From 228dfb5b8d9370156752d52f784bd8dde1097646 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 27 Sep 2020 11:57:17 +0200 Subject: [PATCH] - removed dead uBlendColor uniform. --- src/common/rendering/gl/gl_shader.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/common/rendering/gl/gl_shader.cpp b/src/common/rendering/gl/gl_shader.cpp index fdcad50ab5..79612885c7 100644 --- a/src/common/rendering/gl/gl_shader.cpp +++ b/src/common/rendering/gl/gl_shader.cpp @@ -246,7 +246,6 @@ bool FShader::Load(const char * name, const char * vert_prog_lump, const char * uniform vec4 uTextureBlendColor; uniform vec4 uTextureModulateColor; uniform vec4 uTextureAddColor; - uniform vec4 uBlendColor; uniform vec4 uFogColor; uniform float uDesaturationFactor; uniform float uInterpolationFactor;