fix for Genesis of Descent E1M2

Genesis of Descent E1M2 is impossible to complete on ITYTD/HNTR. I had to decompile the ACS script to figure out what was going on, basically at one point you get locked into a room and have to kill exactly 3 enemies with TID 215 for the door to unlock. One of these is a Baron tagged for only Medium and Hard, in his place is an Imp #1184 that has all the right script setups but is not set to appear on any difficulty. The fix is to simply have this imp appear on Easy.

Thanks to brick' for the fix.
This commit is contained in:
Christoph Oelckers 2023-09-17 08:18:36 +02:00
parent 5f11fd051b
commit 17e689ecdf

View file

@ -2161,9 +2161,17 @@ class LevelCompatibility : LevelPostProcessor
case '3F0965ADCEB2F4A7BF46FADF6DD941B0': // phocas2.wad map01
{
// turn map spot into teleport dest.
SetThingEdNum(699, 9044);
break;
}
case 'C8E727FFBA0BA445666C80340BF3D0AC': // god_.WAD E1M2
{
// fix bad skill flags for a monster that's required to be killed.
SetThingSkills(1184, 1);
break;
}
}
}
}