrix) */
#if defined(VK_KHR_copy_commands2) #if defined(VK_KHR_copy_commands2)
extern PFN_vkCmdBlitImage2KHR vkCmdBlitImage2KHR; extern PFN_vkCmdBlitImage2KHR vkCmdBlitImage2KHR;
extern PFN_vkCmdCopyBuffer2KHR vkCmdCopyBuffer2KHR; extern PFN_vkCmdCopyBuffer2KHR vkCmdCopyBuffer2KHR;
@ -1152,6 +1528,10 @@ extern PFN_vkCreateSharedSwapchainsKHR vkCreateSharedSwapchainsKHR;
extern PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR; extern PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR;
extern PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR; extern PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR;
#endif /* defined(VK_KHR_draw_indirect_count) */ #endif /* defined(VK_KHR_draw_indirect_count) */
#if defined(VK_KHR_dynamic_rendering)
extern PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR;
extern PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR;
#endif /* defined(VK_KHR_dynamic_rendering) */
#if defined(VK_KHR_external_fence_capabilities) #if defined(VK_KHR_external_fence_capabilities)
extern PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR vkGetPhysicalDeviceExternalFencePropertiesKHR; extern PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR vkGetPhysicalDeviceExternalFencePropertiesKHR;
#endif /* defined(VK_KHR_external_fence_capabilities) */ #endif /* defined(VK_KHR_external_fence_capabilities) */
@ -1219,6 +1599,21 @@ extern PFN_vkTrimCommandPoolKHR vkTrimCommandPoolKHR;
#if defined(VK_KHR_maintenance3) #if defined(VK_KHR_maintenance3)
extern PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR; extern PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR;
#endif /* defined(VK_KHR_maintenance3) */ #endif /* defined(VK_KHR_maintenance3) */
#if defined(VK_KHR_maintenance4)
extern PFN_vkGetDeviceBufferMemoryRequirementsKHR vkGetDeviceBufferMemoryRequirementsKHR;
extern PFN_vkGetDeviceImageMemoryRequirementsKHR vkGetDeviceImageMemoryRequirementsKHR;
extern PFN_vkGetDeviceImageSparseMemoryRequirementsKHR vkGetDeviceImageSparseMemoryRequirementsKHR;
#endif /* defined(VK_KHR_maintenance4) */
#if defined(VK_KHR_maintenance5)
extern PFN_vkCmdBindIndexBuffer2KHR vkCmdBindIndexBuffer2KHR;
extern PFN_vkGetDeviceImageSubresourceLayoutKHR vkGetDeviceImageSubresourceLayoutKHR;
extern PFN_vkGetImageSubresourceLayout2KHR vkGetImageSubresourceLayout2KHR;
extern PFN_vkGetRenderingAreaGranularityKHR vkGetRenderingAreaGranularityKHR;
#endif /* defined(VK_KHR_maintenance5) */
#if defined(VK_KHR_map_memory2)
extern PFN_vkMapMemory2KHR vkMapMemory2KHR;
extern PFN_vkUnmapMemory2KHR vkUnmapMemory2KHR;
#endif /* defined(VK_KHR_map_memory2) */
#if defined(VK_KHR_performance_query) #if defined(VK_KHR_performance_query)
extern PFN_vkAcquireProfilingLockKHR vkAcquireProfilingLockKHR; extern PFN_vkAcquireProfilingLockKHR vkAcquireProfilingLockKHR;
extern PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR; extern PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR;
@ -1236,6 +1631,9 @@ extern PFN_vkWaitForPresentKHR vkWaitForPresentKHR;
#if defined(VK_KHR_push_descriptor) #if defined(VK_KHR_push_descriptor)
extern PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR; extern PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR;
#endif /* defined(VK_KHR_push_descriptor) */ #endif /* defined(VK_KHR_push_descriptor) */
#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline)
extern PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR;
#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */
#if defined(VK_KHR_ray_tracing_pipeline) #if defined(VK_KHR_ray_tracing_pipeline)
extern PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR; extern PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR;
extern PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR; extern PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR;
@ -1290,6 +1688,8 @@ extern PFN_vkCmdDecodeVideoKHR vkCmdDecodeVideoKHR;
#endif /* defined(VK_KHR_video_decode_queue) */ #endif /* defined(VK_KHR_video_decode_queue) */
#if defined(VK_KHR_video_encode_queue) #if defined(VK_KHR_video_encode_queue)
extern PFN_vkCmdEncodeVideoKHR vkCmdEncodeVideoKHR; extern PFN_vkCmdEncodeVideoKHR vkCmdEncodeVideoKHR;
extern PFN_vkGetEncodedVideoSessionParametersKHR vkGetEncodedVideoSessionParametersKHR;
extern PFN_vkGetPhysicalDeviceVideoEncodeQualityLevelPropertiesKHR vkGetPhysicalDeviceVideoEncodeQualityLevelPropertiesKHR;
#endif /* defined(VK_KHR_video_encode_queue) */ #endif /* defined(VK_KHR_video_encode_queue) */
#if defined(VK_KHR_video_queue) #if defined(VK_KHR_video_queue)
extern PFN_vkBindVideoSessionMemoryKHR vkBindVideoSessionMemoryKHR; extern PFN_vkBindVideoSessionMemoryKHR vkBindVideoSessionMemoryKHR;
@ -1351,9 +1751,21 @@ extern PFN_vkCmdSetViewportWScalingNV vkCmdSetViewportWScalingNV;
#if defined(VK_NV_cooperative_matrix) #if defined(VK_NV_cooperative_matrix)
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vkGetPhysicalDeviceCooperativeMatrixPropertiesNV; extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vkGetPhysicalDeviceCooperativeMatrixPropertiesNV;
#endif /* defined(VK_NV_cooperative_matrix) */ #endif /* defined(VK_NV_cooperative_matrix) */
#if defined(VK_NV_copy_memory_indirect)
extern PFN_vkCmdCopyMemoryIndirectNV vkCmdCopyMemoryIndirectNV;
extern PFN_vkCmdCopyMemoryToImageIndirectNV vkCmdCopyMemoryToImageIndirectNV;
#endif /* defined(VK_NV_copy_memory_indirect) */
#if defined(VK_NV_coverage_reduction_mode) #if defined(VK_NV_coverage_reduction_mode)
extern PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV; extern PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV;
#endif /* defined(VK_NV_coverage_reduction_mode) */ #endif /* defined(VK_NV_coverage_reduction_mode) */
#if defined(VK_NV_cuda_kernel_launch)
extern PFN_vkCmdCudaLaunchKernelNV vkCmdCudaLaunchKernelNV;
extern PFN_vkCreateCudaFunctionNV vkCreateCudaFunctionNV;
extern PFN_vkCreateCudaModuleNV vkCreateCudaModuleNV;
extern PFN_vkDestroyCudaFunctionNV vkDestroyCudaFunctionNV;
extern PFN_vkDestroyCudaModuleNV vkDestroyCudaModuleNV;
extern PFN_vkGetCudaModuleCacheNV vkGetCudaModuleCacheNV;
#endif /* defined(VK_NV_cuda_kernel_launch) */
#if defined(VK_NV_device_diagnostic_checkpoints) #if defined(VK_NV_device_diagnostic_checkpoints)
extern PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV; extern PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
extern PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV; extern PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
@ -1366,6 +1778,11 @@ extern PFN_vkCreateIndirectCommandsLayoutNV vkCreateIndirectCommandsLayoutNV;
extern PFN_vkDestroyIndirectCommandsLayoutNV vkDestroyIndirectCommandsLayoutNV; extern PFN_vkDestroyIndirectCommandsLayoutNV vkDestroyIndirectCommandsLayoutNV;
extern PFN_vkGetGeneratedCommandsMemoryRequirementsNV vkGetGeneratedCommandsMemoryRequirementsNV; extern PFN_vkGetGeneratedCommandsMemoryRequirementsNV vkGetGeneratedCommandsMemoryRequirementsNV;
#endif /* defined(VK_NV_device_generated_commands) */ #endif /* defined(VK_NV_device_generated_commands) */
#if defined(VK_NV_device_generated_commands_compute)
extern PFN_vkCmdUpdatePipelineIndirectBufferNV vkCmdUpdatePipelineIndirectBufferNV;
extern PFN_vkGetPipelineIndirectDeviceAddressNV vkGetPipelineIndirectDeviceAddressNV;
extern PFN_vkGetPipelineIndirectMemoryRequirementsNV vkGetPipelineIndirectMemoryRequirementsNV;
#endif /* defined(VK_NV_device_generated_commands_compute) */
#if defined(VK_NV_external_memory_capabilities) #if defined(VK_NV_external_memory_capabilities)
extern PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV vkGetPhysicalDeviceExternalImageFormatPropertiesNV; extern PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV vkGetPhysicalDeviceExternalImageFormatPropertiesNV;
#endif /* defined(VK_NV_external_memory_capabilities) */ #endif /* defined(VK_NV_external_memory_capabilities) */
@ -1378,11 +1795,29 @@ extern PFN_vkGetMemoryWin32HandleNV vkGetMemoryWin32HandleNV;
#if defined(VK_NV_fragment_shading_rate_enums) #if defined(VK_NV_fragment_shading_rate_enums)
extern PFN_vkCmdSetFragmentShadingRateEnumNV vkCmdSetFragmentShadingRateEnumNV; extern PFN_vkCmdSetFragmentShadingRateEnumNV vkCmdSetFragmentShadingRateEnumNV;
#endif /* defined(VK_NV_fragment_shading_rate_enums) */ #endif /* defined(VK_NV_fragment_shading_rate_enums) */
#if defined(VK_NV_low_latency2)
extern PFN_vkGetLatencyTimingsNV vkGetLatencyTimingsNV;
extern PFN_vkLatencySleepNV vkLatencySleepNV;
extern PFN_vkQueueNotifyOutOfBandNV vkQueueNotifyOutOfBandNV;
extern PFN_vkSetLatencyMarkerNV vkSetLatencyMarkerNV;
extern PFN_vkSetLatencySleepModeNV vkSetLatencySleepModeNV;
#endif /* defined(VK_NV_low_latency2) */
#if defined(VK_NV_memory_decompression)
extern PFN_vkCmdDecompressMemoryIndirectCountNV vkCmdDecompressMemoryIndirectCountNV;
extern PFN_vkCmdDecompressMemoryNV vkCmdDecompressMemoryNV;
#endif /* defined(VK_NV_memory_decompression) */
#if defined(VK_NV_mesh_shader) #if defined(VK_NV_mesh_shader)
extern PFN_vkCmdDrawMeshTasksIndirectCountNV vkCmdDrawMeshTasksIndirectCountNV; extern PFN_vkCmdDrawMeshTasksIndirectCountNV vkCmdDrawMeshTasksIndirectCountNV;
extern PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV; extern PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV;
extern PFN_vkCmdDrawMeshTasksNV vkCmdDrawMeshTasksNV; extern PFN_vkCmdDrawMeshTasksNV vkCmdDrawMeshTasksNV;
#endif /* defined(VK_NV_mesh_shader) */ #endif /* defined(VK_NV_mesh_shader) */
#if defined(VK_NV_optical_flow)
extern PFN_vkBindOpticalFlowSessionImageNV vkBindOpticalFlowSessionImageNV;
extern PFN_vkCmdOpticalFlowExecuteNV vkCmdOpticalFlowExecuteNV;
extern PFN_vkCreateOpticalFlowSessionNV vkCreateOpticalFlowSessionNV;
extern PFN_vkDestroyOpticalFlowSessionNV vkDestroyOpticalFlowSessionNV;
extern PFN_vkGetPhysicalDeviceOpticalFlowImageFormatsNV vkGetPhysicalDeviceOpticalFlowImageFormatsNV;
#endif /* defined(VK_NV_optical_flow) */
#if defined(VK_NV_ray_tracing) #if defined(VK_NV_ray_tracing)
extern PFN_vkBindAccelerationStructureMemoryNV vkBindAccelerationStructureMemoryNV; extern PFN_vkBindAccelerationStructureMemoryNV vkBindAccelerationStructureMemoryNV;
extern PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV; extern PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV;
@ -1397,6 +1832,9 @@ extern PFN_vkGetAccelerationStructureHandleNV vkGetAccelerationStructureHandleNV
extern PFN_vkGetAccelerationStructureMemoryRequirementsNV vkGetAccelerationStructureMemoryRequirementsNV; extern PFN_vkGetAccelerationStructureMemoryRequirementsNV vkGetAccelerationStructureMemoryRequirementsNV;
extern PFN_vkGetRayTracingShaderGroupHandlesNV vkGetRayTracingShaderGroupHandlesNV; extern PFN_vkGetRayTracingShaderGroupHandlesNV vkGetRayTracingShaderGroupHandlesNV;
#endif /* defined(VK_NV_ray_tracing) */ #endif /* defined(VK_NV_ray_tracing) */
#if defined(VK_NV_scissor_exclusive) && VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION >= 2
extern PFN_vkCmdSetExclusiveScissorEnableNV vkCmdSetExclusiveScissorEnableNV;
#endif /* defined(VK_NV_scissor_exclusive) && VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION >= 2 */
#if defined(VK_NV_scissor_exclusive) #if defined(VK_NV_scissor_exclusive)
extern PFN_vkCmdSetExclusiveScissorNV vkCmdSetExclusiveScissorNV; extern PFN_vkCmdSetExclusiveScissorNV vkCmdSetExclusiveScissorNV;
#endif /* defined(VK_NV_scissor_exclusive) */ #endif /* defined(VK_NV_scissor_exclusive) */
@ -1405,13 +1843,98 @@ extern PFN_vkCmdBindShadingRateImageNV vkCmdBindShadingRateImageNV;
extern PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV; extern PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV;
extern PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV; extern PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV;
#endif /* defined(VK_NV_shading_rate_image) */ #endif /* defined(VK_NV_shading_rate_image) */
#if defined(VK_QCOM_tile_properties)
extern PFN_vkGetDynamicRenderingTilePropertiesQCOM vkGetDynamicRenderingTilePropertiesQCOM;
extern PFN_vkGetFramebufferTilePropertiesQCOM vkGetFramebufferTilePropertiesQCOM;
#endif /* defined(VK_QCOM_tile_properties) */
#if defined(VK_QNX_external_memory_screen_buffer)
extern PFN_vkGetScreenBufferPropertiesQNX vkGetScreenBufferPropertiesQNX;
#endif /* defined(VK_QNX_external_memory_screen_buffer) */
#if defined(VK_QNX_screen_surface) #if defined(VK_QNX_screen_surface)
extern PFN_vkCreateScreenSurfaceQNX vkCreateScreenSurfaceQNX; extern PFN_vkCreateScreenSurfaceQNX vkCreateScreenSurfaceQNX;
extern PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX vkGetPhysicalDeviceScreenPresentationSupportQNX; extern PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX vkGetPhysicalDeviceScreenPresentationSupportQNX;
#endif /* defined(VK_QNX_screen_surface) */ #endif /* defined(VK_QNX_screen_surface) */
#if defined(VK_VALVE_descriptor_set_host_mapping)
extern PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE;
extern PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE;
#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */
#if (defined(VK_EXT_extended_dynamic_state)) || (defined(VK_EXT_shader_object))
extern PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
extern PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
extern PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
extern PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
extern PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
extern PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
extern PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
extern PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
extern PFN_vkCmdSetScissorWithCountEXT vkCmdSetScissorWithCountEXT;
extern PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
extern PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
extern PFN_vkCmdSetViewportWithCountEXT vkCmdSetViewportWithCountEXT;
#endif /* (defined(VK_EXT_extended_dynamic_state)) || (defined(VK_EXT_shader_object)) */
#if (defined(VK_EXT_extended_dynamic_state2)) || (defined(VK_EXT_shader_object))
extern PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT;
extern PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT;
extern PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT;
extern PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT;
extern PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT;
#endif /* (defined(VK_EXT_extended_dynamic_state2)) || (defined(VK_EXT_shader_object)) */
#if (defined(VK_EXT_extended_dynamic_state3)) || (defined(VK_EXT_shader_object))
extern PFN_vkCmdSetAlphaToCoverageEnableEXT vkCmdSetAlphaToCoverageEnableEXT;
extern PFN_vkCmdSetAlphaToOneEnableEXT vkCmdSetAlphaToOneEnableEXT;
extern PFN_vkCmdSetColorBlendAdvancedEXT vkCmdSetColorBlendAdvancedEXT;
extern PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT;
extern PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT;
extern PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT;
extern PFN_vkCmdSetConservativeRasterizationModeEXT vkCmdSetConservativeRasterizationModeEXT;
extern PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT;
extern PFN_vkCmdSetDepthClipEnableEXT vkCmdSetDepthClipEnableEXT;
extern PFN_vkCmdSetDepthClipNegativeOneToOneEXT vkCmdSetDepthClipNegativeOneToOneEXT;
extern PFN_vkCmdSetExtraPrimitiveOverestimationSizeEXT vkCmdSetExtraPrimitiveOverestimationSizeEXT;
extern PFN_vkCmdSetLineRasterizationModeEXT vkCmdSetLineRasterizationModeEXT;
extern PFN_vkCmdSetLineStippleEnableEXT vkCmdSetLineStippleEnableEXT;
extern PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT;
extern PFN_vkCmdSetPolygonModeEXT vkCmdSetPolygonModeEXT;
extern PFN_vkCmdSetProvokingVertexModeEXT vkCmdSetProvokingVertexModeEXT;
extern PFN_vkCmdSetRasterizationSamplesEXT vkCmdSetRasterizationSamplesEXT;
extern PFN_vkCmdSetRasterizationStreamEXT vkCmdSetRasterizationStreamEXT;
extern PFN_vkCmdSetSampleLocationsEnableEXT vkCmdSetSampleLocationsEnableEXT;
extern PFN_vkCmdSetSampleMaskEXT vkCmdSetSampleMaskEXT;
extern PFN_vkCmdSetTessellationDomainOriginEXT vkCmdSetTessellationDomainOriginEXT;
#endif /* (defined(VK_EXT_extended_dynamic_state3)) || (defined(VK_EXT_shader_object)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_clip_space_w_scaling)) || (defined(VK_EXT_shader_object) && defined(VK_NV_clip_space_w_scaling))
extern PFN_vkCmdSetViewportWScalingEnableNV vkCmdSetViewportWScalingEnableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_clip_space_w_scaling)) || (defined(VK_EXT_shader_object) && defined(VK_NV_clip_space_w_scaling)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_viewport_swizzle)) || (defined(VK_EXT_shader_object) && defined(VK_NV_viewport_swizzle))
extern PFN_vkCmdSetViewportSwizzleNV vkCmdSetViewportSwizzleNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_viewport_swizzle)) || (defined(VK_EXT_shader_object) && defined(VK_NV_viewport_swizzle)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_fragment_coverage_to_color)) || (defined(VK_EXT_shader_object) && defined(VK_NV_fragment_coverage_to_color))
extern PFN_vkCmdSetCoverageToColorEnableNV vkCmdSetCoverageToColorEnableNV;
extern PFN_vkCmdSetCoverageToColorLocationNV vkCmdSetCoverageToColorLocationNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_fragment_coverage_to_color)) || (defined(VK_EXT_shader_object) && defined(VK_NV_fragment_coverage_to_color)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_framebuffer_mixed_samples)) || (defined(VK_EXT_shader_object) && defined(VK_NV_framebuffer_mixed_samples))
extern PFN_vkCmdSetCoverageModulationModeNV vkCmdSetCoverageModulationModeNV;
extern PFN_vkCmdSetCoverageModulationTableEnableNV vkCmdSetCoverageModulationTableEnableNV;
extern PFN_vkCmdSetCoverageModulationTableNV vkCmdSetCoverageModulationTableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_framebuffer_mixed_samples)) || (defined(VK_EXT_shader_object) && defined(VK_NV_framebuffer_mixed_samples)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_shading_rate_image)) || (defined(VK_EXT_shader_object) && defined(VK_NV_shading_rate_image))
extern PFN_vkCmdSetShadingRateImageEnableNV vkCmdSetShadingRateImageEnableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_shading_rate_image)) || (defined(VK_EXT_shader_object) && defined(VK_NV_shading_rate_image)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_representative_fragment_test)) || (defined(VK_EXT_shader_object) && defined(VK_NV_representative_fragment_test))
extern PFN_vkCmdSetRepresentativeFragmentTestEnableNV vkCmdSetRepresentativeFragmentTestEnableNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_representative_fragment_test)) || (defined(VK_EXT_shader_object) && defined(VK_NV_representative_fragment_test)) */
#if (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_coverage_reduction_mode)) || (defined(VK_EXT_shader_object) && defined(VK_NV_coverage_reduction_mode))
extern PFN_vkCmdSetCoverageReductionModeNV vkCmdSetCoverageReductionModeNV;
#endif /* (defined(VK_EXT_extended_dynamic_state3) && defined(VK_NV_coverage_reduction_mode)) || (defined(VK_EXT_shader_object) && defined(VK_NV_coverage_reduction_mode)) */
#if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1))
extern PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT; extern PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT;
#endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */
#if (defined(VK_EXT_host_image_copy)) || (defined(VK_EXT_image_compression_control))
extern PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT;
#endif /* (defined(VK_EXT_host_image_copy)) || (defined(VK_EXT_image_compression_control)) */
#if (defined(VK_EXT_shader_object)) || (defined(VK_EXT_vertex_input_dynamic_state))
extern PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT;
#endif /* (defined(VK_EXT_shader_object)) || (defined(VK_EXT_vertex_input_dynamic_state)) */
#if (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template)) #if (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template))
extern PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR; extern PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR;
#endif /* (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template)) */ #endif /* (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template)) */
@ -1433,14 +1956,13 @@ extern PFN_vkAcquireNextImage2KHR vkAcquireNextImage2KHR;
#ifdef VOLK_IMPLEMENTATION #ifdef VOLK_IMPLEMENTATION
#undef VOLK_IMPLEMENTATION #undef VOLK_IMPLEMENTATION
// Prevent tools like dependency checkers that don't evaluate /* Prevent tools like dependency checkers from detecting a cyclic dependency */
// macros from detecting a cyclic dependency.
#define VOLK_SOURCE "volk.c" #define VOLK_SOURCE "volk.c"
#include VOLK_SOURCE #include VOLK_SOURCE
#endif #endif
/** /**
* Copyright (c) 2018-2019 Arseny Kapoulkine * Copyright (c) 2018-2023 Arseny Kapoulkine
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy * Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal * of this software and associated documentation files (the "Software"), to deal

View file

@ -144,7 +144,7 @@ public:
ImageViewBuilder(); ImageViewBuilder();
ImageViewBuilder& Type(VkImageViewType type); ImageViewBuilder& Type(VkImageViewType type);
ImageViewBuilder& Image(VulkanImage *image, VkFormat format, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT); ImageViewBuilder& Image(VulkanImage *image, VkFormat format, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int mipLevel = 0, int arrayLayer = 0, int levelCount = 0, int layerCount = 0);
ImageViewBuilder& DebugName(const char* name) { debugName = name; return *this; } ImageViewBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanImageView> Create(VulkanDevice *device); std::unique_ptr<VulkanImageView> Create(VulkanDevice *device);
@ -350,6 +350,22 @@ private:
const char* debugName = nullptr; const char* debugName = nullptr;
}; };
class ColorBlendAttachmentBuilder
{
public:
ColorBlendAttachmentBuilder();
ColorBlendAttachmentBuilder& ColorWriteMask(VkColorComponentFlags mask);
ColorBlendAttachmentBuilder& AdditiveBlendMode();
ColorBlendAttachmentBuilder& AlphaBlendMode();
ColorBlendAttachmentBuilder& BlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst);
VkPipelineColorBlendAttachmentState Create() { return colorBlendAttachment; }
private:
VkPipelineColorBlendAttachmentState colorBlendAttachment = { };
};
class GraphicsPipelineBuilder class GraphicsPipelineBuilder
{ {
public: public:
@ -369,13 +385,9 @@ public:
GraphicsPipelineBuilder& DepthFunc(VkCompareOp func); GraphicsPipelineBuilder& DepthFunc(VkCompareOp func);
GraphicsPipelineBuilder& DepthClampEnable(bool value); GraphicsPipelineBuilder& DepthClampEnable(bool value);
GraphicsPipelineBuilder& DepthBias(bool enable, float biasConstantFactor, float biasClamp, float biasSlopeFactor); GraphicsPipelineBuilder& DepthBias(bool enable, float biasConstantFactor, float biasClamp, float biasSlopeFactor);
GraphicsPipelineBuilder& ColorWriteMask(VkColorComponentFlags mask);
GraphicsPipelineBuilder& Stencil(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, uint32_t compareMask, uint32_t writeMask, uint32_t reference); GraphicsPipelineBuilder& Stencil(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, uint32_t compareMask, uint32_t writeMask, uint32_t reference);
GraphicsPipelineBuilder& AdditiveBlendMode(); GraphicsPipelineBuilder& AddColorBlendAttachment(VkPipelineColorBlendAttachmentState state);
GraphicsPipelineBuilder& AlphaBlendMode();
GraphicsPipelineBuilder& BlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst);
GraphicsPipelineBuilder& SubpassColorAttachmentCount(int count);
GraphicsPipelineBuilder& AddVertexShader(VulkanShader *shader); GraphicsPipelineBuilder& AddVertexShader(VulkanShader *shader);
GraphicsPipelineBuilder& AddFragmentShader(VulkanShader *shader); GraphicsPipelineBuilder& AddFragmentShader(VulkanShader *shader);
@ -398,7 +410,6 @@ private:
VkPipelineViewportStateCreateInfo viewportState = { }; VkPipelineViewportStateCreateInfo viewportState = { };
VkPipelineRasterizationStateCreateInfo rasterizer = { }; VkPipelineRasterizationStateCreateInfo rasterizer = { };
VkPipelineMultisampleStateCreateInfo multisampling = { }; VkPipelineMultisampleStateCreateInfo multisampling = { };
VkPipelineColorBlendAttachmentState colorBlendAttachment = { };
VkPipelineColorBlendStateCreateInfo colorBlending = { }; VkPipelineColorBlendStateCreateInfo colorBlending = { };
VkPipelineDepthStencilStateCreateInfo depthStencil = { }; VkPipelineDepthStencilStateCreateInfo depthStencil = { };
VkPipelineDynamicStateCreateInfo dynamicState = {}; VkPipelineDynamicStateCreateInfo dynamicState = {};
@ -546,3 +557,24 @@ private:
std::vector<VkWriteDescriptorSet> writes; std::vector<VkWriteDescriptorSet> writes;
std::vector<std::unique_ptr<WriteExtra>> writeExtras; std::vector<std::unique_ptr<WriteExtra>> writeExtras;
}; };
class BufferTransfer
{
public:
BufferTransfer& AddBuffer(VulkanBuffer* buffer, size_t offset, const void* data, size_t size);
BufferTransfer& AddBuffer(VulkanBuffer* buffer, const void* data, size_t size);
BufferTransfer& AddBuffer(VulkanBuffer* buffer, const void* data0, size_t size0, const void* data1, size_t size1);
std::unique_ptr<VulkanBuffer> Execute(VulkanDevice* device, VulkanCommandBuffer* cmdbuffer);
private:
struct BufferCopy
{
VulkanBuffer* buffer;
size_t offset;
const void* data0;
size_t size0;
const void* data1;
size_t size1;
};
std::vector<BufferCopy> bufferCopies;
};

View file

@ -38,6 +38,7 @@ public:
VkPhysicalDeviceMemoryProperties Memory = {}; VkPhysicalDeviceMemoryProperties Memory = {};
VkPhysicalDeviceAccelerationStructurePropertiesKHR AccelerationStructure = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR }; VkPhysicalDeviceAccelerationStructurePropertiesKHR AccelerationStructure = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR };
VkPhysicalDeviceDescriptorIndexingProperties DescriptorIndexing = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT }; VkPhysicalDeviceDescriptorIndexingProperties DescriptorIndexing = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT };
VkPhysicalDeviceLayeredDriverPropertiesMSFT LayeredDriver = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_DRIVER_PROPERTIES_MSFT };
}; };
class VulkanPhysicalDevice class VulkanPhysicalDevice

File diff suppressed because it is too large Load diff

View file

@ -504,13 +504,15 @@ ImageViewBuilder& ImageViewBuilder::Type(VkImageViewType type)
return *this; return *this;
} }
ImageViewBuilder& ImageViewBuilder::Image(VulkanImage* image, VkFormat format, VkImageAspectFlags aspectMask) ImageViewBuilder& ImageViewBuilder::Image(VulkanImage* image, VkFormat format, VkImageAspectFlags aspectMask, int mipLevel, int arrayLayer, int levelCount, int layerCount)
{ {
viewInfo.image = image->image; viewInfo.image = image->image;
viewInfo.format = format; viewInfo.format = format;
viewInfo.subresourceRange.levelCount = image->mipLevels; viewInfo.subresourceRange.levelCount = levelCount == 0 ? image->mipLevels : levelCount;
viewInfo.subresourceRange.aspectMask = aspectMask; viewInfo.subresourceRange.aspectMask = aspectMask;
viewInfo.subresourceRange.layerCount = image->layerCount; viewInfo.subresourceRange.layerCount = layerCount == 0 ? image->layerCount : layerCount;
viewInfo.subresourceRange.baseMipLevel = mipLevel;
viewInfo.subresourceRange.baseArrayLayer = arrayLayer;
return *this; return *this;
} }
@ -918,6 +920,63 @@ std::unique_ptr<VulkanFramebuffer> FramebufferBuilder::Create(VulkanDevice* devi
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
ColorBlendAttachmentBuilder::ColorBlendAttachmentBuilder()
{
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
}
ColorBlendAttachmentBuilder& ColorBlendAttachmentBuilder::ColorWriteMask(VkColorComponentFlags mask)
{
colorBlendAttachment.colorWriteMask = mask;
return *this;
}
ColorBlendAttachmentBuilder& ColorBlendAttachmentBuilder::AdditiveBlendMode()
{
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
return *this;
}
ColorBlendAttachmentBuilder& ColorBlendAttachmentBuilder::AlphaBlendMode()
{
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
return *this;
}
ColorBlendAttachmentBuilder& ColorBlendAttachmentBuilder::BlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst)
{
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = src;
colorBlendAttachment.dstColorBlendFactor = dst;
colorBlendAttachment.colorBlendOp = op;
colorBlendAttachment.srcAlphaBlendFactor = src;
colorBlendAttachment.dstAlphaBlendFactor = dst;
colorBlendAttachment.alphaBlendOp = op;
return *this;
}
/////////////////////////////////////////////////////////////////////////////
GraphicsPipelineBuilder::GraphicsPipelineBuilder() GraphicsPipelineBuilder::GraphicsPipelineBuilder()
{ {
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
@ -978,20 +1037,9 @@ GraphicsPipelineBuilder::GraphicsPipelineBuilder()
multisampling.alphaToCoverageEnable = VK_FALSE; multisampling.alphaToCoverageEnable = VK_FALSE;
multisampling.alphaToOneEnable = VK_FALSE; multisampling.alphaToOneEnable = VK_FALSE;
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlending.logicOpEnable = VK_FALSE; colorBlending.logicOpEnable = VK_FALSE;
colorBlending.logicOp = VK_LOGIC_OP_COPY; colorBlending.logicOp = VK_LOGIC_OP_COPY;
colorBlending.attachmentCount = 1;
colorBlending.pAttachments = &colorBlendAttachment;
colorBlending.blendConstants[0] = 0.0f; colorBlending.blendConstants[0] = 0.0f;
colorBlending.blendConstants[1] = 0.0f; colorBlending.blendConstants[1] = 0.0f;
colorBlending.blendConstants[2] = 0.0f; colorBlending.blendConstants[2] = 0.0f;
@ -1112,53 +1160,9 @@ GraphicsPipelineBuilder& GraphicsPipelineBuilder::DepthBias(bool enable, float b
return *this; return *this;
} }
GraphicsPipelineBuilder& GraphicsPipelineBuilder::ColorWriteMask(VkColorComponentFlags mask) GraphicsPipelineBuilder& GraphicsPipelineBuilder::AddColorBlendAttachment(VkPipelineColorBlendAttachmentState state)
{ {
colorBlendAttachment.colorWriteMask = mask; colorBlendAttachments.push_back(state);
return *this;
}
GraphicsPipelineBuilder& GraphicsPipelineBuilder::AdditiveBlendMode()
{
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
return *this;
}
GraphicsPipelineBuilder& GraphicsPipelineBuilder::AlphaBlendMode()
{
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
return *this;
}
GraphicsPipelineBuilder& GraphicsPipelineBuilder::BlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst)
{
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = src;
colorBlendAttachment.dstColorBlendFactor = dst;
colorBlendAttachment.colorBlendOp = op;
colorBlendAttachment.srcAlphaBlendFactor = src;
colorBlendAttachment.dstAlphaBlendFactor = dst;
colorBlendAttachment.alphaBlendOp = op;
return *this;
}
GraphicsPipelineBuilder& GraphicsPipelineBuilder::SubpassColorAttachmentCount(int count)
{
colorBlendAttachments.resize(count, colorBlendAttachment);
colorBlending.pAttachments = colorBlendAttachments.data();
colorBlending.attachmentCount = (uint32_t)colorBlendAttachments.size();
return *this; return *this;
} }
@ -1227,6 +1231,11 @@ GraphicsPipelineBuilder& GraphicsPipelineBuilder::AddDynamicState(VkDynamicState
std::unique_ptr<VulkanPipeline> GraphicsPipelineBuilder::Create(VulkanDevice* device) std::unique_ptr<VulkanPipeline> GraphicsPipelineBuilder::Create(VulkanDevice* device)
{ {
if (colorBlendAttachments.empty())
colorBlendAttachments.push_back(ColorBlendAttachmentBuilder().Create());
colorBlending.pAttachments = colorBlendAttachments.data();
colorBlending.attachmentCount = (uint32_t)colorBlendAttachments.size();
VkPipeline pipeline = 0; VkPipeline pipeline = 0;
VkResult result = vkCreateGraphicsPipelines(device->device, cache ? cache->cache : VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline); VkResult result = vkCreateGraphicsPipelines(device->device, cache ? cache->cache : VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline);
CheckVulkanError(result, "Could not create graphics pipeline"); CheckVulkanError(result, "Could not create graphics pipeline");
@ -1822,7 +1831,9 @@ std::vector<VulkanCompatibleDevice> VulkanDeviceBuilder::FindDevices(const std::
// Check if all required features are there // Check if all required features are there
if (info.Features.Features.samplerAnisotropy != VK_TRUE || if (info.Features.Features.samplerAnisotropy != VK_TRUE ||
info.Features.Features.fragmentStoresAndAtomics != VK_TRUE) info.Features.Features.fragmentStoresAndAtomics != VK_TRUE ||
info.Features.Features.multiDrawIndirect != VK_TRUE ||
info.Features.Features.independentBlend != VK_TRUE)
continue; continue;
VulkanCompatibleDevice dev; VulkanCompatibleDevice dev;
@ -1845,6 +1856,8 @@ std::vector<VulkanCompatibleDevice> VulkanDeviceBuilder::FindDevices(const std::
enabledFeatures.Features.fragmentStoresAndAtomics = deviceFeatures.Features.fragmentStoresAndAtomics; enabledFeatures.Features.fragmentStoresAndAtomics = deviceFeatures.Features.fragmentStoresAndAtomics;
enabledFeatures.Features.depthClamp = deviceFeatures.Features.depthClamp; enabledFeatures.Features.depthClamp = deviceFeatures.Features.depthClamp;
enabledFeatures.Features.shaderClipDistance = deviceFeatures.Features.shaderClipDistance; enabledFeatures.Features.shaderClipDistance = deviceFeatures.Features.shaderClipDistance;
enabledFeatures.Features.multiDrawIndirect = deviceFeatures.Features.multiDrawIndirect;
enabledFeatures.Features.independentBlend = deviceFeatures.Features.independentBlend;
enabledFeatures.BufferDeviceAddress.bufferDeviceAddress = deviceFeatures.BufferDeviceAddress.bufferDeviceAddress; enabledFeatures.BufferDeviceAddress.bufferDeviceAddress = deviceFeatures.BufferDeviceAddress.bufferDeviceAddress;
enabledFeatures.AccelerationStructure.accelerationStructure = deviceFeatures.AccelerationStructure.accelerationStructure; enabledFeatures.AccelerationStructure.accelerationStructure = deviceFeatures.AccelerationStructure.accelerationStructure;
enabledFeatures.RayQuery.rayQuery = deviceFeatures.RayQuery.rayQuery; enabledFeatures.RayQuery.rayQuery = deviceFeatures.RayQuery.rayQuery;
@ -1852,6 +1865,7 @@ std::vector<VulkanCompatibleDevice> VulkanDeviceBuilder::FindDevices(const std::
enabledFeatures.DescriptorIndexing.descriptorBindingPartiallyBound = deviceFeatures.DescriptorIndexing.descriptorBindingPartiallyBound; enabledFeatures.DescriptorIndexing.descriptorBindingPartiallyBound = deviceFeatures.DescriptorIndexing.descriptorBindingPartiallyBound;
enabledFeatures.DescriptorIndexing.descriptorBindingSampledImageUpdateAfterBind = deviceFeatures.DescriptorIndexing.descriptorBindingSampledImageUpdateAfterBind; enabledFeatures.DescriptorIndexing.descriptorBindingSampledImageUpdateAfterBind = deviceFeatures.DescriptorIndexing.descriptorBindingSampledImageUpdateAfterBind;
enabledFeatures.DescriptorIndexing.descriptorBindingVariableDescriptorCount = deviceFeatures.DescriptorIndexing.descriptorBindingVariableDescriptorCount; enabledFeatures.DescriptorIndexing.descriptorBindingVariableDescriptorCount = deviceFeatures.DescriptorIndexing.descriptorBindingVariableDescriptorCount;
enabledFeatures.DescriptorIndexing.shaderSampledImageArrayNonUniformIndexing = deviceFeatures.DescriptorIndexing.shaderSampledImageArrayNonUniformIndexing;
// Figure out which queue can present // Figure out which queue can present
if (surface) if (surface)
@ -1901,6 +1915,12 @@ std::vector<VulkanCompatibleDevice> VulkanDeviceBuilder::FindDevices(const std::
if (sortA != sortB) if (sortA != sortB)
return sortA < sortB; return sortA < sortB;
// Any driver that is emulating vulkan (i.e. via Direct3D 12) should only be chosen as the last option within each GPU type
sortA = a.Device->Properties.LayeredDriver.underlyingAPI;
sortB = b.Device->Properties.LayeredDriver.underlyingAPI;
if (sortA != sortB)
return sortA < sortB;
// Then sort by the device's unique ID so that vk_device uses a consistent order // Then sort by the device's unique ID so that vk_device uses a consistent order
int sortUUID = memcmp(a.Device->Properties.Properties.pipelineCacheUUID, b.Device->Properties.Properties.pipelineCacheUUID, VK_UUID_SIZE); int sortUUID = memcmp(a.Device->Properties.Properties.pipelineCacheUUID, b.Device->Properties.Properties.pipelineCacheUUID, VK_UUID_SIZE);
return sortUUID < 0; return sortUUID < 0;
@ -1935,3 +1955,64 @@ std::shared_ptr<VulkanSwapChain> VulkanSwapChainBuilder::Create(VulkanDevice* de
{ {
return std::make_shared<VulkanSwapChain>(device); return std::make_shared<VulkanSwapChain>(device);
} }
/////////////////////////////////////////////////////////////////////////////
BufferTransfer& BufferTransfer::AddBuffer(VulkanBuffer* buffer, size_t offset, const void* data, size_t size)
{
bufferCopies.push_back({ buffer, offset, data, size, nullptr, 0 });
return *this;
}
BufferTransfer& BufferTransfer::AddBuffer(VulkanBuffer* buffer, const void* data, size_t size)
{
bufferCopies.push_back({ buffer, 0, data, size, nullptr, 0 });
return *this;
}
BufferTransfer& BufferTransfer::AddBuffer(VulkanBuffer* buffer, const void* data0, size_t size0, const void* data1, size_t size1)
{
bufferCopies.push_back({ buffer, 0, data0, size0, data1, size1 });
return *this;
}
std::unique_ptr<VulkanBuffer> BufferTransfer::Execute(VulkanDevice* device, VulkanCommandBuffer* cmdbuffer)
{
size_t transferbuffersize = 0;
for (const auto& copy : bufferCopies)
transferbuffersize += copy.size0 + copy.size1;
if (transferbuffersize == 0)
return nullptr;
auto transferBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.Size(transferbuffersize)
.DebugName("BufferTransfer.transferBuffer")
.Create(device);
uint8_t* data = (uint8_t*)transferBuffer->Map(0, transferbuffersize);
size_t pos = 0;
for (const auto& copy : bufferCopies)
{
memcpy(data + pos, copy.data0, copy.size0);
pos += copy.size0;
memcpy(data + pos, copy.data1, copy.size1);
pos += copy.size1;
}
transferBuffer->Unmap();
pos = 0;
for (const auto& copy : bufferCopies)
{
if (copy.size0 > 0)
cmdbuffer->copyBuffer(transferBuffer.get(), copy.buffer, pos, copy.offset, copy.size0);
pos += copy.size0;
if (copy.size1 > 0)
cmdbuffer->copyBuffer(transferBuffer.get(), copy.buffer, pos, copy.offset + copy.size0, copy.size1);
pos += copy.size1;
}
return transferBuffer;
}

View file

@ -200,11 +200,17 @@ std::vector<VulkanPhysicalDevice> VulkanInstance::GetPhysicalDevices(VkInstance
*next = &dev.Properties.DescriptorIndexing; *next = &dev.Properties.DescriptorIndexing;
next = &dev.Properties.DescriptorIndexing.pNext; next = &dev.Properties.DescriptorIndexing.pNext;
} }
if (checkForExtension(VK_MSFT_LAYERED_DRIVER_EXTENSION_NAME))
{
*next = &dev.Properties.LayeredDriver;
next = &dev.Properties.LayeredDriver.pNext;
}
vkGetPhysicalDeviceProperties2(dev.Device, &deviceProperties2); vkGetPhysicalDeviceProperties2(dev.Device, &deviceProperties2);
dev.Properties.Properties = deviceProperties2.properties; dev.Properties.Properties = deviceProperties2.properties;
dev.Properties.AccelerationStructure.pNext = nullptr; dev.Properties.AccelerationStructure.pNext = nullptr;
dev.Properties.DescriptorIndexing.pNext = nullptr; dev.Properties.DescriptorIndexing.pNext = nullptr;
dev.Properties.LayeredDriver.pNext = nullptr;
VkPhysicalDeviceFeatures2 deviceFeatures2 = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 }; VkPhysicalDeviceFeatures2 deviceFeatures2 = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 };

View file

@ -126,9 +126,9 @@ bool VulkanSwapChain::CreateSwapchain(int width, int height, int imageCount, boo
} }
else else
{ {
if (supportsMailbox) /*if (supportsMailbox)
presentMode = VK_PRESENT_MODE_MAILBOX_KHR; presentMode = VK_PRESENT_MODE_MAILBOX_KHR;
else if (supportsImmediate) else*/ if (supportsImmediate)
presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR; presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
} }
} }
@ -140,6 +140,8 @@ bool VulkanSwapChain::CreateSwapchain(int width, int height, int imageCount, boo
actualExtent.height = std::max(caps.Capabilites.minImageExtent.height, std::min(caps.Capabilites.maxImageExtent.height, actualExtent.height)); actualExtent.height = std::max(caps.Capabilites.minImageExtent.height, std::min(caps.Capabilites.maxImageExtent.height, actualExtent.height));
if (actualExtent.width == 0 || actualExtent.height == 0) if (actualExtent.width == 0 || actualExtent.height == 0)
{ {
if (swapchain)
vkDestroySwapchainKHR(device->device, swapchain, nullptr);
swapchain = VK_NULL_HANDLE; swapchain = VK_NULL_HANDLE;
lost = true; lost = true;
return false; return false;

View file

@ -1386,7 +1386,7 @@ if( NOT WIN32 AND NOT APPLE )
IF ("${INSTALL_RPATH}" STREQUAL "") IF ("${INSTALL_RPATH}" STREQUAL "")
set_target_properties(zdoom PROPERTIES set_target_properties(zdoom PROPERTIES
#allow libzmusic.so.1 library in same folder as executable at runtime #allow libzmusic.so.1 library in same folder as executable at runtime
INSTALL_RPATH "\$ORIGIN" INSTALL_RPATH "\$ORIGIN:\$ORIGIN/zmusic/build/source"
BUILD_WITH_INSTALL_RPATH ON BUILD_WITH_INSTALL_RPATH ON
) )
endif() endif()

View file

@ -2952,7 +2952,8 @@ void DAutomap::drawThings ()
if (am_cheat > 0 || !(t->flags6 & MF6_NOTONAUTOMAP) if (am_cheat > 0 || !(t->flags6 & MF6_NOTONAUTOMAP)
|| (am_thingrenderstyles && !(t->renderflags & RF_INVISIBLE) && !(t->flags6 & MF6_NOTONAUTOMAP))) || (am_thingrenderstyles && !(t->renderflags & RF_INVISIBLE) && !(t->flags6 & MF6_NOTONAUTOMAP)))
{ {
DVector3 pos = t->InterpolatedPosition(r_viewpoint.TicFrac) + t->Level->Displacements.getOffset(sec.PortalGroup, MapPortalGroup); DVector3 fracPos = t->InterpolatedPosition(r_viewpoint.TicFrac);
FVector2 pos = FVector2(float(fracPos.X),float(fracPos.Y)) + FVector2(t->Level->Displacements.getOffset(sec.PortalGroup, MapPortalGroup)) + FVector2(t->AutomapOffsets);
p.x = pos.X; p.x = pos.X;
p.y = pos.Y; p.y = pos.Y;
@ -2962,14 +2963,14 @@ void DAutomap::drawThings ()
spriteframe_t *frame; spriteframe_t *frame;
int rotation = 0; int rotation = 0;
// try all modes backwards until a valid texture has been found. // try all modes backwards until a valid texture has been found.
for(int show = am_showthingsprites; show > 0 && texture == nullptr; show--) for(int show = am_showthingsprites; show > 0 && texture == nullptr; show--)
{ {
const spritedef_t& sprite = sprites[t->sprite]; const spritedef_t& sprite = sprites[t->sprite];
const size_t spriteIndex = sprite.spriteframes + (show > 1 ? t->frame : 0); const size_t spriteIndex = sprite.spriteframes + (show > 1 ? t->frame : 0);
frame = &SpriteFrames[spriteIndex]; frame = &SpriteFrames[spriteIndex];
DAngle angle = DAngle::fromDeg(270. + 22.5) - t->InterpolatedAngles(r_viewpoint.TicFrac).Yaw; DAngle angle = DAngle::fromDeg(270.) - t->InterpolatedAngles(r_viewpoint.TicFrac).Yaw - t->SpriteRotation;
if (frame->Texture[0] != frame->Texture[1]) angle += DAngle::fromDeg(180. / 16); if (frame->Texture[0] != frame->Texture[1]) angle += DAngle::fromDeg(180. / 16);
if (am_rotate == 1 || (am_rotate == 2 && viewactive)) if (am_rotate == 1 || (am_rotate == 2 && viewactive))
{ {

View file

@ -80,7 +80,6 @@ xx(__decorate_internal_float__)
// Per-actor sound channels (for deprecated PlaySoundEx function) Do not separate this block!!! // Per-actor sound channels (for deprecated PlaySoundEx function) Do not separate this block!!!
xx(Auto) xx(Auto)
xx(Weapon) xx(Weapon)
xx(BobPivot3D)
xx(Voice) xx(Voice)
xx(Item) xx(Item)
xx(Body) xx(Body)
@ -88,6 +87,9 @@ xx(SoundSlot5)
xx(SoundSlot6) xx(SoundSlot6)
xx(SoundSlot7) xx(SoundSlot7)
// Actor properties
xx(BobPivot3D)
xx(LevelLocals) xx(LevelLocals)
xx(Level) xx(Level)

View file

@ -35,6 +35,7 @@
#include <time.h> #include <time.h>
#include <stdexcept> #include <stdexcept>
#include <cstdint>
#include "w_zip.h" #include "w_zip.h"
#include "ancientzip.h" #include "ancientzip.h"
#include "resourcefile.h" #include "resourcefile.h"

View file

@ -1039,6 +1039,7 @@ DEFINE_FIELD(DListMenuDescriptor, mFontColor2)
DEFINE_FIELD(DListMenuDescriptor, mAnimatedTransition) DEFINE_FIELD(DListMenuDescriptor, mAnimatedTransition)
DEFINE_FIELD(DListMenuDescriptor, mAnimated) DEFINE_FIELD(DListMenuDescriptor, mAnimated)
DEFINE_FIELD(DListMenuDescriptor, mCenter) DEFINE_FIELD(DListMenuDescriptor, mCenter)
DEFINE_FIELD(DListMenuDescriptor, mCenterText)
DEFINE_FIELD(DListMenuDescriptor, mDontDim) DEFINE_FIELD(DListMenuDescriptor, mDontDim)
DEFINE_FIELD(DListMenuDescriptor, mDontBlur) DEFINE_FIELD(DListMenuDescriptor, mDontBlur)
DEFINE_FIELD(DListMenuDescriptor, mVirtWidth) DEFINE_FIELD(DListMenuDescriptor, mVirtWidth)

View file

@ -88,6 +88,7 @@ public:
EColorRange mFontColor; EColorRange mFontColor;
EColorRange mFontColor2; EColorRange mFontColor2;
bool mCenter; bool mCenter;
bool mCenterText;
bool mFromEngine; bool mFromEngine;
bool mAnimated; bool mAnimated;
bool mAnimatedTransition; bool mAnimatedTransition;

View file

@ -431,6 +431,10 @@ static void DoParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc, bool &s
{ {
desc->mForceList = true; desc->mForceList = true;
} }
else if (sc.Compare("CenterText"))
{
desc->mCenterText = true;
}
else else
{ {
// all item classes from which we know that they support sized scaling. // all item classes from which we know that they support sized scaling.
@ -768,6 +772,7 @@ static void ParseListMenu(FScanner &sc)
desc->mWLeft = 0; desc->mWLeft = 0;
desc->mWRight = 0; desc->mWRight = 0;
desc->mCenter = false; desc->mCenter = false;
desc->mCenterText = false;
desc->mFromEngine = fileSystem.GetFileContainer(sc.LumpNum) == 0; // flags menu if the definition is from the IWAD. desc->mFromEngine = fileSystem.GetFileContainer(sc.LumpNum) == 0; // flags menu if the definition is from the IWAD.
desc->mVirtWidth = -2; desc->mVirtWidth = -2;
desc->mCustomSizeSet = false; desc->mCustomSizeSet = false;

View file

@ -54,3 +54,5 @@ EXTERN_CVAR(Int, gl_shadowmap_filter)
EXTERN_CVAR(Bool, gl_brightfog) EXTERN_CVAR(Bool, gl_brightfog)
EXTERN_CVAR(Bool, gl_lightadditivesurfaces) EXTERN_CVAR(Bool, gl_lightadditivesurfaces)
EXTERN_CVAR(Bool, gl_notexturefill) EXTERN_CVAR(Bool, gl_notexturefill)
EXTERN_CVAR(Bool, r_drawplayersprites)

View file

@ -146,11 +146,27 @@ float VREyeInfo::getShift() const
return vr_swap_eyes ? -res : res; return vr_swap_eyes ? -res : res;
} }
VSMatrix VREyeInfo::GetProjection(float fov, float aspectRatio, float fovRatio) const VSMatrix VREyeInfo::GetProjection(float fov, float aspectRatio, float fovRatio, bool iso_ortho) const
{ {
VSMatrix result; VSMatrix result;
if (mShiftFactor == 0) if (iso_ortho) // Orthographic projection for isometric viewpoint
{
double zNear = -1.0; // screen->GetZNear();
double zFar = screen->GetZFar();
double fH = tan(DEG2RAD(fov) / 2) / fovRatio;
double fW = fH * aspectRatio * mScaleFactor;
double left = -fW;
double right = fW;
double bottom = -fH;
double top = fH;
VSMatrix fmat(1);
fmat.ortho((float)left, (float)right, (float)bottom, (float)top, (float)zNear, (float)zFar);
return fmat;
}
else if (mShiftFactor == 0)
{ {
float fovy = (float)(2 * RAD2DEG(atan(tan(DEG2RAD(fov) / 2) / fovRatio))); float fovy = (float)(2 * RAD2DEG(atan(tan(DEG2RAD(fov) / 2) / fovRatio)));
result.perspective(fovy, aspectRatio, screen->GetZNear(), screen->GetZFar()); result.perspective(fovy, aspectRatio, screen->GetZNear(), screen->GetZFar());

View file

@ -27,7 +27,7 @@ struct VREyeInfo
float mShiftFactor; float mShiftFactor;
float mScaleFactor; float mScaleFactor;
VSMatrix GetProjection(float fov, float aspectRatio, float fovRatio) const; VSMatrix GetProjection(float fov, float aspectRatio, float fovRatio, bool iso_ortho) const;
DVector3 GetViewShift(float yaw) const; DVector3 GetViewShift(float yaw) const;
private: private:
float getShift() const; float getShift() const;

View file

@ -319,10 +319,15 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
// main.vp addresses this by patching up gl_Position.z, which has the side effect of flipping the sign of the front face calculations. // main.vp addresses this by patching up gl_Position.z, which has the side effect of flipping the sign of the front face calculations.
builder.Cull(key.CullMode == Cull_None ? VK_CULL_MODE_NONE : VK_CULL_MODE_BACK_BIT, key.CullMode == Cull_CW ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE); builder.Cull(key.CullMode == Cull_None ? VK_CULL_MODE_NONE : VK_CULL_MODE_BACK_BIT, key.CullMode == Cull_CW ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
builder.ColorWriteMask((VkColorComponentFlags)key.ColorMask);
builder.Stencil(VK_STENCIL_OP_KEEP, op2vk[key.StencilPassOp], VK_STENCIL_OP_KEEP, VK_COMPARE_OP_EQUAL, 0xffffffff, 0xffffffff, 0); builder.Stencil(VK_STENCIL_OP_KEEP, op2vk[key.StencilPassOp], VK_STENCIL_OP_KEEP, VK_COMPARE_OP_EQUAL, 0xffffffff, 0xffffffff, 0);
BlendMode(builder, key.RenderStyle);
builder.SubpassColorAttachmentCount(PassKey.DrawBuffers); ColorBlendAttachmentBuilder blendbuilder;
blendbuilder.ColorWriteMask((VkColorComponentFlags)key.ColorMask);
BlendMode(blendbuilder, key.RenderStyle);
for (int i = 0; i < PassKey.DrawBuffers; i++)
builder.AddColorBlendAttachment(blendbuilder.Create());
builder.RasterizationSamples((VkSampleCountFlagBits)PassKey.Samples); builder.RasterizationSamples((VkSampleCountFlagBits)PassKey.Samples);
builder.Layout(fb->GetRenderPassManager()->GetPipelineLayout(key.NumTextureLayers)); builder.Layout(fb->GetRenderPassManager()->GetPipelineLayout(key.NumTextureLayers));
@ -389,7 +394,11 @@ void VkPPRenderPassSetup::CreatePipeline(const VkPPRenderPassKey& key)
builder.Stencil(VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_COMPARE_OP_EQUAL, 0xffffffff, 0xffffffff, 0); builder.Stencil(VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_COMPARE_OP_EQUAL, 0xffffffff, 0xffffffff, 0);
} }
builder.Topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP); builder.Topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP);
BlendMode(builder, key.BlendMode);
ColorBlendAttachmentBuilder blendbuilder;
BlendMode(blendbuilder, key.BlendMode);
builder.AddColorBlendAttachment(blendbuilder.Create());
builder.RasterizationSamples(key.Samples); builder.RasterizationSamples(key.Samples);
builder.Layout(PipelineLayout.get()); builder.Layout(PipelineLayout.get());
builder.RenderPass(RenderPass.get()); builder.RenderPass(RenderPass.get());
@ -447,7 +456,7 @@ void VkPPRenderPassSetup::CreateRenderPass(const VkPPRenderPassKey& key)
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
GraphicsPipelineBuilder& BlendMode(GraphicsPipelineBuilder& builder, const FRenderStyle& style) ColorBlendAttachmentBuilder& BlendMode(ColorBlendAttachmentBuilder& builder, const FRenderStyle& style)
{ {
// Just in case Vulkan doesn't do this optimization itself // Just in case Vulkan doesn't do this optimization itself
if (style.BlendOp == STYLEOP_Add && style.SrcAlpha == STYLEALPHA_One && style.DestAlpha == STYLEALPHA_Zero && style.Flags == 0) if (style.BlendOp == STYLEOP_Add && style.SrcAlpha == STYLEALPHA_One && style.DestAlpha == STYLEALPHA_Zero && style.Flags == 0)

View file

@ -12,6 +12,7 @@
class VulkanRenderDevice; class VulkanRenderDevice;
class VkPPShader; class VkPPShader;
class GraphicsPipelineBuilder; class GraphicsPipelineBuilder;
class ColorBlendAttachmentBuilder;
class VkPipelineKey class VkPipelineKey
{ {
@ -118,7 +119,7 @@ private:
VulkanRenderDevice* fb = nullptr; VulkanRenderDevice* fb = nullptr;
}; };
GraphicsPipelineBuilder& BlendMode(GraphicsPipelineBuilder& builder, const FRenderStyle& style); ColorBlendAttachmentBuilder& BlendMode(ColorBlendAttachmentBuilder& builder, const FRenderStyle& style);
class VkRenderPassManager class VkRenderPassManager
{ {

View file

@ -71,9 +71,16 @@ static FString ResolveIncludePath(const FString &path,const FString &lumpname){
{ {
relativePath = relativePath.Mid(3); relativePath = relativePath.Mid(3);
auto slash_index = fullPath.LastIndexOf("/"); auto slash_index = fullPath.LastIndexOf("/");
if (slash_index != -1) { if (slash_index != -1)
{
fullPath = fullPath.Mid(0, slash_index); fullPath = fullPath.Mid(0, slash_index);
} else { }
else if (fullPath.IsNotEmpty())
{
fullPath = "";
}
else
{
pathOk = false; pathOk = false;
break; break;
} }

View file

@ -575,6 +575,10 @@ CUSTOM_CVAR(Int, dmflags3, 0, CVAR_SERVERINFO | CVAR_NOINITCALL)
CVAR(Flag, sv_noplayerclip, dmflags3, DF3_NO_PLAYER_CLIP); CVAR(Flag, sv_noplayerclip, dmflags3, DF3_NO_PLAYER_CLIP);
CVAR(Flag, sv_coopsharekeys, dmflags3, DF3_COOP_SHARE_KEYS); CVAR(Flag, sv_coopsharekeys, dmflags3, DF3_COOP_SHARE_KEYS);
CVAR(Flag, sv_localitems, dmflags3, DF3_LOCAL_ITEMS);
CVAR(Flag, sv_nolocaldrops, dmflags3, DF3_NO_LOCAL_DROPS);
CVAR(Flag, sv_nocoopitems, dmflags3, DF3_NO_COOP_ONLY_ITEMS);
CVAR(Flag, sv_nocoopthings, dmflags3, DF3_NO_COOP_ONLY_THINGS);
//========================================================================== //==========================================================================
// //

View file

@ -180,7 +180,11 @@ enum : unsigned
enum : unsigned enum : unsigned
{ {
DF3_NO_PLAYER_CLIP = 1 << 0, // Players can walk through and shoot through each other DF3_NO_PLAYER_CLIP = 1 << 0, // Players can walk through and shoot through each other
DF3_COOP_SHARE_KEYS = 1 << 1, // Keys will be given to all players in coop DF3_COOP_SHARE_KEYS = 1 << 1, // Keys and other core items will be given to all players in coop
DF3_LOCAL_ITEMS = 1 << 2, // Items are picked up client-side rather than fully taken by the client who picked it up
DF3_NO_LOCAL_DROPS = 1 << 3, // Drops from Actors aren't picked up locally
DF3_NO_COOP_ONLY_ITEMS = 1 << 4, // Items that only appear in co-op are disabled
DF3_NO_COOP_ONLY_THINGS = 1 << 5, // Any Actor that only appears in co-op is disabled
}; };
// [RH] Compatibility flags. // [RH] Compatibility flags.

View file

@ -152,7 +152,7 @@ private:
// Polyobjects // Polyobjects
void InitSideLists(); void InitSideLists();
void IterFindPolySides(FPolyObj *po, side_t *side); void IterFindPolySides(FPolyObj *po, side_t *side);
void SpawnPolyobj(int index, int tag, int type); void SpawnPolyobj(int index, int tag, int type, int damage);
void TranslateToStartSpot(int tag, const DVector2 &origin); void TranslateToStartSpot(int tag, const DVector2 &origin);
void InitPolyBlockMap(void); void InitPolyBlockMap(void);

View file

@ -148,7 +148,22 @@ static int posicmp(const void *a, const void *b)
return (*(const side_t **)a)->linedef->args[1] - (*(const side_t **)b)->linedef->args[1]; return (*(const side_t **)a)->linedef->args[1] - (*(const side_t **)b)->linedef->args[1];
} }
void MapLoader::SpawnPolyobj (int index, int tag, int type) int SetPolyobjDamage(int type, int damage)
{
int dam;
if (type != SMT_PolySpawn)
{
if (damage == 1)
dam = 3;
else if (damage > 1)
dam = TELEFRAG_DAMAGE;
else if (damage < 0)
dam = abs(damage);
}
return (type != SMT_PolySpawn) ? dam : 0;
}
void MapLoader::SpawnPolyobj (int index, int tag, int type, int damage)
{ {
unsigned int ii; unsigned int ii;
int i; int i;
@ -181,8 +196,9 @@ void MapLoader::SpawnPolyobj (int index, int tag, int type)
sd->linedef->args[0] = 0; sd->linedef->args[0] = 0;
IterFindPolySides(&Level->Polyobjects[index], sd); IterFindPolySides(&Level->Polyobjects[index], sd);
po->MirrorNum = sd->linedef->args[1]; po->MirrorNum = sd->linedef->args[1];
po->crush = (type != SMT_PolySpawn) ? 3 : 0; po->crush = SetPolyobjDamage(type,damage);
po->bHurtOnTouch = (type == SMT_PolySpawnHurt); po->bHurtOnTouch = (type == SMT_PolySpawnHurt);
po->tag = tag; po->tag = tag;
po->seqType = sd->linedef->args[2]; po->seqType = sd->linedef->args[2];
if (po->seqType < 0 || po->seqType > (MAX_SNDSEQS - 1)) if (po->seqType < 0 || po->seqType > (MAX_SNDSEQS - 1))
@ -222,7 +238,7 @@ void MapLoader::SpawnPolyobj (int index, int tag, int type)
qsort(&po->Sidedefs[0], po->Sidedefs.Size(), sizeof(po->Sidedefs[0]), posicmp); qsort(&po->Sidedefs[0], po->Sidedefs.Size(), sizeof(po->Sidedefs[0]), posicmp);
if (po->Sidedefs.Size() > 0) if (po->Sidedefs.Size() > 0)
{ {
po->crush = (type != SMT_PolySpawn) ? 3 : 0; po->crush = SetPolyobjDamage(type,damage);
po->bHurtOnTouch = (type == SMT_PolySpawnHurt); po->bHurtOnTouch = (type == SMT_PolySpawnHurt);
po->tag = tag; po->tag = tag;
po->seqType = po->Sidedefs[0]->linedef->args[3]; po->seqType = po->Sidedefs[0]->linedef->args[3];
@ -359,13 +375,13 @@ void MapLoader::PO_Init (void)
// Find the startSpot points, and spawn each polyobj // Find the startSpot points, and spawn each polyobj
for (int i=polythings.Size()-1; i >= 0; i--) for (int i=polythings.Size()-1; i >= 0; i--)
{ {
// 9301 (3001) = no crush, 9302 (3002) = crushing, 9303 = hurting touch // 9301 (3001) = no crush, 9302 (3002) = crushing, 9303 = hurting touch, Health = crusher/hurter damage
int type = polythings[i]->info->Special; int type = polythings[i]->info->Special;
if (type >= SMT_PolySpawn && type <= SMT_PolySpawnHurt) if (type >= SMT_PolySpawn && type <= SMT_PolySpawnHurt)
{ {
// Polyobj StartSpot Pt. // Polyobj StartSpot Pt.
Level->Polyobjects[polyIndex].StartSpot.pos = polythings[i]->pos.XY(); Level->Polyobjects[polyIndex].StartSpot.pos = polythings[i]->pos.XY();
SpawnPolyobj(polyIndex, polythings[i]->angle, type); SpawnPolyobj(polyIndex, polythings[i]->angle, type, polythings[i]->Health);
polyIndex++; polyIndex++;
} }
} }

View file

@ -387,7 +387,7 @@ FState *FStateLabelStorage::GetState(int pos, PClassActor *cls, bool exact)
//========================================================================== //==========================================================================
// //
// State label conversion function for scripts // State label conversion functions for scripts
// //
//========================================================================== //==========================================================================
@ -395,7 +395,7 @@ DEFINE_ACTION_FUNCTION(AActor, FindState)
{ {
PARAM_SELF_PROLOGUE(AActor); PARAM_SELF_PROLOGUE(AActor);
PARAM_INT(newstate); PARAM_INT(newstate);
PARAM_BOOL(exact) PARAM_BOOL(exact);
ACTION_RETURN_STATE(StateLabels.GetState(newstate, self->GetClass(), exact)); ACTION_RETURN_STATE(StateLabels.GetState(newstate, self->GetClass(), exact));
} }
@ -407,6 +407,15 @@ DEFINE_ACTION_FUNCTION(AActor, ResolveState)
ACTION_RETURN_STATE(newstate); ACTION_RETURN_STATE(newstate);
} }
// find state by string instead of label
DEFINE_ACTION_FUNCTION(AActor, FindStateByString)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_STRING(newstate);
PARAM_BOOL(exact);
ACTION_RETURN_STATE(self->GetClass()->FindStateByString(newstate.GetChars(), exact));
}
//========================================================================== //==========================================================================
// //
// Search one list of state definitions for the given name // Search one list of state definitions for the given name

View file

@ -498,6 +498,8 @@ enum ActorRenderFlag2
RF2_ONLYVISIBLEINMIRRORS = 0x0002, // [Nash] only renders in mirrors RF2_ONLYVISIBLEINMIRRORS = 0x0002, // [Nash] only renders in mirrors
RF2_BILLBOARDFACECAMERA = 0x0004, // Sprite billboard face camera (override gl_billboard_faces_camera) RF2_BILLBOARDFACECAMERA = 0x0004, // Sprite billboard face camera (override gl_billboard_faces_camera)
RF2_BILLBOARDNOFACECAMERA = 0x0008, // Sprite billboard face camera angle (override gl_billboard_faces_camera) RF2_BILLBOARDNOFACECAMERA = 0x0008, // Sprite billboard face camera angle (override gl_billboard_faces_camera)
RF2_FLIPSPRITEOFFSETX = 0x0010,
RF2_FLIPSPRITEOFFSETY = 0x0020,
}; };
// This translucency value produces the closest match to Heretic's TINTTAB. // This translucency value produces the closest match to Heretic's TINTTAB.
@ -690,6 +692,9 @@ enum EViewPosFlags // [MC] Flags for SetViewPos.
{ {
VPSF_ABSOLUTEOFFSET = 1 << 1, // Don't include angles. VPSF_ABSOLUTEOFFSET = 1 << 1, // Don't include angles.
VPSF_ABSOLUTEPOS = 1 << 2, // Use absolute position. VPSF_ABSOLUTEPOS = 1 << 2, // Use absolute position.
VPSF_ALLOWOUTOFBOUNDS = 1 << 3, // Allow viewpoint to go out of bounds (hardware renderer only).
VPSF_ORTHOGRAPHIC = 1 << 4, // Use orthographic projection.
VPSF_ISOMETRICSPRITES = 1 << 5, // Displace sprites towards camera and don't billboard (drawn from isometric perspective).
}; };
enum EAnimOverrideFlags enum EAnimOverrideFlags
@ -899,6 +904,9 @@ public:
// Returns true if this view is considered "local" for the player. // Returns true if this view is considered "local" for the player.
bool CheckLocalView() const; bool CheckLocalView() const;
// Allows for enabling/disabling client-side rendering in a way the playsim can't access.
void DisableLocalRendering(const unsigned int pNum, const bool disable);
bool ShouldRenderLocally() const;
// Finds the first item of a particular type. // Finds the first item of a particular type.
AActor *FindInventory (PClassActor *type, bool subclass=false); AActor *FindInventory (PClassActor *type, bool subclass=false);
@ -1101,6 +1109,7 @@ public:
DAngle SpriteAngle; DAngle SpriteAngle;
DAngle SpriteRotation; DAngle SpriteRotation;
DVector2 AutomapOffsets; // Offset the actors' sprite view on the automap by these coordinates.
DRotator Angles; DRotator Angles;
DRotator ViewAngles; // Angle offsets for cameras DRotator ViewAngles; // Angle offsets for cameras
TObjPtr<DViewPosition*> ViewPos; // Position offsets for cameras TObjPtr<DViewPosition*> ViewPos; // Position offsets for cameras
@ -1119,6 +1128,7 @@ public:
uint32_t RenderRequired; // current renderer must have this feature set uint32_t RenderRequired; // current renderer must have this feature set
uint32_t RenderHidden; // current renderer must *not* have any of these features uint32_t RenderHidden; // current renderer must *not* have any of these features
bool NoLocalRender; // DO NOT EXPORT THIS! This is a way to disable rendering such that the playsim cannot access it.
ActorRenderFlags renderflags; // Different rendering flags ActorRenderFlags renderflags; // Different rendering flags
ActorRenderFlags2 renderflags2; // More rendering flags... ActorRenderFlags2 renderflags2; // More rendering flags...
ActorFlags flags; ActorFlags flags;
@ -1472,6 +1482,11 @@ public:
result.Roll = PrevAngles.Roll + deltaangle(PrevAngles.Roll, Angles.Roll) * ticFrac; result.Roll = PrevAngles.Roll + deltaangle(PrevAngles.Roll, Angles.Roll) * ticFrac;
return result; return result;
} }
float GetSpriteOffset(bool y) const
{
if (y) return (float)(renderflags2 & RF2_FLIPSPRITEOFFSETY ? SpriteOffset.Y : -SpriteOffset.Y);
else return (float)(renderflags2 & RF2_FLIPSPRITEOFFSETX ? SpriteOffset.X : -SpriteOffset.X);
}
DAngle GetSpriteAngle(DAngle viewangle, double ticFrac) DAngle GetSpriteAngle(DAngle viewangle, double ticFrac)
{ {
if (flags7 & MF7_SPRITEANGLE) if (flags7 & MF7_SPRITEANGLE)

View file

@ -1206,7 +1206,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(DVisualThinker, SetTranslation, SetTranslation)
static int IsFrozen(DVisualThinker * self) static int IsFrozen(DVisualThinker * self)
{ {
return (self->Level->isFrozen() && !(self->PT.flags & SPF_NOTIMEFREEZE)); return !!(self->Level->isFrozen() && !(self->PT.flags & SPF_NOTIMEFREEZE));
} }
bool DVisualThinker::isFrozen() bool DVisualThinker::isFrozen()
@ -1242,6 +1242,14 @@ int DVisualThinker::GetRenderStyle()
return PT.style; return PT.style;
} }
float DVisualThinker::GetOffset(bool y) const // Needed for the renderer.
{
if (y)
return (float)(bFlipOffsetY ? Offset.Y : -Offset.Y);
else
return (float)(bFlipOffsetX ? Offset.X : -Offset.X);
}
void DVisualThinker::Serialize(FSerializer& arc) void DVisualThinker::Serialize(FSerializer& arc)
{ {
Super::Serialize(arc); Super::Serialize(arc);
@ -1264,6 +1272,8 @@ void DVisualThinker::Serialize(FSerializer& arc)
("flipy", bYFlip) ("flipy", bYFlip)
("dontinterpolate", bDontInterpolate) ("dontinterpolate", bDontInterpolate)
("addlightlevel", bAddLightLevel) ("addlightlevel", bAddLightLevel)
("flipoffsetx", bFlipOffsetX)
("flipoffsetY", bFlipOffsetY)
("lightlevel", LightLevel) ("lightlevel", LightLevel)
("flags", PT.flags); ("flags", PT.flags);
@ -1289,3 +1299,5 @@ DEFINE_FIELD(DVisualThinker, bXFlip);
DEFINE_FIELD(DVisualThinker, bYFlip); DEFINE_FIELD(DVisualThinker, bYFlip);
DEFINE_FIELD(DVisualThinker, bDontInterpolate); DEFINE_FIELD(DVisualThinker, bDontInterpolate);
DEFINE_FIELD(DVisualThinker, bAddLightLevel); DEFINE_FIELD(DVisualThinker, bAddLightLevel);
DEFINE_FIELD(DVisualThinker, bFlipOffsetX);
DEFINE_FIELD(DVisualThinker, bFlipOffsetY);

View file

@ -166,7 +166,9 @@ public:
FTextureID AnimatedTexture; FTextureID AnimatedTexture;
sector_t *cursector; sector_t *cursector;
bool bXFlip, bool bFlipOffsetX,
bFlipOffsetY,
bXFlip,
bYFlip, // flip the sprite on the x/y axis. bYFlip, // flip the sprite on the x/y axis.
bDontInterpolate, // disable all interpolation bDontInterpolate, // disable all interpolation
bAddLightLevel; // adds sector light level to 'LightLevel' bAddLightLevel; // adds sector light level to 'LightLevel'
@ -191,4 +193,5 @@ public:
void UpdateSpriteInfo(); void UpdateSpriteInfo();
void Serialize(FSerializer& arc) override; void Serialize(FSerializer& arc) override;
}; float GetOffset(bool y) const;
};

View file

@ -1823,7 +1823,7 @@ int P_LookForPlayers (AActor *actor, INTBOOL allaround, FLookExParams *params)
if (!(player->mo->flags & MF_SHOOTABLE)) if (!(player->mo->flags & MF_SHOOTABLE))
continue; // not shootable (observer or dead) continue; // not shootable (observer or dead)
if (!actor->IsHostile(player->mo)) if (actor->IsFriend(player->mo))
continue; // same +MF_FRIENDLY, ignore continue; // same +MF_FRIENDLY, ignore
if (player->cheats & CF_NOTARGET) if (player->cheats & CF_NOTARGET)
@ -1917,7 +1917,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_Look)
targ = NULL; targ = NULL;
} }
if (targ && targ->player && ((targ->player->cheats & CF_NOTARGET) || !self->IsHostile(targ))) if (targ && targ->player && ((targ->player->cheats & CF_NOTARGET) || !(targ->flags & MF_FRIENDLY)))
{ {
return 0; return 0;
} }
@ -1931,7 +1931,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_Look)
if (targ && (targ->flags & MF_SHOOTABLE)) if (targ && (targ->flags & MF_SHOOTABLE))
{ {
if (!self->IsHostile (targ)) // be a little more precise! if (self->IsFriend (targ)) // be a little more precise!
{ {
// If we find a valid target here, the wandering logic should *not* // If we find a valid target here, the wandering logic should *not*
// be activated! It would cause the seestate to be set twice. // be activated! It would cause the seestate to be set twice.

View file

@ -970,6 +970,44 @@ DEFINE_ACTION_FUNCTION(AActor, CheckLocalView)
ACTION_RETURN_BOOL(self->CheckLocalView()); ACTION_RETURN_BOOL(self->CheckLocalView());
} }
void AActor::DisableLocalRendering(const unsigned int pNum, const bool disable)
{
if (pNum == consoleplayer)
NoLocalRender = disable;
}
static void DisableLocalRendering(AActor* const self, const unsigned int pNum, const int disable)
{
self->DisableLocalRendering(pNum, disable);
}
DEFINE_ACTION_FUNCTION_NATIVE(AActor, DisableLocalRendering, DisableLocalRendering)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_UINT(pNum);
PARAM_INT(disable);
DisableLocalRendering(self, pNum, disable);
return 0;
}
bool AActor::ShouldRenderLocally() const
{
return !NoLocalRender;
}
static int ShouldRenderLocally(const AActor* const self)
{
return self->ShouldRenderLocally();
}
DEFINE_ACTION_FUNCTION_NATIVE(AActor, ShouldRenderLocally, ShouldRenderLocally)
{
PARAM_SELF_PROLOGUE(AActor);
ACTION_RETURN_INT(ShouldRenderLocally(self));
}
//============================================================================ //============================================================================
// //
// AActor :: IsInsideVisibleAngles // AActor :: IsInsideVisibleAngles
@ -1049,6 +1087,9 @@ bool AActor::IsVisibleToPlayer() const
// [BB] Safety check. This should never be NULL. Nevertheless, we return true to leave the default ZDoom behavior unaltered. // [BB] Safety check. This should never be NULL. Nevertheless, we return true to leave the default ZDoom behavior unaltered.
if (p == nullptr || p->camera == nullptr ) if (p == nullptr || p->camera == nullptr )
return true; return true;
if (!ShouldRenderLocally())
return false;
if (VisibleToTeam != 0 && teamplay && if (VisibleToTeam != 0 && teamplay &&
(signed)(VisibleToTeam-1) != p->userinfo.GetTeam() ) (signed)(VisibleToTeam-1) != p->userinfo.GetTeam() )
@ -5701,15 +5742,26 @@ AActor *FLevelLocals::SpawnMapThing (FMapThing *mthing, int position)
const AActor *info = GetDefaultByType (i); const AActor *info = GetDefaultByType (i);
// don't spawn keycards and players in deathmatch // Don't spawn keycards and players in deathmatch.
if (deathmatch && info->flags & MF_NOTDMATCH) if (deathmatch && (info->flags & MF_NOTDMATCH))
return NULL; return nullptr;
// don't spawn extra things in coop if so desired // Don't spawn extra things in co-op if desired.
if (multiplayer && !deathmatch && (dmflags2 & DF2_NO_COOP_THING_SPAWN)) if (multiplayer && !deathmatch)
{ {
if ((mthing->flags & (MTF_DEATHMATCH|MTF_SINGLE)) == MTF_DEATHMATCH) // Don't spawn DM-only things in co-op.
return NULL; if ((dmflags2 & DF2_NO_COOP_THING_SPAWN) && (mthing->flags & (MTF_DEATHMATCH|MTF_SINGLE)) == MTF_DEATHMATCH)
return nullptr;
// Having co-op only functionality is a bit odd, but you never know.
if (!mthing->special && !mthing->thingid && (mthing->flags & (MTF_COOPERATIVE | MTF_SINGLE)) == MTF_COOPERATIVE)
{
// Don't spawn co-op only things in general.
if (dmflags3 & DF3_NO_COOP_ONLY_THINGS)
return nullptr;
// Don't spawn co-op only items.
if ((dmflags3 & DF3_NO_COOP_ONLY_ITEMS) && i->IsDescendantOf(NAME_Inventory))
return nullptr;
}
} }
// [RH] don't spawn extra weapons in coop if so desired // [RH] don't spawn extra weapons in coop if so desired

View file

@ -25,14 +25,14 @@ inline FRandom pr_shadowaimz("VerticalShadowAim");
// //
//========================================================================== //==========================================================================
struct ShadowCheckData struct SightCheckData
{ {
AActor* HitShadow; AActor* HitShadow;
}; };
static ETraceStatus CheckForShadowBlockers(FTraceResults& res, void* userdata) inline ETraceStatus CheckForShadowBlockers(FTraceResults& res, void* userdata)
{ {
ShadowCheckData* output = (ShadowCheckData*)userdata; SightCheckData* output = (SightCheckData*)userdata;
if (res.HitType == TRACE_HitActor && res.Actor && (res.Actor->flags9 & MF9_SHADOWBLOCK)) if (res.HitType == TRACE_HitActor && res.Actor && (res.Actor->flags9 & MF9_SHADOWBLOCK))
{ {
output->HitShadow = res.Actor; output->HitShadow = res.Actor;
@ -48,10 +48,10 @@ static ETraceStatus CheckForShadowBlockers(FTraceResults& res, void* userdata)
} }
// [inkoalawetrust] Check if an MF9_SHADOWBLOCK actor is standing between t1 and t2. // [inkoalawetrust] Check if an MF9_SHADOWBLOCK actor is standing between t1 and t2.
inline bool P_CheckForShadowBlock(AActor* t1, AActor* t2, DVector3 pos, double& penaltyFactor) inline AActor* P_CheckForShadowBlock(AActor* t1, AActor* t2, DVector3 pos, double& penaltyFactor)
{ {
FTraceResults result; FTraceResults result;
ShadowCheckData ShadowCheck; SightCheckData ShadowCheck;
ShadowCheck.HitShadow = nullptr; ShadowCheck.HitShadow = nullptr;
DVector3 dir; DVector3 dir;
double dist; double dist;
@ -78,21 +78,21 @@ inline bool P_CheckForShadowBlock(AActor* t1, AActor* t2, DVector3 pos, double&
return ShadowCheck.HitShadow; return ShadowCheck.HitShadow;
} }
inline bool AffectedByShadows(AActor* self, AActor* other) inline bool AffectedByShadows(AActor* self)
{ {
return (!(self->flags6 & MF6_SEEINVISIBLE) || self->flags9 & MF9_SHADOWAIM); return (!(self->flags6 & MF6_SEEINVISIBLE) || self->flags9 & MF9_SHADOWAIM);
} }
inline bool CheckForShadows(AActor* self, AActor* other, DVector3 pos, double& penaltyFactor) inline AActor* CheckForShadows(AActor* self, AActor* other, DVector3 pos, double& penaltyFactor)
{ {
return ((other && (other->flags & MF_SHADOW)) || (self->flags9 & MF9_DOSHADOWBLOCK) && P_CheckForShadowBlock(self, other, pos, penaltyFactor)); return ((other && (other->flags & MF_SHADOW)) || (self->flags9 & MF9_DOSHADOWBLOCK)) ? P_CheckForShadowBlock(self, other, pos, penaltyFactor) : nullptr;
} }
inline bool PerformShadowChecks(AActor* self, AActor* other, DVector3 pos, double& penaltyFactor) inline AActor* PerformShadowChecks(AActor* self, AActor* other, DVector3 pos, double& penaltyFactor)
{ {
if (other != nullptr) penaltyFactor = other->ShadowPenaltyFactor; //Use target penalty factor by default. if (other != nullptr) penaltyFactor = other->ShadowPenaltyFactor; //Use target penalty factor by default.
else penaltyFactor = 1.0; else penaltyFactor = 1.0;
return (AffectedByShadows(self, other) && CheckForShadows(self, other, pos, penaltyFactor)); return AffectedByShadows(self) ? CheckForShadows(self, other, pos, penaltyFactor) : nullptr;
} }
//========================================================================== //==========================================================================

View file

@ -162,8 +162,14 @@ sector_t* RenderViewpoint(FRenderViewpoint& mainvp, AActor* camera, IntRect* bou
di->Viewpoint.FieldOfView = DAngle::fromDeg(fov); // Set the real FOV for the current scene (it's not necessarily the same as the global setting in r_viewpoint) di->Viewpoint.FieldOfView = DAngle::fromDeg(fov); // Set the real FOV for the current scene (it's not necessarily the same as the global setting in r_viewpoint)
if(mainview && (camera->ViewPos != NULL) && (camera->ViewPos->Offset.XY().Length() > 0)) r_drawplayersprites = false;
else r_drawplayersprites = true; // Restore first-person hands/weapons
// Stereo mode specific perspective projection // Stereo mode specific perspective projection
di->VPUniforms.mProjectionMatrix = eye.GetProjection(fov, ratio, fovratio); float inv_iso_dist = 1.0f;
bool iso_ortho = (camera->ViewPos != NULL) && (camera->ViewPos->Flags & VPSF_ORTHOGRAPHIC);
if (iso_ortho && (camera->ViewPos->Offset.XY().Length() > 0)) inv_iso_dist = 3.0f/camera->ViewPos->Offset.XY().Length();
di->VPUniforms.mProjectionMatrix = eye.GetProjection(fov, ratio, fovratio * inv_iso_dist, iso_ortho);
// Stereo mode specific viewpoint adjustment // Stereo mode specific viewpoint adjustment
vp.Pos += eye.GetViewShift(vp.HWAngles.Yaw.Degrees()); vp.Pos += eye.GetViewShift(vp.HWAngles.Yaw.Degrees());
di->SetupView(RenderState, vp.Pos.X, vp.Pos.Y, vp.Pos.Z, false, false); di->SetupView(RenderState, vp.Pos.X, vp.Pos.Y, vp.Pos.Z, false, false);

View file

@ -1,4 +1,4 @@
// //
//--------------------------------------------------------------------------- //---------------------------------------------------------------------------
// //
// Copyright(C) 2002-2016 Christoph Oelckers // Copyright(C) 2002-2016 Christoph Oelckers
@ -94,7 +94,7 @@ CUSTOM_CVAR(Int, gl_fuzztype, 0, CVAR_ARCHIVE)
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -103,7 +103,7 @@ void HWSprite::DrawSprite(HWDrawInfo *di, FRenderState &state, bool translucent)
bool additivefog = false; bool additivefog = false;
bool foglayer = false; bool foglayer = false;
int rel = fullbright ? 0 : getExtraLight(); int rel = fullbright ? 0 : getExtraLight();
auto &vp = di->Viewpoint; auto &vp = di->Viewpoint;
if (translucent) if (translucent)
{ {
@ -336,23 +336,36 @@ void HWSprite::DrawSprite(HWDrawInfo *di, FRenderState &state, bool translucent)
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp) void HandleSpriteOffsets(Matrix3x4 *mat, const FRotator *HW, FVector2 *offset, bool XYBillboard)
{ {
const auto &HWAngles = di->Viewpoint.HWAngles; FAngle zero = FAngle::fromDeg(0);
FAngle pitch = (XYBillboard) ? HW->Pitch : zero;
FAngle yaw = FAngle::fromDeg(270.) - HW->Yaw;
FQuaternion quat = FQuaternion::FromAngles(yaw, pitch, zero);
FVector3 sideVec = quat * FVector3(0, 1, 0);
FVector3 upVec = quat * FVector3(0, 0, 1);
FVector3 res = sideVec * offset->X + upVec * offset->Y;
mat->Translate(res.X, res.Z, res.Y);
}
bool HWSprite::CalculateVertices(HWDrawInfo* di, FVector3* v, DVector3* vp)
{
FVector3 center = FVector3((x1 + x2) * 0.5, (y1 + y2) * 0.5, (z1 + z2) * 0.5);
const auto& HWAngles = di->Viewpoint.HWAngles;
Matrix3x4 mat;
if (actor != nullptr && (actor->renderflags & RF_SPRITETYPEMASK) == RF_FLATSPRITE) if (actor != nullptr && (actor->renderflags & RF_SPRITETYPEMASK) == RF_FLATSPRITE)
{ {
Matrix3x4 mat;
mat.MakeIdentity();
// [MC] Rotate around the center or offsets given to the sprites. // [MC] Rotate around the center or offsets given to the sprites.
// Counteract any existing rotations, then rotate the angle. // Counteract any existing rotations, then rotate the angle.
// Tilt the actor up or down based on pitch (increase 'somersaults' forward). // Tilt the actor up or down based on pitch (increase 'somersaults' forward).
// Then counteract the roll and DO A BARREL ROLL. // Then counteract the roll and DO A BARREL ROLL.
mat.MakeIdentity();
FAngle pitch = FAngle::fromDeg(-Angles.Pitch.Degrees()); FAngle pitch = FAngle::fromDeg(-Angles.Pitch.Degrees());
pitch.Normalized180(); pitch.Normalized180();
@ -362,12 +375,9 @@ bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp)
if (actor->renderflags & RF_ROLLCENTER) if (actor->renderflags & RF_ROLLCENTER)
{ {
float cx = (x1 + x2) * 0.5; mat.Translate(center.X - x, 0, center.Y - y);
float cy = (y1 + y2) * 0.5;
mat.Translate(cx - x, 0, cy - y);
mat.Rotate(0, 1, 0, - Angles.Roll.Degrees()); mat.Rotate(0, 1, 0, - Angles.Roll.Degrees());
mat.Translate(-cx, -z, -cy); mat.Translate(-center.X, -z, -center.Y);
} }
else else
{ {
@ -381,7 +391,7 @@ bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp)
return true; return true;
} }
// [BB] Billboard stuff // [BB] Billboard stuff
const bool drawWithXYBillboard = ((particle && gl_billboard_particles && !(particle->flags & SPF_NO_XY_BILLBOARD)) || (!(actor && actor->renderflags & RF_FORCEYBILLBOARD) const bool drawWithXYBillboard = ((particle && gl_billboard_particles && !(particle->flags & SPF_NO_XY_BILLBOARD)) || (!(actor && actor->renderflags & RF_FORCEYBILLBOARD)
//&& di->mViewActor != nullptr //&& di->mViewActor != nullptr
@ -393,51 +403,45 @@ bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp)
// [Nash] has +ROLLSPRITE // [Nash] has +ROLLSPRITE
const bool drawRollSpriteActor = (actor != nullptr && actor->renderflags & RF_ROLLSPRITE); const bool drawRollSpriteActor = (actor != nullptr && actor->renderflags & RF_ROLLSPRITE);
const bool drawRollParticle = (particle != nullptr && particle->flags & SPF_ROLL); const bool drawRollParticle = (particle != nullptr && particle->flags & SPF_ROLL);
const bool doRoll = (drawRollSpriteActor || drawRollParticle);
// [fgsfds] check sprite type mask // [fgsfds] check sprite type mask
uint32_t spritetype = (uint32_t)-1; uint32_t spritetype = (uint32_t)-1;
if (actor != nullptr) spritetype = actor->renderflags & RF_SPRITETYPEMASK; if (actor != nullptr) spritetype = actor->renderflags & RF_SPRITETYPEMASK;
// [Nash] is a flat sprite // [Nash] is a flat sprite
const bool isFlatSprite = (actor != nullptr) && (spritetype == RF_WALLSPRITE); const bool isWallSprite = (actor != nullptr) && (spritetype == RF_WALLSPRITE);
const bool useOffsets = (actor != nullptr) && !(actor->renderflags & RF_ROLLCENTER); const bool useOffsets = (actor != nullptr) && !(actor->renderflags & RF_ROLLCENTER);
FVector2 offset = FVector2( offx, offy );
// Account for +ROLLCENTER flag. Takes the embedded image offsets and adds them in with SpriteOffsets.
if (drawRollSpriteActor && useOffsets)
{
offset.X += center.X - x;
offset.Y += center.Z - z;
}
// [Nash] check for special sprite drawing modes // [Nash] check for special sprite drawing modes
if (drawWithXYBillboard || drawBillboardFacingCamera || drawRollSpriteActor || drawRollParticle || isFlatSprite) if (drawWithXYBillboard || isWallSprite)
{ {
// Compute center of sprite // Compute center of sprite
float xcenter = (x1 + x2)*0.5;
float ycenter = (y1 + y2)*0.5;
float zcenter = (z1 + z2)*0.5;
float xx = -xcenter + x;
float zz = -zcenter + z;
float yy = -ycenter + y;
Matrix3x4 mat;
mat.MakeIdentity(); mat.MakeIdentity();
mat.Translate(xcenter, zcenter, ycenter); // move to sprite center mat.Translate(center.X, center.Z, center.Y); // move to sprite center
// [MC] Sprite offsets. These must be calculated separately in their own matrix,
// otherwise "face sprites" would cause some issues whenever enabled. We don't // [MC] Sprite offsets.
// want those calculations here. Credit to PhantomBeta for this. if (!offset.isZero())
if (offx || offy) HandleSpriteOffsets(&mat, &HWAngles, &offset, true);
{
FQuaternion quat = FQuaternion::FromAngles(FAngle::fromDeg(270) - di->Viewpoint.HWAngles.Yaw, di->Viewpoint.HWAngles.Pitch, FAngle::fromDeg(0));
FVector3 sideVec = quat * FVector3(0, 1, 0);
FVector3 upVec = quat * FVector3(0, 0, 1);
FVector3 res = sideVec * -offx + upVec * -offy;
mat.Translate(res.X, res.Z, res.Y);
}
// Order of rotations matters. Perform yaw rotation (Y, face camera) before pitch (X, tilt up/down). // Order of rotations matters. Perform yaw rotation (Y, face camera) before pitch (X, tilt up/down).
if (drawBillboardFacingCamera && !isFlatSprite) if (drawBillboardFacingCamera && !isWallSprite)
{ {
// [CMB] Rotate relative to camera XY position, not just camera direction, // [CMB] Rotate relative to camera XY position, not just camera direction,
// which is nicer in VR // which is nicer in VR
float xrel = xcenter - vp->X; float xrel = center.X - vp->X;
float yrel = ycenter - vp->Y; float yrel = center.Y - vp->Y;
float absAngleDeg = atan2(-yrel, xrel) * (180 / M_PI); float absAngleDeg = atan2(-yrel, xrel) * (180 / M_PI);
float counterRotationDeg = 270. - HWAngles.Yaw.Degrees(); // counteracts existing sprite rotation float counterRotationDeg = 270. - HWAngles.Yaw.Degrees(); // counteracts existing sprite rotation
float relAngleDeg = counterRotationDeg + absAngleDeg; float relAngleDeg = counterRotationDeg + absAngleDeg;
@ -446,32 +450,27 @@ bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp)
} }
// [fgsfds] calculate yaw vectors // [fgsfds] calculate yaw vectors
float rollDegrees = 0; float rollDegrees = doRoll ? Angles.Roll.Degrees() : 0;
float angleRad = (FAngle::fromDeg(270.) - HWAngles.Yaw).Radians(); float angleRad = (FAngle::fromDeg(270.) - HWAngles.Yaw).Radians();
if (actor || drawRollParticle) rollDegrees = Angles.Roll.Degrees();
// [fgsfds] Rotate the sprite about the sight vector (roll) // [fgsfds] Rotate the sprite about the sight vector (roll)
if (spritetype == RF_WALLSPRITE) if (isWallSprite)
{ {
float yawvecX = Angles.Yaw.Cos(); float yawvecX = Angles.Yaw.Cos();
float yawvecY = Angles.Yaw.Sin(); float yawvecY = Angles.Yaw.Sin();
mat.Rotate(0, 1, 0, 0); mat.Rotate(0, 1, 0, 0);
if (drawRollSpriteActor) if (drawRollSpriteActor)
{ {
if (useOffsets) mat.Translate(xx, zz, yy);
mat.Rotate(yawvecX, 0, yawvecY, rollDegrees); mat.Rotate(yawvecX, 0, yawvecY, rollDegrees);
if (useOffsets) mat.Translate(-xx, -zz, -yy);
} }
} }
else if (drawRollSpriteActor || drawRollParticle) else if (doRoll)
{ {
if (useOffsets) mat.Translate(xx, zz, yy);
if (drawWithXYBillboard) if (drawWithXYBillboard)
{ {
mat.Rotate(-sin(angleRad), 0, cos(angleRad), -HWAngles.Pitch.Degrees()); mat.Rotate(-sin(angleRad), 0, cos(angleRad), -HWAngles.Pitch.Degrees());
} }
mat.Rotate(cos(angleRad), 0, sin(angleRad), rollDegrees); mat.Rotate(cos(angleRad), 0, sin(angleRad), rollDegrees);
if (useOffsets) mat.Translate(-xx, -zz, -yy);
} }
else if (drawWithXYBillboard) else if (drawWithXYBillboard)
{ {
@ -481,8 +480,8 @@ bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp)
mat.Rotate(-sin(angleRad), 0, cos(angleRad), -HWAngles.Pitch.Degrees()); mat.Rotate(-sin(angleRad), 0, cos(angleRad), -HWAngles.Pitch.Degrees());
} }
mat.Translate(-xcenter, -zcenter, -ycenter); // retreat from sprite center mat.Translate(-center.X, -center.Z, -center.Y); // retreat from sprite center
v[0] = mat * FVector3(x1, z1, y1); v[0] = mat * FVector3(x1, z1, y1);
v[1] = mat * FVector3(x2, z1, y2); v[1] = mat * FVector3(x2, z1, y2);
v[2] = mat * FVector3(x1, z2, y1); v[2] = mat * FVector3(x1, z2, y1);
@ -490,17 +489,55 @@ bool HWSprite::CalculateVertices(HWDrawInfo *di, FVector3 *v, DVector3 *vp)
} }
else // traditional "Y" billboard mode else // traditional "Y" billboard mode
{ {
v[0] = FVector3(x1, z1, y1); if (doRoll || !offset.isZero() || ((di->Viewpoint.camera->ViewPos != NULL) && (di->Viewpoint.camera->ViewPos->Flags & VPSF_ISOMETRICSPRITES)))
v[1] = FVector3(x2, z1, y2); {
v[2] = FVector3(x1, z2, y1); mat.MakeIdentity();
v[3] = FVector3(x2, z2, y2);
if (!offset.isZero())
HandleSpriteOffsets(&mat, &HWAngles, &offset, false);
if (doRoll)
{
// Compute center of sprite
float angleRad = (FAngle::fromDeg(270.) - HWAngles.Yaw).Radians();
float rollDegrees = Angles.Roll.Degrees();
mat.Translate(center.X, center.Z, center.Y);
mat.Rotate(cos(angleRad), 0, sin(angleRad), rollDegrees);
mat.Translate(-center.X, -center.Z, -center.Y);
}
if ((di->Viewpoint.camera->ViewPos != NULL) && (di->Viewpoint.camera->ViewPos->Flags & VPSF_ISOMETRICSPRITES))
{
float angleRad = (FAngle::fromDeg(270.) - HWAngles.Yaw).Radians();
mat.Translate(center.X, center.Z, center.Y);
mat.Translate(0.0, z2 - center.Z, 0.0);
mat.Rotate(-sin(angleRad), 0, cos(angleRad), -HWAngles.Pitch.Degrees());
mat.Translate(0.0, center.Z - z2, 0.0);
mat.Translate(-center.X, -center.Z, -center.Y);
}
v[0] = mat * FVector3(x1, z1, y1);
v[1] = mat * FVector3(x2, z1, y2);
v[2] = mat * FVector3(x1, z2, y1);
v[3] = mat * FVector3(x2, z2, y2);
}
else
{
v[0] = FVector3(x1, z1, y1);
v[1] = FVector3(x2, z1, y2);
v[2] = FVector3(x1, z2, y1);
v[3] = FVector3(x2, z2, y2);
}
} }
return false; return false;
} }
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -525,7 +562,7 @@ inline void HWSprite::PutSprite(HWDrawInfo *di, bool translucent)
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -550,7 +587,7 @@ void HWSprite::CreateVertices(HWDrawInfo *di)
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -589,7 +626,7 @@ void HWSprite::SplitSprite(HWDrawInfo *di, sector_t * frontsector, bool transluc
} }
z1=copySprite.z2=lightbottom; z1=copySprite.z2=lightbottom;
vt=copySprite.vb=copySprite.vt+ vt=copySprite.vb=copySprite.vt+
(lightbottom-copySprite.z1)*(copySprite.vb-copySprite.vt)/(z2-copySprite.z1); (lightbottom-copySprite.z1)*(copySprite.vb-copySprite.vt)/(z2-copySprite.z1);
copySprite.PutSprite(di, translucent); copySprite.PutSprite(di, translucent);
put=true; put=true;
@ -599,7 +636,7 @@ void HWSprite::SplitSprite(HWDrawInfo *di, sector_t * frontsector, bool transluc
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -684,7 +721,7 @@ void HWSprite::PerformSpriteClipAdjustment(AActor *thing, const DVector2 &thingp
z1 -= difft; z1 -= difft;
} }
} }
if (diffb <= (0 - (float)gl_sclipthreshold)) // such a large displacement can't be correct! if (diffb <= (0 - (float)gl_sclipthreshold)) // such a large displacement can't be correct!
{ {
// for living monsters standing on the floor allow a little more. // for living monsters standing on the floor allow a little more.
if (!(thing->flags3&MF3_ISMONSTER) || (thing->flags&MF_NOGRAVITY) || (thing->flags&MF_CORPSE) || diffb < (-1.8*(float)gl_sclipthreshold)) if (!(thing->flags3&MF3_ISMONSTER) || (thing->flags&MF_NOGRAVITY) || (thing->flags&MF_CORPSE) || diffb < (-1.8*(float)gl_sclipthreshold))
@ -699,7 +736,7 @@ void HWSprite::PerformSpriteClipAdjustment(AActor *thing, const DVector2 &thingp
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -778,7 +815,7 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
if (thruportal == 1) vieworigin += di->Level->Displacements.getOffset(viewmaster->Sector->PortalGroup, sector->PortalGroup); if (thruportal == 1) vieworigin += di->Level->Displacements.getOffset(viewmaster->Sector->PortalGroup, sector->PortalGroup);
if (fabs(vieworigin.X - vp.ActorPos.X) < 2 && fabs(vieworigin.Y - vp.ActorPos.Y) < 2) return; if (fabs(vieworigin.X - vp.ActorPos.X) < 2 && fabs(vieworigin.Y - vp.ActorPos.Y) < 2) return;
// Necessary in order to prevent sprite pop-ins with viewpos and models. // Necessary in order to prevent sprite pop-ins with viewpos and models.
auto* sec = viewmaster->Sector; auto* sec = viewmaster->Sector;
if (sec && !sec->PortalBlocksMovement(sector_t::ceiling)) if (sec && !sec->PortalBlocksMovement(sector_t::ceiling))
{ {
@ -873,6 +910,7 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
{ {
bool mirror = false; bool mirror = false;
DAngle ang = (thingpos - vp.Pos).Angle(); DAngle ang = (thingpos - vp.Pos).Angle();
if((di->Viewpoint.camera->ViewPos != NULL) && (di->Viewpoint.camera->ViewPos->Flags & VPSF_ISOMETRICSPRITES)) ang = vp.Angles.Yaw;
FTextureID patch; FTextureID patch;
// [ZZ] add direct picnum override // [ZZ] add direct picnum override
if (isPicnumOverride) if (isPicnumOverride)
@ -934,8 +972,8 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
if (!tex || !tex->isValid()) return; if (!tex || !tex->isValid()) return;
auto& spi = tex->GetSpritePositioning(type == RF_FACESPRITE); auto& spi = tex->GetSpritePositioning(type == RF_FACESPRITE);
offx = (float)thing->SpriteOffset.X; offx = (float)thing->GetSpriteOffset(false);
offy = (float)thing->SpriteOffset.Y; offy = (float)thing->GetSpriteOffset(true);
vt = spi.GetSpriteVT(); vt = spi.GetSpriteVT();
vb = spi.GetSpriteVB(); vb = spi.GetSpriteVB();
@ -992,6 +1030,20 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
x2 = x - viewvecY*rightfac; x2 = x - viewvecY*rightfac;
y1 = y + viewvecX*leftfac; y1 = y + viewvecX*leftfac;
y2 = y + viewvecX*rightfac; y2 = y + viewvecX*rightfac;
if((di->Viewpoint.camera->ViewPos != NULL) && (di->Viewpoint.camera->ViewPos->Flags & VPSF_ISOMETRICSPRITES)) // If sprites are drawn from an isometric perspective
{
float signX = 1.0;
float signY = 1.0;
if(viewvecX < 0) signX = -1.0;
if(viewvecY < 0) signY = -1.0;
if(viewvecX == 0) signX = 0.0;
if(viewvecY == 0) signY = 0.0;
x1 -= signX * thing->radius;
x2 -= signX * thing->radius;
y1 -= signY * thing->radius;
y2 -= signY * thing->radius;
}
break; break;
} }
case RF_FLATSPRITE: case RF_FLATSPRITE:
@ -1032,6 +1084,7 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
} }
depth = (float)((x - vp.Pos.X) * vp.TanCos + (y - vp.Pos.Y) * vp.TanSin); depth = (float)((x - vp.Pos.X) * vp.TanCos + (y - vp.Pos.Y) * vp.TanSin);
if(((di->Viewpoint.camera->ViewPos != NULL) && (di->Viewpoint.camera->ViewPos->Flags & VPSF_ISOMETRICSPRITES))) depth = depth * vp.PitchCos - vp.PitchSin * z2; // Helps with stacking actors with small xy offsets
if (isSpriteShadow) depth += 1.f/65536.f; // always sort shadows behind the sprite. if (isSpriteShadow) depth += 1.f/65536.f; // always sort shadows behind the sprite.
// light calculation // light calculation
@ -1252,7 +1305,6 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
{ {
lightlist = nullptr; lightlist = nullptr;
} }
PutSprite(di, hw_styleflags != STYLEHW_Solid); PutSprite(di, hw_styleflags != STYLEHW_Solid);
rendered_sprites++; rendered_sprites++;
} }
@ -1260,7 +1312,7 @@ void HWSprite::Process(HWDrawInfo *di, AActor* thing, sector_t * sector, area_t
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================
@ -1286,7 +1338,7 @@ void HWSprite::ProcessParticle(HWDrawInfo *di, particle_t *particle, sector_t *s
this->particle = particle; this->particle = particle;
fullbright = particle->flags & SPF_FULLBRIGHT; fullbright = particle->flags & SPF_FULLBRIGHT;
if (di->isFullbrightScene()) if (di->isFullbrightScene())
{ {
Colormap.Clear(); Colormap.Clear();
} }
@ -1345,7 +1397,7 @@ void HWSprite::ProcessParticle(HWDrawInfo *di, particle_t *particle, sector_t *s
{ {
bool has_texture = particle->texture.isValid(); bool has_texture = particle->texture.isValid();
bool custom_animated_texture = (particle->flags & SPF_LOCAL_ANIM) && particle->animData.ok; bool custom_animated_texture = (particle->flags & SPF_LOCAL_ANIM) && particle->animData.ok;
int particle_style = has_texture ? 2 : gl_particles_style; // Treat custom texture the same as smooth particles int particle_style = has_texture ? 2 : gl_particles_style; // Treat custom texture the same as smooth particles
// [BB] Load the texture for round or smooth particles // [BB] Load the texture for round or smooth particles
@ -1404,7 +1456,7 @@ void HWSprite::ProcessParticle(HWDrawInfo *di, particle_t *particle, sector_t *s
float rvf = (particle->RollVel) * timefrac; float rvf = (particle->RollVel) * timefrac;
Angles.Roll = TAngle<double>::fromDeg(particle->Roll + rvf); Angles.Roll = TAngle<double>::fromDeg(particle->Roll + rvf);
} }
float factor; float factor;
if (particle_style == 1) factor = 1.3f / 7.f; if (particle_style == 1) factor = 1.3f / 7.f;
else if (particle_style == 2) factor = 2.5f / 7.f; else if (particle_style == 2) factor = 2.5f / 7.f;
@ -1422,7 +1474,7 @@ void HWSprite::ProcessParticle(HWDrawInfo *di, particle_t *particle, sector_t *s
z2=z+scalefac; z2=z+scalefac;
depth = (float)((x - vp.Pos.X) * vp.TanCos + (y - vp.Pos.Y) * vp.TanSin); depth = (float)((x - vp.Pos.X) * vp.TanCos + (y - vp.Pos.Y) * vp.TanSin);
// [BB] Translucent particles have to be rendered without the alpha test. // [BB] Translucent particles have to be rendered without the alpha test.
if (particle_style != 2 && trans>=1.0f-FLT_EPSILON) hw_styleflags = STYLEHW_Solid; if (particle_style != 2 && trans>=1.0f-FLT_EPSILON) hw_styleflags = STYLEHW_Solid;
else hw_styleflags = STYLEHW_NoAlphaTest; else hw_styleflags = STYLEHW_NoAlphaTest;
@ -1438,7 +1490,7 @@ void HWSprite::ProcessParticle(HWDrawInfo *di, particle_t *particle, sector_t *s
} }
// [MC] VisualThinkers are to be rendered akin to actor sprites. The reason this whole system // [MC] VisualThinkers are to be rendered akin to actor sprites. The reason this whole system
// is hitching a ride on particle_t is because of the large number of checks with // is hitching a ride on particle_t is because of the large number of checks with
// HWSprite elsewhere in the draw lists. // HWSprite elsewhere in the draw lists.
void HWSprite::AdjustVisualThinker(HWDrawInfo* di, DVisualThinker* spr, sector_t* sector) void HWSprite::AdjustVisualThinker(HWDrawInfo* di, DVisualThinker* spr, sector_t* sector)
{ {
@ -1449,7 +1501,7 @@ void HWSprite::AdjustVisualThinker(HWDrawInfo* di, DVisualThinker* spr, sector_t
if (paused || spr->isFrozen()) if (paused || spr->isFrozen())
timefrac = 0.; timefrac = 0.;
bool custom_anim = ((spr->PT.flags & SPF_LOCAL_ANIM) && spr->PT.animData.ok); bool custom_anim = ((spr->PT.flags & SPF_LOCAL_ANIM) && spr->PT.animData.ok);
texture = TexMan.GetGameTexture( texture = TexMan.GetGameTexture(
@ -1465,8 +1517,8 @@ void HWSprite::AdjustVisualThinker(HWDrawInfo* di, DVisualThinker* spr, sector_t
y = interp.Y; y = interp.Y;
z = interp.Z; z = interp.Z;
offx = (float)spr->Offset.X; offx = (float)spr->GetOffset(false);
offy = (float)spr->Offset.Y; offy = (float)spr->GetOffset(true);
if (spr->PT.flags & SPF_ROLL) if (spr->PT.flags & SPF_ROLL)
Angles.Roll = TAngle<double>::fromDeg(spr->InterpolatedRoll(timefrac)); Angles.Roll = TAngle<double>::fromDeg(spr->InterpolatedRoll(timefrac));
@ -1481,7 +1533,7 @@ void HWSprite::AdjustVisualThinker(HWDrawInfo* di, DVisualThinker* spr, sector_t
auto r = spi.GetSpriteRect(); auto r = spi.GetSpriteRect();
r.Scale(spr->Scale.X, spr->Scale.Y); r.Scale(spr->Scale.X, spr->Scale.Y);
if (spr->bXFlip) if (spr->bXFlip)
{ {
std::swap(ul,ur); std::swap(ul,ur);
r.left = -r.width - r.left; // mirror the sprite's x-offset r.left = -r.width - r.left; // mirror the sprite's x-offset
@ -1508,7 +1560,7 @@ void HWSprite::AdjustVisualThinker(HWDrawInfo* di, DVisualThinker* spr, sector_t
//========================================================================== //==========================================================================
// //
// //
// //
//========================================================================== //==========================================================================

View file

@ -66,6 +66,7 @@
#include "i_system.h" #include "i_system.h"
#include "v_draw.h" #include "v_draw.h"
#include "i_interface.h" #include "i_interface.h"
#include "d_main.h"
// EXTERNAL DATA DECLARATIONS ---------------------------------------------- // EXTERNAL DATA DECLARATIONS ----------------------------------------------
@ -153,6 +154,8 @@ FRenderViewpoint::FRenderViewpoint()
Sin = 0.0; Sin = 0.0;
TanCos = 0.0; TanCos = 0.0;
TanSin = 0.0; TanSin = 0.0;
PitchCos = 0.0;
PitchSin = 0.0;
camera = nullptr; camera = nullptr;
sector = nullptr; sector = nullptr;
FieldOfView = DAngle::fromDeg(90.); // Angles in the SCREENWIDTH wide window FieldOfView = DAngle::fromDeg(90.); // Angles in the SCREENWIDTH wide window
@ -600,7 +603,7 @@ void R_InterpolateView (FRenderViewpoint &viewpoint, player_t *player, double Fr
else break; else break;
} }
} }
if (moved) viewpoint.noviewer = true; if (moved && !viewpoint.showviewer) viewpoint.noviewer = true;
} }
//========================================================================== //==========================================================================
@ -630,6 +633,9 @@ void FRenderViewpoint::SetViewAngle (const FViewWindow &viewwindow)
TanSin = viewwindow.FocalTangent * Sin; TanSin = viewwindow.FocalTangent * Sin;
TanCos = viewwindow.FocalTangent * Cos; TanCos = viewwindow.FocalTangent * Cos;
PitchSin = Angles.Pitch.Sin();
PitchCos = Angles.Pitch.Cos();
DVector2 v = Angles.Yaw.ToVector(); DVector2 v = Angles.Yaw.ToVector();
ViewVector.X = v.X; ViewVector.X = v.X;
ViewVector.Y = v.Y; ViewVector.Y = v.Y;
@ -859,6 +865,7 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
{ {
iview->otic = nowtic; iview->otic = nowtic;
iview->Old = iview->New; iview->Old = iview->New;
viewpoint.noviewer = false;
} }
//============================================================================================== //==============================================================================================
// Handles offsetting the camera with ChaseCam and/or viewpos. // Handles offsetting the camera with ChaseCam and/or viewpos.
@ -881,7 +888,7 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
P_AimCamera(viewpoint.camera, campos, camangle, viewpoint.sector, unlinked); // fixme: This needs to translate the angle, too. P_AimCamera(viewpoint.camera, campos, camangle, viewpoint.sector, unlinked); // fixme: This needs to translate the angle, too.
iview->New.Pos = campos; iview->New.Pos = campos;
iview->New.Angles.Yaw = camangle; iview->New.Angles.Yaw = camangle;
viewpoint.noviewer = false;
viewpoint.showviewer = true; viewpoint.showviewer = true;
// Interpolating this is a very complicated thing because nothing keeps track of the aim camera's movement, so whenever we detect a portal transition // Interpolating this is a very complicated thing because nothing keeps track of the aim camera's movement, so whenever we detect a portal transition
// it's probably best to just reset the interpolation for this move. // it's probably best to just reset the interpolation for this move.
@ -948,7 +955,11 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
// Interpolation still happens with everything else though and seems to work fine. // Interpolation still happens with everything else though and seems to work fine.
DefaultDraw = false; DefaultDraw = false;
viewpoint.NoPortalPath = true; viewpoint.NoPortalPath = true;
P_AdjustViewPos(mo, orig, next, viewpoint.sector, unlinked, VP, &viewpoint); // Allow VPSF_ALLOWOUTOFBOUNDS camera viewpoints to go out of bounds when using HW renderer
if (!(VP->Flags & VPSF_ALLOWOUTOFBOUNDS) || !V_IsHardwareRenderer())
{
P_AdjustViewPos(mo, orig, next, viewpoint.sector, unlinked, VP, &viewpoint);
}
if (viewpoint.sector->PortalGroup != oldsector->PortalGroup || (unlinked && ((iview->New.Pos.XY() - iview->Old.Pos.XY()).LengthSquared()) > 256 * 256)) if (viewpoint.sector->PortalGroup != oldsector->PortalGroup || (unlinked && ((iview->New.Pos.XY() - iview->Old.Pos.XY()).LengthSquared()) > 256 * 256))
{ {
@ -995,7 +1006,10 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
viewpoint.SetViewAngle (viewwindow); viewpoint.SetViewAngle (viewwindow);
// Keep the view within the sector's floor and ceiling // Keep the view within the sector's floor and ceiling
if (viewpoint.sector->PortalBlocksMovement(sector_t::ceiling)) // But allow VPSF_ALLOWOUTOFBOUNDS camera viewpoints to go out of bounds when using hardware renderer
bool disembodied = false;
if (viewpoint.camera->ViewPos != NULL) disembodied = viewpoint.camera->ViewPos->Flags & VPSF_ALLOWOUTOFBOUNDS;
if (viewpoint.sector->PortalBlocksMovement(sector_t::ceiling) && (!disembodied || !V_IsHardwareRenderer()))
{ {
double theZ = viewpoint.sector->ceilingplane.ZatPoint(viewpoint.Pos) - 4; double theZ = viewpoint.sector->ceilingplane.ZatPoint(viewpoint.Pos) - 4;
if (viewpoint.Pos.Z > theZ) if (viewpoint.Pos.Z > theZ)
@ -1004,7 +1018,7 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
} }
} }
if (viewpoint.sector->PortalBlocksMovement(sector_t::floor)) if (viewpoint.sector->PortalBlocksMovement(sector_t::floor) && (!disembodied || !V_IsHardwareRenderer()))
{ {
double theZ = viewpoint.sector->floorplane.ZatPoint(viewpoint.Pos) + 4; double theZ = viewpoint.sector->floorplane.ZatPoint(viewpoint.Pos) + 4;
if (viewpoint.Pos.Z < theZ) if (viewpoint.Pos.Z < theZ)

View file

@ -33,6 +33,8 @@ struct FRenderViewpoint
double Sin; // sin(Angles.Yaw) double Sin; // sin(Angles.Yaw)
double TanCos; // FocalTangent * cos(Angles.Yaw) double TanCos; // FocalTangent * cos(Angles.Yaw)
double TanSin; // FocalTangent * sin(Angles.Yaw) double TanSin; // FocalTangent * sin(Angles.Yaw)
double PitchCos; // cos(Angles.Pitch)
double PitchSin; // sin(Angles.Pitch)
AActor *camera; // camera actor AActor *camera; // camera actor
sector_t *sector; // [RH] keep track of sector viewing from sector_t *sector; // [RH] keep track of sector viewing from

View file

@ -1046,7 +1046,7 @@ namespace swrenderer
// The X offsetting (SpriteOffset.X) is performed in r_sprite.cpp, in RenderSprite::Project(). // The X offsetting (SpriteOffset.X) is performed in r_sprite.cpp, in RenderSprite::Project().
sprite.pos = thing->InterpolatedPosition(Thread->Viewport->viewpoint.TicFrac); sprite.pos = thing->InterpolatedPosition(Thread->Viewport->viewpoint.TicFrac);
sprite.pos += thing->WorldOffset; sprite.pos += thing->WorldOffset;
sprite.pos.Z += thing->GetBobOffset(Thread->Viewport->viewpoint.TicFrac) - thing->SpriteOffset.Y; sprite.pos.Z += thing->GetBobOffset(Thread->Viewport->viewpoint.TicFrac) + thing->GetSpriteOffset(true);
sprite.spritenum = thing->sprite; sprite.spritenum = thing->sprite;
sprite.tex = nullptr; sprite.tex = nullptr;
sprite.voxel = nullptr; sprite.voxel = nullptr;

View file

@ -81,7 +81,7 @@ namespace swrenderer
const double thingxscalemul = spriteScale.X / tex->GetScale().X; const double thingxscalemul = spriteScale.X / tex->GetScale().X;
// Calculate billboard line for the sprite // Calculate billboard line for the sprite
double SpriteOffX = (thing) ? thing->SpriteOffset.X : 0.; double SpriteOffX = (thing) ? -thing->GetSpriteOffset(false) : 0.;
DVector2 dir = { viewport->viewpoint.Sin, -viewport->viewpoint.Cos }; DVector2 dir = { viewport->viewpoint.Sin, -viewport->viewpoint.Cos };
DVector2 trs = pos.XY() - viewport->viewpoint.Pos.XY(); DVector2 trs = pos.XY() - viewport->viewpoint.Pos.XY();
trs = { trs.X + SpriteOffX * dir.X, trs.Y + SpriteOffX * dir.Y }; trs = { trs.X + SpriteOffX * dir.X, trs.Y + SpriteOffX * dir.Y };

View file

@ -381,6 +381,8 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(RF2, ONLYVISIBLEINMIRRORS, AActor, renderflags2), DEFINE_FLAG(RF2, ONLYVISIBLEINMIRRORS, AActor, renderflags2),
DEFINE_FLAG(RF2, BILLBOARDFACECAMERA, AActor, renderflags2), DEFINE_FLAG(RF2, BILLBOARDFACECAMERA, AActor, renderflags2),
DEFINE_FLAG(RF2, BILLBOARDNOFACECAMERA, AActor, renderflags2), DEFINE_FLAG(RF2, BILLBOARDNOFACECAMERA, AActor, renderflags2),
DEFINE_FLAG(RF2, FLIPSPRITEOFFSETX, AActor, renderflags2),
DEFINE_FLAG(RF2, FLIPSPRITEOFFSETY, AActor, renderflags2),
// Bounce flags // Bounce flags
DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags), DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),

View file

@ -1693,7 +1693,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, SetXOffset, SetXOffset)
PARAM_SELF_STRUCT_PROLOGUE(FLevelLocals); PARAM_SELF_STRUCT_PROLOGUE(FLevelLocals);
ACTION_RETURN_BOOL(self->IsFreelookAllowed()); ACTION_RETURN_BOOL(self->IsFreelookAllowed());
} }
//========================================================================== //==========================================================================
// //
// ZScript counterpart to ACS ChangeSky, uses TextureIDs // ZScript counterpart to ACS ChangeSky, uses TextureIDs

View file

@ -55,6 +55,7 @@
#include "actorinlines.h" #include "actorinlines.h"
#include "p_enemy.h" #include "p_enemy.h"
#include "gi.h" #include "gi.h"
#include "shadowinlines.h"
DVector2 AM_GetPosition(); DVector2 AM_GetPosition();
int Net_GetLatency(int *ld, int *ad); int Net_GetLatency(int *ld, int *ad);
@ -1227,6 +1228,23 @@ DEFINE_ACTION_FUNCTION_NATIVE(AActor, LineTrace, LineTrace)
ACTION_RETURN_BOOL(P_LineTrace(self,DAngle::fromDeg(angle),distance,DAngle::fromDeg(pitch),flags,offsetz,offsetforward,offsetside,data)); ACTION_RETURN_BOOL(P_LineTrace(self,DAngle::fromDeg(angle),distance,DAngle::fromDeg(pitch),flags,offsetz,offsetforward,offsetside,data));
} }
DEFINE_ACTION_FUNCTION(AActor, PerformShadowChecks)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_OBJECT(other, AActor); //If this pointer is null, the trace uses the facing direction instead.
PARAM_FLOAT(x);
PARAM_FLOAT(y);
PARAM_FLOAT(z);
double penaltyFactor = 0.0;
AActor* shadow = PerformShadowChecks(self, other, DVector3(x, y, z), penaltyFactor);
if (numret > 2) ret[2].SetFloat(penaltyFactor);
if (numret > 1) ret[1].SetObject(shadow);
if (numret > 0) ret[0].SetInt(bool(shadow));
return numret;
}
static void TraceBleedAngle(AActor *self, int damage, double angle, double pitch) static void TraceBleedAngle(AActor *self, int damage, double angle, double pitch)
{ {
P_TraceBleed(damage, self, DAngle::fromDeg(angle), DAngle::fromDeg(pitch)); P_TraceBleed(damage, self, DAngle::fromDeg(angle), DAngle::fromDeg(pitch));
@ -2123,6 +2141,7 @@ DEFINE_FIELD_NAMED(AActor, ViewAngles.Roll, viewroll)
DEFINE_FIELD(AActor, LightLevel) DEFINE_FIELD(AActor, LightLevel)
DEFINE_FIELD(AActor, ShadowAimFactor) DEFINE_FIELD(AActor, ShadowAimFactor)
DEFINE_FIELD(AActor, ShadowPenaltyFactor) DEFINE_FIELD(AActor, ShadowPenaltyFactor)
DEFINE_FIELD(AActor, AutomapOffsets)
DEFINE_FIELD_X(FCheckPosition, FCheckPosition, thing); DEFINE_FIELD_X(FCheckPosition, FCheckPosition, thing);
DEFINE_FIELD_X(FCheckPosition, FCheckPosition, pos); DEFINE_FIELD_X(FCheckPosition, FCheckPosition, pos);

View file

@ -10,7 +10,7 @@
{ {
"name": "libvpx", "name": "libvpx",
"default-features": false, "default-features": false,
"platform": "windows & static & staticcrt" "platform": "(!windows & static) | (windows & static & staticcrt)"
} }
] ]
}, },
@ -21,7 +21,7 @@
{ {
"name": "openal-soft", "name": "openal-soft",
"default-features": false, "default-features": false,
"platform": "!windows | (windows & static & staticcrt)" "platform": "(!windows & static) | (windows & static & staticcrt)"
} }
] ]
} }
@ -29,19 +29,23 @@
"dependencies": [ "dependencies": [
{ {
"name": "bzip2", "name": "bzip2",
"platform": "!windows | (windows & static & staticcrt)" "platform": "(!windows & static) | (windows & static & staticcrt)"
},
{
"name": "sdl2",
"platform": "!windows & !osx"
}, },
{ {
"name": "libvpx", "name": "libvpx",
"platform": "!windows" "platform": "!windows & static"
}, },
{ {
"name": "libwebp", "name": "libwebp",
"platform": "!windows | (windows & static & staticcrt)" "platform": "(!windows & static) | (windows & static & staticcrt)"
} },
{
"name": "gtk3",
"platform": "!windows & !osx & static"
},
{
"name": "glib",
"platform": "!windows & !osx & static"
}
] ]
} }

View file

@ -1688,6 +1688,8 @@ OptionMenu CoopOptions protected
Title "$GMPLYMNU_COOPERATIVE" Title "$GMPLYMNU_COOPERATIVE"
Option "$GMPLYMNU_MULTIPLAYERTHINGS", "sv_nothingspawn", "NoYes" Option "$GMPLYMNU_MULTIPLAYERTHINGS", "sv_nothingspawn", "NoYes"
Option "$GMPLYMNU_COOPTHINGS", "sv_nocoopthings", "NoYes"
Option "$GMPLYMNU_COOPITEMS", "sv_nocoopitems", "NoYes"
Option "$GMPLYMNU_MULTIPLAYERWEAPONS", "sv_noweaponspawn", "NoYes" Option "$GMPLYMNU_MULTIPLAYERWEAPONS", "sv_noweaponspawn", "NoYes"
Option "$GMPLYMNU_LOSEINVENTORY", "sv_cooploseinventory", "YesNo" Option "$GMPLYMNU_LOSEINVENTORY", "sv_cooploseinventory", "YesNo"
Option "$GMPLYMNU_KEEPKEYS", "sv_cooplosekeys", "NoYes" Option "$GMPLYMNU_KEEPKEYS", "sv_cooplosekeys", "NoYes"
@ -1699,6 +1701,8 @@ OptionMenu CoopOptions protected
Option "$GMPLYMNU_SPAWNWHEREDIED", "sv_samespawnspot", "YesNo" Option "$GMPLYMNU_SPAWNWHEREDIED", "sv_samespawnspot", "YesNo"
Option "$GMPLYMNU_NOPLAYERCLIP", "sv_noplayerclip", "YesNo" Option "$GMPLYMNU_NOPLAYERCLIP", "sv_noplayerclip", "YesNo"
Option "$GMPLYMNU_SHAREKEYS", "sv_coopsharekeys", "YesNo" Option "$GMPLYMNU_SHAREKEYS", "sv_coopsharekeys", "YesNo"
Option "$GMPLYMNU_LOCALITEMS", "sv_localitems", "YesNo"
Option "$GMPLYMNU_NOLOCALDROP", "sv_nolocaldrops", "YesNo"
Class "GameplayMenu" Class "GameplayMenu"
} }

View file

@ -260,6 +260,7 @@ class Actor : Thinker native
native readonly int SpawnTime; native readonly int SpawnTime;
private native int InventoryID; // internal counter. private native int InventoryID; // internal counter.
native uint freezetics; native uint freezetics;
native Vector2 AutomapOffsets;
meta String Obituary; // Player was killed by this actor meta String Obituary; // Player was killed by this actor
meta String HitObituary; // Player was killed by this actor in melee meta String HitObituary; // Player was killed by this actor in melee
@ -364,6 +365,7 @@ class Actor : Thinker native
property LightLevel: LightLevel; property LightLevel: LightLevel;
property ShadowAimFactor: ShadowAimFactor; property ShadowAimFactor: ShadowAimFactor;
property ShadowPenaltyFactor: ShadowPenaltyFactor; property ShadowPenaltyFactor: ShadowPenaltyFactor;
property AutomapOffsets : AutomapOffsets;
// need some definition work first // need some definition work first
//FRenderStyle RenderStyle; //FRenderStyle RenderStyle;
@ -443,6 +445,7 @@ class Actor : Thinker native
SelfDamageFactor 1; SelfDamageFactor 1;
ShadowAimFactor 1; ShadowAimFactor 1;
ShadowPenaltyFactor 1; ShadowPenaltyFactor 1;
AutomapOffsets (0,0);
StealthAlpha 0; StealthAlpha 0;
WoundHealth 6; WoundHealth 6;
GibHealth int.min; GibHealth int.min;
@ -500,6 +503,8 @@ class Actor : Thinker native
virtual native void FallAndSink(double grav, double oldfloorz); virtual native void FallAndSink(double grav, double oldfloorz);
private native void Substitute(Actor replacement); private native void Substitute(Actor replacement);
native ui void DisplayNameTag(); native ui void DisplayNameTag();
native clearscope void DisableLocalRendering(uint playerNum, bool disable);
native ui bool ShouldRenderLocally(); // Only clients get to check this, never the playsim.
// Called by inventory items to see if this actor is capable of touching them. // Called by inventory items to see if this actor is capable of touching them.
// If true, the item will attempt to be picked up. Useful for things like // If true, the item will attempt to be picked up. Useful for things like
@ -769,6 +774,7 @@ class Actor : Thinker native
native bool LineTrace(double angle, double distance, double pitch, int flags = 0, double offsetz = 0., double offsetforward = 0., double offsetside = 0., out FLineTraceData data = null); native bool LineTrace(double angle, double distance, double pitch, int flags = 0, double offsetz = 0., double offsetforward = 0., double offsetside = 0., out FLineTraceData data = null);
native bool CheckSight(Actor target, int flags = 0); native bool CheckSight(Actor target, int flags = 0);
native bool IsVisible(Actor other, bool allaround, LookExParams params = null); native bool IsVisible(Actor other, bool allaround, LookExParams params = null);
native bool, Actor, double PerformShadowChecks (Actor other, Vector3 pos);
native bool HitFriend(); native bool HitFriend();
native bool MonsterMove(); native bool MonsterMove();
@ -798,6 +804,7 @@ class Actor : Thinker native
native bool CheckMissileRange(); native bool CheckMissileRange();
native bool SetState(state st, bool nofunction = false); native bool SetState(state st, bool nofunction = false);
clearscope native state FindState(statelabel st, bool exact = false) const; clearscope native state FindState(statelabel st, bool exact = false) const;
clearscope native state FindStateByString(string st, bool exact = false) const;
bool SetStateLabel(statelabel st, bool nofunction = false) { return SetState(FindState(st), nofunction); } bool SetStateLabel(statelabel st, bool nofunction = false) { return SetState(FindState(st), nofunction); }
native action state ResolveState(statelabel st); // this one, unlike FindState, is context aware. native action state ResolveState(statelabel st); // this one, unlike FindState, is context aware.
native void LinkToWorld(LinkContext ctx = null); native void LinkToWorld(LinkContext ctx = null);

View file

@ -11,6 +11,7 @@ class Inventory : Actor
const BONUSADD = 6; const BONUSADD = 6;
private bool bSharingItem; // Currently being shared (avoid infinite recursions). private bool bSharingItem; // Currently being shared (avoid infinite recursions).
private bool pickedUp[MAXPLAYERS]; // If items are set to local, track who already picked it up.
deprecated("3.7") private int ItemFlags; deprecated("3.7") private int ItemFlags;
Actor Owner; // Who owns this item? NULL if it's still a pickup. Actor Owner; // Who owns this item? NULL if it's still a pickup.
@ -67,6 +68,7 @@ class Inventory : Actor
flagdef IsHealth: ItemFlags, 22; flagdef IsHealth: ItemFlags, 22;
flagdef AlwaysPickup: ItemFlags, 23; flagdef AlwaysPickup: ItemFlags, 23;
flagdef Unclearable: ItemFlags, 24; flagdef Unclearable: ItemFlags, 24;
flagdef NeverLocal: ItemFlags, 25;
flagdef IsKeyItem: ItemFlags, 26; flagdef IsKeyItem: ItemFlags, 26;
flagdef ForceRespawnInSurvival: none, 0; flagdef ForceRespawnInSurvival: none, 0;
@ -812,12 +814,17 @@ class Inventory : Actor
override void Touch (Actor toucher) override void Touch (Actor toucher)
{ {
bool localPickUp;
let player = toucher.player; let player = toucher.player;
if (player)
// If a voodoo doll touches something, pretend the real player touched it instead.
if (player != NULL)
{ {
// If a voodoo doll touches something, pretend the real player touched it instead.
toucher = player.mo; toucher = player.mo;
// Client already picked this up, so ignore them.
if (HasPickedUpLocally(toucher))
return;
localPickUp = CanPickUpLocally(toucher) && !ShouldStay() && !ShouldRespawn();
} }
bool localview = toucher.CheckLocalView(); bool localview = toucher.CheckLocalView();
@ -825,9 +832,23 @@ class Inventory : Actor
if (!toucher.CanTouchItem(self)) if (!toucher.CanTouchItem(self))
return; return;
Inventory give = self;
if (localPickUp)
{
give = Inventory(Spawn(GetClass()));
if (!give)
return;
}
bool res; bool res;
[res, toucher] = CallTryPickup(toucher); [res, toucher] = give.CallTryPickup(toucher);
if (!res) return; if (!res)
{
if (give != self)
give.Destroy();
return;
}
// This is the only situation when a pickup flash should ever play. // This is the only situation when a pickup flash should ever play.
if (PickupFlash != NULL && !ShouldStay()) if (PickupFlash != NULL && !ShouldStay())
@ -873,6 +894,9 @@ class Inventory : Actor
ac.GiveSecret(true, true); ac.GiveSecret(true, true);
} }
if (localPickUp)
PickUpLocally(toucher);
//Added by MC: Check if item taken was the roam destination of any bot //Added by MC: Check if item taken was the roam destination of any bot
for (int i = 0; i < MAXPLAYERS; i++) for (int i = 0; i < MAXPLAYERS; i++)
{ {
@ -1058,6 +1082,37 @@ class Inventory : Actor
SetStateLabel("HoldAndDestroy"); SetStateLabel("HoldAndDestroy");
} }
} }
// Check if the Actor can recieve a local copy of the item instead of outright taking it.
clearscope bool CanPickUpLocally(Actor other) const
{
return other && other.player
&& multiplayer && !deathmatch && sv_localitems
&& !bNeverLocal && (!bDropped || !sv_nolocaldrops);
}
// Check if a client has already picked up this item locally.
clearscope bool HasPickedUpLocally(Actor client) const
{
return pickedUp[client.PlayerNumber()];
}
// When items are dropped, clear their local pick ups.
void ClearLocalPickUps()
{
DisableLocalRendering(consoleplayer, false);
for (int i; i < MAXPLAYERS; ++i)
pickedUp[i] = false;
}
// Client picked up this item. Mark it as invisible to that specific player and
// prevent them from picking it up again.
protected void PickUpLocally(Actor client)
{
int pNum = client.PlayerNumber();
pickedUp[pNum] = true;
DisableLocalRendering(pNum, true);
}
//=========================================================================== //===========================================================================
// //

View file

@ -291,6 +291,8 @@ extend class Actor
{ {
Inventory drop = item.CreateTossable(amt); Inventory drop = item.CreateTossable(amt);
if (drop == null) return NULL; if (drop == null) return NULL;
drop.ClearLocalPickUps();
drop.bNeverLocal = true;
drop.SetOrigin(Pos + (0, 0, 10.), false); drop.SetOrigin(Pos + (0, 0, 10.), false);
drop.Angle = Angle; drop.Angle = Angle;
drop.VelFromAngle(5.); drop.VelFromAngle(5.);

View file

@ -128,3 +128,89 @@ class AimingCamera : SecurityCamera
} }
} }
class SpectatorCamera : Actor
{
bool chasingtracer;
double lagdistance; // camera gives chase (lazy follow) if tracer gets > lagdistance away from camera.pos
int chasemode; // 0: chase until tracer centered, 1: same but only when tracer is moving, 2: stop chase if tracer within lagdistance
property lagdistance : lagdistance;
property chasingtracer : chasingtracer;
property chasemode : chasemode;
default
{
+NOBLOCKMAP
+NOGRAVITY
+NOSECTOR
+NOINTERACTION
RenderStyle "None";
CameraHeight 0;
SpectatorCamera.chasingtracer false;
SpectatorCamera.lagdistance 0.0;
SpectatorCamera.chasemode 0;
}
void Init(double dist, double yaw, double inpitch, int inflags)
{
if(((inflags > 0) && (inflags & VPSF_ORTHOGRAPHIC)) || ((inflags < 0) && (ViewPos.Flags & VPSF_ORTHOGRAPHIC))) dist *= 3.0;
double zshift = 0.0;
if(tracer != NULL)
{
if(player != NULL) zshift = -0.5*tracer.height;
else zshift = 0.5*tracer.height;
}
else if (player != NULL && player.mo != NULL) zshift = -0.5*player.mo.height;
SetViewPos((-dist*Cos(yaw), -dist*Sin(yaw), dist*Tan(inpitch)+zshift), inflags);
LookAtSelf(inpitch);
}
void LookAtSelf(double inpitch)
{
if(ViewPos.Offset != (0., 0., 0.))
{
Vector3 negviewpos = (-1.0) * ViewPos.Offset;
angle = negviewpos.Angle();
pitch = inpitch;
}
}
override void Tick()
{
if(tracer != NULL)
{
Vector3 distvec = tracer.pos - pos;
double dist = distvec.length();
if((dist <= 4 && chasingtracer) || lagdistance <= 0.0) // Keep tracer centered on screen
{
SetOrigin(tracer.pos, true);
chasingtracer = false;
}
else // Lazy follow tracer
{
if(dist >= 2*lagdistance)
{
SetOrigin(tracer.pos, true);
chasingtracer = false;
}
else if(dist > lagdistance && !chasingtracer) chasingtracer = true;
if(chasingtracer)
{
speed = tracer.vel.xy.length()/dist;
if((speed == 0.0) && (chasemode == 0)) speed = tracer.speed/dist;
SetOrigin(pos + 2*distvec*speed, true);
if(chasemode > 1) chasingtracer = false;
}
}
}
else if(player != NULL && player.mo != NULL)
{
cameraFOV = player.FOV;
SetOrigin(player.mo.pos, true);
}
}
}

View file

@ -420,6 +420,9 @@ enum EViewPosFlags
{ {
VPSF_ABSOLUTEOFFSET = 1 << 1, // Don't include angles. VPSF_ABSOLUTEOFFSET = 1 << 1, // Don't include angles.
VPSF_ABSOLUTEPOS = 1 << 2, // Use absolute position. VPSF_ABSOLUTEPOS = 1 << 2, // Use absolute position.
VPSF_ALLOWOUTOFBOUNDS = 1 << 3, // Allow viewpoint to go out of bounds (hardware renderer only).
VPSF_ORTHOGRAPHIC = 1 << 4, // Use orthographic projection.
VPSF_ISOMETRICSPRITES = 1 << 5, // Displace sprites towards camera and don't billboard (drawn from isometric perspective).
}; };
// Flags for A_TakeInventory and A_TakeFromTarget // Flags for A_TakeInventory and A_TakeFromTarget

View file

@ -55,6 +55,7 @@ class ListMenuDescriptor : MenuDescriptor native
native int mFontColor; native int mFontColor;
native int mFontColor2; native int mFontColor2;
native bool mCenter; native bool mCenter;
native bool mCenterText;
native bool mAnimatedTransition; native bool mAnimatedTransition;
native bool mAnimated; native bool mAnimated;
native bool mDontBlur; native bool mDontBlur;

View file

@ -161,7 +161,7 @@ class ListMenuItemStaticText : ListMenuItem
mText = text; mText = text;
mFont = desc.mFont; mFont = desc.mFont;
mColor = color >= 0? color : desc.mFontColor; mColor = color >= 0? color : desc.mFontColor;
mCentered = false; mCentered = desc.mCenterText;
} }
void InitDirect(double x, double y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false) void InitDirect(double x, double y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false)
@ -294,7 +294,12 @@ class ListMenuItemTextItem : ListMenuItemSelectable
override void Draw(bool selected, ListMenuDescriptor desc) override void Draw(bool selected, ListMenuDescriptor desc)
{ {
let font = menuDelegate.PickFont(mFont); let font = menuDelegate.PickFont(mFont);
DrawText(desc, font, selected ? mColorSelected : mColor, mXpos, mYpos, mText); double x = mXpos;
if (desc.mCenterText)
{
x -= font.StringWidth(mText) / 2;
}
DrawText(desc, font, selected ? mColorSelected : mColor, x, mYpos, mText);
} }
override int GetWidth() override int GetWidth()

View file

@ -12,7 +12,9 @@ Class VisualThinker : Thinker native
native TranslationID Translation; native TranslationID Translation;
native uint16 Flags; native uint16 Flags;
native int16 LightLevel; native int16 LightLevel;
native bool bXFlip, native bool bFlipOffsetX,
bFlipOffsetY,
bXFlip,
bYFlip, bYFlip,
bDontInterpolate, bDontInterpolate,
bAddLightLevel; bAddLightLevel;