diff --git a/src/playsim/a_dynlight.cpp b/src/playsim/a_dynlight.cpp index 82d4d94ada..b6feaf277e 100644 --- a/src/playsim/a_dynlight.cpp +++ b/src/playsim/a_dynlight.cpp @@ -748,6 +748,7 @@ void AActor::AttachLight(unsigned int count, const FLightDefaults *lightdef) AttachedLights.Push(light); } lightdef->ApplyProperties(light); + light->Pos = Pos(); } //==========================================================================