Merge branch 'gcc_aggressive_optimization' of github.com:edward-san/zdoom into edward-san-gcc_agressive_optimization

This commit is contained in:
Braden Obrzut 2014-06-26 18:11:32 -04:00
commit 19415668ec
4 changed files with 4 additions and 4 deletions

View file

@ -187,7 +187,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_VolcanoBlast)
DEFINE_ACTION_FUNCTION(AActor, A_VolcBallImpact)
{
int i;
unsigned int i;
AActor *tiny;
angle_t angle;

View file

@ -797,7 +797,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FireBlasterPL1)
DEFINE_ACTION_FUNCTION(AActor, A_SpawnRippers)
{
int i;
unsigned int i;
angle_t angle;
AActor *ripper;

View file

@ -171,7 +171,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_WhirlwindSeek)
DEFINE_ACTION_FUNCTION(AActor, A_LichIceImpact)
{
int i;
unsigned int i;
angle_t angle;
AActor *shard;

View file

@ -125,7 +125,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_IceGuyDie)
DEFINE_ACTION_FUNCTION(AActor, A_IceGuyMissileExplode)
{
AActor *mo;
int i;
unsigned int i;
for (i = 0; i < 8; i++)
{