diff --git a/src/gl/scene/gl_scene.cpp b/src/gl/scene/gl_scene.cpp index 246057ad26..528925b7a2 100644 --- a/src/gl/scene/gl_scene.cpp +++ b/src/gl/scene/gl_scene.cpp @@ -622,6 +622,7 @@ void FGLRenderer::DrawBlend(sector_t * viewsector) V_AddBlend (player->BlendR, player->BlendG, player->BlendB, player->BlendA, blend); } + gl_RenderState.SetTextureMode(TM_MODULATE); gl_RenderState.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); if (blend[3]>0.0f) {