- Fixed: Mace SpawnID was assigned to the MacePowered actor instead.

- Fixed: Sorcerer2FX1's SpawnID was not restricted to Heretic.


SVN r1097 (trunk)
This commit is contained in:
Randy Heit 2008-07-31 18:08:30 +00:00
parent ff2680baa9
commit 21a7564c98
4 changed files with 64 additions and 56 deletions

View File

@ -1,13 +1,17 @@
July 24, 2008
- Applied Blzut3's 5:4 SBARINFO patch. (At least I think that's what it's
for.)
- Corrected the revision_check target so that it always checks the revision,
not just when src/svnrevision.h is not present.
- Added Linux support for the CMakeLists. This meant downgrading them for
CMake 2.4, since the distros don't seem to consider 2.6 stable yet.
As a bonus, GTK+ is no longer a required dependency; now it's optional.
- Made dehsupp ignore CR characters, so it doesn't spew warnings on Linux.
July 31, 2008
- Fixed: Mace SpawnID was assigned to the MacePowered actor instead.
- Fixed: Sorcerer2FX1's SpawnID was not restricted to Heretic.
July 24, 2008
- Applied Blzut3's 5:4 SBARINFO patch. (At least I think that's what it's
for.)
- Corrected the revision_check target so that it always checks the revision,
not just when src/svnrevision.h is not present.
- Added Linux support for the CMakeLists. This meant downgrading them for
CMake 2.4, since the distros don't seem to consider 2.6 stable yet.
As a bonus, GTK+ is no longer a required dependency; now it's optional.
- Made dehsupp ignore CR characters, so it doesn't spew warnings on Linux.
July 23, 2008 (Changes by Graf Zahl)
- Fixed: The sounds of Strife's intro need CHAN_UI.
- Changed all instances of playing the chat sounds to use CHAN_UI.

View File

@ -398,7 +398,7 @@ FState AMace::States[] =
S_NORMAL (MACE, 'A', 8, A_ReFire , &States[S_MACEREADY])
};
IMPLEMENT_ACTOR (AMace, Heretic, -1, 0)
IMPLEMENT_ACTOR (AMace, Heretic, -1, 31)
PROP_Flags (MF_SPECIAL)
PROP_SpawnState (0)
@ -419,7 +419,7 @@ IMPLEMENT_ACTOR (AMace, Heretic, -1, 0)
PROP_Inventory_PickupMessage("$TXT_WPNMACE")
END_DEFAULTS
IMPLEMENT_STATELESS_ACTOR (AMacePowered, Heretic, -1, 31)
IMPLEMENT_STATELESS_ACTOR (AMacePowered, Heretic, -1, 0)
PROP_Weapon_Flags (WIF_POWERED_UP|WIF_BOT_REACTION_SKILL_THING|WIF_BOT_EXPLOSIVE)
PROP_Weapon_AmmoUse1 (USE_MACE_AMMO_2)
PROP_Weapon_AmmoGive1 (0)

View File

@ -238,10 +238,13 @@ yy20:
yy21:
#line 124 "scanner.re"
{
printf("unexpected character: %c\n", *s->tok);
if (*s->tok != '\r')
{
printf("unexpected character: %c (%#02x)\n", *s->tok, *s->tok);
}
goto std;
}
#line 245 "scanner.c"
#line 248 "scanner.c"
yy22:
++YYCURSOR;
yych = *YYCURSOR;
@ -249,67 +252,67 @@ yy22:
yy23:
#line 99 "scanner.re"
{ goto std; }
#line 253 "scanner.c"
#line 256 "scanner.c"
yy24:
++YYCURSOR;
#line 101 "scanner.re"
{ RET(OR); }
#line 258 "scanner.c"
#line 261 "scanner.c"
yy26:
++YYCURSOR;
#line 102 "scanner.re"
{ RET(XOR); }
#line 263 "scanner.c"
#line 266 "scanner.c"
yy28:
++YYCURSOR;
#line 103 "scanner.re"
{ RET(AND); }
#line 268 "scanner.c"
#line 271 "scanner.c"
yy30:
++YYCURSOR;
#line 104 "scanner.re"
{ RET(MINUS); }
#line 273 "scanner.c"
#line 276 "scanner.c"
yy32:
++YYCURSOR;
#line 105 "scanner.re"
{ RET(PLUS); }
#line 278 "scanner.c"
#line 281 "scanner.c"
yy34:
++YYCURSOR;
#line 106 "scanner.re"
{ RET(MULTIPLY); }
#line 283 "scanner.c"
#line 286 "scanner.c"
yy36:
++YYCURSOR;
#line 108 "scanner.re"
{ RET(LPAREN); }
#line 288 "scanner.c"
#line 291 "scanner.c"
yy38:
++YYCURSOR;
#line 109 "scanner.re"
{ RET(RPAREN); }
#line 293 "scanner.c"
#line 296 "scanner.c"
yy40:
++YYCURSOR;
#line 110 "scanner.re"
{ RET(COMMA); }
#line 298 "scanner.c"
#line 301 "scanner.c"
yy42:
++YYCURSOR;
#line 111 "scanner.re"
{ RET(LBRACE); }
#line 303 "scanner.c"
#line 306 "scanner.c"
yy44:
++YYCURSOR;
#line 112 "scanner.re"
{ RET(RBRACE); }
#line 308 "scanner.c"
#line 311 "scanner.c"
yy46:
++YYCURSOR;
#line 113 "scanner.re"
{ RET(SEMICOLON); }
#line 313 "scanner.c"
#line 316 "scanner.c"
yy48:
++YYCURSOR;
#line 117 "scanner.re"
@ -318,7 +321,7 @@ yy48:
s->pos = cursor; s->line++;
goto std;
}
#line 322 "scanner.c"
#line 325 "scanner.c"
yy50:
yych = *++YYCURSOR;
goto yy21;
@ -407,7 +410,7 @@ yy57:
++YYCURSOR;
#line 97 "scanner.re"
{ RET(STRING); }
#line 411 "scanner.c"
#line 414 "scanner.c"
yy59:
++YYCURSOR;
if(YYLIMIT == YYCURSOR) YYFILL(1);
@ -561,7 +564,7 @@ yy73:
yy84:
#line 89 "scanner.re"
{ RET(RenderStyles); }
#line 565 "scanner.c"
#line 568 "scanner.c"
yy85:
yych = *++YYCURSOR;
if(yych != 'r') goto yy72;
@ -595,7 +598,7 @@ yy85:
yy94:
#line 88 "scanner.re"
{ RET(FirstState); }
#line 599 "scanner.c"
#line 602 "scanner.c"
yy95:
yych = *++YYCURSOR;
if(yych != 'a') goto yy72;
@ -629,7 +632,7 @@ yy95:
yy104:
#line 86 "scanner.re"
{ RET(DeathState); }
#line 633 "scanner.c"
#line 636 "scanner.c"
yy105:
yych = *++YYCURSOR;
if(yych != 'i') goto yy72;
@ -661,7 +664,7 @@ yy105:
yy113:
#line 85 "scanner.re"
{ RET(ThingBits); }
#line 665 "scanner.c"
#line 668 "scanner.c"
yy114:
yych = *++YYCURSOR;
if(yych != 'f') goto yy72;
@ -693,7 +696,7 @@ yy114:
yy122:
#line 84 "scanner.re"
{ RET(InfoNames); }
#line 697 "scanner.c"
#line 700 "scanner.c"
yy123:
yych = *++YYCURSOR;
if(yych == 'u') goto yy142;
@ -731,7 +734,7 @@ yy125:
yy132:
#line 82 "scanner.re"
{ RET(StateMap); }
#line 735 "scanner.c"
#line 738 "scanner.c"
yy133:
yych = *++YYCURSOR;
if(yych != 'w') goto yy72;
@ -763,7 +766,7 @@ yy133:
yy141:
#line 87 "scanner.re"
{ RET(SpawnState); }
#line 767 "scanner.c"
#line 770 "scanner.c"
yy142:
yych = *++YYCURSOR;
if(yych != 'n') goto yy72;
@ -791,7 +794,7 @@ yy142:
yy148:
#line 83 "scanner.re"
{ RET(SoundMap); }
#line 795 "scanner.c"
#line 798 "scanner.c"
yy149:
yych = *++YYCURSOR;
if(yych != 'd') goto yy72;
@ -823,7 +826,7 @@ yy149:
yy157:
#line 80 "scanner.re"
{ RET(CodePConv); }
#line 827 "scanner.c"
#line 830 "scanner.c"
yy158:
yych = *++YYCURSOR;
if(yych != 'g') goto yy72;
@ -866,7 +869,7 @@ yy161:
yy169:
#line 81 "scanner.re"
{ RET(OrgSprNames); }
#line 870 "scanner.c"
#line 873 "scanner.c"
yy170:
yych = *++YYCURSOR;
if(yych != 'i') goto yy72;
@ -894,7 +897,7 @@ yy170:
yy176:
#line 78 "scanner.re"
{ RET(OrgHeights); }
#line 898 "scanner.c"
#line 901 "scanner.c"
yy177:
yych = *++YYCURSOR;
if(yych != 't') goto yy72;
@ -923,7 +926,7 @@ yy177:
yy183:
#line 77 "scanner.re"
{ RET(Actions); }
#line 927 "scanner.c"
#line 930 "scanner.c"
yy184:
yych = *++YYCURSOR;
if(yych != 'i') goto yy72;
@ -947,7 +950,7 @@ yy184:
yy188:
#line 79 "scanner.re"
{ RET(ActionList); }
#line 951 "scanner.c"
#line 954 "scanner.c"
yy189:
yych = *++YYCURSOR;
if(yych != 'i') goto yy72;
@ -971,7 +974,7 @@ yy189:
yy193:
#line 76 "scanner.re"
{ RET(PRINT); }
#line 975 "scanner.c"
#line 978 "scanner.c"
yy194:
yych = *++YYCURSOR;
if(yych != 'd') goto yy72;
@ -993,7 +996,7 @@ yy194:
yy197:
#line 75 "scanner.re"
{ RET(ENDL); }
#line 997 "scanner.c"
#line 1000 "scanner.c"
yy198:
++YYCURSOR;
if(YYLIMIT == YYCURSOR) YYFILL(1);
@ -1004,7 +1007,7 @@ yy200:
++YYCURSOR;
#line 67 "scanner.re"
{ goto comment; }
#line 1008 "scanner.c"
#line 1011 "scanner.c"
yy202:
++YYCURSOR;
#line 69 "scanner.re"
@ -1013,14 +1016,14 @@ yy202:
s->tok = s->pos = cursor; s->line++;
goto std;
}
#line 1017 "scanner.c"
#line 1020 "scanner.c"
}
#line 128 "scanner.re"
#line 131 "scanner.re"
comment:
#line 1024 "scanner.c"
#line 1027 "scanner.c"
{
YYCTYPE yych;
if((YYLIMIT - YYCURSOR) < 2) YYFILL(2);
@ -1030,28 +1033,28 @@ comment:
++YYCURSOR;
if((yych = *YYCURSOR) == '/') goto yy211;
yy207:
#line 139 "scanner.re"
#line 142 "scanner.re"
{ goto comment; }
#line 1036 "scanner.c"
#line 1039 "scanner.c"
yy208:
++YYCURSOR;
#line 134 "scanner.re"
#line 137 "scanner.re"
{
if(cursor == s->eof) RET(EOI);
s->tok = s->pos = cursor; s->line++;
goto comment;
}
#line 1045 "scanner.c"
#line 1048 "scanner.c"
yy210:
yych = *++YYCURSOR;
goto yy207;
yy211:
++YYCURSOR;
#line 132 "scanner.re"
#line 135 "scanner.re"
{ goto std; }
#line 1053 "scanner.c"
#line 1056 "scanner.c"
}
#line 140 "scanner.re"
#line 143 "scanner.re"
}

View File

@ -187,7 +187,8 @@ ACTOR Sorcerer2
// Sorcerer 2 FX 1 ----------------------------------------------------------
ACTOR Sorcerer2FX1
{
{
Game Heretic
SpawnID 145
Radius 10
Height 6