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- fixed: APowerup::EndEffect could crash if the item was not owned by a valid player actor.
SVN r2256 (trunk)
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@ -195,7 +195,7 @@ void APowerup::EndEffect ()
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{
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int colormap = GetSpecialColormap(BlendColor);
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if (colormap != NOFIXEDCOLORMAP && Owner->player->fixedcolormap == colormap)
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if (colormap != NOFIXEDCOLORMAP && Owner && Owner->player && Owner->player->fixedcolormap == colormap)
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{ // only unset if the fixed colormap comes from this item
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Owner->player->fixedcolormap = NOFIXEDCOLORMAP;
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}
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