From 213dfd2aaa435ad70410528a787a41dc2ee02bba Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 3 Mar 2019 13:26:10 +0100 Subject: [PATCH] - fixed: when resizing the viewpoint buffer, the 2D entry must be reset so that for the next frame it gets recalculated. --- src/rendering/hwrenderer/data/hw_viewpointbuffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/rendering/hwrenderer/data/hw_viewpointbuffer.cpp b/src/rendering/hwrenderer/data/hw_viewpointbuffer.cpp index da103063b1..39a9ad6515 100644 --- a/src/rendering/hwrenderer/data/hw_viewpointbuffer.cpp +++ b/src/rendering/hwrenderer/data/hw_viewpointbuffer.cpp @@ -58,6 +58,7 @@ void GLViewpointBuffer::CheckSize() mBufferSize *= 2; mByteSize *= 2; mBuffer->Resize(mByteSize); + m2DHeight = m2DWidth = -1; } }