- fix user defines and textures not working

This commit is contained in:
Magnus Norddahl 2018-07-15 23:34:58 +02:00
parent fcb14494d7
commit 1ef9938320

View file

@ -1171,8 +1171,7 @@ class GLDefsParser
UserShaderDesc usershader; UserShaderDesc usershader;
TArray<FString> texNameList; TArray<FString> texNameList;
TArray<FString> texNameIndex; TArray<int> texNameIndex;
FString texnameDefs = "";
float speed = 1.f; float speed = 1.f;
FTexture *textures[6]; FTexture *textures[6];
@ -1278,7 +1277,7 @@ class GLDefsParser
sc.MustGetString(); sc.MustGetString();
defineValue = sc.String; defineValue = sc.String;
} }
texnameDefs.AppendFormat("#define %s %s\n", defineName.GetChars(), defineValue.GetChars()); usershader.defines.AppendFormat("#define %s %s\n", defineName.GetChars(), defineValue.GetChars());
} }
else else
{ {
@ -1356,7 +1355,7 @@ class GLDefsParser
for (unsigned int i = 0; i < texNameList.Size(); i++) for (unsigned int i = 0; i < texNameList.Size(); i++)
{ {
texnameDefs.AppendFormat("#define %s texture%d\n", texNameList[i].GetChars(), texNameIndex[i] + firstUserTexture); usershader.defines.AppendFormat("#define %s texture%d\n", texNameList[i].GetChars(), texNameIndex[i] + firstUserTexture);
} }
if (tex->bWarped != 0) if (tex->bWarped != 0)
@ -1369,7 +1368,7 @@ class GLDefsParser
{ {
if (!usershaders[i].shader.CompareNoCase(usershader.shader) && if (!usershaders[i].shader.CompareNoCase(usershader.shader) &&
usershaders[i].shaderType == usershader.shaderType && usershaders[i].shaderType == usershader.shaderType &&
!usershaders[i].defines.Compare(texnameDefs)) !usershaders[i].defines.Compare(usershader.defines))
{ {
tex->shaderindex = i + FIRST_USER_SHADER; tex->shaderindex = i + FIRST_USER_SHADER;
return; return;
@ -1486,8 +1485,7 @@ class GLDefsParser
UserShaderDesc desc; UserShaderDesc desc;
desc.shaderType = SHADER_Default; desc.shaderType = SHADER_Default;
TArray<FString> texNameList; TArray<FString> texNameList;
TArray<FString> texNameIndex; TArray<int> texNameIndex;
FString texnameDefs = "";
float speed = 1.f; float speed = 1.f;
sc.MustGetString(); sc.MustGetString();
@ -1570,7 +1568,7 @@ class GLDefsParser
sc.MustGetString(); sc.MustGetString();
defineValue = sc.String; defineValue = sc.String;
} }
texnameDefs.AppendFormat("#define %s %s\n", defineName.GetChars(), defineValue.GetChars()); desc.defines.AppendFormat("#define %s %s\n", defineName.GetChars(), defineValue.GetChars());
} }
} }
if (!tex) if (!tex)
@ -1592,7 +1590,7 @@ class GLDefsParser
for (unsigned int i = 0; i < texNameList.Size(); i++) for (unsigned int i = 0; i < texNameList.Size(); i++)
{ {
texnameDefs.AppendFormat("#define %s texture%d\n", texNameList[i].GetChars(), texNameIndex[i] + firstUserTexture); desc.defines.AppendFormat("#define %s texture%d\n", texNameList[i].GetChars(), texNameIndex[i] + firstUserTexture);
} }
if (desc.shader.IsNotEmpty()) if (desc.shader.IsNotEmpty())
@ -1607,7 +1605,7 @@ class GLDefsParser
{ {
if (!usershaders[i].shader.CompareNoCase(desc.shader) && if (!usershaders[i].shader.CompareNoCase(desc.shader) &&
usershaders[i].shaderType == desc.shaderType && usershaders[i].shaderType == desc.shaderType &&
!usershaders[i].defines.Compare(texnameDefs)) !usershaders[i].defines.Compare(desc.defines))
{ {
tex->shaderindex = i + FIRST_USER_SHADER; tex->shaderindex = i + FIRST_USER_SHADER;
return; return;