- commit fix - todo: need to re-double/floatify the model timers again

This commit is contained in:
Rachael Alexanderson 2017-11-23 21:12:50 -05:00
parent fd5b8cdbf7
commit 16e6fbf5bf

View file

@ -384,7 +384,7 @@ void FGLModelRenderer::DrawElements(int primitiveType, int numIndices, int eleme
float FGLModelRenderer::GetTimeFloat() float FGLModelRenderer::GetTimeFloat()
{ {
return (float)I_MSTime() * (float)TICRATE / 1000.0f; return (float)I_msTime() * (float)TICRATE / 1000.0f;
} }
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