From 176608cbf4ab21f9d7f416be4ca5922ac9e8cc1e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 30 Jan 2009 08:14:28 +0000 Subject: [PATCH] - fixed sound origin of the Mage Wand's missile. SVN r1377 (trunk) --- docs/rh-log.txt | 3 +++ wadsrc/static/actors/hexen/magewand.txt | 1 + 2 files changed, 4 insertions(+) diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 8dede0f279..159af00745 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,6 @@ +January 29, 2009 (Changes by Graf Zahl) +- fixed sound origin of the Mage Wand's missile. + January 28, 2009 (Changes by Graf Zahl) - Added APROP_Dropped actor property. - Fixed: The compatmode CVAR needs CVAR_NOINITCALL so that the compatibility diff --git a/wadsrc/static/actors/hexen/magewand.txt b/wadsrc/static/actors/hexen/magewand.txt index 61397122f8..d2f5ba33b8 100644 --- a/wadsrc/static/actors/hexen/magewand.txt +++ b/wadsrc/static/actors/hexen/magewand.txt @@ -51,6 +51,7 @@ ACTOR MageWandMissile : FastProjectile native Height 8 Damage 2 +RIPPER +CANNOTPUSH +NODAMAGETHRUST + +SPAWNSOUNDSOURCE SeeSound "MageWandFire" States {