Update DUMB to 6e159ab89b5df27acf8a182a1ea5bf307ba8ff95

- Fixed two bugs with pattern loops causing songs to loop forever



SVN r4072 (trunk)
This commit is contained in:
Randy Heit 2013-02-07 22:22:07 +00:00
parent afabf7e018
commit 1e04a8821a
1 changed files with 5 additions and 3 deletions

View File

@ -1211,6 +1211,8 @@ static int update_pattern_variables(DUMB_IT_SIGRENDERER *sigrenderer, IT_ENTRY *
if (!channel->played_patjump)
channel->played_patjump = bit_array_create(256);
else {
if ( channel->played_patjump_order != 0xFFFE && channel->played_patjump_order != sigrenderer->order )
bit_array_merge(sigrenderer->played, channel->played_patjump, channel->played_patjump_order * 256);
//if (channel->played_patjump_order != sigrenderer->order)
bit_array_reset(channel->played_patjump);
}
@ -1225,13 +1227,13 @@ static int update_pattern_variables(DUMB_IT_SIGRENDERER *sigrenderer, IT_ENTRY *
int n;
bit_array_destroy(channel->played_patjump);
channel->played_patjump = bit_array_create(256);
for (n = 0; n < 256; n++)
for (n = channel->pat_loop_row; n <= sigrenderer->row; n++)
bit_array_clear(sigrenderer->played, sigrenderer->order * 256 + n);
channel->played_patjump_order = sigrenderer->order;
} else if (channel->played_patjump_order == sigrenderer->order) {
bit_array_set(channel->played_patjump, sigrenderer->row);
bit_array_mask(sigrenderer->played, channel->played_patjump, channel->played_patjump_order * 256);
bit_array_reset(channel->played_patjump);
//bit_array_reset(channel->played_patjump);
}
#endif
channel->pat_loop_count = v;
@ -1258,7 +1260,7 @@ static int update_pattern_variables(DUMB_IT_SIGRENDERER *sigrenderer, IT_ENTRY *
if (channel->played_patjump_order == sigrenderer->order) {
bit_array_set(channel->played_patjump, sigrenderer->row);
bit_array_mask(sigrenderer->played, channel->played_patjump, channel->played_patjump_order * 256);
bit_array_reset(channel->played_patjump);
//bit_array_reset(channel->played_patjump);
}
#endif
sigrenderer->breakrow = channel->pat_loop_row;