From 1d863d6cab8b37b649e7ec20054254304c89d736 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 27 Sep 2020 16:19:34 +0200 Subject: [PATCH] - made player indexing consistent in i_net.cpp. --- src/common/engine/i_net.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/engine/i_net.cpp b/src/common/engine/i_net.cpp index 06058691a8..d20673dfb3 100644 --- a/src/common/engine/i_net.cpp +++ b/src/common/engine/i_net.cpp @@ -163,7 +163,7 @@ uint8_t TransmitBuffer[TRANSMIT_SIZE]; FString GetPlayerName(int num) { if (sysCallbacks && sysCallbacks->GetPlayerName) return sysCallbacks->GetPlayerName(sendplayer[num]); - else return FStringf("Player %d", num + 1); + else return FStringf("Player %d", sendplayer[num] + 1); } //