diff --git a/src/p_map.cpp b/src/p_map.cpp index 068f016884..90a20b5d8f 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -324,7 +324,7 @@ bool P_TeleportMove (AActor *thing, fixed_t x, fixed_t y, fixed_t z, bool telefr tmf.z = z; tmf.touchmidtex = false; tmf.abovemidtex = false; - P_GetFloorCeilingZ(tmf, FFCF_ONLYSPAWNPOS); + P_GetFloorCeilingZ(tmf, 0); spechit.Clear ();