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- removed the redundant gl_render_precise CVAR.
The menu now uses gl_seamless directly without the redirection.
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c7db3875e1
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17638426b9
2 changed files with 1 additions and 6 deletions
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@ -69,11 +69,6 @@ CUSTOM_CVAR(Bool, gl_plane_reflection, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE)
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gl_plane_reflection_i = self;
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}
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CUSTOM_CVAR(Bool, gl_render_precise, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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gl_seamless=self;
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}
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CUSTOM_CVARD(Float, vid_gamma, 1.f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG, "adjusts gamma component of gamma ramp")
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{
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if (self < 0) self = 1;
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@ -2644,7 +2644,7 @@ OptionMenu "OpenGLOptions" protected
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Option "$GLPREFMNU_SPRBILLBOARD", gl_billboard_mode, "BillboardModes"
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Option "$GLPREFMNU_SPRBILLFACECAMERA", gl_billboard_faces_camera, "OnOff"
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Option "$GLPREFMNU_PARTICLESTYLE", gl_particles_style, "Particles"
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Option "$GLPREFMNU_RENDERQUALITY", gl_render_precise, "Precision"
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Option "$GLPREFMNU_RENDERQUALITY", gl_seamless, "Precision"
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StaticText " "
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Slider "$GLPREFMNU_MENUBLUR", gl_menu_blur, 0, 5.0, 0.5, 2
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StaticText " "
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