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- Fixed: In case the path to strife1.wad didn't contain any '/' an
incorrect path was created for voices.wad. - Fixed: The code building the path for Strife's voices.wad called the wrong FString constructor. - Fixed: LS_Thing_SetGoal set MF5_CHASEGOAL in flags, not flags5. SVN r128 (trunk)
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3 changed files with 10 additions and 3 deletions
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@ -1,3 +1,10 @@
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May 17, 2006 (Changes by Graf Zahl)
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- Fixed: In case the path to strife1.wad didn't contain any '/' an
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incorrect path was created for voices.wad.
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- Fixed: The code building the path for Strife's voices.wad called the
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wrong FString constructor.
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- Fixed: LS_Thing_SetGoal set MF5_CHASEGOAL in flags, not flags5.
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May 17, 2006
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- Fixed: M_NotifyNewSave() needlessly created a copy of the filename.
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- Fixed: Any touching_sectorlists for actors unlinked in G_StartTravel() were
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@ -1616,11 +1616,11 @@ static EIWADType IdentifyVersion (const char *zdoom_wad)
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if (lastslash == -1)
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{
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path = wads[pickwad].Path;
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path = "";// wads[pickwad].Path;
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}
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else
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{
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path = FString (wads[pickwad].Path, lastslash + 1);
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path = FString (wads[pickwad].Path.GetChars(), lastslash + 1);
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}
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path += "voices.wad";
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D_AddFile (path);
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@ -1325,7 +1325,7 @@ FUNC(LS_Thing_SetGoal)
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{
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self->goal = goal;
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if (arg3 == 0) self->flags5 &=~ MF5_CHASEGOAL;
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else self->flags |= MF5_CHASEGOAL;
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else self->flags5 |= MF5_CHASEGOAL;
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if (self->target == NULL)
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{
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self->reactiontime = arg2 * TICRATE;
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