mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 07:12:02 +00:00
Added compatibility entry for Ultimate Simplicity MAP11
This eliminates potential blocker in level progression
This commit is contained in:
parent
32287511e2
commit
18ad975c7a
1 changed files with 7 additions and 0 deletions
|
@ -394,6 +394,13 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
|
||||||
setlinespecial 411 NoiseAlert 0 0 0 0 0
|
setlinespecial 411 NoiseAlert 0 0 0 0 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
F0E6F30F57B0425F17E43600AA813E80 // Ultimate Simplicity, map11
|
||||||
|
{
|
||||||
|
// If door (sector #309) is closed it cannot be open again
|
||||||
|
// from one side potentially blocking level progression
|
||||||
|
clearlinespecial 2445
|
||||||
|
}
|
||||||
|
|
||||||
952CC8D03572E17BA550B01B366EFBB9 // Cheogsh map01
|
952CC8D03572E17BA550B01B366EFBB9 // Cheogsh map01
|
||||||
{
|
{
|
||||||
// make the blue key spawn above the 3D floor
|
// make the blue key spawn above the 3D floor
|
||||||
|
|
Loading…
Reference in a new issue