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- Fixed: R_DrawPSprite() did not initialize the colormap for the targeter
vissprites. SVN r1883 (trunk)
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parent
c801bb7f49
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3 changed files with 3 additions and 4 deletions
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@ -1,4 +1,6 @@
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September 26, 2009
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- Fixed: R_DrawPSprite() did not initialize the colormap for the targeter
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vissprites.
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- Added a check for SPAC_AnyCross to P_TestActivateLine() before the "monster"
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activation checks. They are actually non-player checks and interfered with
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SPAC_AnyCross.
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@ -623,10 +623,6 @@ rdcp1: sub edi,SPACEFILLER4
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cmp BYTE [CPU+66],byte 5
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jg rdcploop2
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; need 12 bytes of filler to make it aligned
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db 0x8D,0x80,0,0,0,0 ; lea eax,[eax+00000000]
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db 0x8D,0xBF,0,0,0,0 ; lea edi,[edi+00000000]
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align 16
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; The registers should now look like this:
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@ -1699,6 +1699,7 @@ void R_DrawPSprite (pspdef_t* psp, int pspnum, AActor *owner, fixed_t sx, fixed_
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else
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{
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VisPSpritesBaseColormap[pspnum] = basecolormap;
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vis->colormap = basecolormap->Maps;
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vis->RenderStyle = STYLE_Normal;
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}
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